deckstats.net

Ediciones » [EMA] Eternal Masters (249 Cartas)

249 Cartas

Nombre de la carta Tipo Maná Rareza Nr.
Enchantment - Aura (1) CCommon #156
 
Enchant land · When Abundant Growth enters the battlefield, draw a card. · Enchanted land has ": Add one mana of any color."
Enchantment - Aura (3) UUncommon #157
 
Enchant creature · Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
Enchantment - Aura (2) UUncommon #78
 
Enchant creature card in a graveyard · When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the bat…
Instant (5) UUncommon #79
 
Destroy target nonblack creature. It can't be regenerated. · Draw a card.
Legendary Creature - Wizard (6) RRare #39
 
(3/4) : Draw three cards. · : Return Arcanis the Omnipotent to its owner's hand.
Creature - Human Druid (2) MMythic Rare #158
 
(0/1) Shroud · Whenever you cast an enchantment spell, draw a card.
Enchantment - Aura (3) UUncommon #195
 
Enchant creature · Enchanted creature gets +2/+2 and has trample. · Whenever enchanted creature deals damage, you gain that much life.
Artifact (3) UUncommon #218
 
Sacrifice a creature: Add .
Creature - Beast (5) CCommon #117
 
(3/3) Haste · When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. · : Avarax gets +1/+0 until …
Creature - Bird Rebel Soldier (3) CCommon #1
 
(2/3) Flying · Vanishing 3 · When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.
Sorcery (2) MMythic Rare #2
 
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creature…
Artifact Creature - Bird (2) RRare #196
 
(1/1) Flying, deathtouch · When Baleful Strix enters the battlefield, draw a card.
Creature - Kithkin Soldier (3) CCommon #3
 
(2/2) First strike · Ballynock Cohort gets +1/+1 as long as you control another white creature.
Creature - Goblin (5) UUncommon #118
 
(*/*) Flying · Battle Squadron's power and toughness are each equal to the number of creatures you control.
Creature - Goblin Warrior (4) UUncommon #119
 
(2/2) When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.
Creature - Human Cleric (1) CCommon #4
 
(1/1) Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.
Creature - Elf Druid (2) CCommon #80
 
(1/2) , Pay 1 life: Add .
Creature - Vampire (2) UUncommon #81
 
(0/1) Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Elf Berserker (4) UUncommon #197
 
(3/2) Haste · Cascade
Land CCommon #236
 
Bloodfell Caves enters the battlefield tapped. · When Bloodfell Caves enters the battlefield, you gain 1 life. · : Add or .
Land CCommon #237
 
Blossoming Sands enters the battlefield tapped. · When Blossoming Sands enters the battlefield, you gain 1 life. · : Add or .
Creature - Human Warrior (2) CCommon #120
 
(1/2) Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.
Legendary Creature - Spirit Noble (4) RRare #198
 
(2/4) Flying · Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
Legendary Creature - Human Minion (4) RRare #82
 
(2/2) At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.
Instant (1) UUncommon #40
 
Draw three cards, then put two cards from your hand on top of your library in any order.
Creature - Incarnation (4) UUncommon #159
 
(3/3) Trample · As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.
Enchantment (3) UUncommon #121
 
Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to any target.
Sorcery (1) UUncommon #83
 
Choose a nonland card name. Target player reveals their hand and discards all cards with that name. · Flashback--Sacrifice a creature.
Creature - Beast (4) UUncommon #5
 
(5/5) Shroud · Vanishing 4
Sorcery (7) RRare #214
 
Create a 5/5 blue and red Elemental creature token with flying. · Retrace
Instant (3) CCommon #122
 
Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Creature - Zombie (1) CCommon #84
 
(1/1) Carrion Feeder can't block. · Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
Creature - Centaur (4) UUncommon #160
 
(3/3) Haste · Threshold -- As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until e…
Creature - Cephalid (4) CCommon #41
 
