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Sets » [M10] Magic 2010 (249 Cards)

249 Cards

Card Name Type Mana Rarity Nr.
Creature - Ooze (5) UUncommon #165
 
(2/2) Deathtouch · When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
Creature - Human Cleric (1) CCommon #83
 
(0/1) , : Target player loses 1 life.
Sorcery (3) UUncommon #124
 
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Creature - Elemental (5) UUncommon #42
 
(4/4) Flying
Legendary Planeswalker - Ajani (4) MMythic Rare #1
 
(Loyalty: 4) +1: You gain 2 life. · -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. · -6: Create a white Avatar creature token. It has "This creature's power a…
Creature - Siren (2) UUncommon #43
 
(1/1) : Target creature an opponent controls attacks you this turn if able.
Artifact (2) UUncommon #206
 
Whenever a player casts a white spell, you may gain 1 life.
Instant (4) CCommon #2
 
You gain 7 life.
Creature - Insect (5) RRare #166
 
(5/5) : Create a 1/1 green Insect creature token.
Enchantment - Aura (4) UUncommon #3
 
Enchant creature · Enchanted creature gets +1/+1 for each Plains you control and has flying.
Sorcery (3) CCommon #84
 
Destroy target tapped creature.
Creature - Human Druid (3) UUncommon #167
 
(1/1) When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land.
Creature - Elemental (3) RRare #125
 
(6/1) Trample · Haste · At the beginning of the end step, sacrifice Ball Lightning.
Creature - Angel (5) MMythic Rare #4
 
(5/5) Flying, first strike, lifelink, protection from Demons and from Dragons
Creature - Human Berserker (5) CCommon #126
 
(4/4) Berserkers of Blood Ridge attacks each combat if able.
Creature - Bird (1) RRare #168
 
(0/1) Flying · : Add one mana of any color.
Creature - Human Knight (2) UUncommon #85
 
(2/2) First strike · Protection from white
Creature - Human Wizard (2) CCommon #5
 
(1/2) , : Tap target creature.
Creature - Wraith (4) UUncommon #86
 
(3/3) Swampwalk
Creature - Dragon (8) MMythic Rare #127
 
(5/5) Flash · Flying · When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.
Creature - Human Scout (3) CCommon #169
 
(2/2) When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
Sorcery (5) CCommon #170
 
You gain 1 life for each land you control.
Creature - Elemental (5) CCommon #171
 
(0/3) Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn.
Sorcery (1) CCommon #128
 
Each player draws three cards, then discards three cards at random.
Sorcery (1) CCommon #129
 
Creatures you control gain haste until end of turn.
Instant (3) CCommon #44
 
Counter target spell.
Creature - Minotaur Warrior (4) CCommon #130
 
(3/3)
Creature - Efreet (6) RRare #131
 
(6/4) At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.
Creature - Human Soldier (6) RRare #6
 
(3/3) Vigilance · Other Soldier creatures you control get +1/+1 and have vigilance. · When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.
Instant (2) UUncommon #7
 
Exile target black or red permanent.
Creature - Zombie (3) RRare #87
 
(2/2) Other Zombie creatures you control get +1/+1. · , : Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Creature - Centaur Warrior (3) CCommon #172
 
(3/3)
Legendary Planeswalker - Chandra (5) MMythic Rare #132
 
(Loyalty: 6) +1: Chandra Nalaar deals 1 damage to target player or planeswalker. · -X: Chandra Nalaar deals X damage to target creature. · -8: Chandra Nalaar deals 10 damage to target player or planeswalker and each…
Creature - Vampire (2) CCommon #88
 
(2/1) Lifelink
Creature - Shapeshifter (4) RRare #45
 
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
Artifact (5) RRare #207
 
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it.
Sorcery (2) UUncommon #89
 
Spend only black mana on X. · Consume Spirit deals X damage to any target and you gain X life.
Enchantment - Aura (2) CCommon #46
 
Enchant land · As Convincing Mirage enters the battlefield, choose a basic land type. · Enchanted land is the chosen type.
Creature - Merfolk (2) CCommon #47
 
(2/1)
Creature - Wurm (6) CCommon #173
 
(6/4)
Creature - Troll (4) UUncommon #174
 
(4/3) : Regenerate Cudgel Troll.
Artifact Creature - Golem (11) MMythic Rare #208
 
(11/11) Trample, indestructible · If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
Creature - Spider (2) CCommon #175
 
(1/2) Reach · Deathtouch
Sorcery (1) UUncommon #90
 
Destroy target green or white creature.
Artifact (2) UUncommon #209
 
Whenever a player casts a black spell, you may gain 1 life.
Sorcery (4) UUncommon #91
 
