first blue/green random deckits a deck that is completely random this will be weekly
rules:
1. I cannot have sideboard
2. I can only use the one card only rule
3. I can't change whatever what is in this deck
4. the first two cards set a certain deck's pace
5. if a artifact is randomly picked I have to sacrifice either a creature or a spell for example I usually go for this system 24 creatures 12 spells and 24 lands and a run into 1 artifact the system only affects creatures and spells so basically if I run into a artifact I would lose one creature slot, two artifacts= spell slot
6. there will be a limit of 6 artifacts
bonus rule: there will be quality control of what cards go and don't go
also I would like to know the weaknesses and strengths of each deck that are randomly built