(2/3) Threshold -- As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards."
Sorcery (1) UUncommon #123
 
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.
Artifact (0) MMythic Rare #219
 
Imprint -- When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. · : Add one mana of any of the exiled card's colors.
Creature - Elf Druid Warrior (3) CCommon #161
 
(2/2) When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
Creature - Human Flagbearer (4) CCommon #6
 
(2/4) While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Sorcery (2) CCommon #162
 
Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
Enchantment - Aura (4) RRare #42
 
Enchant creature · You control enchanted creature.
Instant (2) CCommon #43
 
Counter target spell.
Creature - Hellion Beast (6) RRare #124
 
(6/6) Echo · When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.
Legendary Planeswalker - Dack (3) MMythic Rare #199
 
(Loyalty: 3) +1: Target player draws two cards, then discards two cards. · -2: Gain control of target artifact. · -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain contr…
Instant (2) UUncommon #44
 
You may return an Island you control to its owner's hand rather than pay this spell's mana cost. · Counter target spell unless its controller pays .
Creature - Elf Shaman (3) CCommon #85
 
(3/1) When Deadbridge Shaman dies, target opponent discards a card.
Creature - Elf Shaman (1) RRare #215
 
(1/2) : Exile target land card from a graveyard. Add one mana of any color. · , : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. · , : Exile target creature …
Sorcery (4) CCommon #45
 
Target player draws two cards. · Flashback--, Pay 3 life.
Instant (2) CCommon #125
 
Draw two cards, then discard a card at random. · Flashback
Sorcery (4) RRare #46
 
Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
Land CCommon #238
 
Dismal Backwater enters the battlefield tapped. · When Dismal Backwater enters the battlefield, you gain 1 life. · : Add or .
Creature - Dragon Egg (3) CCommon #126
 
(0/2) Defender · When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and ": This creature gets +1/+0 until end of turn."
Instant (1) CCommon #47
 
Target player puts the top three cards of their library into their graveyard. · Flashback
Creature - Human Wizard (3) RRare #127
 
(2/2) Flash · When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.
Artifact Creature - Shapeshifter (6) RRare #220
 
(2/4) Imprint -- When Duplicant enters the battlefield, you may exile target nontoken creature. · As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature …
Sorcery (1) CCommon #86
 
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Legendary Creature - Fox Cleric (2) RRare #7
 
(2/2) : Target permanent you control gains protection from white until end of turn. · : Target spell or permanent becomes white until end of turn.
Enchantment - Aura (3) CCommon #163
 
Enchant creature · Enchanted creature gets +3/+3. · When enchanted creature dies, create a 3/3 green Elephant creature token.
Creature - Human Soldier (1) CCommon #8
 
(2/1)
Creature - Elf Warrior (2) CCommon #164
 
(1/1) Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.
Artifact (4) UUncommon #221
 
, : Draw two cards, then discard a card.
Creature - Crocodile (4) CCommon #165
 
(5/5) When you control no other creatures, sacrifice Emperor Crocodile.
Instant (1) RRare #9
 
Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.
Instant (1) RRare #87
 
Search your library for a card and put that card into your graveyard. Then shuffle your library.
Sorcery (5) UUncommon #200
 
Each player puts the top two cards of their library into their graveyard. Then you put a creature card from a graveyard onto the battlefield under your control.
Tribal Instant - Elf (3) CCommon #88
 
Destroy target non-Elf creature.
Instant (4) UUncommon #48
 
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Enchantment - Aura (4) UUncommon #10
 
Enchant permanent · When Faith's Fetters enters the battlefield, you gain 4 life. · Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilitie…
Sorcery (1) CCommon #128
 
Draw two cards, then discard two cards. · Flashback
Creature - Human Knight (3) CCommon #129
 
(2/1) Haste · When Fervent Cathar enters the battlefield, target creature can't block this turn.
Enchantment (4) UUncommon #11
 
