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Sets » [GTC] Gatecrash (249 Cards)

249 Cards

Card Name Type Mana Rarity Nr.
Sorcery (3) CCommon #85
 
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Creature - Lizard Beast (5) CCommon #113
 
(6/2) Evolve
Instant (2) CCommon #1
 
Target creature gets +1/+1 and gains flying and first strike until end of turn.
Instant (4) UUncommon #29
 
Return all attacking creatures to their owner's hand.
Enchantment - Aura (2) UUncommon #30
 
Enchant creature · Enchanted creature gets -5/-0. · : Return Agoraphobia to its owner's hand.
Creature - Beast (4) RRare #141
 
(6/6) Creatures blocking or blocked by Alms Beast have lifelink.
Enchantment - Aura (2) UUncommon #114
 
Enchant creature · Enchanted creature has hexproof and can't be blocked by more than one creature.
Sorcery (5) CCommon #2
 
Exile target creature or enchantment.
Creature - Angel (6) RRare #3
 
(4/4) Flying · At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
Artifact Creature - Construct (3) CCommon #226
 
(2/1) Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it.
Instant (3) UUncommon #211
 
Arrows of Justice deals 4 damage to target attacking or blocking creature.
Creature - Griffin (4) CCommon #4
 
(3/2) Flying
Enchantment (5) RRare #142
 
At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.
Legendary Creature - Angel (6) MMythic Rare #143
 
(3/4) Flying, vigilance, haste · Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Instant (2) MMythic Rare #144
 
Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
Creature - Vampire Rogue (4) CCommon #57
 
(2/3) Flying · When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Human Rogue (3) UUncommon #145
 
(0/3) : Draw a card, then exile a card from your hand face down. · You may look at cards exiled with Bane Alley Broker. · , : Return a card exiled with Bane Alley Broker to its owner's hand.
Creature - Human Soldier (3) CCommon #5
 
(1/4) Defender · Extort
Creature - Bat (2) CCommon #58
 
(1/2) Flying · Extort
Instant (1) CCommon #212
 
Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.
Instant (2) RRare #213
 
Creatures you control have base power and toughness X/X until end of turn.
Instant (1) CCommon #214
 
Move any number of +1/+1 counters from target creature onto another target creature with the same controller.
Creature - Human Wizard (3) RRare #146
 
(2/3) At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.
Enchantment (2) RRare #6
 
Extort · Artifacts and creatures your opponents control enter the battlefield tapped.
Creature - Human Soldier (2) CCommon #86
 
(1/2) Battalion -- Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target.
Legendary Creature - Cyclops (8) MMythic Rare #147
 
(7/6) Trample · Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.…
Instant (2) UUncommon #148
 
Choose one -- · • Boros Charm deals 4 damage to target player or planeswalker. · • Permanents you control gain indestructible until end of turn. · • Target creature gains double strike until end of turn.…
Creature - Human Soldier (1) UUncommon #7
 
(1/1) Battalion -- Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.
Land - Gate CCommon #239
 
Boros Guildgate enters the battlefield tapped. · : Add or .
Artifact (3) UUncommon #227
 
: Add or . · : Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn.
Creature - Minotaur Wizard (3) RRare #215
 
(3/3) Whenever Boros Reckoner is dealt damage, it deals that much damage to any target. · : Boros Reckoner gains first strike until end of turn.
Land - Forest Island RRare #240
 
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Creature - Human Shaman (2) UUncommon #216
 
(2/2) When Burning-Tree Emissary enters the battlefield, add .
Instant (1) CCommon #115
 
Put a +1/+1 counter on target creature and untap it.
Sorcery (4) UUncommon #149
 
Create a 1/1 blue and black Horror creature token with flying. · Cipher
Creature - Human Advisor (2) UUncommon #150
 
(2/2) Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.
Creature - Elemental (4) UUncommon #87
 
(2/2) , , Sacrifice Cinder Elemental: It deals X damage to any target.
Sorcery (2) RRare #151
 
Choose one or more -- · • Clan Defiance deals X damage to target creature with flying. · • Clan Defiance deals X damage to target creature without flying. · • Clan Defiance deals X damage to target playe…
Creature - Jellyfish (4) CCommon #31
 
(1/4) Defender · Evolve
Creature - Bird Mutant (1) CCommon #32
 
(0/1) Flying · Evolve
Sorcery (5) UUncommon #217
 
Target player mills four cards. You draw a card for each creature card put into their graveyard this way.
Creature - Horror (5) RRare #152
 