Search your library for a card and put that card into your hand. Then shuffle your library.
Sorcery (1) CCommon #92
 
Return target creature card from your graveyard to your hand.
Instant (4) CCommon #48
 
Target creature gets -7/-0 until end of turn.
Sorcery (3) CCommon #49
 
Draw two cards.
Instant (4) CCommon #8
 
Destroy target attacking or blocking creature.
Creature - Djinn (5) RRare #50
 
(4/4) Flying · Djinn of Wishes enters the battlefield with three wish counters on it. · , Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card witho…
Instant (2) CCommon #93
 
Destroy target nonblack creature.
Creature - Dragon (4) UUncommon #133
 
(2/3) Flying · : Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
Artifact (2) UUncommon #210
 
Whenever a player casts a red spell, you may gain 1 life.
Land RRare #223
 
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. · : Add or .
Creature - Human Wizard Warlock (3) CCommon #94
 
(2/2) Dread Warlock can't be blocked except by black creatures.
Land RRare #224
 
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. · : Add or .
Creature - Skeleton (2) CCommon #95
 
(1/1) : Regenerate Drudge Skeletons.
Sorcery (1) CCommon #96
 
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Sorcery (1) RRare #134
 
Earthquake deals X damage to each creature without flying and each player.
Creature - Human Soldier (1) UUncommon #9
 
(2/1)
Creature - Elf Druid (3) RRare #176
 
(2/2) Other Elf creatures you control get +1/+1. · : Add for each Elf you control.
Creature - Elf Shaman (4) RRare #177
 
(1/1) , : You may put a creature card from your hand onto the battlefield.
Creature - Elf Shaman (2) CCommon #178
 
(1/1) When Elvish Visionary enters the battlefield, draw a card.
Creature - Antelope (4) CCommon #179
 
(2/3) Forestwalk
Creature - Beast (7) UUncommon #180
 
(7/7)
Enchantment - Aura (4) CCommon #181
 
Enchant tapped creature · Enchanted creature doesn't untap during its controller's untap step.
Instant (2) CCommon #51
 
Counter target creature spell.
Sorcery (3) CCommon #10
 
Put target creature on top of its owner's library.
Sorcery (3) UUncommon #52
 
Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.
Creature - Elemental Hound (3) CCommon #135
 
(2/2) : Fiery Hellhound gets +1/+0 until end of turn.
Sorcery (1) UUncommon #136
 
This spell costs more to cast for each target beyond the first. · Fireball deals X damage divided evenly, rounded down, among any number of targets.
Enchantment - Aura (1) CCommon #137
 
Enchant creature · : Enchanted creature gets +1/+0 until end of turn.
Instant (2) UUncommon #53
 
Counter target red or green spell.
Instant (1) CCommon #182
 
Prevent all combat damage that would be dealt this turn.
Basic Land - Forest LLand #246
Basic Land - Forest LLand #247
Basic Land - Forest LLand #248
Basic Land - Forest LLand #249
Land RRare #225
 
: Add . · , , Sacrifice Gargoyle Castle: Create a 3/4 colorless Gargoyle artifact creature token with flying.
Legendary Planeswalker - Garruk (4) MMythic Rare #183
 
(Loyalty: 3) +1: Untap two target lands. · -1: Create a 3/3 green Beast creature token. · -4: Creatures you control get +3/+3 and gain trample until end of turn.
Instant (1) CCommon #184
 
Target creature gets +3/+3 until end of turn.
Creature - Spider (4) CCommon #185
 
(2/4) Reach
Land RRare #226
 
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. · : Add or .
Instant (2) CCommon #11
 
Creatures you control get +1/+1 until end of turn.
Creature - Goblin Warrior (3) UUncommon #138
 
(1/3) : Goblin Artillery deals 2 damage to any target and 3 damage to you.
Creature - Goblin (3) RRare #139
 
(2/2) Haste · Other Goblin creatures you control get +1/+1 and have haste.
Creature - Goblin Warrior (2) CCommon #140
 
(2/1)
Artifact - Equipment (2) UUncommon #211
 
Equipped creature gets +1/+1 and has deathtouch. · Equip
Creature - Zombie (4) CCommon #97
 
(2/2) When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Creature - Elk (3) RRare #186
 
(3/3) This spell can't be countered. · Protection from blue and from black
Creature - Griffin (3) CCommon #12
 
(1/3) Flying · Vigilance
Creature - Angel (4) RRare #13
 
(3/4) Flying · If a source an opponent controls would deal damage to you, prevent 1 of that damage.
Instant (1) UUncommon #14
 
