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Sets » [LEB] Limited Edition Beta (302 Cards)

302 Cards

Card Name Type Mana Rarity Nr.
Creature - Elemental (5) UUncommon #47
 
(4/4) Flying
Instant (1) RRare #48
 
Target player draws three cards.
Enchantment - Aura (4) UUncommon #49
 
Enchant artifact · As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost.
Enchantment - Aura (2) UUncommon #93
 
Enchant creature card in a graveyard · When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the bat…
Enchantment - Aura (1) RRare #1
 
Enchant Wall · Enchanted Wall can attack as though it didn't have defender.
Artifact (2) RRare #231
 
Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.
Sorcery (4) RRare #2
 
Destroy all lands.
Enchantment - Aura (2) RRare #185
 
Enchant creature · Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
Enchantment (2) RRare #94
 
Black creatures get +1/+1.
Land - Swamp Mountain RRare #278
Sorcery (2) RRare #3
 
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creature…
Artifact (3) UUncommon #232
 
Basalt Monolith doesn't untap during your untap step. · : Add . · : Untap Basalt Monolith.
Land - Swamp Forest RRare #279
Creature - Human Soldier (1) CCommon #4
 
(1/1) Banding
Instant (1) UUncommon #186
 
Cast this spell only before the combat damage step. · Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature …
Creature - Bird (1) RRare #187
 
(0/1) Flying · : Add one mana of any color.
Creature - Human Knight (2) UUncommon #95
 
(2/2) First strike · Protection from white
Artifact (0) RRare #233
 
, Sacrifice Black Lotus: Add three mana of any one color.
Artifact (1) UUncommon #234
 
As Black Vise enters the battlefield, choose an opponent. · At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus …
Enchantment - Aura (1) UUncommon #5
 
Enchant creature · Enchanted creature has protection from black. This effect doesn't remove Black Ward.
Instant (1) RRare #6
 
Cast this spell only during combat before blockers are declared. · Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if …
Enchantment - Aura (2) RRare #7
 
Enchant creature · : Enchanted creature gets +1/+1 until end of turn.
Instant (1) CCommon #50
 
Choose one -- · • Counter target red spell. · • Destroy target red permanent.
Enchantment - Aura (1) UUncommon #8
 
Enchant creature · Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.
Creature - Wraith (4) UUncommon #96
 
(3/3) Swampwalk
Sorcery (2) RRare #51
 
Target player draws X cards.
Enchantment - Aura (1) UUncommon #139
 
Enchant creature · Enchanted creature has mountainwalk.
Instant (1) UUncommon #188
 
Cast this spell only during your declare attackers step. · This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of…
Enchantment (4) UUncommon #9
 
Untapped creatures you control get +0/+2.
Artifact (3) UUncommon #235
 
, : Add one mana of any color.
Sorcery (2) UUncommon #189
 
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add .
Artifact (2) RRare #236
 
, : If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nont…
Instant (1) RRare #140
 
Target spell or permanent becomes red.
Enchantment (2) CCommon #10
 
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Enchantment (2) CCommon #11
 
: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Enchantment (2) CCommon #12
 
: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Enchantment (2) CCommon #13
 
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Enchantment (2) CCommon #14
 
: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Artifact Creature - Beast (6) RRare #237
 
(0/4) Clockwork Beast enters the battlefield with seven +1/+0 counters on it. · At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. · , : Put up to X +1…
Creature - Shapeshifter (4) UUncommon #52
 
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
Creature - Cockatrice (5) RRare #190
 
(2/4) Flying · Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Enchantment - Aura (1) UUncommon #15
 
Enchant land · Enchanted land has indestructible and can't be enchanted by other Auras.
Artifact (4) UUncommon #238
 
, : Prevent the next 2 damage that would be dealt to you this turn.
Sorcery (1) RRare #97
 
Remove Contract from Below from your deck before playing if you're not playing for ante. · Discard your hand, ante the top card of your library, then draw seven cards.
Enchantment - Aura (4) UUncommon #53
 
Enchant creature · You control enchanted creature.
Enchantment (4) UUncommon #16
 
At the beginning of your upkeep, sacrifice Conversion unless you pay . · All Mountains are Plains.
Artifact (2) UUncommon #239
 
At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player.
Enchantment (2) RRare #54
 
You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.
Instant (2) UUncommon #55
 
Counter target spell.
Creature - Wurm (6) CCommon #191
 
(6/4)
Enchantment - Aura (2) CCommon #56
 
Enchant creature · When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.
Enchantment (2) RRare #17
 
