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Sets » [PHUK] Hachette UK (60 Cards)

60 Cards

Card Name Type Mana Rarity Nr.
Instant (6) UUncommon #52
 
Choose one -- · • Destroy target creature. · • Return target creature card from your graveyard to the battlefield. · Entwine--Sacrifice three lands.
Creature - Rat (1) CCommon #40
 
(2/1) Whenever Carrion Rats attacks or blocks, any player may exile a card from their graveyard. If a player does, Carrion Rats assigns no combat damage this turn.
Creature - Rat (1) CCommon #41
 
(2/1) Whenever Carrion Rats attacks or blocks, any player may exile a card from their graveyard. If a player does, Carrion Rats assigns no combat damage this turn.
Creature - Rat (1) CCommon #53
 
(2/1) Whenever Carrion Rats attacks or blocks, any player may exile a card from their graveyard. If a player does, Carrion Rats assigns no combat damage this turn.
Creature - Rat (3) CCommon #5
 
(2/2) When Chittering Rats enters the battlefield, target opponent puts a card from their hand on top of their library.
Creature - Rat (3) CCommon #19
 
(2/2) When Chittering Rats enters the battlefield, target opponent puts a card from their hand on top of their library.
Creature - Rat (3) CCommon #54
 
(2/2) When Chittering Rats enters the battlefield, target opponent puts a card from their hand on top of their library.
Sorcery (3) CCommon #6
 
Target creature gets -2/-2 until end of turn. · Flashback--, Pay 3 life.
Sorcery (3) CCommon #30
 
Target creature gets -2/-2 until end of turn. · Flashback--, Pay 3 life.
Creature - Rat (3) UUncommon #28
 
(1/1) : Crypt Rats deals X damage to each creature and each player. Spend only black mana on X.
Sorcery (4) UUncommon #51
 
Search your library for a card and put that card into your hand. Then shuffle your library.
Sorcery (3) CCommon #18
 
All creatures gain fear until end of turn. · Cycling · When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
Creature - Human Rat Minion (4) CCommon #7
 
(2/3) , Discard a card: Regenerate Dirty Wererat. · Threshold -- As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block.
Creature - Human Rat Minion (4) CCommon #31
 
(2/3) , Discard a card: Regenerate Dirty Wererat. · Threshold -- As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block.
Enchantment (3) RRare #37
 
At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card.
Sorcery (3) RRare #13
 
Draw four cards. You lose half your life, rounded up.
Enchantment (5) RRare #49
 
Whenever a creature you control deals combat damage to a player, that player discards a card.
Legendary Creature - Rat Rogue (5) RRare #1
 
(2/3) All Rats have fear. · , Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.
Creature - Rat Shaman (2) UUncommon #50
 
(1/1) , Sacrifice a creature: Target player discards a card. Activate this ability only any time you could cast a sorcery.
Creature - Rat Warrior (2) CCommon #17
 
(2/1) Fear · Nezumi Cutthroat can't block.
Creature - Rat Warrior (2) CCommon #29
 
(2/1) Fear · Nezumi Cutthroat can't block.
Creature - Rat Rogue // Legendary Creature - Rat Wizard (2) UUncommon #38
 
(2/1) : Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber. · // · : Put target creature card from a graveyard onto the battlefield under yo…
Creature - Rat Rogue // Legendary Creature - Rat Wizard (2) UUncommon #39
 
(2/1) : Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber. · // · : Put target creature card from a graveyard onto the battlefield under yo…
Instant (4) UUncommon #3
 
Black creatures get +2/+0 until end of turn.
Legendary Creature - Spirit (7) RRare #25
 
(6/6) Rat offering · Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.
Sorcery (1) CCommon #44
 
Exile X target cards from a single graveyard.
Sorcery (1) CCommon #55
 
Exile X target cards from a single graveyard.
Sorcery (5) UUncommon #15
 
Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.
Sorcery (5) UUncommon #16
 
Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.
Creature - Rat Ninja (2) CCommon #4
 
(2/1) Ninjutsu · Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.
Creature - Rat Ninja (2) CCommon #42
 
(2/1) Ninjutsu · Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.
Creature - Rat Ninja (2) CCommon #43
 
(2/1) Ninjutsu · Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.
Sorcery (3) UUncommon #26
 
Target player exiles all cards from their hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to their hand.
Basic Land - Swamp LLand #8
Basic Land - Swamp LLand #9
Basic Land - Swamp LLand #10
Basic Land - Swamp LLand #11
Basic Land - Swamp LLand #12
Basic Land - Swamp LLand #20
Basic Land - Swamp LLand #21
Basic Land - Swamp LLand #22
Basic Land - Swamp LLand #23
Basic Land - Swamp LLand #24
Basic Land - Swamp LLand #32
Basic Land - Swamp LLand #33
Basic Land - Swamp LLand #34
Basic Land - Swamp LLand #35
Basic Land - Swamp LLand #36
Basic Land - Swamp LLand #45
Basic Land - Swamp LLand #46
Basic Land - Swamp LLand #47
Basic Land - Swamp LLand #48
Basic Land - Swamp LLand #56
Basic Land - Swamp LLand #57
Basic Land - Swamp LLand #58
Basic Land - Swamp LLand #59
Basic Land - Swamp LLand #60
Creature - Rat (2) UUncommon #2
 
(*/1) Swarm of Rats's power is equal to the number of Rats you control.
Creature - Rat (2) UUncommon #14
 
(*/1) Swarm of Rats's power is equal to the number of Rats you control.
Creature - Rat (2) UUncommon #27
 
(*/1) Swarm of Rats's power is equal to the number of Rats you control.
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