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Sets » [C17] Commander 2017 (309 Cards)

309 Cards

Card Name Type Mana Rarity Nr.
Enchantment (4) RRare #145
 
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all othe…
Land UUncommon #233
 
Akoum Refuge enters the battlefield tapped. · When Akoum Refuge enters the battlefield, you gain 1 life. · : Add or .
Creature - Cat Cleric (4) RRare #1
 
(3/4) Flash · If an opponent would draw two or more cards, instead you and that player each draw a card.
Sorcery (4) UUncommon #95
 
You draw three cards and you lose 3 life.
Legendary Creature - Vampire Shaman (5) RRare #96
 
(4/3) At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
Creature - Zombie Wizard (2) RRare #97
 
(1/1) , , Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
Legendary Creature - Cat Avatar (5) MMythic Rare #35
 
(5/5) Eminence -- At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn. · Whenever a…
Land UUncommon #234
 
Arcane Sanctum enters the battlefield tapped. · : Add , , or .
Legendary Creature - Wizard (6) RRare #80
 
(3/4) : Draw three cards. · : Return Arcanis the Omnipotent to its owner's hand.
Creature - Human Wizard (4) CCommon #81
 
(1/2) When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Artifact - Equipment (6) RRare #202
 
Equipped creature gets +6/+6. · Whenever equipped creature attacks, destroy target permanent. · Equip
Artifact (2) CCommon #203
 
, , Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library.
Legendary Creature - Dragon (7) RRare #161
 
(6/4) Flying, trample · Whenever a Dragon you control attacks, it gains double strike until end of turn.
Legendary Creature - Human Wizard (5) RRare #82
 
(0/2) Tap an untapped Wizard you control: Draw a card.
Legendary Creature - Cat Knight (4) RRare #2
 
(3/3) First strike · Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. · : Attach all Equipment you control to Balan.
Artifact - Equipment (3) UUncommon #162
 
Equipped creature gets +2/+2 and has trample and lifelink. · Equip
Enchantment (5) RRare #98
 
Whenever a creature dies, put a charge counter on Black Market. · At the beginning of your precombat main phase, add for each charge counter on Black Market.
Artifact - Equipment (1) RRare #204
 
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. · Equip
Legendary Creature - Zombie Dragon (7) RRare #163
 
(4/4) Flying · When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. · : Dragon creatures get +1/+1 until end of turn.
Land UUncommon #235
 
: Add . · , , Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
Enchantment (2) RRare #57
 
Extort · Artifacts and creatures your opponents control enter the battlefield tapped.
Creature - Vampire (2) UUncommon #99
 
(0/1) Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire (5) MMythic Rare #164
 
(4/4) Lifelink, protection from white and from black · As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.
Sorcery (6) RRare #100
 
Kicker--Tap an untapped Vampire you control. · Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
Land CCommon #236
 
Bloodfell Caves enters the battlefield tapped. · When Bloodfell Caves enters the battlefield, you gain 1 life. · : Add or .
Artifact - Equipment (1) RRare #50
 
Equipped creature gets +2/+0. · Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe. · Equip
Creature - Vampire Shaman (3) UUncommon #101
 
(2/2) Multikicker · When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.
Creature - Vampire Wizard (5) UUncommon #14
 
(3/2) Lifelink · When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
Creature - Vampire Warrior (5) MMythic Rare #102
 
(3/3) Bloodthirst 3 · Flying · Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
Creature - Vampire Knight (4) RRare #22
 
(4/4) Flying · Commander creatures you control get +2/+2 and have haste.
Land CCommon #237
 
Blossoming Sands enters the battlefield tapped. · When Blossoming Sands enters the battlefield, you gain 1 life. · : Add or .
Creature - Shapeshifter (5) RRare #83
 
You may have Body Double enter the battlefield as a copy of any creature card in a graveyard.
Land CCommon #238
 
Bojuka Bog enters the battlefield tapped. · When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. · : Add .
Creature - Zombie Dragon (4) RRare #15
 
(4/3) Flying · Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay . If you do, return Boneyard Scourge from your graveyard to the battlefield.
Land CCommon #239
 
Boros Garrison enters the battlefield tapped. · When Boros Garrison enters the battlefield, return a land you control to its owner's hand. · : Add .
Land - Gate CCommon #240
 
Boros Guildgate enters the battlefield tapped. · : Add or .
Artifact (2) UUncommon #205
 
, : Add .
Creature - Dragon (6) RRare #165
 
(4/4) Flying · When Broodmate Dragon enters the battlefield, create a 4/4 red Dragon creature token with flying.
Creature - Vampire Warrior (7) RRare #103
 
(5/4) Flying · Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
Creature - Vampire (3) RRare #104
 
(2/2) Other Vampire creatures you control get +1/+1. · Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
Instant (6) UUncommon #166
 
Cast this spell only during combat. · Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. · You m…
Instant (3) RRare #131
 
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Land UUncommon #241
 
Cinder Barrens enters the battlefield tapped. · : Add or .
Sorcery (9) MMythic Rare #84
 
For each creature target player controls, create a token that's a copy of that creature.
Instant (2) MMythic Rare #132
 
Multikicker · Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Land CCommon #242
 
: Add one mana of any color in your commander's color identity.
Artifact (3) CCommon #206
 
: Add one mana of any color in your commander's color identity. · Sacrifice Commander's Sphere: Draw a card.
Instant (1) UUncommon #58
 
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Sorcery (4) RRare #105
 
Target player sacrifices a creature. You gain life equal to that creature's toughness. · Rebound
Creature - Zombie Wizard (4) UUncommon #106
 
(4/2) When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
Instant (3) RRare #167
 
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Creature - Vampire Knight (5) RRare #23
 
(4/5) Trample · At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander.
Legendary Creature - Dragon (6) RRare #168
 
(6/6) Flying · Whenever Crosis, the Purger deals combat damage to a player, you may pay . If you do, choose a color, then that player reveals their hand and discards all cards of that color.
Instant (3) UUncommon #169
 
Choose one -- · • Return target permanent to its owner's hand. · • Destroy target nonblack creature. It can't be regenerated. · • Destroy target artifact.
Enchantment (4) RRare #133
 
Dragon creatures you control get +3/+3.
Land RRare #243
 
: Add . · , : Put a storage counter on Crucible of the Spirit Dragon. · , Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors. Spend this…
Land UUncommon #244
 
Crumbling Necropolis enters the battlefield tapped. · : Add , , or .
Instant (3) CCommon #146
 
Choose one -- · • Destroy target creature with flying. · • Destroy target artifact.
Sorcery (5) RRare #107
 
Choose one -- · • Destroy all Dragon creatures. · • Destroy all non-Dragon creatures.
Sorcery (3) CCommon #147
 
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
Enchantment - Aura Curse (2) UUncommon #30
 
Enchant player · Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.
Enchantment - Aura Curse (3) UUncommon #16
 
Enchant player · Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
Enchantment - Aura Curse (1) UUncommon #24
 
Enchant player · Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same.
Enchantment - Aura Curse (3) UUncommon #9
 
Enchant player · Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.
Enchantment - Aura Curse (3) UUncommon #3
 
Enchant player · Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.
Sorcery (2) RRare #108
 
Target player draws X cards and loses X life.
Creature - Vampire Assassin (3) RRare #109
 
(2/2) : Exile target creature and put a +1/+1 counter on Dark Impostor. · Dark Impostor has all activated abilities of all creature cards exiled with it.
Artifact (3) UUncommon #207
 
Indestructible · : Add one mana of any color.
Creature - Dragon (7) RRare #110
 
(5/6) Flying · When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.
Sorcery (8) RRare #111
 
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. · Cycling · When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
Land UUncommon #245
 
Dimir Aqueduct enters the battlefield tapped. · When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. · : Add .
Land CCommon #246
 
Dismal Backwater enters the battlefield tapped. · When Dismal Backwater enters the battlefield, you gain 1 life. · : Add or .
Sorcery (4) RRare #25
 
Goad all creatures you don't control.
Sorcery (4) RRare #59
 
Each player chooses a creature they control. Destroy the rest. · Flashback
Artifact (4) RRare #208
 
As Door of Destinies enters the battlefield, choose a creature type. · Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. · Creatures you control of the chosen type…
Enchantment (2) RRare #134
 
Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn. · Whenever a Dragon enters the battlefield under your control, it deals X damage to any targ…
Creature - Goblin Shaman (2) UUncommon #135
 
(1/3) Dragon spells you cast cost less to cast.
Creature - Human Barbarian Shaman (3) UUncommon #136
 
(2/2) Dragon spells you cast cost less to cast.
Legendary Creature - Vampire Shaman (5) RRare #112
 
(4/4) Flying · : Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.
Artifact (6) UUncommon #209
 
: Add . · , , Sacrifice Dreamstone Hedron: Draw three cards.
Legendary Creature - Dragon (5) RRare #170
 
(5/5) Flying · Whenever a Dragon you control attacks, bolster 2.
Sorcery (1) RRare #137
 
Earthquake deals X damage to each creature without flying and each player.
Legendary Creature - Vampire Knight (6) MMythic Rare #36
 
(4/4) Eminence -- Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. · First strike, haste · Whenever Edgar Marko…
Enchantment (3) UUncommon #148
 
Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.
Land UUncommon #247
 
Elfhame Palace enters the battlefield tapped. · : Add or .
Artifact Creature - Minotaur Wizard (6) RRare #171
 
(3/6) : Return Etherium-Horn Sorcerer to its owner's hand. · Cascade
Land CCommon #248
 
, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Land RRare #249
 
: Add one mana of any color that a land an opponent controls could produce.
Creature - Vampire Noble (4) CCommon #113
 
(2/2) Flying · Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
Sorcery (2) CCommon #149
 
Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
Sorcery (5) RRare #60
 
Destroy all creatures with power greater than target creature's power.
Artifact (2) UUncommon #210
 
: Add one mana of any color that a land an opponent controls could produce.
Artifact (3) RRare #211
 
You may pay rather than pay the mana cost for spells that you cast.
Creature - Cat (2) RRare #172
 
(3/3) : Monstrosity 1. · As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.
Basic Land - Forest LLand #307
Basic Land - Forest LLand #308
Basic Land - Forest LLand #309
Land UUncommon #250
 
Forsaken Sanctuary enters the battlefield tapped. · : Add or .
Sorcery (5) RRare #4
 
Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.
Sorcery (5) RRare #37
 
Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
Land UUncommon #251
 
Frontier Bivouac enters the battlefield tapped. · : Add , , or .
Enchantment (4) RRare #150
 
As Frontier Siege enters the battlefield, choose Khans or Dragons. · • Khans -- At the beginning of each of your main phases, add . · • Dragons -- Whenever a creature with flying enters the battle…
Creature - Giant Wizard (7) RRare #10
 
(5/6) Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand.
Instant (2) UUncommon #114
 
Destroy target nonartifact creature.
Artifact - Equipment (4) RRare #212
 
Equipped creature has double strike. · Whenever equipped creature attacks, you may have target creature block it this turn if able. · Equip
Land UUncommon #252
 
Grasslands enters the battlefield tapped. · , Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle your library.
Land UUncommon #253
 
Graypelt Refuge enters the battlefield tapped. · When Graypelt Refuge enters the battlefield, you gain 1 life. · : Add or .
Land CCommon #254
 
: Add . · , , Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
Legendary Artifact - Equipment (4) RRare #51
 
Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. · Equipped creature gets +2/+0 and has indestruct…
Creature - Merfolk Wizard (2) RRare #85
 
(2/2) You may cast Harbinger of the Tides as though it had flash if you pay more to cast it. · When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent contr…
Sorcery (4) UUncommon #151
 
Draw three cards.
Land RRare #255
 
: Add . · : Add one mana of any color. Spend this mana only to cast a Dragon creature spell. · , , Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planesw…
Creature - Zombie Wizard (5) MMythic Rare #173
 
(4/4) : You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.
Artifact (4) UUncommon #213
 
: Add . · , , Sacrifice Hedron Archive: Draw two cards.
Artifact - Equipment (3) UUncommon #52
 
Equipped creature gets +3/+1. · Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card in…
Creature - Dragon (6) RRare #138
 
(5/5) Flying, haste · Whenever Hellkite Charger attacks, you may pay . If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
Artifact (3) UUncommon #53
 
As Herald's Horn enters the battlefield, choose a creature type. · Creature spells you cast of the chosen type cost less to cast. · At the beginning of your upkeep, look at the top card of your libr…
Artifact - Equipment (2) UUncommon #214
 
Equipped creature gets +3/+2. · Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it. · Equip
Creature - Cat (2) RRare #31
 
(2/2) Cats you control have protection from Rats. · At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch. · Whenever a Rat dies, put a +1/+1 counter on ea…
Sorcery (5) RRare #152
 
Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
Legendary Creature - Human Wizard (5) MMythic Rare #38
 
(4/5) Eminence -- Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay . If you do, create a…
Legendary Creature - Dragon (6) RRare #174
 
(6/6) Flying · Whenever Intet, the Dreamer deals combat damage to a player, you may pay . If you do, exile the top card of your library face down. You may look at that card for as long as it remains ex…
Instant (2) CCommon #86
 
Kicker · Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Basic Land - Island LLand #298
Basic Land - Island LLand #299
Basic Land - Island LLand #300
Land UUncommon #256
 
Izzet Boilerworks enters the battlefield tapped. · When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. · : Add .
Creature - Goblin Wizard (3) RRare #26
 
(1/3) Haste · , : Exile target instant or sorcery card from your graveyard. · , , Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs…
Creature - Human Wizard (5) CCommon #175
 
(2/2) When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Legendary Creature - Cat Giant (6) RRare #61
 
(4/7) Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. · : Jareth gains protection from the color of your choice until end of turn.
Legendary Creature - Cat Warrior (4) MMythic Rare #62
 
(4/4) First strike · : Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
Legendary Creature - Cat Warrior (6) RRare #153
 
(5/5) Forestwalk · Whenever Jedit Ojanen of Efrava attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.
Land UUncommon #257
 
Jungle Shrine enters the battlefield tapped. · : Add , , or .
Land UUncommon #258
 
Jwar Isle Refuge enters the battlefield tapped. · When Jwar Isle Refuge enters the battlefield, you gain 1 life. · : Add or .
Land CCommon #259
 
Kabira Crossroads enters the battlefield tapped. · When Kabira Crossroads enters the battlefield, you gain 2 life. · : Add .
Legendary Creature - Cat Cleric (3) RRare #63
 
(2/4) At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba, Kha Regent.
Legendary Creature - Human Wizard (4) MMythic Rare #39
 
(3/4) Flying · During each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.
Creature - Vampire (3) RRare #17
 
(1/3) Menace · Whenever Kheru Mind-Eater deals combat damage to a player, that player exiles a card from their hand face down. · You may look at cards exiled with Kheru Mind-Eater, and you may play lands and …
Enchantment (4) RRare #5
 
As Kindred Boon enters the battlefield, choose a creature type. · : Put a divinity counter on target creature you control of the chosen type. · Each creature you control with a divinity counter on…
Sorcery (6) RRare #27
 
Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Enchantment (5) RRare #11
 
As Kindred Discovery enters the battlefield, choose a creature type. · Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.
Sorcery (7) RRare #18
 
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Instant (7) RRare #32
 
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards ont…
Sorcery - Arcane (3) CCommon #154
 
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
Legendary Creature - Dragon (5) RRare #176
 
(4/5) Flying · Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. · Dash
Land UUncommon #260
 
Krosan Verge enters the battlefield tapped. · : Add . · , , Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffl…
Creature - Cat Cleric (2) RRare #64
 
(2/2) Players can't search libraries. Any player may pay for that player to ignore this effect until end of turn.
Creature - Cat Cleric (2) UUncommon #65
 
(2/2) When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment. · When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its own…
Creature - Cat Soldier (2) RRare #66
 
(2/2) You may activate equip abilities any time you could cast an instant.
Legendary Creature - Vampire Soldier (8) MMythic Rare #40
 
(4/4) This spell costs less to cast for each 1 life you gained this turn. · First strike, lifelink · Pay 5 life: Put three +1/+1 counters on Licia, Sanguine Tribune. Activate this ability only during your…
Artifact - Equipment (2) UUncommon #215
 
Equipped creature has haste and shroud. · Equip
Artifact - Equipment (3) UUncommon #216
 
Equipped creature gets +3/+0 and has trample and lifelink. · Equip
Creature - Human Wizard (4) RRare #115
 
(4/3) At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
Creature - Human Wizard (6) RRare #12
 
(4/5) , , Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells …
Legendary Creature - Human Wizard (4) MMythic Rare #41
 
(4/4) When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. · Mairsil, the Pretender has all activated abili…
Creature - Vampire Shaman (5) RRare #116
 
(4/4) Flying, protection from white · When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
Legendary Creature - Human Wizard (4) MMythic Rare #177
 