White creatures get +1/+1.
Artifact (1) UUncommon #240
 
Whenever a player casts a blue spell, you may pay . If you do, you gain 1 life.
Enchantment - Aura (4) UUncommon #98
 
Enchant land · At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.
Artifact (4) RRare #241
 
, : Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep. · When Cyclopean Tomb is put into …
Instant (1) CCommon #99
 
Add .
Sorcery (3) RRare #100
 
Remove Darkpact from your deck before playing if you're not playing for ante. · You own target card in the ante. Exchange that card with the top card of your library.
Instant (1) CCommon #18
 
Regenerate target creature.
Enchantment (2) UUncommon #101
 
: Counter target green spell.
Instant (1) RRare #102
 
Target spell or permanent becomes black.
Sorcery (3) RRare #103
 
Remove Demonic Attorney from your deck before playing if you're not playing for ante. · Each player antes the top card of their library.
Creature - Demon (6) RRare #104
 
(5/5) : Destroy target land. · At the beginning of your upkeep, unless you pay , tap Demonic Hordes and sacrifice a land of an opponent's choice.
Sorcery (2) UUncommon #105
 
Search your library for a card, put that card into your hand, then shuffle your library.
Artifact (4) RRare #242
 
Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.
Instant (2) CCommon #19
 
Destroy target artifact or enchantment.
Sorcery (1) CCommon #141
 
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Artifact (3) RRare #243
 
, : Target player discards a card. Activate this ability only during your turn.
Creature - Dragon (4) UUncommon #142
 
(2/3) Flying · : Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
Sorcery (2) CCommon #106
 
Spend only black mana on X. · Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswal…
Sorcery (2) RRare #57
 
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Creature - Skeleton (2) CCommon #107
 
(1/1) : Regenerate Drudge Skeletons.
Creature - Dwarf (3) UUncommon #143
 
(1/1) : Destroy target Wall.
Creature - Dwarf Warrior (3) CCommon #144
 
(1/1) : Target creature with power 2 or less can't be blocked this turn.
Creature - Elemental (5) UUncommon #145
 
(4/5)
Enchantment - Aura (1) CCommon #146
 
Enchant creature · When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."
Sorcery (1) RRare #147
 
Earthquake deals X damage to each creature without flying and each player.
Creature - Elf Archer (2) RRare #192
 
(2/1) First strike
Enchantment - Aura (1) UUncommon #108
 
Enchant land · Enchanted land is a Swamp.
Instant (1) CCommon #148
 
Cast this spell only during the declare blockers step. · Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this comba…
Enchantment - Aura (3) RRare #20
 
Enchant land · Enchanted land has "At the beginning of your upkeep, you may pay . If you do, you gain 1 life."
Enchantment (1) RRare #193
 
You may play any number of lands on each of your turns. · Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.
Enchantment - Aura (2) CCommon #109
 
Enchant creature · Enchanted creature has fear.
Enchantment - Aura (3) UUncommon #58
 
Enchant enchantment · At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.
Creature - Elemental (5) UUncommon #149
 
(5/4)
Sorcery (1) CCommon #150
 
This spell costs more to cast for each target beyond the first. · Fireball deals X damage divided evenly, rounded down, among any number of targets.
Enchantment - Aura (1) CCommon #151
 
Enchant creature · : Enchanted creature gets +1/+0 until end of turn.
Sorcery (4) UUncommon #152
 
Destroy all Plains.
Enchantment - Aura (1) CCommon #59
 
Enchant creature · Enchanted creature has flying.
Instant (1) CCommon #194
 
Prevent all combat damage that would be dealt this turn.
Creature - Elemental (6) RRare #195
 
(8/8) Trample · At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay .
Artifact (3) RRare #244
 
: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.
Basic Land - Forest LLand #300
Basic Land - Forest LLand #301
Basic Land - Forest LLand #302
Instant (2) RRare #153
 
Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.
Creature - Shade (3) CCommon #110
 
(0/1) : Frozen Shade gets +1/+1 until end of turn.
Creature - Fungus Dinosaur (4) RRare #196
 
(2/2) Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.
Creature - Avatar (6) RRare #197
 
(*/*) As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to th…
Artifact (4) RRare #245
 
Red creatures get +1/+1. · Whenever a Mountain is tapped for mana, its controller adds an additional .
Instant (1) CCommon #198
 