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
Sorcery (1) CCommon #130
 
Firebolt deals 2 damage to any target. · Flashback
Sorcery (1) UUncommon #131
 
Flame Jab deals 1 damage to any target. · Retrace
Creature - Elemental Berserker (4) UUncommon #201
 
(2/2) When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.
Creature - Boar (2) UUncommon #166
 
(2/2) Flinthoof Boar gets +1/+1 as long as you control a Mountain. · : Flinthoof Boar gains haste until end of turn.
Instant (1) CCommon #167
 
Prevent all combat damage that would be dealt this turn.
Instant (5) MMythic Rare #49
 
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. · Counter target spell.
Enchantment (5) RRare #50
 
Play with the top card of your library revealed. · You may play lands and cast spells from the top of your library.
Sorcery (2) UUncommon #168
 
Target player shuffles up to three target cards from their graveyard into their library. · Draw a card. · When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into y…
Sorcery (1) RRare #132
 
Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.
Enchantment - Aura (3) CCommon #51
 
Enchant creature · Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Creature - Human Nomad (3) UUncommon #133
 
(2/2) Echo · When Ghitu Slinger enters the battlefield, it deals 2 damage to any target.
Creature - Insect (4) RRare #216
 
(4/1) Trample; haste; shroud
Creature - Turtle (2) CCommon #52
 
(1/1) Giant Tortoise gets +0/+3 as long as it's untapped.
Creature - Wall (3) CCommon #53
 
(0/7) Defender
Enchantment (4) RRare #202
 
Tap an untapped creature you control: Tap target artifact or creature.
Creature - Elk (4) UUncommon #12
 
(3/3) Vigilance · When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Artifact (4) RRare #222
 
, : Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed …
Enchantment (3) RRare #203
 
, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.
Creature - Zombie (4) CCommon #89
 
(2/2) When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Sorcery (1) RRare #169
 
Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.
Sorcery (4) UUncommon #170
 
Draw three cards.
Creature - Demon (7) UUncommon #90
 
(5/5) Flying · When Havoc Demon dies, all creatures get -5/-5 until end of turn.
Creature - Elf Druid (1) RRare #171
 
(1/1) Tap three untapped Elves you control: Add .
Legendary Enchantment - Shrine (4) UUncommon #13
 
At the beginning of your upkeep, you gain 2 life for each Shrine you control.
Legendary Enchantment - Shrine (3) UUncommon #134
 
At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.
Legendary Enchantment - Shrine (5) UUncommon #172
 
At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.
Legendary Enchantment - Shrine (4) UUncommon #91
 
At the beginning of your upkeep, target opponent discards a card for each Shrine you control.
Legendary Enchantment - Shrine (5) UUncommon #54
 
At the beginning of your upkeep, draw a card for each Shrine you control.
Instant (2) CCommon #14
 
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
Instant (1) UUncommon #55
 
Choose one -- · • Counter target spell if it's red. · • Destroy target permanent if it's red.
Sorcery (2) UUncommon #92
 
Target player discards two cards at random.
Creature - Horror (4) RRare #93
 
(3/1) Haste · At the beginning of the end step, sacrifice Ichorid. · At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyar…
Creature - Elf Warrior (3) RRare #173
 
(2/2) Other Elf creatures you control get +1/+1. · , : Create a 1/1 green Elf Warrior creature token.
Artifact Creature - Leviathan (9) RRare #56
 
(7/11) Trample · Islandwalk · Shroud
Sorcery (1) CCommon #94
 
Each player sacrifices a creature.
Enchantment (2) UUncommon #15
 
Creature tokens you control get +1/+1 and have vigilance.
Instant (3) UUncommon #174
 
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. · Target creature gets +4/+4 until end of turn.
Artifact (2) RRare #223
 
Imprint -- When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand. · , : You may copy the exiled card. If you do, you may ca…
Legendary Planeswalker - Jace (4) MMythic Rare #57
 
(Loyalty: 3) +2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. · 0: Draw three cards, then put two cards from your hand on top of your library in any…
Legendary Creature - Cat Giant (6) RRare #16
 
(4/7) Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. · : Jareth gains protection from the color of your choice until end of turn.
Creature - Spirit (6) UUncommon #58
 
(4/4) Flying · Whenever Jetting Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
Artifact Creature - Juggernaut (4) UUncommon #224
 
(5/3) Juggernaut attacks each combat if able. · Juggernaut can't be blocked by Walls.
Land CCommon #239
 
Jungle Hollow enters the battlefield tapped. · When Jungle Hollow enters the battlefield, you gain 1 life. · : Add or .
Legendary Land MMythic Rare #240
 
: Add . · : Return target legendary creature to its owner's hand.
Creature - Angel Spirit (5) RRare #17
 
(2/2) Flying, protection from black · Echo · When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
Creature - Human Barbarian (4) UUncommon #135
 
(3/2) Haste · Echo · When Keldon Champion enters the battlefield, it deals 3 damage to target player or planeswalker.
Creature - Human Warrior (2) CCommon #136
 
(3/3) Vanishing 2 · When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player or planeswalker.
Creature - Ape (1) CCommon #137
 
(1/1) Kird Ape gets +1/+2 as long as you control a Forest.
Creature - Kor Soldier (3) CCommon #18
 
(2/2) When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature - Elf Druid (1) CCommon #175
 
(1/1) : Add .
Creature - Elf Warrior (4) CCommon #176
 
(3/3) Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.
Creature - Elf Assassin (3) UUncommon #95
 
(1/1) , Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.
Legendary Creature - Elemental (8) MMythic Rare #204
 
(7/5) Creatures you control have haste. · Cascade, cascade
Instant (2) RRare #96
 
Morbid -- When you cast this spell, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy. · Destroy target nonblack creature.
Creature - Jellyfish (3) CCommon #59
 
(2/2) When Man-o'-War enters the battlefield, return target creature to its owner's hand.
Artifact (0) MMythic Rare #225
 
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. · : Add .
Land RRare #241
 
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Instant (2) CCommon #60
 
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Creature - Merfolk Rogue (2) UUncommon #61
 
(1/1) : Draw a card, then discard a card.
Creature - Human Druid (3) UUncommon #19
 
(0/2) Whenever you cast an enchantment spell, you may draw a card.
Artifact Creature - Construct (2) UUncommon #226
 
(0/1) , Put the top card of your library into your graveyard: Add .
Artifact Creature - Construct (4) UUncommon #227
 
Mindless Automaton enters the battlefield with two +1/+1 counters on it. · , Discard a card: Put a +1/+1 counter on Mindless Automaton. · Remove two +1/+1 counters from Mindless Automaton: Draw a car…
Land UUncommon #242
 
: Add . · : Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. · : Target Assembly-Worker creature gets +1/+1 until end of turn.
Creature - Pegasus (2) CCommon #20
 
(2/1) Flying
Creature - Goblin (1) CCommon #138
 
(1/1) Sacrifice Mogg Fanatic: It deals 1 damage to any target.
Creature - Goblin Warrior (2) CCommon #139
 
(1/1) Echo · When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.
Creature - Human Monk Cleric (3) CCommon #21
 
(2/2) When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand.
Creature - Human Cleric (1) RRare #22
 
(1/1) : Target creature you control gains protection from the color of your choice until end of turn.
Instant (1) RRare #62
 
Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.
Sorcery (4) MMythic Rare #177
 
As an additional cost to cast this spell, sacrifice a green creature. · Search your library for a green creature card and put it onto the battlefield. Then shuffle your library.
Instant (1) CCommon #178
 
Destroy target artifact or enchantment. Its controller gains 4 life.
Sorcery (2) CCommon #97
 