(*/*) Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. · Whenever you cast a spell, each opponent reveals cards from the top of their library un…
Enchantment - Aura (2) CCommon #59
 
Enchant land · Enchanted land is a Swamp. · Whenever enchanted land becomes tapped, its controller loses 2 life.
Creature - Zombie (3) CCommon #60
 
(1/4) Defender · Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn.
Creature - Human Soldier (3) CCommon #8
 
(2/2) Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.
Enchantment (2) UUncommon #88
 
Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.
Creature - Crocodile Frog (3) CCommon #116
 
(1/3) Reach · Evolve
Creature - Rhino (4) UUncommon #117
 
(4/3) Trample · Each creature you control with a +1/+1 counter on it has trample.
Creature - Spirit (4) RRare #61
 
(2/2) Extort · Whenever you tap a Swamp for mana, add an additional .
Creature - Human Knight (2) CCommon #9
 
(3/1) Battalion -- Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.
Enchantment - Aura (1) CCommon #62
 
Enchant creature · Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.
Creature - Human Rogue (3) CCommon #218
 
(2/2) Deathcult Rogue can't be blocked except by Rogues.
Creature - Angel (6) MMythic Rare #153
 
(5/5) Flying · When Deathpact Angel dies, create a 1/1 white and black Cleric creature token. It has ", , Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to th…
Enchantment - Aura (5) UUncommon #10
 
Enchant land · Enchanted land has ": Tap target creature."
Instant (2) CCommon #63
 
Target player sacrifices a creature, then gains life equal to that creature's toughness.
Creature - Avatar (7) RRare #33
 
(5/5) Flying · When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell …
Instant (2) UUncommon #154
 
Choose one -- · • Counter target sorcery spell. · • Destroy target creature with power 2 or less. · • Look at the top three cards of target player's library. Put one back and the rest into that player's …
Land - Gate CCommon #241
 
Dimir Guildgate enters the battlefield tapped. · : Add or .
Artifact (3) UUncommon #228
 
: Add or . · : Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.
Creature - Horror (6) UUncommon #155
 
(4/4) When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.
Creature - Human Warrior (2) CCommon #118
 
(2/2) : Disciple of the Old Ways gains first strike until end of turn.
Legendary Planeswalker - Domri (3) MMythic Rare #156
 
(Loyalty: 3) +1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. · -2: Target creature you control fights another target creature. · -7: You get an emblem …
Creature - Lizard Drake (3) CCommon #157
 
(3/1) Flying, trample
Creature - Human Wizard (2) UUncommon #158
 
(2/2) : Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. · : Target player mills two cards.
Creature - Vampire Wizard (4) MMythic Rare #159
 
(4/4) Flying · At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's converted mana cost, then puts it into their hand.
Creature - Thrull (1) CCommon #11
 
(1/1) : Regenerate Dutiful Thrull.
Enchantment - Aura (2) UUncommon #64
 
Enchant creature you control · When enchanted creature dies, target player loses X life and you gain X life, where X is its power.
Creature - Fish Mutant (3) UUncommon #160
 
(0/4) Elusive Krasis can't be blocked. · Evolve
Creature - Beast (3) CCommon #89
 
(3/4) Ember Beast can't attack or block alone.
Sorcery (12) MMythic Rare #34
 
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
Instant (2) CCommon #161
 
Target creature that dealt damage this turn gets -5/-5 until end of turn.
Creature - Human Ooze (1) UUncommon #119
 
(1/1) Evolve · Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.
Creature - Human Wizard (4) RRare #162
 
(1/1) Evolve · Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.
Creature - Human Soldier (2) UUncommon #90
 
(2/1) Battalion -- Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.
Creature - Angel (4) RRare #163
 
(3/3) Flying · Battalion -- Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.
Enchantment (3) RRare #91
 
Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire. · Remove five blaze counters from Five-Alarm Fire: It deals 5 damage to any target.
Enchantment - Aura (1) CCommon #120
 
Enchant creature · At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
Creature - Cyclops Soldier (5) UUncommon #164
 
(3/3) Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn. · Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.
Creature - Elemental Soldier (6) RRare #165
 
(4/4) When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control. · : Foundry Champion gets +1/+0 until end of turn. · : Foundry Champion ge…
Creature - Goblin Warrior (1) CCommon #92
 
(1/1) Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.
Sorcery (5) UUncommon #166
 
Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Creature - Homunculus (2) CCommon #35
 
(1/3) : Frilled Oculus gets +2/+2 until end of turn. Activate this ability only once each turn.
Creature - Human Cleric (3) RRare #12
 
(3/3) Battalion -- Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn. · Sacrifice Frontline Medic: Counter target spell with in…
Instant (1) CCommon #93
 
Target blocking creature gets +3/+0 and gains first strike until end of turn.
Creature - Shade (3) UUncommon #65
 
(1/1) : Gateway Shade gets +1/+1 until end of turn. · Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn.
Creature - Beast (4) UUncommon #167
 
(4/4) Trample · Bloodrush -- , Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
Creature - Insect (7) MMythic Rare #121
 
(7/7) Trample · Whenever Giant Adephage deals combat damage to a player, create a token that's a copy of Giant Adephage.
Legendary Planeswalker - Gideon (4) MMythic Rare #13
 
(Loyalty: 4) +1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls. · 0: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and …
Enchantment - Aura (3) UUncommon #219
 
Enchant creature · Enchanted creature gets +1/+1 and has flying and lifelink.
Artifact (1) RRare #229
 
Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. · , Sacrifice Glaring Spotlight: Creatures you control gain…
Land - Plains Swamp RRare #242
 
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Creature - Elf Druid (2) CCommon #122
 
(2/1) : Untap target Gate.
Instant (1) UUncommon #36
 
Tap X target nonland permanents.
Instant (4) CCommon #66
 
Destroy target nonartifact creature. Its controller mills cards equal to that creature's power.
Sorcery (2) UUncommon #168
 
Ground Assault deals damage to target creature equal to the number of lands you control.
Instant (2) UUncommon #169
 
Choose one -- · • Creatures without flying can't block this turn. · • Gain control of all permanents you own. · • Gruul Charm deals 3 damage to each creature with flying.
Land - Gate CCommon #243
 
Gruul Guildgate enters the battlefield tapped. · : Add or .
Artifact (3) UUncommon #230
 
: Add or . · : Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn.
Creature - Beast (7) RRare #170
 
(6/6) Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.
Creature - Angel (5) UUncommon #14
 
(3/3) Flying · Guardian of the Gateless can block any number of creatures. · Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.
Enchantment - Aura (1) CCommon #15
 
Enchant creature · Enchanted creature has protection from multicolored.
Creature - Zombie Rat (2) CCommon #67
 
(2/2)
Creature - Elf Druid (2) RRare #123
 
(1/2) Evolve · : Add for each +1/+1 counter on Gyre Sage.
Sorcery (2) CCommon #37
 
Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. · Cipher
Creature - Dragon (6) MMythic Rare #94
 
(6/5) Flying, trample · Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. · At the beginning of your upkeep, if you control twenty or more artifacts…
Creature - Goblin Berserker (3) UUncommon #95
 
(2/2) Creatures you control have haste and attack each combat if able.
Creature - Human Cleric (2) RRare #171
 
(1/1) Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.
Instant (3) UUncommon #124
 
Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.
Enchantment (3) UUncommon #16
 
Creatures you control get +0/+1 for each Gate you control and have vigilance.
Enchantment - Aura (4) UUncommon #17
 
Enchant creature · Enchanted creature gets +2/+2 and has protection from creatures.
Instant (4) UUncommon #96
 
Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.
Creature - Horror (5) CCommon #68
 
(3/4) : Horror of the Dim gains hexproof until end of turn.
Instant (2) CCommon #172
 
Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.
Enchantment (1) UUncommon #69
 
Creature tokens get -1/-1.
Artifact - Equipment (2) RRare #231
 
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. · Equip
Sorcery (3) RRare #220
 
Return each creature card with converted mana cost X from your graveyard to the battlefield.
Creature - Human Wizard (2) UUncommon #38
 
(1/3) Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn.
Creature - Elf Warrior (4) CCommon #125
 
(2/3) Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.
Creature - Human Rogue (4) CCommon #39
 
(3/2) Keymaster Rogue can't be blocked. · When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.
Instant (1) UUncommon #70
 
Destroy target creature with power X or less.
Creature - Thrull (3) CCommon #173
 
(2/2) Flying · Extort
Creature - Human Knight (4) UUncommon #18
 
(2/4) Vigilance · Extort
Sorcery (5) CCommon #19
 
Create two 2/2 white Knight creature tokens with vigilance.
Sorcery (4) CCommon #40
 
Draw a card. · Cipher
Legendary Creature - Shapeshifter (4) MMythic Rare #174
 
(3/3) Hexproof · Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is Lazav, Dimir Mastermind, it's …
Creature - Goblin Soldier (1) RRare #97
 
(1/1) Haste · Battalion -- Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this…
Creature - Illusion (5) CCommon #41
 
(5/5) When Leyline Phantom deals combat damage, return it to its owner's hand.
Creature - Demon (7) MMythic Rare #71
 
(7/7) Flying · Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
Creature - Avatar (7) RRare #20
 
(4/7) Vigilance · When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.
Enchantment - Aura (2) CCommon #98
 
Enchant creature · Enchanted creature gets +3/+0 and has menace.
Sorcery (4) UUncommon #99
 
Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.
Instant (2) CCommon #175
 
Target creature gets +3/+0 until end of turn. · Target creature gets +0/+3 until end of turn.
Instant (3) CCommon #100
 
Massive Raid deals damage to any target equal to the number of creatures you control.
Creature - Elf Wizard (4) MMythic Rare #176
 
(2/4) Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.
Sorcery (4) UUncommon #72
 
Target player discards a card. · Cipher
Sorcery (6) RRare #177
 
Choose one -- · • Exile all artifacts. · • Exile all creatures. · • Exile all enchantments. · • Exile all planeswalkers.
Creature - Merfolk Soldier (6) UUncommon #221
 
(4/2) Flash
Creature - Faerie Rogue (2) CCommon #42
 
(1/2) Flying · : Metropolis Sprite gets +1/-1 until end of turn.
Sorcery (4) CCommon #73
 
Return target creature card from your graveyard to your hand. · Cipher
Artifact Creature - Gargoyle (4) CCommon #232
 
(2/2) Flying
Sorcery (3) UUncommon #126
 
Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.
Sorcery (2) RRare #178
 
Each opponent reveals cards from the top of their library until they reveal X land cards, then puts all cards revealed this way into their graveyard. X can't be 0.
Creature - Drake (5) UUncommon #43
 
(2/5) Flying · When Mindeye Drake dies, target player mills five cards.
Creature - Avatar (7) RRare #101
 
(6/4) Haste · When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until …
Creature - Skeleton (3) CCommon #179
 
(1/1) When Mortus Strider dies, return it to its owner's hand.
Sorcery (1) CCommon #102
 
Mugging deals 2 damage to target creature. That creature can't block this turn.
Enchantment - Aura (2) UUncommon #21
 
Enchant creature you control · When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.
Instant (5) RRare #180
 
Counter target spell. Create an X/X green Ooze creature token, where X is that spell's converted mana cost.
Instant (2) CCommon #127
 
Destroy target artifact or enchantment.
Creature - Human Soldier (5) CCommon #22
 
(3/5) Battalion -- Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.
Creature - Specter (3) RRare #222
 
(2/3) Flying · Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library. · You may play lands and cast spells from among cards exiled with Nightveil Specter…
Creature - Leviathan (2) UUncommon #181
 
Flying · Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.
Legendary Creature - Spirit Advisor (5) MMythic Rare #182
 
(5/5) When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life. · At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield…
Creature - Ogre Rogue (5) RRare #74
 
(3/3) Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. · Rats you control have deathtouch.
Enchantment - Aura (4) UUncommon #183
 
Enchant creature · Enchanted creature can't attack or block, and its activated abilities can't be activated. · At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life…
Enchantment (4) RRare #128
 
, Remove one or more +1/+1 counters from among creatures you control: Create an X/X green Ooze creature token, where X is the number of +1/+1 counters removed this way.
Creature - Minotaur Soldier (4) UUncommon #184
 
(3/1) Battalion -- Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn.
Instant (2) UUncommon #185
 
Choose one -- · • Return target creature you control and all Auras you control attached to it to their owner's hand. · • Destroy target creature and you lose life equal to its toughness. · • Return targe…
Land - Gate CCommon #244
 
Orzhov Guildgate enters the battlefield tapped. · : Add or .
Artifact (3) UUncommon #233
 
: Add or . · : Orzhov Keyrune becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn.
Sorcery (2) CCommon #186
 
Target player mills three cards. · Cipher
Instant (2) CCommon #223
 
Target creature you control fights another target creature.
Instant (3) CCommon #129
 
Choose target creature you control. You gain life equal to that creature's power plus its toughness.
Enchantment - Aura (5) CCommon #187
 
