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Alright I finally feel o.k. about the mainboard and am ready for discussion.
Trying to be mid-aggressive with creatures and enough counter adding/protective/removal instants to keep them powerful later. Dromoka is so sweet I feel a game could finish soon after I am free to do whatever on my turn. Not sure about the WW and GG drops, but I plan to wait for a bit to play Avatar of the Resolute. Great combo I see here is arashin giving surrak double strike. Also hardened scales makes feat of resistance and dromokas comand put 2 counters, and citadel siege 3. I am wondering if people think this doesn't have enough synergy/is too slow and how they would recommend fixing it?
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
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» | Revision 4 | April 8, 2015 | cedarmulch | |||
Revision 3 | April 7, 2015 | cedarmulch | ||||
Revision 2 | April 7, 2015 | cedarmulch | ||||
Revision 1 | March 31, 2015 | cedarmulch |