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Sets » [EXO] Exodus (143 Cards)

143 Cards

Card Name Type Mana Rarity Nr.
Sorcery (1) CCommon #27
 
As an additional cost to cast this spell, discard X creature cards. · Return X target creatures to their owners' hands.
Instant (2) CCommon #1
 
Buyback · Destroy target enchantment.
Creature - Human Wizard (5) CCommon #79
 
(2/2) When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.
Sorcery (3) CCommon #2
 
Target creature gets +3/+3 and gains flying until end of turn.
Creature - Human Druid (3) CCommon #105
 
(1/3) Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other car…
Enchantment - Aura (1) CCommon #106
 
Enchant creature · When enchanted creature dies, you draw two cards.
Creature - Zombie (1) CCommon #53
 
(2/2) At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
Creature - Human (3) UUncommon #107
 
(2/2) When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.
Creature - Kor Rogue Minion (4) CCommon #54
 
(2/2) , : Target player discards a card. Activate this ability only any time you could cast a sorcery.
Sorcery (4) RRare #3
 
Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
Creature - Human Knight (3) CCommon #4
 
(2/2) Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.
Creature - Salamander (2) CCommon #80
 
(1/2) : Cinder Crawler gets +1/+0 until end of turn. Activate this ability only if Cinder Crawler is blocked.
Land RRare #143
 
When you play another land, sacrifice City of Traitors. · : Add .
Artifact (5) RRare #131
 
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it.
Enchantment (2) RRare #5
 
At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
Creature - Boar (5) UUncommon #108
 
(4/4) Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able.
Instant (1) CCommon #55
 
As an additional cost to cast this spell, sacrifice a creature. · Add .
Enchantment - Aura (2) CCommon #28
 
Enchant creature · Enchanted creature gets +3/+3. · When enchanted creature attacks or blocks, sacrifice Cunning at the beginning of the next cleanup step.
Enchantment - Aura (1) UUncommon #29
 
Enchant creature · Whenever enchanted creature deals damage to an opponent, you may draw a card.
Enchantment - Aura (1) CCommon #56
 
Enchant creature · Enchanted creature gets -1/-1 and has fear.
Creature - Dauthi Minion (2) UUncommon #57
 
(1/1) Shadow · , : Destroy target creature with shadow.
Creature - Dauthi Jackal (3) CCommon #58
 
(2/1) Shadow · , Sacrifice Dauthi Jackal: Destroy target blocking creature.
Creature - Dauthi Soldier (2) UUncommon #59
 
(*/1) Shadow · Dauthi Warlord's power is equal to the number of creatures with shadow on the battlefield.
Sorcery (3) CCommon #60
 
Return two target creature cards from your graveyard to your hand.
Enchantment - Aura (1) CCommon #81
 
Enchant creature you control · : Enchanted creature deals 1 damage to target creature with flying.
Creature - Licid (3) RRare #30
 
(1/1) , : Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect. · You control enchanted crea…
Enchantment (1) UUncommon #109
 
Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.
Creature - Elf Berserker (1) CCommon #110
 
(1/1) Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Creature - Specter Spirit (5) RRare #61
 
(*/*) Flying · As Entropic Specter enters the battlefield, choose an opponent. · Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand. · Whenever Entropic Sp…
Creature - Illusion (6) RRare #31
 
(4/4) Flying · Discard a card: Return Ephemeron to its owner's hand.
Enchantment (3) RRare #32
 
Whenever you cast a creature spell, you may pay . If you do, return target creature to its owner's hand.
Artifact (4) RRare #132
 
, : Return target creature to its owner's hand unless its controller pays .
Legendary Creature - Human Wizard (3) RRare #33
 
(1/1) , : Counter target spell.
Creature - Dragon (6) RRare #6
 
(5/5) Flying · Exalted Dragon can't attack unless you sacrifice a land.
Sorcery (3) CCommon #34
 
For each creature, its controller sacrifices a permanent unless they pay .
Instant (1) RRare #82
 
For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.
Sorcery (4) UUncommon #83
 
Buyback--Pay 3 life, Discard a card at random. · Destroy target land.
Instant (3) UUncommon #35
 
Buyback--Discard two cards. · Counter target spell.
Sorcery (5) UUncommon #62
 
Target player discards three cards.
Creature - Elemental (4) CCommon #84
 
(3/3) : Target creature can't be regenerated this turn.
Creature - Beast (3) CCommon #63
 
(3/3) Whenever Grollub is dealt damage, each opponent gains that much life.
Instant (5) RRare #64
 
As an additional cost to cast this spell, pay X life. · Target creature gets +X/+0 until end of turn.
Enchantment (1) UUncommon #7
 
Each creature you control can block an additional creature each combat.
Creature - Rabbit Beast (4) CCommon #111
 
(4/5) When you cast a spell, return Jackalope Herd to its owner's hand.
Creature - Human Wizard (2) UUncommon #112
 
(1/2) , : Choose target opponent who controlled more creatures than you did as you activated this ability. Create a 2/2 green Beast creature token.
Creature - Human Wizard (2) UUncommon #65
 
(1/2) , : Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature that player controls.
Creature - Human Wizard (2) UUncommon #85
 
(1/2) , : Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to that player.
Creature - Human Wizard (2) UUncommon #8
 
(1/2) , : Choose target opponent who had more life than you did as you activated this ability. You gain 3 life.
Creature - Human Wizard (2) UUncommon #36
 
(1/2) , : Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card.
Creature - Whale (5) UUncommon #37
 
(3/5) : Killer Whale gains flying until end of turn.
Instant (3) CCommon #9
 
All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
Enchantment (1) RRare #10
 
When Limited Resources enters the battlefield, each player chooses five lands they control and sacrifices the rest. · Players can't play lands as long as ten or more lands are on the battlefield.
Creature - Human Wizard (3) CCommon #86
 
(2/2) , Discard a card at random: Mage il-Vec deals 1 damage to any target.
Enchantment (3) UUncommon #38
 
Whenever a player casts a spell, that player returns a land they control to its owner's hand.
Enchantment (1) RRare #113
 
At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
Enchantment - Aura (2) CCommon #87
 
Enchant creature · Enchanted creature gets +2/+2 and can't block.
Artifact (3) UUncommon #133
 
, , Discard a card: Regenerate target creature.
Artifact (3) RRare #134
 
Buyback costs cost less.
Creature - Merfolk Rogue (2) CCommon #39
 
(1/1) : Draw a card, then discard a card.
Creature - Insect (4) UUncommon #66
 
(2/2) When Mind Maggots enters the battlefield, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots.
Enchantment (6) RRare #40
 
Discard a card: You may tap or untap target artifact, creature, or land.
Artifact Creature - Construct (4) RRare #135
 
Mindless Automaton enters the battlefield with two +1/+1 counters on it. · , Discard a card: Put a +1/+1 counter on Mindless Automaton. · Remove two +1/+1 counters from Mindless Automaton: Draw a car…
Creature - Illusion (4) UUncommon #41
 
(2/3) Flying · When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand.
Legendary Creature - Cat Warrior (3) RRare #114
 
(2/3) First strike, forestwalk, vigilance
Creature - Goblin Assassin (3) UUncommon #88
 
(2/1) : You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the cre…
Creature - Dog (4) RRare #89
 
(4/4) Monstrous Hound can't attack unless you control more lands than defending player. · Monstrous Hound can't block unless you control more lands than attacking player.
Sorcery (2) CCommon #67
 
All creatures get -1/-1 until end of turn.
Instant (5) UUncommon #68
 
Cast this spell only during your end step. · As an additional cost to cast this spell, pay X life. · Draw X cards.
Artifact (4) RRare #136
 
, , Discard your hand: Counter target noncreature spell.
Enchantment (2) RRare #115
 
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their libr…
Enchantment (2) RRare #69
 