Enchant creature · Enchanted creature gets +3/+3 and has haste.
Legendary Creature - Merfolk Wizard (6) MMythic Rare #188
 
(1/1) Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control. · When Prime Speaker Zegana enters the battlefield, draw cards …
Artifact (2) CCommon #234
 
When Prophetic Prism enters the battlefield, draw a card. · , : Add one mana of any color.
Instant (3) CCommon #189
 
Counter target spell. Its controller mills two cards.
Sorcery (4) CCommon #190
 
Target opponent discards two cards and you gain 2 life.
Instant (1) UUncommon #44
 
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Artifact (2) CCommon #235
 
, : Razortip Whip deals 1 damage to target opponent or planeswalker.
Creature - Vedalken Wizard (1) RRare #45
 
(1/1) As Realmwright enters the battlefield, choose a basic land type. · Lands you control are the chosen type in addition to their other types.
Sorcery (3) UUncommon #23
 
Creatures you control get +2/+2 until end of turn.
Artifact - Equipment (2) CCommon #236
 
Equipped creature gets +1/+2. · Equip
Creature - Dinosaur (6) UUncommon #103
 
(6/5) Menace
Creature - Human Warrior (4) RRare #224
 
(3/3) Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.
Creature - Elemental (6) RRare #191
 
(*/*) Rubblehulk's power and toughness are each equal to the number of lands you control. · Bloodrush -- , Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the …
Creature - Wurm (6) CCommon #192
 
(7/6)
Creature - Insect (5) UUncommon #130
 
(4/5) Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls.
Land - Mountain Plains RRare #245
 
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Creature - Vedalken Wizard (3) CCommon #46
 
(2/3) Whenever another blue creature enters the battlefield under your control, target player mills two cards.
Creature - Drake (6) UUncommon #47
 
(4/4) Flying · Each creature you control with a +1/+1 counter on it has flying.
Creature - Centaur Warrior (4) CCommon #131
 
(2/4) Bloodrush -- , Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.
Instant (4) CCommon #48
 
Counter target noncreature spell. · Draw a card.
Creature - Elemental (4) CCommon #104
 
(5/1) Bloodrush -- , Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.
Creature - Avatar (7) RRare #75
 
(5/4) Intimidate · When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
Sorcery (1) UUncommon #132
 
Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.
Creature - Vampire Rogue (1) CCommon #76
 
(1/1) Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn.
Sorcery (5) CCommon #77
 
Target opponent loses 3 life. · Cipher
Creature - Shark Crab (2) CCommon #193
 
(2/1) Flash · Evolve
Instant (2) CCommon #225
 
Exile target artifact.
Instant (1) CCommon #24
 
Prevent all damage that would be dealt to target creature this turn.
Instant (2) RRare #194
 
Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your …
Instant (2) UUncommon #195
 
Choose one -- · • Target creature gets +3/+3 until end of turn. · • Permanents you control gain hexproof until end of turn. · • Return target creature to its owner's hand.
Creature - Merfolk Wizard (3) UUncommon #49
 
(1/2) Evolve · , : Move a +1/+1 counter from Simic Fluxmage onto target creature.
Land - Gate CCommon #246
 
Simic Guildgate enters the battlefield tapped. · : Add or .
Artifact (3) UUncommon #237
 
: Add or . · : Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn.
Creature - Mutant Wizard (3) RRare #50
 
(0/1) Evolve · , Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.
Creature - Beast (8) RRare #133
 
(9/9) Trample · Bloodrush -- , Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.
Creature - Human Shaman (2) UUncommon #196
 
(2/2) : Creatures you control gain trample until end of turn. · : Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.
Creature - Goblin Warrior (2) CCommon #105
 
(2/1) Bloodrush -- , Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.
Instant (2) UUncommon #106
 
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
Artifact - Equipment (1) CCommon #238
 
Equipped creature gets +1/+0 and can't be blocked by creatures with flying. · Equip
Enchantment - Aura (2) CCommon #51
 
Enchant land · Enchanted land has ": Target creature gains flying until end of turn. Activate this ability only any time you could cast a sorcery."
Creature - Human Knight (3) CCommon #197
 
(2/2) Flying, haste
Creature - Human Warrior (3) CCommon #78
 
(2/2) Whenever Slate Street Ruffian becomes blocked, defending player discards a card.
Creature - Beast (3) CCommon #134
 
(3/2) Bloodrush -- , Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.
Instant (1) CCommon #25
 
