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Sets » [APC] Apocalypse (143 Cards)

143 Cards

Card Name Type Mana Rarity Nr.
Sorcery (5) UUncommon #91
 
Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's converted mana cost.
Creature - Human Wizard (1) CCommon #73
 
(1/1) , : Target creature gains flying until end of turn. · , : Target creature gets -2/-0 until end of turn.
Enchantment (3) UUncommon #74
 
At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5…
Creature - Volver (4) RRare #75
 
(3/3) Kicker and/or · If Anavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with flying. · If Anavolver was kicked with its kicker, it ent…
Creature - Human Soldier Knight (4) CCommon #1
 
(2/3) : Angelfire Crusader gets +1/+0 until end of turn.
Land RRare #139
 
: Add . · : Add or . Battlefield Forge deals 1 damage to you.
Creature - Giant (8) RRare #55
 
(6/6) , Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player.
Creature - Dwarf (1) CCommon #56
 
(1/1) , Sacrifice Bloodfire Dwarf: It deals 1 damage to each creature without flying.
Enchantment - Aura (3) CCommon #57
 
Enchant creature you control · , Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature.
Creature - Kavu (4) UUncommon #58
 
(2/2) , Sacrifice Bloodfire Kavu: It deals 2 damage to each creature.
Creature - Beast (5) CCommon #76
 
(2/2) Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn.
Artifact Creature - Golem (6) UUncommon #133
 
(2/2) As Brass Herald enters the battlefield, choose a creature type. · When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed…
Instant (2) UUncommon #92
 
The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.
Land RRare #140
 
: Add . · : Add or . Caves of Koilos deals 1 damage to you.
Creature - Merfolk Wizard (1) CCommon #19
 
(1/1) , : Target creature gets +2/+0 until end of turn. · , : Add one mana of any color.
Enchantment (3) UUncommon #20
 
At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a…
Creature - Volver (2) RRare #21
 
(1/1) Kicker and/or · If Cetavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with first strike. · If Cetavolver was kicked with its kicker…
Enchantment - Aura (1) UUncommon #2
 
Enchant creature you control · Enchanted creature is a Flagbearer. · While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must…
Creature - Human Flagbearer (4) CCommon #3
 
(2/4) While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Creature - Drake (3) CCommon #22
 
(2/1) Flying · , : Return target Kavu to its owner's hand.
Instant (3) CCommon #93
 
Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
Legendary Creature - Illusion (5) RRare #94
 
(5/5) : Destroy target creature blocking or blocked by Cromat. · : Cromat gains flying until end of turn. · : Regenerate Cromat. · : Cromat gets +1/+1 until end of turn. · : Put Cr…
Sorcery (5) CCommon #37
 
Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
Sorcery (2) RRare #95
 
Death Grasp deals X damage to any target. You gain X life.
Sorcery (8) UUncommon #96
 
Destroy target nonblack creature. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that creature's converted mana cost.
Creature - Human Wizard (1) CCommon #4
 
(1/1) , : Target creature gets -2/-0 until end of turn. · , : Target creature gets +2/+0 until end of turn.
Enchantment (3) UUncommon #5
 
At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
Creature - Volver (2) RRare #6
 
(1/1) Kicker and/or · If Degavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." · If Degavolver was kic…
Creature - Angel (5) RRare #38
 
(5/4) Kicker · Flying · When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.
Creature - Giant (4) RRare #59
 
(3/3) Kicker · When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.
Enchantment (4) UUncommon #7
 
Tap two untapped creatures you control: Tap target creature.
Sorcery (1) CCommon #8
 
Prevent all damage that would be dealt this turn to creatures you control.
Artifact Creature - Golem (4) UUncommon #134
 
(3/3) If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.
Artifact (5) UUncommon #135
 
, : You may put a multicolored creature card from your hand onto the battlefield.
Sorcery (4) CCommon #60
 
Kicker--, Sacrifice a land. · Destroy target land. If this spell was kicked, destroy another target land.
Creature - Dwarf (3) UUncommon #61
 
