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Sets » [ALL] Alliances (199 Cards)

199 Cards

Card Name Type Mana Rarity Nr.
Artifact Creature - Bird Construct (3) CCommon #116a
 
(2/1) Flying · Aesthir Glider can't block.
Artifact Creature - Bird Construct (3) CCommon #116b
 
(2/1) Flying · Aesthir Glider can't block.
Creature - Human Knight (1) CCommon #64a
 
(1/1) : Add .
Creature - Human Knight (1) CCommon #64b
 
(1/1) : Add .
Instant (2) CCommon #22a
 
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. · You draw a card at the beginning of the next turn's upkeep.
Instant (2) CCommon #22b
 
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. · You draw a card at the beginning of the next turn's upkeep.
Artifact (2) RRare #117
 
, : Target player looks at the top three cards of their library, puts one of them back on top of their library, then exiles the rest.
Artifact (3) CCommon #118a
 
, , Sacrifice Astrolabe: Add two mana of any one color. Draw a card at the beginning of the next turn's upkeep.
Artifact (3) CCommon #118b
 
, , Sacrifice Astrolabe: Add two mana of any one color. Draw a card at the beginning of the next turn's upkeep.
Enchantment - Aura (1) CCommon #23a
 
Enchant creature · Enchanted creature can't be blocked unless defending player pays for each creature they control that's blocking it.
Enchantment - Aura (1) CCommon #23b
 
Enchant creature · Enchanted creature can't be blocked unless defending player pays for each creature they control that's blocking it.
Creature - Zombie (4) UUncommon #43
 
(2/3) , Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.
Creature - Human Barbarian (4) RRare #65
 
(5/5) When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.
Land RRare #137
 
If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveya…
Creature - Human Barbarian (5) CCommon #66a
 
(3/3) Haste · Rampage 1
Creature - Human Barbarian (5) CCommon #66b
 
(3/3) Haste · Rampage 1
Creature - Merfolk Scout (4) CCommon #24a
 
(2/4) , Untap a tapped land an opponent controls: Add one mana of any type that land could produce.
Creature - Merfolk Scout (4) CCommon #24b
 
(2/4) , Untap a tapped land an opponent controls: Add one mana of any type that land could produce.
Enchantment - Aura (3) CCommon #67a
 
Enchant creature · When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. · Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until …
Enchantment - Aura (3) CCommon #67b
 
Enchant creature · When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. · Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until …
Instant (5) UUncommon #85
 
You may exile a green card from your hand rather than pay this spell's mana cost. · Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creatu…
Enchantment (4) UUncommon #25
 
: Look at the top five cards of your library, put one of them into your hand, and exile the rest.
Instant (2) UUncommon #68
 
Counter target instant spell if it's blue. · Draw a card at the beginning of the next turn's upkeep.
Creature - Bird (4) CCommon #1a
 
(1/1) Flying · When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Creature - Bird (4) CCommon #1b
 
(1/1) Flying · When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchantment - Aura (3) CCommon #44a
 
Enchant creature · When enchanted creature dies, draw three cards, then discard one of them.
Enchantment - Aura (3) CCommon #44b
 
Enchant creature · When enchanted creature dies, draw three cards, then discard one of them.
Creature - Human (4) RRare #69
 
(2/4) : Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.
Instant (5) UUncommon #45
 
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost. · Distribute two -2/-1 counters among one or two target creatures.
Creature - Insect (5) CCommon #86a
 
(6/1) Shroud
Creature - Insect (5) CCommon #86b
 
(6/1) Shroud
Instant (1) UUncommon #70
 
Death Spark deals 1 damage to any target. · At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay . If you do, return Death Spark t…
Sorcery (4) RRare #26
 
Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
Creature - Rat (3) UUncommon #46
 
(1/1) Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it. · At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by…
Enchantment (3) RRare #47
 
Cumulative upkeep--Pay 1 life. · At the beginning of each player's upkeep, that player sacrifices a green or white permanent.
Creature - Elf Shaman (5) UUncommon #87
 
(2/4) All creatures able to block Elvish Bard do so.
Creature - Elf (3) CCommon #88a
 
(4/1)
Creature - Elf (3) CCommon #88b
 
(4/1)
Creature - Elf Spirit (3) UUncommon #89
 
(2/2) Exile Elvish Spirit Guide from your hand: Add .
Instant (2) UUncommon #106
 
Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
Creature - Goblin Scout (3) CCommon #71a
 
(2/2) : Enslaved Scout gains mountainwalk until end of turn.
Creature - Goblin Scout (3) CCommon #71b
 
(2/2) : Enslaved Scout gains mountainwalk until end of turn.
Instant (2) CCommon #2a
 
Create a 1/1 white Knight creature token with banding.
Instant (2) CCommon #2b
 
Create a 1/1 white Knight creature token with banding.
Instant (3) RRare #3
 
Exile target nonwhite attacking creature. You gain life equal to its toughness.
Enchantment - Aura (3) CCommon #27a
 
Enchant creature · When enchanted creature dies, return that card to the battlefield under your control.
Enchantment - Aura (3) CCommon #27b
 
Enchant creature · When enchanted creature dies, return that card to the battlefield under your control.
Sorcery (4) RRare #48
 
An opponent chooses one -- · • You draw three cards. · • You destroy up to two target creatures that player controls. They can't be regenerated. That player draws up to three cards.
Instant (4) CCommon #49a
 
Choose one -- · • Create a 2/2 black Zombie creature token. · • Destroy target nonartifact, nonblack creature. It can't be regenerated.
Instant (4) CCommon #49b
 
Choose one -- · • Create a 2/2 black Zombie creature token. · • Destroy target nonartifact, nonblack creature. It can't be regenerated.
Instant (3) CCommon #50a
 
Target creature gets +2/+0 until end of turn. · Draw a card at the beginning of the next turn's upkeep.
Instant (3) CCommon #50b
 
Target creature gets +2/+0 until end of turn. · Draw a card at the beginning of the next turn's upkeep.
Artifact (3) RRare #119
 
, : Tap X target lands.
Instant (5) UUncommon #28
 
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. · Counter target spell.
Sorcery (2) CCommon #29a
 
Search your library for three cards, exile them, then shuffle your library. · Draw a card at the beginning of the next turn's upkeep.
Sorcery (2) CCommon #29b
 
Search your library for three cards, exile them, then shuffle your library. · Draw a card at the beginning of the next turn's upkeep.
Creature - Elf Druid (3) CCommon #90a
 
(2/2) When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life.
Creature - Elf Druid (3) CCommon #90b
 
(2/2) When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life.
Creature - Ape (7) RRare #91
 
(7/7) At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gar…
Enchantment - Aura (1) CCommon #92a
 
Enchant creature · Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.
Enchantment - Aura (1) CCommon #92b
 
Enchant creature · Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.
Creature - Ape Berserker (5) CCommon #93a
 
(2/3) Trample; rampage 2 · Gorilla Berserkers can't be blocked except by three or more creatures.
Creature - Ape Berserker (5) CCommon #93b
 
(2/3) Trample; rampage 2 · Gorilla Berserkers can't be blocked except by three or more creatures.
Creature - Ape (4) CCommon #94a
 
(3/3) : Regenerate Gorilla Chieftain.
Creature - Ape (4) CCommon #94b
 
(3/3) : Regenerate Gorilla Chieftain.
Creature - Ape Shaman (1) CCommon #72a
 
(1/1) : Destroy target noncreature artifact with converted mana cost X.
Creature - Ape Shaman (1) CCommon #72b
 
(1/1) : Destroy target noncreature artifact with converted mana cost X.
Instant (2) CCommon #73a
 
Cast this spell only during combat before blockers are declared. · All creatures gain menace until end of turn. · Draw a card at the beginning of the next turn's upkeep.
Instant (2) CCommon #73b
 
Cast this spell only during combat before blockers are declared. · All creatures gain menace until end of turn. · Draw a card at the beginning of the next turn's upkeep.
Instant (2) CCommon #74a
 
Guerrilla Tactics deals 2 damage to any target. · When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.
Instant (2) CCommon #74b
 
Guerrilla Tactics deals 2 damage to any target. · When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.
Artifact (0) RRare #120
 
: Exile a card from your hand face down. You may look at it for as long as it remains exiled. · : Return a card you own exiled with Gustha's Scepter to your hand. · When you lose control of Gustha…
Instant (3) UUncommon #95
 
Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.
Land RRare #138
 
If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. · : Add . · {T…
Artifact (4) RRare #121
 
, : Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards wer…
Enchantment (1) UUncommon #4
 
Whenever a creature dies, you may pay . If you do, draw a card.
Creature - Worm (1) CCommon #51a
 
(1/1) When Insidious Bookworms dies, you may pay . If you do, target player discards a card at random.
Creature - Worm (1) CCommon #51b
 
(1/1) When Insidious Bookworms dies, you may pay . If you do, target player discards a card at random.
Creature - Gargoyle (5) RRare #5
 
(2/2) Flying · When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. · : Exile Ivory Gargoyle.
Creature - Human Knight (3) UUncommon #6
 
(1/2) As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1.
Legendary Creature - Elf Druid (5) RRare #96
 
(2/3) Green creatures you control get +1/+1.
Creature - Avatar (6) RRare #52
 
(6/6) Whenever Keeper of Tresserhorn attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life.
Creature - Human Soldier (4) CCommon #7a
 
(2/3) Banding
Creature - Human Soldier (4) CCommon #7b
 
(2/3) Banding
Creature - Human Soldier (4) UUncommon #8
 
(1/6) At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and create a 0/1 white Deserter creature token.
Land RRare #139
 
If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. · : Add . · {1…
Enchantment - Aura (2) CCommon #9a
 
Enchant creature · Enchanted creature gets +1/+2. · : Attach Kjeldoran Pride to target creature other than enchanted creature.
Enchantment - Aura (2) CCommon #9b
 
Enchant creature · Enchanted creature gets +1/+2. · : Attach Kjeldoran Pride to target creature other than enchanted creature.
Creature - Horror Spirit (4) RRare #53
 
(2/2) At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand. · , Sacrifice a creature: Krovikan Horr…
Enchantment - Aura (3) UUncommon #54
 
Enchant non-Wall creature you control · When Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep. · Tap enchanted creature: Krovikan Plague deals 1 damage to a…
Land RRare #140
 
If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. · : Add . · , …
Instant (2) CCommon #30a
 
Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.
Instant (2) CCommon #30b
 
Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.
Sorcery (5) RRare #31
 
An opponent chooses one -- · • You draw three cards at the beginning of the next turn's upkeep. · • You search your library for a card, put that card into your hand, then shuffle your library.
Creature - Skeleton (3) CCommon #55a
 
(2/1) First strike · : Regenerate Lim-Dûl's High Guard.
Creature - Skeleton (3) CCommon #55b
 
(2/1) First strike · : Regenerate Lim-Dûl's High Guard.
Creature - Human Knight (4) UUncommon #108
 
(0/3) Trample · At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card. · Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of tur…
Instant (2) UUncommon #107
 
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library…
Artifact (0) RRare #122
 
, , Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn'…
Legendary Creature - Zombie (4) RRare #112
 
(10/4) When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards. · : Regenerate Lord of Tresserhorn.
Instant (3) CCommon #10a
 
Until end of turn, target creature you control gains ": The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may …
Instant (3) CCommon #10b
 
Until end of turn, target creature you control gains ": The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may …
Sorcery (4) RRare #113
 
An opponent chooses one -- · • You put a +1/+1 counter on each creature you control and gain 4 life. · • You put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to th…
Artifact (4) UUncommon #123
 
, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land.
Instant (1) UUncommon #56
 
Put up to three target cards from an opponent's graveyard on top of their library in any order.
Artifact (2) UUncommon #124
 
, : Target land becomes the basic land type of your choice until end of turn.
Enchantment (4) UUncommon #110
 
, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample.
Enchantment - Aura (1) UUncommon #97
 
Enchant creature you control · : Untap enchanted creature. Activate this ability only during your turn and only once each turn. · Tap enchanted creature: Untap target artifact, creature, or land. Act…
Enchantment (6) RRare #98
 
At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay . · Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permane…
Enchantment (3) CCommon #11a
 
: Target creature gains first strike until end of turn.
Enchantment (3) CCommon #11b
 
: Target creature gains first strike until end of turn.
Instant (5) RRare #75
 
Return all Islands to their owners' hands. Each player sacrifices a Plains or a white permanent for each white permanent they control.
Creature - Illusion (4) CCommon #57a
 
(1/5) : Phantasmal Fiend gets +1/-1 until end of turn. · : Switch Phantasmal Fiend's power and toughness until end of turn.
Creature - Illusion (4) CCommon #57b
 
(1/5) : Phantasmal Fiend gets +1/-1 until end of turn. · : Switch Phantasmal Fiend's power and toughness until end of turn.
Creature - Illusion (2) RRare #32
 
(0/1) Flying · At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay for each +1/+1 counter on it. · When Phantasmal Sphere leaves the …
Legendary Creature - Phelddagrif (4) RRare #115
 
(4/4) : Phelddagrif gains trample until end of turn. Target opponent creates a 1/1 green Hippo creature token. · : Phelddagrif gains flying until end of turn. Target opponent gains 2 life. · : Return…
Enchantment - Aura (3) CCommon #58a
 
Enchant creature · Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.
Enchantment - Aura (3) CCommon #58b
 
Enchant creature · Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.
Artifact Creature - Construct (6) RRare #125
 
(1/1) When Phyrexian Devourer's power is 7 or greater, sacrifice it. · Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost.
Artifact (3) RRare #126
 
: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pil…
Artifact Creature - Beast (3) CCommon #127a
 
(3/4) When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.
Artifact Creature - Beast (3) CCommon #127b
 
(3/4) When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.
Sorcery (3) UUncommon #76
 
Destroy target artifact or land. It can't be regenerated.
Sorcery (2) UUncommon #77
 
As an additional cost to cast this spell, you may pay and/or any number of times. · Destroy target artifact. For each additional you paid, destroy another target artifact. For each…
Instant (6) UUncommon #78
 
You may exile a red card from your hand rather than pay this spell's mana cost. · Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
Instant (1) CCommon #12a
 
Put up to three target creature cards from your graveyard on top of your library.
Instant (1) CCommon #12b
 
Put up to three target creature cards from your graveyard on top of your library.
Instant (2) CCommon #13a
 
Destroy target creature with power 4 or greater. It can't be regenerated.
Instant (2) CCommon #13b
 
Destroy target creature with power 4 or greater. It can't be regenerated.
Sorcery (4) RRare #59
 
As an additional cost to cast this spell, sacrifice a creature. · Gain control of target nonartifact, nonblack creature.
Creature - Human Rogue Mercenary (3) RRare #79
 
(3/4) Flying · At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an oppone…
Enchantment (4) RRare #14
 
Cumulative upkeep · Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller.
Creature - Human Cleric (1) CCommon #15a
 
(1/1) , Exile the top card of your library: You gain 1 life.
Creature - Human Cleric (1) CCommon #15b
 
(1/1) , Exile the top card of your library: You gain 1 life.
Artifact (2) UUncommon #128
 
, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.
Instant (5) UUncommon #16
 
You may exile a white card from your hand rather than pay this spell's mana cost. · Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it …
Land UUncommon #141
 
: Add . · , : Add one mana of any color.
Creature - Human Advisor (3) UUncommon #17
 
(1/3) , Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage.
Land RRare #142
 
If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. · At the beginning of your up…
Artifact Creature - Wall (0) UUncommon #129
 
(0/6) Defender · Whenever Shield Sphere blocks, put a -0/-1 counter on it.
Artifact (3) UUncommon #130
 
As Sol Grail enters the battlefield, choose a color. · : Add one mana of the chosen color.
Creature - Human Cleric (2) CCommon #60a
 
(1/2) , Sacrifice a black or artifact creature: Add an amount of equal to the sacrificed creature's converted mana cost.
Creature - Human Cleric (2) CCommon #60b
 
(1/2) , Sacrifice a black or artifact creature: Add an amount of equal to the sacrificed creature's converted mana cost.
Artifact (2) RRare #131
 
: Put the top card of your graveyard on the bottom of your library.
Land RRare #143
 
If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. ·
Creature - Human Cleric (3) CCommon #33a
 
(2/2) , : Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.
Creature - Human Cleric (3) CCommon #33b
 
(2/2) , : Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.
Creature - Human Wizard (2) CCommon #34a
 
(1/1) , Sacrifice two lands: Draw three cards, then discard one of them.
Creature - Human Wizard (2) CCommon #34b
 
(1/1) , Sacrifice two lands: Draw three cards, then discard one of them.
Artifact Creature - Soldier (1) CCommon #132a
 
(1/1) : Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.
Artifact Creature - Soldier (1) CCommon #132b
 
(1/1) : Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.
Artifact Creature - Beast (5) CCommon #133a
 
(4/2) Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life. · : Regenerate Soldevi Steam Beast.
Artifact Creature - Beast (5) CCommon #133b
 
(4/2) Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life. · : Regenerate Soldevi Steam Beast.
Creature - Human Mercenary (1) UUncommon #80
 
(1/1) , : Target player shuffles their library.
Creature - Starfish (3) UUncommon #35
 
(0/1) : Regenerate Spiny Starfish. · At the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.
Enchantment (4) RRare #99
 
: Splintering Wind deals 1 damage to target creature. Create a 1/1 green Splinter creature token. It has flying and "Cumulative upkeep ." When it leaves the battlefield, it deals 1 damage to …
Instant (3) CCommon #61a
 
Nonartifact creatures get -1/-1 until end of turn.
Instant (3) CCommon #61b
 
Nonartifact creatures get -1/-1 until end of turn.
Artifact (5) RRare #134
 
Each player may play an additional land during each of their turns. · Whenever a land is tapped for mana, return it to its owner's hand.
Creature - Bird (2) CCommon #36a
 
(1/2) Flying
Creature - Bird (2) CCommon #36b
 
(1/2) Flying
Creature - Elemental (6) UUncommon #37
 
(3/4) Flying · , Exile the top card of your library: Tap target creature with flying. · , Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of t…
Creature - Human Cleric Shaman (3) CCommon #81a
 
(0/4) : Storm Shaman gets +1/+0 until end of turn.
Creature - Human Cleric Shaman (3) CCommon #81b
 
(0/4) : Storm Shaman gets +1/+0 until end of turn.
Creature - Human Rogue (4) UUncommon #62
 
(2/4) Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with their hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns …
Instant (2) UUncommon #38
 
Cast this spell only if you were dealt damage this turn by a red instant or sorcery spell. · Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to y…
Instant (2) UUncommon #109
 
As an additional cost to cast this spell, discard a red or green card. · Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's converted mana cost.
Creature - Angel Spirit (2) RRare #18
 
(0/3) Cumulative upkeep · Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Creature - Insect (2) CCommon #63a
 
(0/1) Flying · Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter.
Creature - Insect (2) CCommon #63b
 
(0/1) Flying · Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter.
Creature - Human Knight (4) RRare #19
 
(1/3) : Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of t…
Sorcery (4) CCommon #100a
 
As an additional cost to cast this spell, you may pay any number of times. · You gain 3 life plus an additional 3 life for each additional you paid.
Sorcery (4) CCommon #100b
 
As an additional cost to cast this spell, you may pay any number of times. · You gain 3 life plus an additional 3 life for each additional you paid.
Land RRare #144
 
Thawing Glaciers enters the battlefield tapped. · , : Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to i…
Enchantment (4) RRare #39
 
Cumulative upkeep--Exile the top card of your library. · When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from their library. · Exile the top card of your librar…
Enchantment (3) RRare #40
 
Cumulative upkeep · Pay 2 life or : Counter target red or green spell. Any player may activate this ability.
Enchantment (5) RRare #101
 
Cumulative upkeep · , Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate this ability only once each turn.
Instant (1) CCommon #102a
 
As an additional cost to cast this spell, you may pay . · Prevent all combat damage that would be dealt this turn. If this spell's additional cost was paid, this effect doesn't affect combat dama…
Instant (1) CCommon #102b
 
As an additional cost to cast this spell, you may pay . · Prevent all combat damage that would be dealt this turn. If this spell's additional cost was paid, this effect doesn't affect combat dama…
Enchantment (2) UUncommon #20
 
: Target nonattacking, nonblocking creature gets +0/+2 until end of turn.
Artifact Creature - Juggernaut (5) UUncommon #135
 
(1/5) Trample · : Urza's Engine gains banding until end of turn. · : Attacking creatures banded with Urza's Engine gain trample until end of turn.
Creature - Human Knight (4) CCommon #82a
 
(3/2) : Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.
Creature - Human Knight (4) CCommon #82b
 
(3/2) : Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.
Creature - Human Warrior (2) RRare #83
 
(3/4) Cumulative upkeep--Have an opponent create a 1/1 red Survivor creature token. · Trample; rampage 1
Enchantment - Aura (1) CCommon #84a
 
Enchant creature you control · Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate this ability only if enchanted creature is untapped…
Enchantment - Aura (1) CCommon #84b
 
Enchant creature you control · Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate this ability only if enchanted creature is untapped…
Enchantment - Aura (2) CCommon #41a
 
Enchant creature · Enchanted creature gets +1/+1. · : Return Viscerid Armor to its owner's hand.
Enchantment - Aura (2) CCommon #41b
 
Enchant creature · Enchanted creature gets +1/+1. · : Return Viscerid Armor to its owner's hand.
Creature - Homarid Drone (2) UUncommon #42
 
(1/2) , Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated. · , Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.
Creature - Human Cleric Wizard (3) RRare #111
 
(0/3) , Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn. · : Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn. · , Pu…
Creature - Plant Wall (3) CCommon #103a
 
(1/4) Defender; reach · You may choose not to untap Whip Vine during your untap step. · : Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap st…
Creature - Plant Wall (3) CCommon #103b
 
(1/4) Defender; reach · You may choose not to untap Whip Vine during your untap step. · : Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap st…
Artifact (4) UUncommon #136
 
, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.
Creature - Bird (3) CCommon #21a
 
(1/1) Flying, first strike · : Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn.
Creature - Bird (3) CCommon #21b
 
(1/1) Flying, first strike · : Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn.
World Enchantment (3) RRare #114
 
Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step.
Creature - Treefolk (5) CCommon #104a
 
(2/7) : Yavimaya Ancients gets +1/-2 until end of turn.
Creature - Treefolk (5) CCommon #104b
 
(2/7) : Yavimaya Ancients gets +1/-2 until end of turn.
Creature - Insect (4) UUncommon #105
 
(5/1) Trample, haste · Cumulative upkeep
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