Target creature gets +3/+3 until end of turn.
Creature - Spider (4) CCommon #199
 
(2/4) Reach
Artifact (1) UUncommon #246
 
: Look at target player's hand.
Enchantment (3) UUncommon #111
 
White spells cost more to cast. · Activated abilities of white enchantments cost more to activate.
Creature - Goblin Warrior (1) UUncommon #154
 
(1/1) : Goblin Balloon Brigade gains flying until end of turn.
Creature - Goblin (3) RRare #155
 
(2/2) Other Goblins get +1/+1 and have mountainwalk.
Creature - Gargoyle (3) RRare #156
 
(2/2) Flying · : Granite Gargoyle gets +0/+1 until end of turn.
Creature - Ogre (3) CCommon #157
 
(2/2)
Enchantment - Aura (1) UUncommon #21
 
Enchant creature · Enchanted creature has protection from green. This effect doesn't remove Green Ward.
Creature - Bear (2) CCommon #200
 
(2/2)
Instant (1) CCommon #22
 
Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt t…
Instant (1) CCommon #23
 
Choose one -- · • Target player gains 3 life. · • Prevent the next 3 damage that would be dealt to any target this turn.
Artifact (1) RRare #247
 
, : Target creature gains banding until end of turn.
Creature - Giant (4) CCommon #158
 
(3/3)
Enchantment - Aura (1) CCommon #24
 
Enchant creature · Enchanted creature gets +0/+2. · : Enchanted creature gets +0/+1 until end of turn.
Enchantment - Aura (1) CCommon #25
 
Enchant creature · Enchanted creature gets +1/+2.
Instant (1) CCommon #112
 
Target creature gets +X/+0 until end of turn.
Artifact (2) RRare #248
 
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
Creature - Minotaur (3) CCommon #159
 
(2/3)
Sorcery (1) UUncommon #201
 
Hurricane deals X damage to each creature with flying and each player.
Creature - Specter (3) UUncommon #113
 
(2/2) Flying · Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
Sorcery (3) UUncommon #202
 
Destroy target land.
Artifact (4) UUncommon #249
 
, : Tap target artifact, creature, or land.
Artifact (2) RRare #250
 
: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on . If you do, you may cast that card face down as a 2/2 creature sp…
Enchantment - Aura (1) UUncommon #203
 
Enchant creature · Enchanted creature can attack as though it had haste. · : Untap enchanted creature. Activate this ability only during your turn and only once each turn.
Enchantment - Aura (2) CCommon #60
 
Enchant creature · Enchanted creature can't be blocked except by Walls.
Artifact (1) UUncommon #251
 
Whenever a player casts a red spell, you may pay . If you do, you gain 1 life.
Creature - Orc (2) CCommon #160
 
(2/2) Ironclaw Orcs can't block creatures with power 2 or greater.
Creature - Treefolk (5) CCommon #204
 
(3/5)
Basic Land - Island LLand #291
Basic Land - Island LLand #292
Basic Land - Island LLand #293
Enchantment (2) RRare #26
 
If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
Artifact (1) UUncommon #252
 
Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.
Artifact (4) RRare #253
 
: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
Artifact (4) UUncommon #254
 
: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat.
Artifact (4) RRare #255
 
, : Draw a card.
Artifact Creature - Juggernaut (4) UUncommon #256
 
(5/3) Juggernaut attacks each combat if able. · Juggernaut can't be blocked by Walls.
Instant (1) CCommon #61
 
Target creature gains flying until end of turn.
Enchantment (4) UUncommon #27
 
At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Creature - Human Barbarian (4) UUncommon #161
 
(*/*) Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.
Artifact (4) RRare #257
 
All Swamps are 1/1 black creatures that are still lands.
Enchantment - Aura (3) RRare #205
 
Enchant land · When enchanted land becomes tapped, destroy it. That land's controller may attach Kudzu to a land of their choice.
Enchantment - Aura (1) UUncommon #28
 
Enchant creature · Enchanted creature has first strike.
Creature - Human Druid (3) UUncommon #206
 
(1/1) : Untap target land.
Artifact (1) UUncommon #258
 
You have no maximum hand size. · If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
Enchantment (4) RRare #114
 
As Lich enters the battlefield, you lose life equal to your life total. · You don't lose the game for having 0 or less life. · If you would gain life, draw that many cards instead. · Whenever you're deal…
Enchantment (2) UUncommon #207
 
: Counter target black spell.
Instant (1) RRare #208
 
Target spell or permanent becomes green.
Enchantment (2) UUncommon #62
 
Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
Instant (1) CCommon #162
 
Lightning Bolt deals 3 damage to any target.
Enchantment - Aura (1) RRare #209
 
Enchant artifact · Whenever you're dealt damage, put that many vitality counters on Living Artifact. · At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do,…
Enchantment (4) RRare #210
 
