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To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
You and your opponents will start out at 20. From there on, they should be going down, and you should be rapidly going up. Why? Extort, of course.
WARNING:if you play this deck in a game of 4 people or more, they will hate you and never want to play with you again. Maybe.
On your first turn, a swamp is the best thing to put down. Once you have done that, start putting down creatures. Every turn, put down a creature and pay the extort of all your other creatures.
The more creatures you have on the battlefield, the more extort hurts your opponents. Meanwhile, by your fifth turn your life should be already at 40. Theirs should be at 8.
Keep extorting. Once you run out of creatures, start using one drop spells to activate your extort. Its very powerful and will win you the game. No mercy.
2-sided (coin flip) | |
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6-sided (d6) | |
20-sided (d20) | |
Sides: |
Double-click to open card details.
Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |