Sets » [HA1] Historic Anthology 1 (20 Cards)

20 Cards

Card Name Type Mana Rarity Nr.
Creature - Human Shaman (2) UUncommon #16
(2/2) When Burning-Tree Emissary enters the battlefield, add .
Legendary Creature - Human Soldier (4) RRare #17
(2/2) : Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library.
Creature - Zombie (1) RRare #6
(1/1) , , Discard a card: Create a 2/2 black Zombie creature token. · Tap three untapped Zombies you control: You draw a card and you lose 1 life.
Artifact (4) RRare #20
Indestructible · At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. · When Darksteel Reactor has twenty or more charge counters on it, you win the game.
Sorcery (4) CCommon #5
Choose a creature type. Draw a card for each permanent you control of that type.
Creature - Elf Shaman (2) CCommon #13
(1/1) When Elvish Visionary enters the battlefield, draw a card.
Creature - Elf Shaman (2) RRare #14
(2/2) , , Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
Creature - Goblin (3) UUncommon #11
(1/1) When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle your library.
Instant (4) RRare #12
If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
Creature - Specter (3) RRare #7
(2/2) Flying · Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
Creature - Elf Warrior (3) UUncommon #15
(2/2) Other Elf creatures you control get +1/+1. · , : Create a 1/1 green Elf Warrior creature token.
Creature - Elemental Beast (2) CCommon #10
(1/2) Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.
Creature - Kithkin Knight (4) RRare #3
(2/2) Knight creatures you control have double strike.
Artifact (2) CCommon #19
: Add . · , , Sacrifice Mind Stone: Draw a card.
Artifact Creature - Thopter (0) UUncommon #18
(0/2) Flying
Enchantment (3) RRare #8
At the beginning of your upkeep, you draw a card and you lose 1 life.
Creature - Human Monk (1) RRare #1
(1/1) Lifelink · As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.
Creature - Human Cleric (1) CCommon #2
(1/1) Whenever another creature enters the battlefield, you gain 1 life.
Instant (4) CCommon #9
Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
Sorcery (2) CCommon #4
Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
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