The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.
Sorcery (5) RRare #98
 
Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Th…
Enchantment (6) RRare #54
 
Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.
Enchantment - Aura (1) CCommon #15
 
Enchant creature · Enchanted creature gets +1/+2.
Enchantment (2) RRare #16
 
White creatures you control get +1/+1.
Creature - Turtle (3) CCommon #55
 
(1/4)
Sorcery (7) UUncommon #187
 
Create a 2/2 green Wolf creature token for each Forest you control.
Creature - Spirit (4) UUncommon #99
 
(3/3) Flying · When Howling Banshee enters the battlefield, each player loses 3 life.
Artifact (2) RRare #212
 
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
Creature - Specter (3) RRare #100
 
(2/2) Flying · Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
Enchantment - Aura (2) CCommon #56
 
Enchant creature · Enchanted creature can't attack or block, and its activated abilities can't be activated. · When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
Instant (2) UUncommon #141
 
Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.
Creature - Illusion (3) CCommon #57
 
(3/4) Flying · When Illusionary Servant becomes the target of a spell or ability, sacrifice it.
Enchantment - Aura (4) RRare #17
 
Enchant permanent · Enchanted permanent has indestructible.
Creature - Elemental (6) UUncommon #142
 
(4/4) Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.
Basic Land - Island LLand #234
Basic Land - Island LLand #235
Basic Land - Island LLand #236
Basic Land - Island LLand #237
Legendary Planeswalker - Jace (3) MMythic Rare #58
 
(Loyalty: 3) +2: Each player draws a card. · -1: Target player draws a card. · -10: Target player puts the top twenty cards of their library into their graveyard.
Creature - Jackal (1) CCommon #143
 
(2/2) Jackal Familiar can't attack or block alone.
Instant (1) CCommon #59
 
Target creature gains flying until end of turn.
Creature - Beast (7) RRare #188
 
(9/9) Shroud
Creature - Bat (3) CCommon #101
 
(2/1) Flying
Instant (1) CCommon #144
 
Target creature gets +1/+0 and gains first strike until end of turn.
Artifact (2) UUncommon #213
 
Whenever a player casts a blue spell, you may gain 1 life.
Sorcery (5) CCommon #145
 
Lava Axe deals 5 damage to target player or planeswalker.
Enchantment (4) UUncommon #60
 
Creatures you control have flying.
Enchantment - Aura (1) CCommon #18
 
Enchant creature · Enchanted creature has lifelink.
Instant (1) CCommon #146
 
Lightning Bolt deals 3 damage to any target.
Creature - Elemental (4) CCommon #147
 
(4/1) Haste
Creature - Human Knight (5) RRare #19
 
(4/4) First strike · Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.
Legendary Planeswalker - Liliana (5) MMythic Rare #102
 
(Loyalty: 5) +1: Target player discards a card. · -2: Search your library for a card, then shuffle your library and put that card on top of it. · -8: Put all creature cards from all graveyards onto the battlefield u…
Creature - Elf Druid (1) CCommon #189
 
(1/1) : Add .
Creature - Shade (3) CCommon #103
 
(1/1) : Looming Shade gets +1/+1 until end of turn.
Enchantment (6) RRare #190
 
Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.
Artifact - Equipment (3) RRare #214
 
Equipped creature gets +2/+4 and loses flying. · Prevent all noncombat damage that would be dealt to equipped creature. · Equip
Creature - Phoenix (5) RRare #148
 
(3/3) Flying · When Magma Phoenix dies, it deals 3 damage to each creature and each player. · : Return Magma Phoenix from your graveyard to your hand.
Enchantment (4) RRare #149
 
Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
Creature - Human Shaman (4) MMythic Rare #191
 
(3/3) At the beginning of your upkeep, create a 2/2 green Wolf creature token. · : Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature…
Enchantment (3) UUncommon #104
 
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
Creature - Merfolk Rogue (2) CCommon #61
 
(1/1) : Draw a card, then discard a card.
Creature - Merfolk Noble (3) RRare #62
 
(2/2) Other Merfolk creatures you control get +1/+1. · : Target Merfolk creature can't be blocked this turn.
Creature - Human Druid (3) RRare #20
 
(0/2) Whenever you cast an enchantment spell, you may draw a card.
Instant (4) RRare #192
 
Target creature gets +7/+7 until end of turn.
Enchantment - Aura (5) UUncommon #63
 
Enchant creature · You control enchanted creature.
Sorcery (3) CCommon #105
 
Target player discards two cards.
Sorcery (2) RRare #106
 
Target player discards X cards at random.
Sorcery (2) RRare #64
 
Draw X cards.
Artifact (5) RRare #215
 
, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library.
Creature - Cat (4) CCommon #193
 