All Forests are 1/1 creatures that are still lands.
Artifact Creature - Wall (4) UUncommon #259
 
(0/6) Defender · : Regenerate Living Wall.
Creature - Elf Druid (1) CCommon #211
 
(1/1) : Add .
Creature - Merfolk (2) RRare #63
 
(2/2) Other Merfolk get +1/+1 and have islandwalk.
Creature - Demon (7) RRare #115
 
(7/7) Flying, trample · At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.
Enchantment - Aura (3) UUncommon #212
 
Enchant creature · All creatures able to block enchanted creature do so.
Instant (1) RRare #64
 
Change the text of target spell or permanent by replacing all instances of one basic land type with another.
Creature - Djinn (6) RRare #65
 
(5/6) Flying
Enchantment (3) RRare #163
 
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Instant (3) RRare #66
 
Tap all lands target player controls and that player loses all unspent mana.
Artifact (1) RRare #260
 
Mana Vault doesn't untap during your untap step. · At the beginning of your upkeep, you may pay . If you do, untap Mana Vault. · At the beginning of your draw step, if Mana Vault is tapped, it deals …
Enchantment (4) RRare #164
 
Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
Artifact (1) RRare #261
 
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Creature - Merfolk (1) CCommon #67
 
(1/1)
Creature - Pegasus (2) CCommon #29
 
(1/1) Flying; banding
Sorcery (1) RRare #116
 
Target player discards X cards at random.
Creature - Goblin (1) CCommon #165
 
(1/1)
Basic Land - Mountain LLand #297
Basic Land - Mountain LLand #298
Basic Land - Mountain LLand #299
Artifact (0) RRare #262
 
: Add .
Artifact (0) RRare #263
 
: Add .
Artifact (0) RRare #264
 
: Add .
Artifact (0) RRare #265
 
: Add .
Artifact (0) RRare #266
 
: Add .
Instant (1) RRare #213
 
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle their library.
Creature - Spirit (2) RRare #117
 
(1/1) Haste · At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.
Creature - Imp (3) UUncommon #118
 
(1/1) : Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end…
Artifact (4) RRare #267
 
Nevinyrral's Disk enters the battlefield tapped. · , : Destroy all artifacts, creatures, and enchantments.
Creature - Nightmare Horse (6) RRare #119
 
(*/*) Flying · Nightmare's power and toughness are each equal to the number of Swamps you control.
Creature - Human Knight (4) RRare #30
 
(3/3) , : Destroy target black permanent.
Artifact Creature - Golem (6) UUncommon #268
 
(4/6)
Creature - Orc Warrior (3) UUncommon #166
 
(1/3) : Orcish Artillery deals 2 damage to any target and 3 damage to you.
Enchantment (4) UUncommon #167
 
Attacking creatures you control get +1/+0.
Enchantment - Aura (1) CCommon #120
 
Enchant creature · When Paralyze enters the battlefield, tap enchanted creature. · Enchanted creature doesn't untap during its controller's untap step. · At the beginning of the upkeep of enchanted creat…
Creature - Unicorn (3) CCommon #31
 
(2/2)
Creature - Avatar Incarnation (6) RRare #32
 
(6/6) : The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability. · When Personal Incarnation dies…
Enchantment (4) CCommon #121
 
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. · : Pestilence deals 1 damage to each creature and each player.
Creature - Illusion (4) UUncommon #68
 
(4/1) Flying · At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay .
Enchantment - Aura (2) CCommon #69
 
Enchant land · As Phantasmal Terrain enters the battlefield, choose a basic land type. · Enchanted land is the chosen type.
Creature - Illusion (4) UUncommon #70
 
(3/3) Flying
Creature - Human Pirate (5) RRare #71
 
(4/3) Pirate Ship can't attack unless defending player controls an Island. · : Pirate Ship deals 1 damage to any target. · When you control no Islands, sacrifice Pirate Ship.
Creature - Rat (3) CCommon #122
 
(*/*) Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.
Basic Land - Plains LLand #288
Basic Land - Plains LLand #289
Basic Land - Plains LLand #290
Land - Mountain Plains RRare #280
Enchantment - Aura (2) CCommon #72
 
Enchant enchantment · At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, w…
Instant (1) CCommon #73
 
Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Enchantment (2) RRare #168
 
At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.
Creature - Human Wizard (3) CCommon #74
 
