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Sets » [F13] Friday Night Magic 2013 (12 Cards)

12 Cards

Card Name Type Mana Rarity Nr.
Sorcery (2) RRare #4
 
Create a 3/3 green Centaur creature token.
Instant (2) RRare #8
 
Choose one -- · • Counter target sorcery spell. · • Destroy target creature with power 2 or less. · • Look at the top three cards of target player's library. Put one back and the rest into that player's …
Creature - Human Ooze (1) RRare #9
 
(1/1) Evolve · Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.
Sorcery (2) RRare #3
 
Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
Creature - Beast (4) RRare #10
 
(4/4) Trample · Bloodrush -- , Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
Instant (2) RRare #11
 
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
Instant (2) RRare #6
 
Choose one -- · • Counter target noncreature spell unless its controller pays . · • Izzet Charm deals 2 damage to target creature. · • Draw two cards, then discard two cards.
Creature - Bird (1) RRare #5
 
(1/1) Flying · Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays .
Creature - Devil (1) RRare #7
 
(1/1) Unleash
Land RRare #2
 
You have no maximum hand size. · : Add .
Instant (2) RRare #1
 
Searing Spear deals 3 damage to any target.
Creature - Human Cleric (3) RRare #12
 
(2/1) When Sin Collector enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card.
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