(3/2) Shroud
Creature - Fungus Snake (1) UUncommon #194
 
(1/1) Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.
Basic Land - Mountain LLand #242
Basic Land - Mountain LLand #243
Basic Land - Mountain LLand #244
Basic Land - Mountain LLand #245
Instant (2) CCommon #195
 
Destroy target artifact or enchantment.
Sorcery (2) UUncommon #196
 
Return target permanent card from your graveyard to your hand.
Instant (2) CCommon #65
 
Counter target noncreature spell.
Creature - Nightmare Horse (6) RRare #107
 
(*/*) Flying · Nightmare's power and toughness are each equal to the number of Swamps you control.
Enchantment - Aura (3) CCommon #197
 
Enchant creature · Enchanted creature gets +3/+3.
Sorcery (6) RRare #21
 
Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control.
Artifact Creature - Thopter (0) UUncommon #216
 
(0/2) Flying
Sorcery (5) UUncommon #198
 
Creatures you control get +3/+3 and gain trample until end of turn.
Enchantment - Aura (2) CCommon #22
 
Enchant creature · Enchanted creature can't attack or block.
Creature - Human Soldier (3) CCommon #23
 
(1/4) Palace Guard can block any number of creatures.
Sorcery (3) CCommon #150
 
Up to three target creatures can't block this turn.
Creature - Illusion Warrior (3) UUncommon #66
 
(2/2) Phantom Warrior can't be blocked.
Artifact (1) RRare #217
 
As Pithing Needle enters the battlefield, choose a card name. · Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Basic Land - Plains LLand #230
Basic Land - Plains LLand #231
Basic Land - Plains LLand #232
Basic Land - Plains LLand #233
Sorcery (6) RRare #24
 
Destroy all nonland permanents.
Artifact Creature - Angel (7) MMythic Rare #218
 
(4/4) Flying · You can't lose the game and your opponents can't win the game.
Sorcery (4) RRare #67
 
Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shu…
Sorcery (1) CCommon #68
 
Look at the top three cards of your library, then put them back in any order. You may shuffle your library. · Draw a card.
Creature - Unicorn (4) UUncommon #199
 
(2/2) All creatures able to block Prized Unicorn do so.
Creature - Human Wizard (3) UUncommon #151
 
(1/1) : Prodigal Pyromancer deals 1 damage to any target.
Creature - Hydra (1) MMythic Rare #200
 
Protean Hydra enters the battlefield with X +1/+1 counters on it. · If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. · Whenever a +1/+1 counter…
Sorcery (2) UUncommon #152
 
Pyroclasm deals 2 damage to each creature.
Creature - Goblin Berserker (1) CCommon #153
 
(1/1) Haste
Sorcery (2) CCommon #201
 
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Creature - Griffin (4) CCommon #25
 
(2/2) Flying · First strike
Instant (2) CCommon #202
 
Regenerate target creature.
Creature - Rat (3) UUncommon #108
 
(2/2) Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. · A deck can have any number of cards named Relentless Rats.
Creature - Rhino Soldier (4) UUncommon #26
 
(3/3) First strike · Other Soldier creatures you control have first strike.
Instant (1) UUncommon #27
 
Target blocking creature gets +7/+7 until end of turn.
Sorcery (5) UUncommon #109
 
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Artifact (4) UUncommon #219
 
, : Rod of Ruin deals 1 damage to any target.
Land RRare #227
 
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. · : Add or .
Creature - Human Assassin (3) RRare #110
 
(1/1) : Destroy target tapped creature.
Creature - Bear (2) CCommon #203
 
(2/2)
Instant (3) CCommon #28
 
Prevent all damage that would be dealt to you and creatures you control this turn.
Creature - Bird (2) CCommon #69
 
(1/1) Flying · When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.
Enchantment (5) RRare #111
 
Whenever you gain life, target opponent loses that much life.
Instant (3) CCommon #154
 
Seismic Strike deals damage to target creature equal to the number of Mountains you control.
Creature - Serpent (5) CCommon #70
 
(*/*) Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control. · Serpent of the Endless Sea can't attack unless defending player controls an Island.
Creature - Angel (5) UUncommon #29
 
(4/4) Flying, vigilance
Instant (2) CCommon #155
 
Destroy target artifact.
Creature - Dragon (6) RRare #156
 
(5/5) Flying · : Shivan Dragon gets +1/+0 until end of turn.
Creature - Elephant (5) CCommon #30
 