(4/2) Dwarven Patrol doesn't untap during your untap step. · Whenever you cast a nonred spell, untap Dwarven Patrol.
Creature - Treefolk (3) UUncommon #97
 
(3/3) : Ebony Treefolk gets +1/+1 until end of turn.
Artifact Creature - Golem (2) UUncommon #136
 
(1/2) Kicker · Spend only colored mana on X. No more than one mana of each color may be spent this way. · If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.
Creature - Human Soldier (4) UUncommon #9
 
(2/3) First strike · When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your libra…
Instant (2) UUncommon #23
 
Domain -- Counter target spell unless its controller pays for each basic land type among lands you control.
Sorcery (2) RRare #10
 
Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color. · Draw…
Enchantment (4) RRare #98
 
Whenever a creature you control attacks, it gets +2/+2 until end of turn.
Instant // Instant // (2) UUncommon #128
 
Fire deals 2 damage divided as you choose among one or two targets. · // · Tap target permanent. · Draw a card.
Creature - Beast (4) UUncommon #99
 
(2/5) Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.
Enchantment - Aura (3) UUncommon #39
 
Enchant creature · Enchanted creature gets -1/-1 and has ": Target creature gets -1/-1 until end of turn."
Creature - Fungus Beast (7) RRare #100
 
(6/4) Trample · Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.
Sorcery (4) UUncommon #77
 
As an additional cost to cast this spell, sacrifice five lands. · Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library.
Creature - Elf Merfolk (2) CCommon #101
 
(2/2) Flying
Legendary Creature - Human Soldier (5) RRare #11
 
(3/4) At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand. · : Tap target creature. Activate this ability only if Gerrard Capashen is attacking.
Sorcery (2) UUncommon #102
 
Target player discards two cards. You gain 3 life for each land card discarded this way.
Creature - Beast (6) CCommon #78
 
(4/4) Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn.
Creature - Goblin Soldier (2) CCommon #103
 
(2/2) , Sacrifice Goblin Legionnaire: It deals 2 damage to any target. · , Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to any target this turn.
Creature - Goblin (4) UUncommon #62
 
(2/2) Haste · When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in an…
Enchantment (3) RRare #104
 
, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.
Creature - Zombie (4) UUncommon #40
 
(2/1) When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order. · {1…
Sorcery (3) RRare #105
 
Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle your library.
Creature - Angel (3) UUncommon #12
 
(3/3) Flying · When Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying.
Creature - Human Soldier (3) CCommon #13
 
(1/2) Flying · , : Add one mana of any color.
Enchantment (5) RRare #24
 
Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell.
Sorcery (1) UUncommon #63
 
Kicker and/or · Illuminate deals X damage to target creature. If this spell was kicked with its kicker, it deals X damage to that creature's controller. If this spell was kicked w…
Instant // Instant // (2) UUncommon #129
 
Target spell or permanent becomes the color of your choice until end of turn. · // · Destroy target artifact.
Sorcery (1) CCommon #25
 
Look at the top five cards of your library, then put them back in any order.
Instant (2) CCommon #26
 
Counter target spell if it shares a color with a creature you control.
Instant (2) CCommon #27
 
Kicker · Return target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature.
Creature - Plant Wall (4) UUncommon #106
 
(2/6) Defender · When Jungle Barrier enters the battlefield, draw a card.
Creature - Kavu (3) CCommon #64
 
(2/1) : Kavu Glider gets +0/+1 until end of turn. · : Kavu Glider gains flying until end of turn.
Creature - Kavu (6) UUncommon #79
 
(4/5) When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.
Creature - Kavu (6) RRare #80
 
(4/4) Trample · Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu.
Sorcery (3) CCommon #41
 
Target player loses 1 life and you gain 1 life. · Draw a card.
Sorcery (5) RRare #107
 
Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each F…
Sorcery (1) CCommon #81
 
Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Legendary Artifact (7) RRare #137
 
: Exile target permanent. · If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.
Sorcery // Sorcery // (2) UUncommon #130
 
