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Sets » [HML] Homelands (140 Cards)

140 Cards

Card Name Type Mana Rarity Nr.
Creature - Gargoyle (5) UUncommon #1
 
(3/4) Flying, protection from red
Creature - Human Cleric (3) CCommon #2a
 
(1/3) , : Abbey Matron gets +0/+3 until end of turn.
Creature - Human Cleric (3) CCommon #2b
 
(1/3) , : Abbey Matron gets +0/+3 until end of turn.
Enchantment (4) UUncommon #21
 
Creature spells can't be cast. · Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.
Instant (2) CCommon #61a
 
Target blocking creature gets +3/+1 until end of turn.
Instant (2) CCommon #61b
 
Target blocking creature gets +3/+1 until end of turn.
Instant (4) CCommon #62
 
Blocking creatures gain first strike until end of turn.
Creature - Human Rogue (5) CCommon #63a
 
(3/1) First strike, haste
Creature - Human Rogue (5) CCommon #63b
 
(3/1) First strike, haste
Creature - Human (3) RRare #81
 
(2/1+*) An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.
Sorcery (3) UUncommon #82
 
You gain X plus 1 life, where X is the number of green creatures on the battlefield.
Land UUncommon #111
 
: Add . · , : Add . · , : Add or .
Enchantment (4) RRare #64
 
As An-Zerrin Ruins enters the battlefield, choose a creature type. · Creatures of the chosen type don't untap during their controllers' untap steps.
Creature - Minotaur Spirit (2) RRare #65
 
(1/1) : Another target Minotaur creature gets +1/+1 until end of turn.
Creature - Minotaur (4) CCommon #66a
 
(2/3) First strike
Creature - Minotaur (4) CCommon #66b
 
(2/3) First strike
Creature - Minotaur Shaman (4) CCommon #67a
 
(2/2) , : Anaba Shaman deals 1 damage to any target.
Creature - Minotaur Shaman (4) CCommon #67b
 
(2/2) , : Anaba Shaman deals 1 damage to any target.
Creature - Minotaur Shaman (4) RRare #68
 
(1/3) Minotaur creatures get +1/+0.
Artifact (2) RRare #101
 
, , Sacrifice Apocalypse Chime: Destroy all nontoken permanents with a name originally printed in the Homelands expansion. They can't be regenerated.
Legendary Creature - Avatar (6) RRare #83
 
(4/4) Shroud · : Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.
Land UUncommon #112
 
: Add . · , : Add . · , : Add or .
Creature - Human Advisor (2) CCommon #3a
 
(1/1) : Tap target creature with power 2 or less.
Creature - Human Advisor (2) CCommon #3b
 
(1/1) : Tap target creature with power 2 or less.
Creature - Human Knight (4) RRare #4
 
(2+*/2+*) Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
Enchantment (6) RRare #5
 
White creatures have plainswalk.
Sorcery (4) RRare #22
 
Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.
Legendary Creature - Vampire Noble (8) RRare #41
 
(5/5) Flying · Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir. · : Regenerate another target Vampire.
Creature - Human Beast Soldier (3) RRare #6
 
(2/2) : Beast Walkers gains banding until end of turn.
Creature - Horse (5) RRare #42
 
(4/4) Trample · Black Carriage doesn't untap during your untap step. · Sacrifice a creature: Untap Black Carriage. Activate this ability only during your upkeep.
Instant (5) RRare #43
 
Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's …
Enchantment - Aura (1) CCommon #84a
 
Enchant creature · Enchanted creature gets +0/+2. · Sacrifice Carapace: Regenerate enchanted creature.
Enchantment - Aura (1) CCommon #84b
 
Enchant creature · Enchanted creature gets +0/+2. · Sacrifice Carapace: Regenerate enchanted creature.
Land UUncommon #113
 
: Add . · , : Add . · , : Add or .
Creature - Wall (3) CCommon #44a
 
(0/5) Defender · Protection from black
Creature - Wall (3) CCommon #44b
 
(0/5) Defender · Protection from black
Instant (1) RRare #23
 
You may tap or untap target creature. Then that creature's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.
Legendary Creature - Human Rogue (5) CCommon #69
 