(3/5)
Creature - Goblin (5) RRare #157
 
(2/2) When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. · , Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.
Sorcery (2) CCommon #112
 
Target player draws two cards and loses 2 life.
Instant (1) RRare #31
 
Your opponents can't cast spells this turn.
Creature - Cat (2) CCommon #32
 
(2/2)
Sorcery (4) UUncommon #71
 
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
Creature - Drake (4) CCommon #72
 
(3/2) Flying
Sorcery (3) CCommon #33
 
Destroy target artifact or enchantment. You gain 4 life.
Enchantment - Aura (3) CCommon #113
 
Enchant creature · At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Creature - Human Cleric (1) CCommon #34
 
(1/1) Whenever another creature enters the battlefield, you gain 1 life.
Creature - Human Wizard (2) CCommon #158
 
(1/1) When Sparkmage Apprentice enters the battlefield, it deals 1 damage to any target.
Artifact (0) UUncommon #220
 
You have no maximum hand size.
Creature - Sphinx (7) MMythic Rare #73
 
(5/5) Flying · Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player chooses a card name. If you searched for a creature card that doesn't have…
Creature - Rhino (5) CCommon #204
 
(4/4) Trample
Creature - Giant (4) UUncommon #159
 
(3/4) : Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
Creature - Pegasus (2) CCommon #35
 
(2/1) Flying
Land RRare #228
 
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. · : Add or .
Basic Land - Swamp LLand #238
Basic Land - Swamp LLand #239
Basic Land - Swamp LLand #240
Basic Land - Swamp LLand #241
Enchantment (1) UUncommon #74
 
Your opponents play with their hands revealed.
Instant (3) UUncommon #36
 
Destroy all enchantments.
Instant (4) CCommon #114
 
Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
Land CCommon #229
 
, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Sorcery (5) MMythic Rare #75
 
Target player takes an extra turn after this one.
Sorcery (1) CCommon #76
 
Target player puts the top five cards of their library into their graveyard.
Sorcery (5) RRare #77
 
Target player puts the top half of their library, rounded down, into their graveyard.
Instant (3) CCommon #160
 
Attacking creatures get +2/+0 until end of turn.
Instant (2) RRare #78
 
Copy target instant or sorcery spell. You may choose new targets for the copy.
Creature - Human Cleric (3) UUncommon #37
 
(2/2) , : Exile target Skeleton, Vampire, or Zombie.
Enchantment (3) RRare #115
 
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
Enchantment - Aura (1) CCommon #116
 
Enchant creature · Enchanted creature gets +2/+1.
Instant (1) CCommon #79
 
Return target creature to its owner's hand.
Creature - Vampire Rogue Noble (3) CCommon #117
 
(2/2) Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn.
Creature - Vampire (4) MMythic Rare #118
 
(3/3) Play with the top card of your library revealed. · As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.
Creature - Human Soldier (2) CCommon #38
 
(2/3) Other Soldier creatures you control get +0/+1.
Creature - Human Soldier (3) CCommon #39
 
(3/2) Other Soldier creatures you control get +1/+0.
Creature - Viashino Warrior (3) CCommon #161
 
(2/1) First strike
Creature - Skeleton Wall (3) UUncommon #119
 
(1/4) Defender · : Regenerate Wall of Bone.
Creature - Wall (4) CCommon #40
 
(0/5) Defender · : Wall of Faith gets +0/+1 until end of turn.
Creature - Wall (3) UUncommon #162
 
(0/5) Defender · : Wall of Fire gets +1/+0 until end of turn.
Creature - Wall (3) UUncommon #80
 
(0/7) Defender · Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
Sorcery (8) RRare #163
 
Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way o…
Creature - Zombie (3) CCommon #120
 
(3/2)
Enchantment - Aura (1) CCommon #121
 
Enchant creature · Enchanted creature gets -2/-1.
Artifact - Equipment (3) UUncommon #221
 
Equipped creature can't be blocked and has shroud. · Equip
Creature - Human Knight (2) UUncommon #41
 
(2/2) First strike · Protection from black
Creature - Drake (3) CCommon #81
 
(2/2) Flying
Instant (1) UUncommon #205
 
Windstorm deals X damage to each creature with flying.
Artifact (2) UUncommon #222
 
Whenever a player casts a green spell, you may gain 1 life.
Creature - Demon (6) MMythic Rare #122
 
(7/7) Flying, trample · At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creatu…
Sorcery (5) CCommon #164
 
Each opponent sacrifices a land.
Creature - Faerie (1) CCommon #82
 
(1/1) Flying
Creature - Zombie Giant (5) CCommon #123
 
(4/3)
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