All lands you control become 1/1 creatures until end of turn. They're still lands. · // · Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana co…
Creature - Angel (4) RRare #108
 
(3/4) Flying, vigilance, haste
Creature - Metathran (4) CCommon #28
 
(2/3) Flying · : Regenerate Living Airship.
Creature - Zombie Elf (2) CCommon #109
 
(2/2) : Add .
Land RRare #141
 
: Add . · : Add or . Llanowar Wastes deals 1 damage to you.
Enchantment - Aura (2) CCommon #14
 
Enchant creature · Enchanted creature can't attack. · : Enchanted creature gets -1/-1 until end of turn. · : Enchanted creature can't block this turn.
Enchantment (4) UUncommon #110
 
Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.
Artifact (2) RRare #138
 
At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to that player.
Sorcery (3) CCommon #42
 
As an additional cost to cast this spell, sacrifice a creature. · Target player reveals their hand and discards all cards of each of the sacrificed creature's colors.
Creature - Minotaur Wizard (5) UUncommon #111
 
(3/4) : Minotaur Illusionist gains shroud until end of turn. · , Sacrifice Minotaur Illusionist: It deals damage equal to its power to target creature.
Creature - Minotaur (4) CCommon #65
 
(1/1) Haste · Minotaur Tactician gets +1/+1 as long as you control a white creature. · Minotaur Tactician gets +1/+1 as long as you control a blue creature.
Creature - Zombie (3) CCommon #43
 
(2/1) , : Target player gains 1 life.
Creature - Snake (4) RRare #112
 
(2/2) Flash · When Mystic Snake enters the battlefield, counter target spell.
Creature - Human Wizard (1) CCommon #44
 
(1/1) , : Add one mana of any color. · , : Prevent the next 1 damage that would be dealt to any target this turn.
Enchantment (3) UUncommon #45
 
At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
Creature - Volver (3) RRare #46
 
(2/2) Kicker and/or · If Necravolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with trample. · If Necravolver was kicked with its kicker, i…
Instant // Instant // (2) UUncommon #131
 
Target creature gets -1/-1 until end of turn. · // · Creatures target player controls get +1/+1 until end of turn.
Instant // Instant // (4) UUncommon #132
 
Exile target attacking creature. · // · Creatures can't block this turn.
Instant (3) CCommon #15
 
Kicker · Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's converted mana cost to target creature.
Enchantment (3) RRare #113
 
Sacrifice a land: You gain 3 life.
Creature - Cat (3) CCommon #82
 
(2/1) When Penumbra Bobcat dies, create a 2/1 black Cat creature token.
Creature - Kavu (5) UUncommon #83
 
(3/3) When Penumbra Kavu dies, create a 3/3 black Kavu creature token.
Creature - Wurm (7) RRare #84
 
(6/6) Trample · When Penumbra Wurm dies, create a 6/6 black Wurm creature token with trample.
Enchantment (3) RRare #114
 
, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less.
Enchantment (3) RRare #47
 
At the beginning of your upkeep, you draw a card and you lose 1 life.
Creature - Horror (6) UUncommon #48
 
(4/4) When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.
Creature - Horror (3) CCommon #49
 
(2/2) When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.
Sorcery (5) RRare #50
 
Domain -- All creatures get -1/-1 until end of turn for each basic land type among lands you control.
Enchantment (4) RRare #115
 
Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it.
Instant (5) RRare #116
 
Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Creature - Zombie Soldier Warrior (2) CCommon #117
 
(2/2) Whenever Putrid Warrior deals damage, choose one -- · • Each player loses 1 life. · • Each player gains 1 life.
Creature - Zombie Druid (3) CCommon #51
 
(2/2) , , Sacrifice a creature: Destroy target enchantment.
Enchantment - Aura (3) CCommon #118
 
Enchant creature · Enchanted creature has ": This creature deals 1 damage to target player or planeswalker. You draw a card."
Creature - Minotaur Wizard (1) CCommon #66
 
