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Sets » [DGM] Dragon's Maze (156 Cards)

156 Cards

Card Name Type Mana Rarity Nr.
Instant (4) RRare #51
 
Create a 5/5 green Wurm creature token with trample.
Creature - Shapeshifter (6) RRare #11
 
(4/5) : Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step. · : Aetherling can't be blocked this turn. · : Aetherling gets +1/-1 until end …
Sorcery // Sorcery // (3) UUncommon #121
 
Create a 3/3 green Centaur creature token. · Fuse · // · You gain 2 life for each creature you control. · Fuse
Sorcery // Sorcery // (3) UUncommon #122
 
Target creature gets +1/+1 and gains double strike until end of turn. · Fuse · // · All creatures able to block target creature this turn do so. · Fuse
Creature - Elf Knight (5) CCommon #52
 
(4/6)
Creature - Vedalken Wizard (4) UUncommon #53
 
(3/2) Flying · Hexproof
Sorcery (3) CCommon #31
 
Monocolored creatures can't block this turn.
Artifact (3) CCommon #136
 
: Add or . · , , Sacrifice Azorius Cluestone: Draw a card.
Land - Gate CCommon #146
 
Azorius Guildgate enters the battlefield tapped. · : Add or .
Creature - Human Rogue (2) CCommon #21
 
(1/3)
Creature - Fish Beast (3) CCommon #41
 
(2/1) Trample · Evolve
Sorcery // Sorcery // (4) RRare #123
 
Whenever a creature enters the battlefield this turn, you may draw a card. · Fuse · // · Create four 1/1 white Bird creature tokens with flying. · Fuse
Creature - Human Insect Wizard (3) CCommon #54
 
(2/2) : Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn.
Sorcery (6) UUncommon #55
 
Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that permanent or player.
Creature - Minotaur Soldier (5) UUncommon #56
 
(5/3) Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.
Creature - Vampire (5) MMythic Rare #57
 
(4/4) Lifelink, protection from white and from black · As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.
Creature - Zombie Wizard (2) RRare #22
 
(2/1) If you would draw a card while you have no cards in hand, instead draw two cards and lose 1 life.
Creature - Minotaur Soldier (7) RRare #58
 
(5/5) At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.
Artifact (3) CCommon #137
 
: Add or . · , , Sacrifice Boros Cluestone: Draw a card.
Land - Gate CCommon #147
 
Boros Guildgate enters the battlefield tapped. · : Add or .
Creature - Hound (2) CCommon #1
 
(2/2) Battalion -- Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn.
Sorcery // Sorcery // (4) RRare #124
 
Target player puts the top eight cards of their library into their graveyard. · Fuse · // · Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn…
Enchantment (3) UUncommon #59
 
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
Creature - Bird (4) UUncommon #60
 
(2/2) Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.
Creature - Skeleton Warrior (4) UUncommon #61
 
(4/2) Whenever a creature blocks, that creature's controller loses 1 life. · : Regenerate Carnage Gladiator.
Sorcery // Sorcery // (5) RRare #125
 
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. · Fuse · // · Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. · …
Sorcery (1) CCommon #32
 
Destroy target creature with defender.
Creature - Human Advisor (4) MMythic Rare #62
 
(2/4) As Council of the Absolute enters the battlefield, choose a noncreature, nonland card name. · Your opponents can't cast spells with the chosen name. · Spells with the chosen name you cast cost less …
Instant (3) CCommon #23
 
Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
Enchantment (6) MMythic Rare #63
 
When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard. · At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature…
Sorcery (4) UUncommon #64
 
Each opponent loses two times X life. You gain life equal to the life lost this way.
Creature - Human Wizard (2) CCommon #65
 
(2/2) Flash · When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.
Artifact (3) CCommon #138
 
: Add or . · , , Sacrifice Dimir Cluestone: Draw a card.
Land - Gate CCommon #148
 
Dimir Guildgate enters the battlefield tapped. · : Add or .
Sorcery // Sorcery // (4) UUncommon #126
 
Target player discards two cards. · Fuse · // · Return target card from your graveyard to your hand. · Fuse
Instant (3) RRare #66
 
Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying. · Overload
Sorcery (2) CCommon #67
 
Choose target creature. Put the top four cards of your library into your graveyard, then that creature gets -1/-1 until end of turn for each land card in your graveyard.
Legendary Creature - Elf Shaman (7) RRare #68
 
(5/7) Prevent all damage that would be dealt to creature tokens you control.
Legendary Creature - Human Cleric (4) RRare #69
 
(3/3) First strike, haste · Unleash · Each other creature you control with a +1/+1 counter on it has haste.
Instant // Instant // (3) UUncommon #127
 
Return target creature to its owner's hand. · Fuse · // · Target player sacrifices a creature. · Fuse
Instant (4) CCommon #24
 
Target creature gets -4/-2 until end of turn.
Creature - Goblin Shaman (3) UUncommon #70
 
(2/1) : Feral Animist gets +X/+0 until end of turn, where X is its power.
Sorcery // Sorcery // (4) RRare #128
 
Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. · Fuse · // · Target creature you control deals damage equal to its pow…
Creature - Weird (4) UUncommon #71
 
(1/5) Flying · Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.
Sorcery (3) RRare #72
 
Destroy each nonland permanent with converted mana cost X or less.
Sorcery // Sorcery // (3) UUncommon #129
 
Put three +1/+1 counters on target creature. · Fuse · // · Remove all +1/+1 counters from target creature you control. Draw that many cards. · Fuse
Enchantment (6) UUncommon #73
 
Whenever a creature you control attacks, put a +1/+1 counter on it.
Creature - Goblin Pilot Wizard (3) UUncommon #74
 
(0/2) Flying · : Goblin Test Pilot deals 2 damage to any target chosen at random.
Artifact (3) CCommon #139
 
: Add or . · , , Sacrifice Golgari Cluestone: Draw a card.
Land - Gate CCommon #149
 
Golgari Guildgate enters the battlefield tapped. · : Add or .
Artifact (3) CCommon #140
 
: Add or . · , , Sacrifice Gruul Cluestone: Draw a card.
Land - Gate CCommon #150
 
Gruul Guildgate enters the battlefield tapped. · : Add or .
Enchantment (4) UUncommon #75
 
Attacking creatures you control get +1/+0 and have menace.
Creature - Human Soldier (3) CCommon #2
 
(1/4) Whenever Haazda Snare Squad attacks, you may pay . If you do, tap target creature an opponent controls.
Creature - Spirit (5) UUncommon #76
 
(3/4) Creatures your opponents control get -1/-0.
Sorcery (2) CCommon #12
 
You may tap or untap target permanent, then you may tap or untap another target permanent. · Cipher
Creature - Human Rogue (3) CCommon #25
 
(2/3) Defender · , : Target opponent loses 2 life, then reveals a card at random from their hand.
Artifact (3) CCommon #141
 
: Add or . · , , Sacrifice Izzet Cluestone: Draw a card.
Land - Gate CCommon #151
 
Izzet Guildgate enters the battlefield tapped. · : Add or .
Creature - Sphinx (5) UUncommon #77
 
(1/5) Flying, vigilance · Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.
Creature - Gorgon (5) UUncommon #78
 
(2/5) Deathtouch · , Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.
Enchantment - Aura (4) UUncommon #79
 
Enchant creature · Enchanted creature can't attack or block, and its activated abilities can't be activated. · , Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchante…
Creature - Insect Warrior (2) CCommon #42
 
(2/2) : Kraul Warrior gets +3/+3 until end of turn.
Legendary Creature - Human Soldier (5) RRare #80
 
(4/4) Protection from red · When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less.
Enchantment (2) MMythic Rare #81
 
Red creatures you control get +1/+0. · White creatures you control get +0/+1. · , Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those card…
Sorcery (2) CCommon #3
 
Detain up to two target creatures your opponents control.
Creature - Demon (5) MMythic Rare #82
 
(1/4) First strike, deathtouch · Master of Cruelties can only attack alone. · Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns n…
Creature - Thrull (5) UUncommon #83
 
(3/3) Sacrifice a creature: Creatures you control get +1/+1 until end of turn.
Creature - Elemental (6) CCommon #26
 
(4/5) Deathtouch · Multicolored creatures you control have deathtouch.
Creature - Elemental (6) CCommon #43
 
(5/4) Trample · Multicolored creatures you control have trample.
Creature - Elemental (6) CCommon #13
 
(3/5) Flying · Multicolored creatures you control have flying.
Creature - Elemental (6) CCommon #33
 
(6/3) Haste · Multicolored creatures you control have haste.
Creature - Elemental (6) CCommon #4
 
(3/6) Vigilance · Multicolored creatures you control have vigilance.
Land MMythic Rare #152
 
Maze's End enters the battlefield tapped. · : Add . · , , Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. …
Legendary Creature - Weird Wizard (6) RRare #84
 
(2/4) Play with the top card of your library revealed. · You may cast the top card of your library if it's an instant or sorcery card. · Whenever you cast an instant or sorcery spell from your library, copy i…
Instant (1) CCommon #44
 
Regenerate target creature.
Instant (4) CCommon #14
 
Counter target spell unless its controller pays .
Legendary Creature - Vampire (5) RRare #85
 
(2/4) Flying · Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their g…
Sorcery (6) CCommon #86
 
Return target creature card from your graveyard to your hand. Morgue Burst deals damage to any target equal to the power of the card returned this way.
Creature - Spirit (2) CCommon #15
 
(0/5) Defender
Instant (1) CCommon #45
 
Target creature you control with a +1/+1 counter on it fights target creature an opponent controls.
Creature - Cyclops (3) CCommon #87
 
(1/4) Defender · Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.
Creature - Human Rogue (4) RRare #88
 
(3/1) Flash · If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
Sorcery (5) RRare #89
 
Return target permanent card from your graveyard to the battlefield.
Creature - Vedalken Soldier (4) CCommon #16
 
(2/4) When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.
Artifact (3) CCommon #142
 
: Add or . · , , Sacrifice Orzhov Cluestone: Draw a card.
Land - Gate CCommon #153
 
Orzhov Guildgate enters the battlefield tapped. · : Add or .
Sorcery (2) CCommon #46
 
Target creature gets +5/+5 until end of turn.
Sorcery (3) CCommon #90
 
Target player puts the top two cards of their library into their graveyard. Draw two cards.
Instant (4) RRare #91
 
Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors, where X is that spell's converted mana cost.
Creature - Zombie Cleric (6) RRare #27
 
(2/7) Extort · Other creatures you control have extort.
Enchantment (5) RRare #34
 
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast th…
Instant // Instant // (3) UUncommon #130
 
Creatures you control get +1/+1 until end of turn. · Fuse · // · Creatures your opponents control get -1/-1 until end of turn. · Fuse
Creature - Shapeshifter (6) MMythic Rare #92
 
You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's …
Instant // Instant // (3) UUncommon #131
 
Target creature gets +2/+4 until end of turn. · Fuse · // · Target creature gets -6/-0 until end of turn. · Fuse
Instant (5) CCommon #35
 
Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
Instant (3) UUncommon #93
 
Destroy target artifact or creature. It can't be regenerated.
Creature - Goblin Shaman (3) RRare #36
 
(3/1) Bloodrush -- , Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn. · Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is …
Artifact (3) CCommon #143
 
: Add or . · , , Sacrifice Rakdos Cluestone: Draw a card.
Creature - Drake (3) CCommon #28
 
(1/2) Flying · Unleash
Land - Gate CCommon #154
 
Rakdos Guildgate enters the battlefield tapped. · : Add or .
Legendary Planeswalker - Ral (4) MMythic Rare #94
 
(Loyalty: 4) +1: Tap target permanent, then untap another target permanent. · -2: Ral Zarek deals 3 damage to any target. · -7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
Instant // Instant // (3) RRare #132
 
Creatures you control gain indestructible until end of turn. Untap each creature you control. · Fuse · // · Creatures you control gain deathtouch and lifelink until end of turn. · Fuse
Sorcery (4) MMythic Rare #95
 
Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards wi…
Instant (3) RRare #96
 
Counter target spell. Its controller can't cast spells this turn.
Creature - Beast Mutant (3) RRare #47
 
(3/2) Evolve · Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
Instant (2) RRare #5
 
Each player sacrifices a multicolored permanent.
Instant (3) UUncommon #97
 
Return each creature that dealt damage this turn to its owner's hand.
Instant (3) CCommon #6
 
You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Creature - Goblin Berserker (2) CCommon #37
 
(2/1) First strike · Riot Piker attacks each combat if able.
Creature - Plant Skeleton (4) UUncommon #98
 
(4/1) Rot Farm Skeleton can't block. · , Put the top four cards of your library into your graveyard: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate this ability only any t…
Creature - Cat (4) CCommon #38
 
(3/3) Bloodrush -- , Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.
Enchantment - Aura (2) CCommon #17
 
Enchant creature with power 3 or less · When Runner's Bane enters the battlefield, tap enchanted creature. · Enchanted creature doesn't untap during its controller's untap step.
Legendary Creature - Ogre Warrior (6) RRare #99
 