All creatures get -1/-1 until end of turn.
Enchantment (3) MMythic Rare #98
 
Skip your draw step. · Whenever you discard a card, exile that card from your graveyard. · Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your…
Creature - Human Assassin (4) UUncommon #99
 
(2/1) First strike · When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
Artifact (4) RRare #228
 
Nevinyrral's Disk enters the battlefield tapped. · , : Destroy all artifacts, creatures, and enchantments.
Sorcery (2) CCommon #100
 
You draw two cards and you lose 2 life.
Creature - Mongoose (1) CCommon #179
 
(1/1) Shroud · Threshold -- Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.
Instant (3) CCommon #63
 
Target player draws a card. · Retrace
Enchantment (4) CCommon #140
 
Attacking creatures you control get +1/+0.
Enchantment - Aura (2) CCommon #23
 
Enchant creature · Enchanted creature can't attack or block.
Creature - Drake (5) CCommon #64
 
(2/3) Flying · When Peregrine Drake enters the battlefield, untap up to five lands.
Creature - Illusion (4) CCommon #65
 
(3/3) Flying
Creature - Horror (6) UUncommon #101
 
(4/4) When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.
Creature - Beast (7) UUncommon #66
 
(3/3) Imprint -- When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature. · Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness.
Creature - Horror (3) CCommon #102
 
(2/2) When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.
Artifact Creature - Thopter (3) CCommon #229
 
(1/1) Flying · When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Creature - Elf Spellshaper (2) CCommon #103
 
(1/1) , , Discard a card: Target creature gets -1/-1 until end of turn.
Instant (2) UUncommon #141
 
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
Artifact (2) UUncommon #230
 
: Add . · , : Add one mana of any color.
Creature - Human Wizard (3) UUncommon #67
 
(1/1) : Prodigal Sorcerer deals 1 damage to any target.
Creature - Pangolin Beast (5) CCommon #104
 
(6/5) When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin.
Instant (1) UUncommon #142
 
Choose one -- · • Counter target spell if it's blue. · • Destroy target permanent if it's blue.
Instant (6) RRare #143
 
You may exile a red card from your hand rather than pay this spell's mana cost. · Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
Sorcery (2) UUncommon #68
 
Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles their library.
Instant (2) CCommon #24
 
Create two 1/1 white Soldier creature tokens.
Instant (3) CCommon #25
 
Creatures you control get +2/+0 until end of turn. · Flashback
Enchantment - Aura (1) UUncommon #180
 
Enchant creature · Enchanted creature gets +2/+0 and has trample. · When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
Sorcery (1) CCommon #144
 
Target creature gets +3/+0 and gains haste until end of turn. · Flashback
Creature - Elemental (7) RRare #181
 
(5/5) When Regal Force enters the battlefield, draw a card for each green creature you control.
Artifact (1) UUncommon #231
 
: Target player exiles a card from their graveyard. · , Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card.
Sorcery (7) UUncommon #182
 
Create a 6/6 green Wurm creature token. · Flashback
Enchantment - Aura (4) CCommon #183
 
Enchant creature without flying · When Roots enters the battlefield, tap enchanted creature. · Enchanted creature doesn't untap during its controller's untap step.
Legendary Creature - Dragon (6) RRare #145
 
(6/5) Flying, haste
Land CCommon #243
 
Rugged Highlands enters the battlefield tapped. · When Rugged Highlands enters the battlefield, you gain 1 life. · : Add or .
Land CCommon #244
 
Scoured Barrens enters the battlefield tapped. · When Scoured Barrens enters the battlefield, you gain 1 life. · : Add or .
Creature - Zombie (2) CCommon #69
 
(2/1) When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.
Enchantment (2) CCommon #26
 
Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.
Enchantment (1) CCommon #184
 
Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.
Instant (5) CCommon #27
 
Exile target attacking creature. · Draw a card.
Sorcery (2) CCommon #146
 
Creatures without flying can't block this turn.
Creature - Human (4) UUncommon #105
 