(3/3) Dethrone · Other creatures you control have dethrone. · Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the n…
Legendary Creature - Vampire (3) MMythic Rare #42
 
(3/3) Menace · At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each …
Instant (4) RRare #178
 
You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
Creature - Human Wizard (3) CCommon #87
 
(1/1) When Merchant of Secrets enters the battlefield, draw a card.
Sorcery (6) RRare #179
 
Choose one -- · • Exile all artifacts. · • Exile all creatures. · • Exile all enchantments. · • Exile all planeswalkers.
Creature - Human Wizard (5) RRare #180
 
(2/3) , : Draw two cards. · , , Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's converted mana cost.
Enchantment (5) MMythic Rare #181
 
Creatures you control get +1/+1. · Whenever you tap a land for mana, add one mana of any type that land produced.
Legendary Creature - Cat Warrior (3) MMythic Rare #43
 
(3/2) First strike · Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat. · As long as Mirri, Weatherlight Duelist is tapped, no more than one creat…
Artifact (2) UUncommon #54
 
As Mirror of the Forebears enters the battlefield, choose a creature type. · : Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it'…
Enchantment (3) RRare #88
 
As Monastery Siege enters the battlefield, choose Khans or Dragons. · • Khans -- At the beginning of your draw step, draw an additional card, then discard a card. · • Dragons -- Spells your opponents ca…
Instant (3) UUncommon #182
 
Destroy target creature or enchantment.
Land RRare #261
 
Hideaway · : Add . · , : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Basic Land - Mountain LLand #304
Basic Land - Mountain LLand #305
Basic Land - Mountain LLand #306
Land UUncommon #262
 
Myriad Landscape enters the battlefield tapped. · : Add . · , , Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battl…
Land UUncommon #263
 
Mystic Monastery enters the battlefield tapped. · : Add , , or .
Land RRare #264
 
: Add . · , : Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.
Legendary Creature - Cat Artificer (6) MMythic Rare #44
 
(5/4) When Nazahn, Revered Bladesmith enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Othe…
Sorcery (7) RRare #117
 
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic…
Artifact (4) RRare #217
 
Nevinyrral's Disk enters the battlefield tapped. · , : Destroy all artifacts, creatures, and enchantments.
Sorcery (4) RRare #19
 
As an additional cost to cast this spell, tap an untapped Vampire you control. · Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with V…
Artifact (1) CCommon #218
 
, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard. · When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.
Legendary Creature - Vedalken Wizard (2) RRare #183
 
(1/1) , : Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.
Sorcery (3) CCommon #155
 
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library. · Spell mastery -- If there are…
Legendary Creature - Dragon Wizard (6) RRare #184
 
(5/5) Flying · Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card. · : Niv-Mizzet, Dracogenius deals 1 damage to any target.
Legendary Creature - Dragon Wizard (6) RRare #185
 
(4/4) Flying · Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. · : Draw a card.
Creature - Human Wizard (2) UUncommon #186
 
(2/2) : Draw a card, then discard a card. · : Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Land UUncommon #265
 
Nomad Outpost enters the battlefield tapped. · : Add , , or .
Legendary Creature - Dragon Spirit (6) MMythic Rare #45
 
(6/6) Flying, trample · Whenever O-Kagachi, Vengeful Kami deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls.
Legendary Creature - Dragon (7) RRare #187
 
(5/6) Flying, vigilance · Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.
Land CCommon #266
 
: Add . · , : Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counte…
Instant (6) UUncommon #89
 
Target player draws four cards.
Land UUncommon #267
 
Opulent Palace enters the battlefield tapped. · : Add , , or .
Creature - Bird Monk (2) UUncommon #67
 
(0/4) As an additional cost to cast this spell, you may reveal a Dragon card from your hand. · Defender, flying · When Orator of Ojutai enters the battlefield, if you revealed a Dragon card or controlled a Dr…
Creature - Cat Scout (2) UUncommon #68
 
(2/2) When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your han…
Land CCommon #268
 
Orzhov Basilica enters the battlefield tapped. · When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. · : Add .
Land - Gate CCommon #269
 
Orzhov Guildgate enters the battlefield tapped. · : Add or .
Artifact (2) UUncommon #219
 
, : Add .
Enchantment (4) RRare #139
 
As Outpost Siege enters the battlefield, choose Khans or Dragons. · • Khans -- At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. · • Dragons…
Sorcery (3) RRare #118
 
Converge -- You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.
Enchantment (5) RRare #119
 
As Palace Siege enters the battlefield, choose Khans or Dragons. · • Khans -- At the beginning of your upkeep, return target creature card from your graveyard to your hand. · • Dragons -- At the beginni…
Land CCommon #56
 
Path of Ancestry enters the battlefield tapped. · : Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with yo…
Creature - Vampire Shaman (6) RRare #20
 
(4/4) Flying · When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. · Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire y…
Creature - Vampire Shaman (3) UUncommon #120
 
(2/2) Whenever Pawn of Ulamog or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add ."
Creature - Cat Beast Spirit (7) RRare #188
 
Trample · Phantom Nishoba enters the battlefield with seven +1/+1 counters on it. · Whenever Phantom Nishoba deals damage, you gain that much life. · If damage would be dealt to Phantom Nishoba, prevent …
Basic Land - Plains LLand #295
Basic Land - Plains LLand #296
Basic Land - Plains LLand #297
Instant (3) RRare #90
 
Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Creature - Human Wizard (3) RRare #13
 
(2/2) Flash · When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking.
Creature - Faerie Wizard (5) RRare #121
 
(3/2) Flying · When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end s…
Creature - Cat Wizard (2) CCommon #189
 
(2/2) Exalted · , Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.
Creature - Cat Warrior (5) RRare #33
 
(3/5) Reach · Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment.
Artifact - Equipment (3) RRare #220
 
Equipped creature has deathtouch. · Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. · Equip
Sorcery (6) UUncommon #156
 
Choose one or more -- · • Destroy target artifact. · • Destroy target enchantment. · • Destroy target land.
Land CCommon #270
 
Rakdos Carnarium enters the battlefield tapped. · When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. · : Add .
Instant (2) UUncommon #190
 
Choose one -- · • Exile all cards from target player's graveyard. · • Destroy target artifact. · • Each creature deals 1 damage to its controller.
Land - Gate CCommon #271
 
Rakdos Guildgate enters the battlefield tapped. · : Add or .
Artifact (2) UUncommon #221
 
, : Add .
Creature - Vampire (3) UUncommon #140
 
(2/2) Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Legendary Creature - Cat Soldier (7) RRare #69
 
(3/4) Vigilance · As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike.
Legendary Artifact Creature - Dragon (6) MMythic Rare #55
 
(4/4) Flying · Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors. · Remove five +1/+1 counters from Ramos: Add . Activate thi…
Sorcery (3) CCommon #122
 
Scry 2, then draw two cards. You lose 2 life.
Instant (2) UUncommon #91
 
Exile target creature. Its controller manifests the top card of their library.
Instant (5) UUncommon #157
 
Destroy target artifact or enchantment and up to one other target artifact or enchantment.
Instant (4) UUncommon #70
 
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
Land UUncommon #272
 
: Add . · , : Target creature can't be blocked this turn.
Sorcery (5) RRare #71
 
You may cast Rout as though it had flash if you pay more to cast it. · Destroy all creatures. They can't be regenerated.
Legendary Creature - Dragon Spirit (6) MMythic Rare #141
 
(5/5) Flying · When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.
Land UUncommon #273
 
: Add . · , : Put a storage counter on Saltcrusted Steppe. · , Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of and/or .
Land UUncommon #274
 
Sandsteppe Citadel enters the battlefield tapped. · : Add , , or .
Creature - Vampire Shaman (4) RRare #123
 
(3/3) Flying · Whenever a creature an opponent controls dies, you may gain 3 life. · Whenever an opponent discards a card, you may gain 3 life.
Enchantment (5) RRare #124
 
Whenever you gain life, target opponent loses that much life.
Land UUncommon #275
 
Savage Lands enters the battlefield tapped. · : Add , , or .
Creature - Dragon (6) UUncommon #191
 
(4/4) Flying · Whenever Savage Ventmaw attacks, add . Until end of turn, you don't lose this mana as steps and phases end.
Creature - Dragon (5) RRare #6
 
(4/4) Flying · Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
Legendary Creature - Dragon Avatar (5) RRare #192
 
(4/4) Flying · : Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library.
Land CCommon #276
 
Scoured Barrens enters the battlefield tapped. · When Scoured Barrens enters the battlefield, you gain 1 life. · : Add or .
Creature - Dragon (5) MMythic Rare #142
 