Destroy target blocked creature.
Creature - Elemental (6) UUncommon #79
 
(3/3) Flying · Creatures with flying your opponents control get -1/-1.
Enchantment - Aura (4) RRare #198
 
Enchant creature · You control enchanted creature. · Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability.
Creature - Elemental Soldier (4) RRare #199
 
(6/1) Trample, lifelink, haste · At the beginning of the end step, sacrifice Spark Trooper.
Instant (2) CCommon #52
 
Counter target spell unless its controller pays , where X is the greatest power among creatures you control.
Creature - Elf Scout (1) CCommon #135
 
(1/1) Spire Tracer can't be blocked except by creatures with flying or reach.
Sorcery (6) RRare #53
 
Create a token that's a copy of target artifact or creature. · Cipher
Land - Mountain Forest RRare #247
 
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Sorcery (6) CCommon #107
 
Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.
Creature - Human Wizard (2) UUncommon #200
 
(2/2) : Creatures you control get +1/+0 until end of turn. · : Create a 1/1 red and white Soldier creature token with haste.
Creature - Avatar (7) RRare #136
 
(6/8) Reach · When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a For…
Creature - Human Cleric (2) CCommon #26
 
(2/2) Extort
Creature - Human Rogue (4) CCommon #80
 
(3/2) Extort
Land RRare #248
 
: Add . · , : Thespian's Stage becomes a copy of target land, except it has this ability.
Creature - Thrull (1) UUncommon #81
 
(1/1) Extort · , Pay 2 life: Remove a counter from target nonland permanent.
Enchantment - Aura (5) CCommon #108
 
Enchant land · Enchanted land has ", Discard a card: Draw a card."
Instant (5) CCommon #54
 
Put target nonland permanent on top of its owner's library.
Instant (2) UUncommon #137
 
Creatures you control get +0/+5 and gain reach until end of turn.
Creature - Giant Soldier (5) CCommon #109
 
(4/4) : Towering Thunderfist gains vigilance until end of turn.
Creature - Thrull (6) RRare #201
 
(4/4) Extort · Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.
Creature - Human Knight (2) UUncommon #202
 
(2/2) Vigilance · : Truefire Paladin gets +2/+0 until end of turn. · : Truefire Paladin gains first strike until end of turn.
Creature - Human Rogue (3) UUncommon #82
 
(2/3) , Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Sorcery (6) RRare #83
 
Target player loses 1 life, discards a card, then sacrifices a permanent. · Cipher
Sorcery (4) RRare #203
 
Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Res…
Sorcery (5) UUncommon #204
 
Draw three cards. You may play an additional land this turn.
Creature - Human Cleric (6) UUncommon #27
 
(1/1) When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying.
Enchantment - Aura (3) CCommon #138
 
Enchant land · When Verdant Haven enters the battlefield, you gain 2 life. · Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Creature - Viashino Warrior (4) UUncommon #110
 
(3/1) First strike · Bloodrush -- , Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.
Creature - Human Cleric (5) UUncommon #205
 
(1/3) Extort · When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from their hand. You choose one of them and exile it.
Creature - Human Wizard (2) UUncommon #206
 
(2/2) : Target creature gains lifelink until end of turn. · : Whenever you gain life this turn, each opponent loses that much life.
Sorcery (4) UUncommon #55
 
Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. · Cipher
Creature - Elemental Soldier (3) CCommon #111
 
(2/3) Battalion -- Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.
Creature - Snake (1) UUncommon #139
 
(1/2) Deathtouch · Bloodrush -- , Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
Land - Island Swamp RRare #249
 
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Enchantment - Aura (4) CCommon #56
 
Enchant creature · Enchanted creature gets +2/+2. · Enchanted creature can't be blocked as long as you control a Gate.
Sorcery (4) RRare #207
 
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. · Cipher
Creature - Zombie (2) UUncommon #84
 
(1/1) Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.
Instant (2) CCommon #140
 
Return target creature card from your graveyard to your hand.
Creature - Human Soldier (2) CCommon #208
 
(3/2) Battalion -- Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.
Creature - Ogre Warrior (5) RRare #112
 
(3/3) Double strike · Bloodrush -- , Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.
Creature - Elf Wizard (2) UUncommon #209
 
(2/2) : This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. · , Remove a +1/+1 counter from a creature you control: Draw a card.
Creature - Cat (4) CCommon #28
 
(2/3) , : You gain 2 life.
Creature - Boar (5) CCommon #210
 
(5/4) Bloodrush -- , Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.
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