(2/2) When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens. · When Sengir Autocrat leaves the battlefield, exile all Serf tokens.
Artifact (1) RRare #232
 
: Look at the top three cards of your library, then put them back in any order. · : Draw a card, then put Sensei's Divining Top on top of its owner's library.
Creature - Spider (5) CCommon #185
 
(4/4) Vigilance · Reach
Creature - Efreet (3) RRare #70
 
(3/4) Flying · At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.
Creature - Angel (5) UUncommon #28
 
(4/4) Flying, vigilance
Creature - Elf Shaman (3) UUncommon #205
 
(3/2) When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.
Artifact Creature - Human Rogue (3) RRare #206
 
(2/2) Cascade
Instant (2) CCommon #29
 
Target creature you control gains protection from the color of your choice until end of turn. · Draw a card.
Creature - Bird Soldier (6) CCommon #71
 
(3/4) Flying · Islandcycling
Creature - Goblin (5) RRare #147
 
(2/2) When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. · , Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.
Sorcery (1) CCommon #72
 
Return target creature to its owner's hand. · Flashback
Legendary Creature - Elemental (6) RRare #186
 
(8/5) Trample · : Regenerate Silvos, Rogue Elemental.
Sorcery (2) RRare #106
 
Destroy target land.
Creature - Spirit (2) CCommon #107
 
(2/1) Flying · When Skulking Ghost becomes the target of a spell or ability, sacrifice it.
Enchantment (4) MMythic Rare #148
 
: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
Creature - Bird Soldier (2) UUncommon #30
 
(1/1) Flying · Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher.
Artifact Creature - Sphinx (8) MMythic Rare #207
 
(6/6) Flying, first strike, vigilance, lifelink, protection from red and from green
Creature - Faerie Noble (3) UUncommon #73
 
(2/2) Flying · Other creatures you control with flying get +0/+1. · : Other creatures you control with flying get +1/+0 until end of turn.
Creature - Bird (2) CCommon #31
 
(1/1) Flying · When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.
Creature - Goblin Warrior (2) CCommon #149
 
(2/2) Echo · When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.
Enchantment - Aura (2) CCommon #74
 
Enchant creature · When Stupefying Touch enters the battlefield, draw a card. · Enchanted creature's activated abilities can't be activated.
Enchantment (3) RRare #150
 
At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. · If a player would gain life, that player gains no life instead.
Land CCommon #245
 
Swiftwater Cliffs enters the battlefield tapped. · When Swiftwater Cliffs enters the battlefield, you gain 1 life. · : Add or .
Instant (1) UUncommon #32
 
Exile target creature. Its controller gains life equal to its power.
Enchantment (2) RRare #187
 
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your libr…
Instant (2) CCommon #188
 
Target creature gets +2/+2 and gains trample until end of turn. · Flashback
Creature - Elf Archer (2) CCommon #189
 
(2/1) Reach · Deathtouch
Land CCommon #246
 
Thornwood Falls enters the battlefield tapped. · When Thornwood Falls enters the battlefield, you gain 1 life. · : Add or .
Creature - Drake (4) UUncommon #208
 
(2/3) Flash · Flying · Other creatures you control with flying get +1/+1.
Artifact Creature - Gnome (3) UUncommon #233
 
(3/3) Echo · Sacrifice Ticking Gnomes: It deals 1 damage to any target.
Instant (3) CCommon #75
 
Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.
Creature - Elf (3) UUncommon #190
 
(1/2) : Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Enchantment (4) UUncommon #151
 
Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.
Sorcery (5) UUncommon #217
 
Return up to one target creature card from your graveyard to the battlefield if was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if was…
Sorcery (3) RRare #108
 
As an additional cost to cast this spell, pay X life. · All creatures get -X/-X until end of turn.
Instant (1) CCommon #109
 