(4/4) Flying · Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. · : Scourge of Valkas g…
Creature - Human Wizard (3) CCommon #92
 
(1/3) When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Land UUncommon #277
 
Seaside Citadel enters the battlefield tapped. · : Add , , or .
Land CCommon #278
 
Secluded Steppe enters the battlefield tapped. · : Add . · Cycling
Creature - Cat (4) RRare #72
 
(3/3) Flash · When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn.
Land - Gate CCommon #279
 
Selesnya Guildgate enters the battlefield tapped. · : Add or .
Land CCommon #280
 
Selesnya Sanctuary enters the battlefield tapped. · When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. · : Add .
Creature - Human Wizard (3) RRare #93
 
(1/1) : Target creature other than Serendib Sorcerer has base power and toughness 0/2 until end of turn.
Creature - Human Wizard (3) RRare #193
 
(1/3) Fear · Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.
Enchantment - Aura (3) RRare #28
 
Enchant creature · Enchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card on…
Legendary Creature - Dragon (6) RRare #194
 
(3/7) Flying, hexproof · Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.
Instant (5) RRare #195
 
Choose two -- · • Counter target noncreature spell. · • Return target permanent to its owner's hand. · • Target creature gets -3/-3 until end of turn. · • Destroy target planeswalker.
Instant (1) UUncommon #125
 
As an additional cost to cast this spell, exile X cards from your graveyard. · You draw X cards and you lose X life.
Creature - Vampire Skeleton (6) RRare #126
 
(3/3) Flying · When Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying. · , Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. · Sacrific…
Artifact - Equipment (1) UUncommon #222
 
Equipped creature gets +1/-1. · Whenever equipped creature dies, draw two cards. · Equip
Artifact (1) UUncommon #223
 
: Add .
Sorcery (5) RRare #158
 
Draw cards equal to the power of target creature you control.
Creature - Dragon (5) RRare #196
 
(3/5) Flying · Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost.
Sorcery (6) RRare #94
 
Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exi…
Creature - Cat Spirit (6) RRare #73
 
(4/5) Flying · You have hexproof.
Artifact (6) RRare #224
 
At the beginning of your upkeep, draw a card. · : Staff of Nin deals 1 damage to any target.
Creature - Cat Archer (3) RRare #7
 
(3/3) When Stalking Leonin enters the battlefield, secretly choose an opponent. · Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate thi…
Artifact Creature - Dragon (6) RRare #225
 
(5/5) Flying · : Steel Hellkite gets +1/+0 until end of turn. · : Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate…
Land RRare #281
 
Stirring Wildwood enters the battlefield tapped. · : Add or . · : Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Land UUncommon #282
 
Stone Quarry enters the battlefield tapped. · : Add or .
Creature - Vampire Soldier (3) UUncommon #197
 
(2/2) First strike · Other Vampire creatures you control get +1/+1 and have first strike.
Creature - Dragon (5) RRare #74
 
(4/3) Flying · Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.
Creature - Cat Soldier (2) CCommon #75
 
(2/2) As long as Sunspear Shikari is equipped, it has first strike and lifelink.
Basic Land - Swamp LLand #301
Basic Land - Swamp LLand #302
Basic Land - Swamp LLand #303
Artifact - Equipment (2) UUncommon #226
 
Equipped creature has hexproof and haste. · Equip
Land CCommon #283
 
Swiftwater Cliffs enters the battlefield tapped. · When Swiftwater Cliffs enters the battlefield, you gain 1 life. · : Add or .
Legendary Artifact - Equipment (2) RRare #227
 
Equipped creature gets +1/+1. · Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. · Equip
Artifact - Equipment (3) RRare #228
 
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. · Equip
Instant (1) UUncommon #76
 
Exile target creature. Its controller gains life equal to its power.
Sorcery (4) CCommon #127
 
Each other player discards a card. You draw a card for each card discarded this way.
Legendary Creature - Human Monk (4) RRare #46
 
(3/4) Instant, sorcery, and Dragon spells you control can't be countered. · Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound…
Legendary Creature - Human Wizard (5) RRare #47
 
(3/4) Skip your draw step. · At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. · , , Exile X cards from your …
Creature - Cat Soldier (4) UUncommon #77
 
(2/3) When Taj-Nar Swordsmith enters the battlefield, you may pay . If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then sh…
Instant (3) RRare #8
 
