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A Brief Description
Multani, Maro-Sorcerer at the helm
big green creatures, mana ramp, card draw. i try to have fun and sit back looking innocent mana ramping and mass card drawing then i play big fatties and my commander. in a 4 player game he can easily be a 25/25.
Some combos, synergies, and win conditions:
if you don't know about this card (Triumph of the Hordes) now you know. This and my commander is a win condition.
If my commander dies and Nim Deathmantle is in play you can attach this to him and bring him back but now he has intimidate for the evasion.
Bellowing Tanglewurm works as well in a similar way.
Caller of the Claw works good with Nim Deathmantle so does Terastodon, Nessian Wilds Ravager, and Kalonian Twingrove.
Colossus of Akros, and my commander work great with Garruk, Primal Hunter's second ability.
Elemental Resonance notably is the best ramp card in the deck cause it can target not just your own stuff like Colossus of Akros, but your opponent's stuff too. Which is good if you want to put a target on another creature's head or someone's highly converted mana costed permanent.
Sword of War and Peace is good in this deck cause I can make people draw lots of cards from Howling Mine, Font of Mythos, and Otherworld Atlas. Oh and speaking of mass card draw who wants extra cards in your hand if most of them are lands? So I've added 2 creatures for playing extra lands, Sakura-Tribe Scout, and Walking Atlas.
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Sides: |
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
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Score | Card Name | Type | Mana | Rarity | Salt |
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Compare | Revision | Created | By | |||
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» | Revision 5 | October 13, 2015 | griffstick | |||
Revision 4 | October 13, 2015 | griffstick | ||||
Revision 3 | October 11, 2015 | griffstick | ||||
Revision 2 | October 9, 2015 | griffstick | ||||
Revision 1 | October 9, 2015 | griffstick |