Sets » [F11] Friday Night Magic 2011 (12 Cards)

12 Cards

Card Name Type Mana Rarity Nr.
Creature - Eldrazi (9) RRare #4
(10/9) When you cast this spell, you may return target creature card from your graveyard to the battlefield. · Annihilator 2
Artifact (2) RRare #10
When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature. · , : Proliferate.
Sorcery (3) RRare #8
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
Artifact (0) RRare #1
Multikicker · Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. · : Add for each charge counter on Everflowing Chalice.
Instant (2) RRare #11
Destroy target nonartifact creature.
Instant (5) RRare #7
Draw three cards.
Creature - Rhino Monk (3) RRare #6
(3/4) Lifelink
Land RRare #12
Savage Lands enters the battlefield tapped. · : Add , , or .
Creature - Faerie Wizard (2) RRare #2
(1/1) Flash · Flying · When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.
Creature - Bird (2) RRare #5
(1/1) Flying · When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.
Land RRare #9
Teetering Peaks enters the battlefield tapped. · When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. · : Add .
Creature - Wall (2) RRare #3
(0/4) Defender · When Wall of Omens enters the battlefield, draw a card.
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