(3/3) , : Destroy target artifact creature.
Artifact Creature - Gnome (4) CCommon #102
 
(2/2) , : Regenerate target artifact creature.
Artifact Creature - Horse (4) CCommon #103
 
(0/3) Clockwork Steed enters the battlefield with four +1/+0 counters on it. · Clockwork Steed can't be blocked by artifact creatures. · At end of combat, if Clockwork Steed attacked or blocked this combat, r…
Artifact Creature - Insect (4) CCommon #104
 
(0/3) Clockwork Swarm enters the battlefield with four +1/+0 counters on it. · Clockwork Swarm can't be blocked by Walls. · At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0…
Enchantment (2) CCommon #24
 
Coral Reef enters the battlefield with four polyp counters on it. · Sacrifice an Island: Put two polyp counters on Coral Reef. · , Tap an untapped blue creature you control, Remove a polyp counter fr…
Creature - Wall (5) CCommon #25a
 
(4/5) Defender · : Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.
Creature - Wall (5) CCommon #25b
 
(4/5) Defender · : Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.
Legendary Creature - Avatar (4) RRare #85
 
(2/4) : The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.
Creature - Human Cleric (1) UUncommon #7
 
(1/1) Protection from black
Artifact (1) RRare #105
 
: You may put a Minotaur permanent card from your hand onto the battlefield.
Enchantment (2) UUncommon #45
 
, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has ": Regenerate this creature." · When Drudge Spell leaves the battlefield, destroy all Skeleton t…
Sorcery (2) CCommon #46a
 
Dry Spell deals 1 damage to each creature and each player.
Sorcery (2) CCommon #46b
 
Dry Spell deals 1 damage to each creature and each player.
Creature - Horse (1) RRare #70
 
(1/1) , : Target Dwarf creature gains mountainwalk until end of turn.
Creature - Dwarf (3) RRare #71
 
(1/1) : Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate this ability only before the end of c…
Creature - Dwarf (1) CCommon #72a
 
(1/1)
Creature - Dwarf (1) CCommon #72b
 
(1/1)
Artifact Creature - Rhino (7) CCommon #106
 
(4/5) Trample
Legendary Creature - Human Rogue (5) UUncommon #73
 
(5/2) Haste · : Regenerate Eron the Relentless.
Sorcery (3) UUncommon #74
 
Evaporate deals 1 damage to each white and/or blue creature.
Creature - Faerie Noble (3) RRare #86
 
(1/2) Flying · Other Faerie creatures you control get +0/+1. · : Other Faerie creatures you control get +1/+0 until end of turn.
Enchantment - Aura (4) CCommon #47a
 
Enchant creature · Enchanted creature gets +4/+0.
Enchantment - Aura (4) CCommon #47b
 
Enchant creature · Enchanted creature gets +4/+0.
Artifact (6) RRare #107
 
Creature spells cost more to cast.
Creature - Human (1) CCommon #87a
 
(1/1) Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
Creature - Human (1) CCommon #87b
 
(1/1) Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
Sorcery (2) RRare #26
 
Target player discards two cards, then draws as many cards as they discarded this way.
Enchantment - Aura (3) CCommon #48
 
Enchant creature · When enchanted creature leaves the battlefield, its controller sacrifices a creature.
Creature - Hound Spirit (2) UUncommon #49
 
(1/1) Vigilance · Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.
Creature - Bird (2) CCommon #27a
 
(1/1) Flying · When Giant Albatross dies, you may pay . If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature …
Creature - Bird (2) CCommon #27b
 
(1/1) Flying · When Giant Albatross dies, you may pay . If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature …
Creature - Oyster (4) UUncommon #28
 
(0/3) You may choose not to untap Giant Oyster during your untap step. · : For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the b…
Legendary Creature - Human Wizard (5) RRare #50
 
(3/3) , : Target creature gets -1/-1 until end of turn.
Creature - Werewolf (5) CCommon #51
 
(2/4) At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf.
Legendary Creature - Human Cleric (5) RRare #8
 