(6/6) Vigilance, reach · Ruric Thar, the Unbowed attacks each combat if able. · Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
Creature - Elf Warrior (4) CCommon #48
 
(2/4) When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.
Creature - Hydra (2) MMythic Rare #100
 
Double strike · Savageborn Hydra enters the battlefield with X +1/+1 counters on it. · : Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.
Creature - Giant Warrior (6) UUncommon #101
 
(4/5) When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.
Creature - Elemental (5) RRare #7
 
(4/4) When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, create a 1/1 white Bird creature token with flying, then populate.
Artifact (3) CCommon #144
 
: Add or . · , , Sacrifice Selesnya Cluestone: Draw a card.
Land - Gate CCommon #155
 
Selesnya Guildgate enters the battlefield tapped. · : Add or .
Instant (3) UUncommon #102
 
Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."
Artifact (3) CCommon #145
 
: Add or . · , , Sacrifice Simic Cluestone: Draw a card.
Land - Gate CCommon #156
 
Simic Guildgate enters the battlefield tapped. · : Add or .
Creature - Human Cleric (3) UUncommon #103
 
(2/1) When Sin Collector enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card.
Enchantment - Aura (1) CCommon #29
 
Enchant creature · Whenever enchanted creature attacks or blocks, its controller loses 2 life.
Creature - Demon (6) RRare #104
 
(6/4) At the beginning of each end step, each player discards their hand.
Creature - Insect (2) RRare #49
 
(2/2) Flash · This spell can't be countered. · Reach, protection from blue
Creature - Human Warrior (4) CCommon #39
 
(2/4) When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until …
Creature - Frog Beast (5) UUncommon #105
 
(6/6) At the beginning of your upkeep, return a creature you control to its owner's hand.
Creature - Goblin Warrior (2) UUncommon #106
 
(3/1) Haste
Creature - Bird (5) CCommon #8
 
(3/1) Flying, first strike
Creature - Human Soldier (4) CCommon #9
 
(2/4) When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance.
Legendary Creature - Human Soldier (4) RRare #107
 
(2/2) Indestructible · Battalion -- Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.
Legendary Creature - Human Advisor (7) RRare #108
 
(4/4) Vigilance, protection from creatures · Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
Creature - Plant Hound (4) CCommon #50
 
(3/3) Reach · Scavenge
Creature - Vampire (2) CCommon #109
 
(2/1) Lifelink · Extort
Sorcery // Sorcery // (3) UUncommon #133
 
Target player draws two cards and loses 2 life. · Fuse · // · Trouble deals damage to target player equal to the number of cards in that player's hand. · Fuse
Sorcery (1) RRare #18
 
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. · Cipher
Creature - Elf Shaman (7) UUncommon #110
 
(1/1) When Trostani's Summoner enters the battlefield, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample.
Instant // Instant // (3) UUncommon #134
 
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1. · Fuse · // · Burn deals 2 damage to any target. · Fuse
Creature - Zombie Soldier (4) CCommon #30
 
(2/4) When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
Sorcery (3) CCommon #19
 
Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library …
Enchantment - Aura (3) UUncommon #111
 
Enchant creature · Enchanted creature gets +2/+2 and has trample and lifelink.
Legendary Creature - Troll Warrior (3) RRare #112
 
(2/2) Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. · Sacrifice another creature: Regenerate Varolz, the Scar-Striped.
Creature - Viashino Soldier (3) CCommon #113
 
(2/2) Haste · When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.
Creature - Elemental (2) MMythic Rare #114
 
(2/2) Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the …
Legendary Creature - Human Merfolk (3) RRare #115
 
(1/4) , : Double the number of each kind of counter on target artifact, creature, or land.
Sorcery (1) CCommon #10
 
Populate.
Instant (4) UUncommon #116
 
Warleader's Helix deals 4 damage to any target and you gain 4 life.
Instant (2) UUncommon #117
 
Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.
Instant (1) CCommon #40
 
Target creature you control gets +1/+0 and gains first strike until end of turn. · Overload
Instant // Instant // (2) UUncommon #135
 
Destroy target artifact. · Fuse · // · Destroy target enchantment. · Fuse
Creature - Drake (3) CCommon #20
 
(2/2) Flying
Creature - Insect (2) UUncommon #118
 
(2/1) Forestwalk · Protection from green
Creature - Beast (5) RRare #119
 
(7/5) Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Creature - Human Druid (2) CCommon #120
 
(1/1) : Add . · Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.
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