At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than their graveyard does and is their opponent. The first player may return …
Enchantment (2) RRare #11
 
At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card,…
Enchantment (2) RRare #90
 
At the beginning of each player's upkeep, that player chooses target player who has more life than they do and is their opponent. The first player may have Oath of Mages deal 1 damage to the second pl…
Enchantment (4) RRare #42
 
At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.
Creature - Ogre Shaman (5) RRare #91
 
(3/3) , Discard a card at random: Ogre Shaman deals 2 damage to any target.
Enchantment (1) CCommon #92
 
Whenever you cast a creature spell, tap target creature.
Creature - Human Knight (3) RRare #12
 
(2/2) First strike, protection from black and from red
Enchantment (4) RRare #93
 
Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice.
Enchantment - Aura (2) UUncommon #94
 
Enchant creature · At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, i…
Enchantment (2) UUncommon #13
 
, Discard a card: You gain 3 life.
Sorcery (2) UUncommon #14
 
Buyback--Sacrifice a land. · Create a 1/1 white Pegasus creature token with flying.
Enchantment (3) UUncommon #15
 
Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.
Creature - Demon (7) RRare #70
 
(6/4) First strike · At the beginning of your upkeep, sacrifice Pit Spawn unless you pay . · Whenever Pit Spawn deals damage to a creature, exile that creature.
Creature - Zombie (2) RRare #71
 
(1/1) : Destroy target nonblack creature with converted mana cost X.
Creature - Lizard (5) CCommon #116
 
(3/3) : Plated Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn.
Enchantment - Aura (1) CCommon #117
 
Enchant creature · Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.
Instant (2) UUncommon #95
 
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
Creature - Troll (2) CCommon #118
 
(1/1) Whenever Pygmy Troll becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn. · : Regenerate Pygmy Troll.
Creature - Wolverine (5) CCommon #119
 
(4/4) Whenever Rabid Wolverines becomes blocked by a creature, Rabid Wolverines gets +1/+1 until end of turn.
Creature - Goblin Berserker (1) CCommon #96
 
(1/1) Haste
Creature - Monkey (4) RRare #97
 
(2/2) When Ravenous Baboons enters the battlefield, destroy target nonbasic land.
Instant (1) CCommon #16
 
Buyback--Sacrifice a land. · You gain 2 life.
Creature - Ogre (4) CCommon #98
 
(3/2) Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.
Instant (1) CCommon #120
 
Put target card from your graveyard on top of your library.
Enchantment (1) UUncommon #17
 
: Remove target attacking creature you control from combat and untap it.
Enchantment (3) RRare #72
 
Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.
Instant (2) UUncommon #121
 
Until end of turn, creatures you control gain ": Regenerate this creature."
Enchantment - Aura (1) CCommon #43
 
Enchant creature · Enchanted creature has shroud.
Creature - Crocodile (4) CCommon #122
 
(3/2) Sacrifice a Forest: Regenerate Rootwater Alligator.
Creature - Merfolk Wizard (1) CCommon #44
 
(1/1) : Look at the top card of target player's library.
Creature - Drake (5) UUncommon #99
 
(3/2) Flying, first strike
Creature - Salamander (3) UUncommon #100
 
(2/1) Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls.
Instant (1) CCommon #73
 
Creatures you control get +1/+0 until end of turn.
Creature - Fish (2) CCommon #45
 
(3/3) At the beginning of your upkeep, sacrifice School of Piranha unless you pay .
Creature - Human Wizard (5) UUncommon #46
 
(2/2) When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.
Enchantment (3) RRare #101
 
Discard a land card: Seismic Assault deals 2 damage to any target.
Enchantment - Aura (3) CCommon #18
 
Enchant creature · Enchanted creature doesn't untap during its controller's untap step. · : Return Shackles to its owner's hand.
Instant (2) CCommon #102
 
Buyback · Destroy target artifact.
Creature - Human Soldier (1) CCommon #19
 
(1/1) Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.
Artifact (2) UUncommon #137
 