(1/1) : Prodigal Sorcerer deals 1 damage to any target.
Instant (3) UUncommon #75
 
Psionic Blast deals 4 damage to any target and 2 damage to you.
Enchantment - Aura (2) CCommon #76
 
Enchant land · Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.
Instant (1) RRare #33
 
Target spell or permanent becomes white.
Enchantment (2) RRare #169
 
Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you …
Sorcery (1) CCommon #123
 
Return target creature card from your graveyard to your hand.
Instant (1) CCommon #170
 
Choose one -- · • Counter target blue spell. · • Destroy target blue permanent.
Enchantment - Aura (1) UUncommon #34
 
Enchant creature · Enchanted creature has protection from red. This effect doesn't remove Red Ward.
Enchantment - Aura (2) CCommon #214
 
Enchant creature · : Regenerate enchanted creature.
Sorcery (2) UUncommon #215
 
Return target card from your graveyard to your hand.
Sorcery (4) UUncommon #35
 
Return target creature card from your graveyard to the battlefield.
Instant (3) RRare #36
 
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Instant (1) RRare #37
 
Target blocking creature gets +7/+7 until end of turn.
Creature - Bird (4) RRare #171
 
(3/3) Flying
Creature - Hydra (2) RRare #172
 
Rock Hydra enters the battlefield with X +1/+1 counters on it. · For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 …
Artifact (4) UUncommon #269
 
, : Rod of Ruin deals 1 damage to any target.
Creature - Human Assassin (3) RRare #124
 
(1/1) : Destroy target tapped creature.
Instant (1) UUncommon #125
 
As an additional cost to cast this spell, sacrifice a creature. · Add an amount of equal to the sacrificed creature's converted mana cost.
Creature - Human Cleric (2) CCommon #38
 
(1/1) : Prevent the next 1 damage that would be dealt to any target this turn.
Land - Forest Plains RRare #281
Creature - Cat (1) RRare #39
 
(2/1)
Creature - Zombie (3) CCommon #126
 
(2/2)
Creature - Zombie (4) UUncommon #127
 
(2/2) At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn. · Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.
Land - Plains Swamp RRare #282
Creature - Faerie (1) CCommon #216
 
(1/1) Flying
Creature - Serpent (6) CCommon #77
 
(5/5) Sea Serpent can't attack unless defending player controls an Island. · When you control no Islands, sacrifice Sea Serpent.
Creature - Troll (3) RRare #173
 
(2/2) Sedge Troll gets +1/+1 as long as you control a Swamp. · : Regenerate Sedge Troll.
Creature - Vampire (5) UUncommon #128
 
(4/4) Flying · Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Creature - Angel (5) UUncommon #40
 
(4/4) Flying, vigilance
Creature - Nymph Dryad (1) CCommon #217
 
(1/1) Forestwalk
Instant (2) CCommon #174
 
Destroy target artifact.
Creature - Dragon (6) RRare #175
 
(5/5) Flying · : Shivan Dragon gets +1/+0 until end of turn.
Instant (2) UUncommon #129
 
You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.
Sorcery (2) CCommon #130
 
Destroy target land.
Instant (1) UUncommon #78
 
Cast this spell only during an opponent's turn, before attackers are declared. · Creatures the active player controls attack this turn if able. · At the beginning of the next end step, destroy all non-W…
Instant (1) RRare #79
 
Change the text of target spell or permanent by replacing all instances of one color word with another.
Enchantment (2) RRare #176
 
Players can't untap more than one creature during their untap steps.
Artifact (1) UUncommon #270
 
: Add .
Artifact (1) UUncommon #271
 
Whenever a creature dies, you may pay . If you do, you gain 1 life.
Instant (1) CCommon #80
 
Counter target spell with converted mana cost X.
Enchantment (2) RRare #81
 
Players skip their untap steps. · At the beginning of your upkeep, sacrifice Stasis unless you pay .
Enchantment - Aura (4) UUncommon #82
 
Enchant artifact · You control enchanted artifact.
Creature - Giant (4) UUncommon #177
 
(3/4) : Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
Sorcery (3) CCommon #178
 
Destroy target land.
Sorcery (1) CCommon #218
 
Target player gains X life.
Artifact (3) RRare #272
 
You may spend white mana as though it were red mana.
Basic Land - Swamp LLand #294
Basic Land - Swamp LLand #295
Basic Land - Swamp LLand #296
Instant (1) UUncommon #41
 