(2/5) , : The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead.
Instant (2) CCommon #52
 
Exile target card from a graveyard. · Draw a card at the beginning of the next turn's upkeep.
Creature - Wolf (4) RRare #75
 
(2/2) First strike · : Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate this ability only duri…
Creature - Elemental (4) CCommon #88a
 
(6/2) At the beginning of your upkeep, sacrifice Hungry Mist unless you pay .
Creature - Elemental (4) CCommon #88b
 
(6/2) At the beginning of your upkeep, sacrifice Hungry Mist unless you pay .
Legendary Creature - Shade Knight (6) UUncommon #53
 
(5/5) Protection from white
Legendary Creature - Vampire Dwarf (4) UUncommon #54
 
(2/2) Green enchantment spells and white enchantment spells cost more to cast.
Enchantment - Aura (1) RRare #76
 
Enchant creature · Enchanted creature gets -0/-1. · Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness.
Instant (2) CCommon #29
 
Target land becomes the basic land type of your choice until end of turn. · Draw a card at the beginning of the next turn's upkeep.
Legendary Creature - Human Rogue (5) CCommon #77
 
(3/3) , : Destroy target noncreature artifact.
Creature - Ferret (1) CCommon #89
 
(1/1) Whenever Joven's Ferrets attacks, it gets +0/+2 until end of turn. · At end of combat, tap all creatures that blocked Joven's Ferrets this turn. They don't untap during their controller's next untap st…
Artifact (6) UUncommon #108
 
, : Target creature can't be blocked this turn except by Walls.
World Enchantment (4) RRare #55
 
At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control. · Creatures can't attack you unless their controller pays for each creature they control tha…
Land UUncommon #114
 
: Add . · , : Add . · , : Add or .
Creature - Minotaur (4) CCommon #30a
 
(1/4) Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.
Creature - Minotaur (4) CCommon #30b
 
(1/4) Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.
Creature - Lizard (3) CCommon #90
 
(2/3) : Leaping Lizard gets -0/-1 and gains flying until end of turn.
Sorcery (3) RRare #9
 
Target player loses all poison counters. Leeches deals that much damage to that player.
Enchantment - Aura (4) RRare #91
 
Enchant creature · Enchanted creature loses flying. · Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.
Creature - Serpent (7) RRare #31
 
(8/8) Marjhan doesn't untap during your untap step. · , Sacrifice a creature: Untap Marjhan. Activate this ability only during your upkeep. · Marjhan can't attack unless defending player controls an Isl…
Instant (2) CCommon #32a
 
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant (2) CCommon #32b
 
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Sorcery (2) CCommon #33
 
Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library.
Creature - Bird (2) CCommon #10a
 
(1/1) Flying · : Mesa Falcon gets +0/+1 until end of turn.
Creature - Bird (2) CCommon #10b
 
(1/1) Flying · : Mesa Falcon gets +0/+1 until end of turn.
World Enchantment (4) RRare #34
 
All creatures lose flying and islandwalk.
Creature - Whale (4) RRare #35
 
(2/2) First strike, protection from red
Enchantment - Aura (3) UUncommon #78
 
Enchant land · Orcish Mine enters the battlefield with three ore counters on it. · At the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine. · Whe…
Enchantment (4) RRare #92
 
At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands they control.
Sorcery (1) CCommon #11
 
Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles their library. · Draw a card at the beginning of the next turn's upkeep.
Legendary Creature - Human Archer (5) UUncommon #12
 
(3/3) Reach · Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.
Creature - Zombie Pirate (3) CCommon #36a
 
(2/2) Whenever Reef Pirates deals damage to an opponent, that player puts the top card of their library into their graveyard.
Creature - Zombie Pirate (3) CCommon #36b
 
(2/2) Whenever Reef Pirates deals damage to an opponent, that player puts the top card of their library into their graveyard.
Sorcery (3) CCommon #93
 
As an additional cost to cast this spell, sacrifice a land. · Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. · Draw a card at the beginning …
Sorcery (4) UUncommon #79
 
Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.
Legendary Creature - Dwarf Wizard (4) RRare #37
 
(0/1) : Reveka, Wizard Savant deals 2 damage to any target and doesn't untap during your next untap step.
Creature - Spider (4) UUncommon #94
 
(2/2) Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn.
Enchantment - Aura (4) UUncommon #95
 
Enchant creature without flying · When Roots enters the battlefield, tap enchanted creature. · Enchanted creature doesn't untap during its controller's untap step.
Artifact Creature - Thopter (1) CCommon #109
 
(0/2) Flying · : Roterothopter gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
Creature - Badger (3) RRare #96
 
(2/2) Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysori…
Creature - Human Cleric (4) CCommon #13a
 
(0/2) , : Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.
Creature - Human Cleric (4) CCommon #13b
 
(0/2) , : Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.
Creature - Faerie (2) UUncommon #38
 
(1/1) Flying, protection from red
Creature - Troll (3) UUncommon #39
 
(2/1) : Regenerate Sea Troll. Activate this ability only if Sea Troll blocked or was blocked by a blue creature this turn.
Creature - Human (4) UUncommon #56
 
(2/2) When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens. · When Sengir Autocrat leaves the battlefield, exile all Serf tokens.
Creature - Bat (3) CCommon #57a
 
(1/2) Flying · Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.
Creature - Bat (3) CCommon #57b
 
(1/2) Flying · Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.
World Enchantment (4) RRare #14
 
Creatures with flying get +1/+1.
Enchantment - Aura (2) CCommon #15
 
Enchant creature · At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay . · Enchanted creature can't attack or block, and its activated abilities with in their costs can't …
Creature - Human Cleric (5) UUncommon #16
 
(3/3) Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.
Creature - Human Knight (4) CCommon #17
 
(2/2) : Prevent the next 1 damage that would be dealt to any target this turn. · , : Target creature gains vigilance until end of turn.
Artifact (4) CCommon #110
 
Serrated Arrows enters the battlefield with three arrowhead counters on it. · At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. · , Remove an arrow…
Instant (1) CCommon #97a
 
Target creature gets -5/-0 until end of turn.
Instant (1) CCommon #97b
 
Target creature gets -5/-0 until end of turn.
Legendary Creature - Human (3) RRare #18
 
(2/2) Bird creatures get +1/+1. · : Target Bird creature gains banding until end of turn.
Creature - Bear Spirit (2) UUncommon #98
 
(3/3) Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.
Creature - Horror (3) RRare #58
 
(1/1) Remove Timmerian Fiends from your deck before playing if you're not playing for ante. · , Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of their library. If th…
Enchantment - Aura (1) CCommon #59a
 
Enchant creature · : Put a -1/-1 counter on enchanted creature.
Enchantment - Aura (1) CCommon #59b
 
Enchant creature · : Put a -1/-1 counter on enchanted creature.
Creature - Human Nomad (1) CCommon #19a
 
(1/1) At the beginning of your upkeep, put a currency counter on Trade Caravan. · Remove two currency counters from Trade Caravan: Untap target basic land. Activate this ability only during an opponent's upk…
Creature - Human Nomad (1) CCommon #19b
 
(1/1) At the beginning of your upkeep, put a currency counter on Trade Caravan. · Remove two currency counters from Trade Caravan: Untap target basic land. Activate this ability only during an opponent's upk…
Instant (3) RRare #20
 
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Legendary Creature - Human Rogue (7) RRare #60
 
(5/5) : Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn.
Creature - Plant Wall (2) RRare #40
 
(0/3) Defender · , : Create a 0/1 blue Plant Wall creature token with defender named Kelp.
Creature - Faerie (2) CCommon #99a
 
(1/2) Flying
Creature - Faerie (2) CCommon #99b
 
(1/2) Flying
Creature - Faerie Druid (4) RRare #100
 
(2/2) : You may put a Faerie permanent card from your hand onto the battlefield. · : Target green creature gains protection from black until end of turn.
Sorcery (1) RRare #80
 
Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.
Land UUncommon #115
 
: Add . · , : Add . · , : Add or .
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