Sacrifice Skyshaper: Creatures you control gain flying until end of turn.
Creature - Elf (1) UUncommon #123
 
(1/1) Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.
Creature - Beast (2) RRare #124
 
(*/*) Trample · As Skyshroud War Beast enters the battlefield, choose an opponent. · Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.
Instant (4) UUncommon #74
 
Buyback--Pay 4 life. · Destroy target nonblack creature. It can't be regenerated.
Creature - Soltari Cleric (3) CCommon #20
 
(2/2) Shadow · Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.
Enchantment (2) UUncommon #125
 
Creatures that are enchanted can't attack or block.
Instant (2) CCommon #103
 
As an additional cost to cast this spell, discard a card at random. · Sonic Burst deals 4 damage to any target.
Creature - Human Cleric (1) CCommon #21
 
(1/1) Whenever another creature enters the battlefield, you gain 1 life.
Artifact (0) UUncommon #138
 
You have no maximum hand size.
Enchantment (3) UUncommon #104
 
Whenever a player casts a spell, Spellshock deals 2 damage to that player.
Artifact (2) RRare #139
 
Spells cost more to cast.
Creature - Spike (3) UUncommon #75
 
Spike Cannibal enters the battlefield with a +1/+1 counter on it. · When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.
Creature - Spike (7) RRare #126
 
Spike Hatcher enters the battlefield with six +1/+1 counters on it. · , Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature. · , Remove a +1/+1 counter from Spike Hat…
Creature - Spike (3) UUncommon #127
 
Spike Rogue enters the battlefield with two +1/+1 counters on it. · , Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature. · , Remove a +1/+1 counter from a creature yo…
Creature - Spike (4) RRare #128
 
Spike Weaver enters the battlefield with three +1/+1 counters on it. · , Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. · , Remove a +1/+1 counter from Spike Wea…
Creature - Human Soldier (3) CCommon #22
 
(1/4) Vigilance
Enchantment (2) RRare #129
 
, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
Creature - Thalakos (4) RRare #47
 
(3/3) Discard a card: Thalakos Drifters gains shadow until end of turn.
Creature - Thalakos Soldier Scout (3) CCommon #48
 
(2/1) Shadow · Discard a card: Return Thalakos Scout to its owner's hand.
Sorcery (3) CCommon #49
 
Draw a card for each tapped creature target opponent controls.
Artifact Creature - Thopter (5) RRare #140
 
Flying · Thopter Squadron enters the battlefield with three +1/+1 counters on it. · , Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying.…
Creature - Thrull (2) CCommon #76
 
(1/1) , Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
Artifact Creature - Licid (3) UUncommon #141
 
(2/2) , : Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect. · Enchanted creature gets +1/…
Creature - Human (3) UUncommon #23
 
(2/2) When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand.
Enchantment (4) UUncommon #50
 
: Draw a card.
Creature - Vampire Dog (3) CCommon #77
 
(2/2) Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.
Enchantment (4) RRare #78
 
Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during their turn. · Discard a card: Target player puts a card from their hand on top of their library. Activate thi…
Creature - Wall (3) RRare #24
 
(0/7) Defender · At end of combat, exile all creatures blocked by Wall of Nets. · When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' co…
Creature - Spirit (4) CCommon #51
 
(3/2) Flying · : Put Wayward Soul on top of its owner's library.
Creature - Bird (2) CCommon #25
 
(1/1) Flying · When Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library.
Creature - Frog (3) CCommon #52
 
(1/3) : Whiptongue Frog gains flying until end of turn.
Creature - Elf Scout (3) CCommon #130
 
(1/1) When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Artifact Creature - Horse (6) RRare #142
 
Workhorse enters the battlefield with four +1/+1 counters on it. · Remove a +1/+1 counter from Workhorse: Add .
Creature - Human Soldier (4) UUncommon #26
 
(2/4) At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life.
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