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. · Exile Teferi's Protection.
Land UUncommon #284
 
: Add . Activate this ability only if you control five or more lands.
Creature - Cat (4) UUncommon #159
 
(4/3) : You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.
Legendary Creature - Dragon (6) RRare #198
 
(6/6) Flying · Whenever Teneb, the Harvester deals combat damage to a player, you may pay . If you do, put target creature card from a graveyard onto the battlefield under your control.
Instant (2) UUncommon #199
 
Destroy target creature. It can't be regenerated.
Land CCommon #285
 
, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Creature - Dragon (4) RRare #29
 
(6/5) Flying, haste · At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn't attack during your last combat. Territorial Hellkite attacks that player this comb…
Legendary Creature - Dragon Avatar (9) MMythic Rare #48
 
(10/10) Eminence -- As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost less to cast. · Flying · Whenever one or more Dragons you control attack, draw th…
Creature - Vampire (2) CCommon #200
 
(2/1) Lifelink · Extort
Land UUncommon #286
 
Tranquil Expanse enters the battlefield tapped. · : Add or .
Land CCommon #287
 
Tranquil Thicket enters the battlefield tapped. · : Add . · Cycling
Sorcery (5) RRare #34
 
Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle your library.
Creature - Dragon (7) RRare #143
 
(5/5) Flying, haste · Lieutenant -- As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player cont…
Enchantment - Aura (3) RRare #128
 
Enchant land · Enchanted land has ", Pay 1 life: Draw a card."
Artifact (3) UUncommon #229
 
: Add . · , , Sacrifice Unstable Obelisk: Destroy target permanent.
Land UUncommon #288
 
Urborg Volcano enters the battlefield tapped. · : Add or .
Creature - Dragon (8) MMythic Rare #144
 
(6/6) Flying · Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
Creature - Vampire Shaman (3) UUncommon #129
 
(2/3) Flying, deathtouch, lifelink
Creature - Vampire (6) RRare #130
 
(4/4) Flying · , : Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker. · Whenever a creature dealt damage by Vein Drinker this…
Legendary Creature - Human Wizard (6) MMythic Rare #201
 
(4/4) Intimidate · Other creatures you control have intimidate. · Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.
Creature - Zombie Wizard (4) RRare #21
 
(4/1) When Vindictive Lich dies, choose one or more. Each mode must target a different player. · • Target opponent sacrifices a creature. · • Target opponent discards two cards. · • Target opponent loses 5 lif…
Land UUncommon #289
 
Vivid Crag enters the battlefield tapped with two charge counters on it. · : Add . · , Remove a charge counter from Vivid Crag: Add one mana of any color.
Land UUncommon #290
 
Vivid Creek enters the battlefield tapped with two charge counters on it. · : Add . · , Remove a charge counter from Vivid Creek: Add one mana of any color.
Land UUncommon #291
 
Vivid Grove enters the battlefield tapped with two charge counters on it. · : Add . · , Remove a charge counter from Vivid Grove: Add one mana of any color.
Land UUncommon #292
 
Vivid Marsh enters the battlefield tapped with two charge counters on it. · : Add . · , Remove a charge counter from Vivid Marsh: Add one mana of any color.
Land UUncommon #293
 
Vivid Meadow enters the battlefield tapped with two charge counters on it. · : Add . · , Remove a charge counter from Vivid Meadow: Add one mana of any color.
Legendary Creature - Cat Dragon (5) RRare #49
 
(5/4) Flying, trample · Whenever Wasitora, Nekoru Queen deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature tok…
Artifact (1) CCommon #230
 
, , Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Artifact (4) RRare #231
 
Whenever you gain life, you may pay , where X is less than or equal to the amount of life you gained. If you do, draw X cards.
Instant (3) RRare #78
 
Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
Land CCommon #294
 
Wind-Scarred Crag enters the battlefield tapped. · When Wind-Scarred Crag enters the battlefield, you gain 1 life. · : Add or .
Instant (3) UUncommon #79
 
Target player sacrifices an attacking creature. · Storm
Artifact (3) UUncommon #232
 
Worn Powerstone enters the battlefield tapped. · : Add .
Enchantment (7) RRare #160
 
Whenever you tap a land for mana, add one mana of any type that land produced. · Whenever you cast a creature spell, draw a card.
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