(1/1) , : Prevent the next 1 damage that would be dealt to any target this turn. · , : Target creature gains flying until end of turn.
Enchantment (3) UUncommon #67
 
At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals…
Creature - Volver (3) RRare #68
 
(2/2) Kicker and/or · If Rakavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life.…
Creature - Merfolk Goblin (2) CCommon #119
 
(1/1) : Razorfin Hunter deals 1 damage to any target.
Creature - Merfolk Shaman (1) CCommon #29
 
(0/2) : Target land becomes the basic land type of your choice until end of turn.
Creature - Ape (5) CCommon #85
 
(3/3) , , Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card.
Enchantment - Aura (1) CCommon #16
 
Enchant creature · Enchanted creature has protection from green and from blue.
Instant (2) CCommon #30
 
Target land becomes the basic land type of your choice until end of turn. · Draw a card.
Land RRare #142
 
: Add . · : Add or . Shivan Reef deals 1 damage to you.
Instant (3) CCommon #69
 
Destroy target artifact. · Draw a card.
Enchantment - Aura (3) CCommon #120
 
Enchant creature · Whenever enchanted creature deals damage, you gain that much life. · Whenever enchanted creature is dealt damage, you gain that much life.
Creature - Cat Spirit (2) RRare #17
 
(2/1) Protection from green · : Regenerate Spectral Lynx.
Creature - Beast (5) RRare #121
 
(6/6) Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. · : Regenerate Spiritmonger. · : Spiritmonger becomes the color of your choice until end of turn.
Enchantment - Aura (2) CCommon #122
 
Enchant creature · Enchanted creature gets +2/+2. · When enchanted creature dies, return that card to its owner's hand.
Sorcery (3) UUncommon #123
 
Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.
Creature - Human Flagbearer (2) CCommon #18
 
(1/1) While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Instant (3) CCommon #86
 
Kicker · Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.
Instant (4) RRare #124
 
Counter target spell and Suffocating Blast deals 3 damage to target creature.
Sorcery (3) UUncommon #52
 
Target player exiles all cards from their hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to their hand.
Creature - Elf (4) UUncommon #87
 
(2/2) Trample · When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any …
Enchantment (3) RRare #88
 
Skip your draw step. · , Tap two untapped creatures you control: Draw a card.
Sorcery (1) CCommon #70
 
Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.
Sorcery (3) CCommon #125
 
Put target permanent on top of its owner's library.
Creature - Merfolk (4) UUncommon #31
 
(1/2) When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order. · {…
Sorcery (5) CCommon #89
 
Destroy all enchantments. · Draw a card.
Creature - Kavu (3) CCommon #71
 
(2/2) : Target land becomes a Plains or an Island until end of turn.
Enchantment (2) RRare #32
 
: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Creature - Elf Druid (2) CCommon #90
 
(1/1) : Add , , or .
Sorcery (5) CCommon #53
 
Return up to two target creature cards from your graveyard to your hand. · Draw a card.
Sorcery (3) RRare #126
 
Destroy target permanent.
Creature - Merfolk Wizard (2) UUncommon #33
 
(1/1) : Target instant or sorcery spell becomes the color of your choice.
Creature - Drake (4) UUncommon #34
 
(2/2) Flying · When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. · When Whirlpool Drake dies, shuffle the cards from your hand into yo…
Creature - Merfolk (2) CCommon #35
 
(1/1) When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
Creature - Merfolk Warrior (3) RRare #36
 
(2/2) When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. · , Sacrifice Whirlpool Warrior: Each player shuffles the cards from the…
Enchantment (3) RRare #72
 
: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library. · : Search your library for an instant c…
Land RRare #143
 
: Add . · : Add or . Yavimaya Coast deals 1 damage to you.
Enchantment - Aura (8) RRare #127
 
Enchant creature · You control enchanted creature. · Enchanted creature gets +2/+2 and has trample.
Creature - Zombie Snake (5) CCommon #54
 
(3/3) : Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate this ability only any time you could cast a sorcery.
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