Target creature gets -1/-1 until end of turn. · Morbid -- That creature gets -13/-13 until end of turn instead if a creature died this turn.
Land CCommon #247
 
Tranquil Cove enters the battlefield tapped. · When Tranquil Cove enters the battlefield, you gain 1 life. · : Add or .
Creature - Beast (3) UUncommon #209
 
(2/3) Flying · Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
Creature - Zombie Mutant (6) CCommon #110
 
(5/3) : Regenerate Twisted Abomination. · Swampcycling
Enchantment - Aura (3) CCommon #152
 
Enchant creature · Enchanted creature gets +2/+2 and can't block. · When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.
Instant (2) RRare #33
 
Put target nonland permanent into its owner's library just beneath the top X cards of that library.
Sorcery (5) CCommon #111
 
Return up to two target creature cards from your graveyard to your hand. · Draw a card.
Instant (1) MMythic Rare #112
 
Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
Sorcery (3) UUncommon #113
 
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery (3) RRare #210
 
Destroy target permanent.
Legendary Creature - Gorgon (6) RRare #114
 
(5/5) Flying · : Destroy target creature. It can't be regenerated.
Sorcery (5) RRare #211
 
Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals their hand and discards all nonland cards with converted mana cost equal …
Creature - Bird (4) CCommon #115
 
(3/1) Flying · , Sacrifice a creature: Regenerate Wake of Vultures.
Creature - Human Shaman (3) CCommon #116
 
(2/2) Morbid -- When Wakedancer enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token.
Creature - Wall (2) UUncommon #34
 
(0/4) Defender · When Wall of Omens enters the battlefield, draw a card.
Creature - Human Cleric (2) UUncommon #35
 
(2/2) When War Priest of Thune enters the battlefield, you may destroy target enchantment.
Creature - Bird Wizard (3) CCommon #76
 
(2/2) Flying · Creature spells with flying you cast cost less to cast.
Land RRare #248
 
: Add . · , Sacrifice Wasteland: Destroy target nonbasic land.
Creature - Faerie Wizard (3) UUncommon #212
 
(1/3) Flying · Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
Creature - Bird Cleric (5) CCommon #36
 
(2/2) Flying · When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
Creature - Human Bear Druid (2) CCommon #191
 
(1/1) : Add . · Threshold -- Werebear gets +3/+3 as long as seven or more cards are in your graveyard.
Creature - Cat (2) CCommon #37
 
(2/2) Flash · When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.
Creature - Efreet (4) CCommon #153
 
(2/4) Protection from white · : Wildfire Emissary gets +1/+0 until end of turn.
Land CCommon #249
 
Wind-Scarred Crag enters the battlefield tapped. · When Wind-Scarred Crag enters the battlefield, you gain 1 life. · : Add or .
Artifact (2) RRare #234
 
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Creature - Insect (1) UUncommon #192
 
(1/1) Return an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn.
Creature - Incarnation (4) UUncommon #77
 
(2/2) Flying · As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
Creature - Nightmare Dragon (6) MMythic Rare #154
 
(7/7) Flying, trample · When Worldgorger Dragon enters the battlefield, exile all other permanents you control. · When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield und…
Artifact (3) UUncommon #235
 
Worn Powerstone enters the battlefield tapped. · : Add .
Sorcery (4) RRare #38
 
Destroy all creatures. They can't be regenerated.
Creature - Insect (1) RRare #193
 
(0/1) Flying · Whenever Xantid Swarm attacks, defending player can't cast spells this turn.
Creature - Human Druid (3) CCommon #194
 
(2/2) Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.
Creature - Human Shaman (2) UUncommon #155
 
(2/1) Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Instant (2) UUncommon #213
 
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
Si detectas un error aquí, por favor contáctanos!

loading

Por favor, espera, cargando...

An error with your login session occured:

unknown

You can do this in a different tab to avoid losing the data you entered here. Once you are done, click the Refresh Session button and then try again.

If the problem persists, please contact us.