Exile target creature. Its controller gains life equal to its power.
Land - Mountain Forest RRare #283
Instant (2) CCommon #131
 
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Artifact (5) RRare #273
 
, : Create a 1/1 colorless Insect artifact creature token with flying named Wasp.
Creature - Basilisk (5) UUncommon #219
 
(2/4) Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Instant (1) RRare #83
 
Target spell or permanent becomes blue.
Artifact (1) UUncommon #274
 
Whenever a player casts a black spell, you may pay . If you do, you gain 1 life.
Creature - Wolf (1) RRare #220
 
(1/1) Banding
Artifact (2) RRare #275
 
Time Vault enters the battlefield tapped. · Time Vault doesn't untap during your untap step. · If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap T…
Sorcery (2) RRare #84
 
Take an extra turn after this one.
Sorcery (3) RRare #85
 
Each player shuffles their hand and graveyard into their library, then draws seven cards.
Sorcery (3) CCommon #221
 
Destroy all enchantments.
Land - Forest Island RRare #284
Sorcery (4) UUncommon #222
 
Destroy all Islands.
Land - Plains Island RRare #285
Instant (1) UUncommon #179
 
Destroy target Wall. It can't be regenerated.
Instant (1) CCommon #86
 
You may tap or untap target artifact, creature, or land.
Creature - Giant (5) RRare #180
 
(4/4) Trample · Two-Headed Giant of Foriys can block an additional creature each combat.
Land - Island Swamp RRare #286
Enchantment - Aura (1) CCommon #132
 
Enchant creature · Enchanted creature gets +2/+1.
Instant (1) CCommon #87
 
Return target creature to its owner's hand.
Creature - Troll (3) UUncommon #181
 
(2/2) : Regenerate Uthden Troll.
Creature - Human Druid (3) RRare #223
 
(0/2) Whenever you cast an enchantment spell, you may draw a card.
Creature - Shapeshifter (5) RRare #88
 
You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may …
Creature - Human (5) RRare #42
 
(2/5) As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.
Sorcery (3) RRare #89
 
Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.
Land - Island Mountain RRare #287
Creature - Wall (3) UUncommon #90
 
(1/5) Defender, flying
Creature - Skeleton Wall (3) UUncommon #133
 
(1/4) Defender · : Regenerate Wall of Bone.
Creature - Plant Wall (3) UUncommon #224
 
(2/3) Defender · : Regenerate Wall of Brambles.
Creature - Wall (3) UUncommon #182
 
(0/5) Defender · : Wall of Fire gets +1/+0 until end of turn.
Creature - Wall (3) UUncommon #225
 
(0/7) Defender
Creature - Wall (3) UUncommon #183
 
(0/8) Defender
Creature - Wall (4) UUncommon #43
 
(3/5) Defender · Flying
Creature - Wall (3) UUncommon #91
 
(0/5) Defender · : Wall of Water gets +1/+0 until end of turn.
Creature - Wall (1) CCommon #226
 
(0/3) Defender
Enchantment - Aura (3) UUncommon #227
 
Enchant creature · At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.
Creature - Elephant (4) CCommon #228
 
(3/3) Trample
Enchantment - Aura (2) RRare #134
 
Enchant artifact · At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.
Creature - Elemental (5) UUncommon #92
 
(5/4)
Enchantment - Aura (1) CCommon #135
 
Enchant creature · Enchanted creature gets -2/-1.
Enchantment - Aura (1) RRare #229
 
Enchant creature · Enchanted creature gets +0/+2 and has reach.
Sorcery (3) RRare #184
 
Each player discards their hand, then draws seven cards.
Creature - Human Knight (2) UUncommon #44
 
(2/2) First strike · Protection from black
Enchantment - Aura (1) UUncommon #45
 
Enchant creature · Enchanted creature has protection from white. This effect doesn't remove White Ward.
Enchantment - Aura (1) CCommon #230
 
Enchant land · Whenever enchanted land is tapped for mana, its controller adds an additional .
Creature - Spirit (1) RRare #136
 
(0/1) Flying · : Regenerate Will-o'-the-Wisp.
Artifact (2) RRare #276
 
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Artifact (1) UUncommon #277
 
Whenever a player casts a green spell, you may pay . If you do, you gain 1 life.
Instant (2) RRare #137
 
Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate …
Sorcery (4) RRare #46
 
Destroy all creatures. They can't be regenerated.
Creature - Zombie (3) RRare #138
 
(2/3) Other Zombie creatures have swampwalk. · Other Zombies have ": Regenerate this permanent."
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