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Sets » [M12] Magic 2012 (249 Cards)

249 Cards

Card Name Type Mana Rarity Nr.
Creature - Ooze (5) UUncommon #161
 
(2/2) Deathtouch · When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
Sorcery (3) CCommon #121
 
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Artifact Creature - Construct (3) RRare #201
 
(2/2) As Adaptive Automaton enters the battlefield, choose a creature type. · Adaptive Automaton is the chosen type in addition to its other types. · Other creatures you control of the chosen type get +1/+1.
Creature - Angel (6) RRare #1
 
(5/5) Flying · When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel.
Creature - Human Wizard (3) CCommon #41
 
(2/2) When Aether Adept enters the battlefield, return target creature to its owner's hand.
Creature - Human Wizard (2) UUncommon #2
 
(2/1) : Target creature you control gains lifelink until end of turn.
Creature - Siren (2) UUncommon #42
 
(1/1) : Target creature an opponent controls attacks you this turn if able.
Creature - Salamander Rogue (4) CCommon #43
 
(2/4)
Artifact (2) UUncommon #202
 
Whenever a player casts a white spell, you may gain 1 life.
Instant (4) CCommon #4
 
You gain 7 life.
Enchantment - Aura (4) MMythic Rare #3
 
Enchant creature · Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. · When enchanted creature dies, return Angelic Destiny to its owner's hand.
Creature - Spider (6) RRare #162
 
(5/7) Reach · Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library th…
Enchantment - Aura (3) CCommon #163
 
Enchant creature · Enchanted creature can't attack or block, and its activated abilities can't be activated. · At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Ar…
Creature - Human Archer (4) UUncommon #5
 
(2/3) , : Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step.
Creature - Archon (5) RRare #6
 
(4/4) Flying · When Archon of Justice dies, exile target permanent.
Creature - Horse (2) CCommon #7
 
(2/3)
Creature - Griffin (4) CCommon #8
 
(3/2) Flying
Creature - Human Wizard (3) CCommon #9
 
(2/2) When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
Instant (1) UUncommon #164
 
Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
Creature - Bird Soldier (4) CCommon #44
 
(2/2) Flying · Hexproof
Creature - Human Wizard (2) UUncommon #45
 
(2/1) : Draw a card.
Creature - Sphinx (5) UUncommon #46
 
(2/5) Flying · Whenever a source deals damage to Belltower Sphinx, that source's controller mills that many cards.
Creature - Human Soldier (3) CCommon #10
 
(2/2) Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.
Creature - Bird (1) RRare #165
 
(0/1) Flying · : Add one mana of any color.
Creature - Ogre Warrior (3) CCommon #122
 
(2/2) Bloodthirst 1 · First strike
Creature - Vampire Shaman (2) CCommon #81
 
(1/1) Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
Creature - Vampire Warrior (5) MMythic Rare #82
 
(3/3) Bloodthirst 3 · Flying · Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
Creature - Vampire (3) CCommon #83
 
(3/1) Bloodthirst 1
Creature - Giant (5) CCommon #123
 
(4/4)
Sorcery (5) CCommon #166
 
You gain 1 life for each land you control.
Creature - Boar (3) CCommon #167
 
(2/2) Sacrifice Brindle Boar: You gain 4 life.
Enchantment - Aura (4) CCommon #84
 
Enchant creature or land · When enchanted permanent becomes tapped, destroy it.
Land UUncommon #224
 
: Add . · , , Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
Enchantment (5) RRare #85
 
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. · At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
Instant (3) CCommon #47
 
Counter target spell.
Creature - Wurm (7) UUncommon #168
 
(6/6) Bloodthirst 3 · Trample
Instant (2) UUncommon #11
 
Exile target black or red permanent.
Creature - Zombie (3) RRare #86
 
(2/2) Other Zombie creatures you control get +1/+1. · , : Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Legendary Planeswalker - Chandra (4) MMythic Rare #124
 
(Loyalty: 3) +1: Chandra, the Firebrand deals 1 damage to any target. · -2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. · -6: Chandra, the Fi…
Instant (4) CCommon #125
 
Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
Creature - Phoenix (3) RRare #126
 
(2/2) Flying · Haste · Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.
Creature - Drake (5) CCommon #48
 
(3/3) Flying · Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.
Creature - Vampire (2) CCommon #87
 
(2/1) Lifelink
Enchantment (2) UUncommon #127
 
Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.
Instant (2) UUncommon #128
 
This spell can't be countered. · Combust deals 5 damage to target white or blue creature. The damage can't be prevented.
Sorcery (2) UUncommon #88
 
Spend only black mana on X. · Consume Spirit deals X damage to any target and you gain X life.
Creature - Merfolk (2) CCommon #49
 
(2/1)
Creature - Human Shaman (2) UUncommon #129
 
(2/1) : Target creature you control gains haste until end of turn.
Artifact (2) UUncommon #203
 
, : Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.
Artifact Creature - Golem (5) UUncommon #204
 
(7/4) Trample · When Crumbling Colossus attacks, sacrifice it at end of combat.
Creature - Troll (4) UUncommon #169
 
(4/3) : Regenerate Cudgel Troll.
Enchantment - Aura (2) CCommon #89
 
Enchant creature · When Dark Favor enters the battlefield, you lose 1 life. · Enchanted creature gets +3/+1.
Sorcery (4) RRare #12
 
Destroy all creatures.
Sorcery (1) UUncommon #90
 
Destroy target green or white creature.
Artifact (2) UUncommon #205
 
Whenever a player casts a black spell, you may gain 1 life.
Instant (1) CCommon #13
 
Destroy target enchantment.
Creature - Insect (3) CCommon #91
 
(2/1) Flying · Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn.
Sorcery (4) UUncommon #92
 
Search your library for a card and put that card into your hand. Then shuffle your library.
Sorcery (1) CCommon #93
 
Return target creature card from your graveyard to your hand.
Sorcery (2) CCommon #94
 
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Sorcery (3) CCommon #50
 
Draw two cards.
Enchantment - Aura (2) CCommon #14
 
Enchant creature · When Divine Favor enters the battlefield, you gain 3 life. · Enchanted creature gets +1/+3.
Creature - Djinn (5) RRare #51
 
(4/4) Flying · Djinn of Wishes enters the battlefield with three wish counters on it. · , Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card witho…
Instant (2) CCommon #95
 
Destroy target nonblack creature.
Sorcery (6) RRare #170
 
For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle your library.
Artifact (2) UUncommon #206
 
Whenever a player casts a red spell, you may gain 1 life.
Land RRare #225
 
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. · : Add or .
Creature - Shade (4) CCommon #96
 
(1/1) Flying · : Drifting Shade gets +1/+1 until end of turn.
Land RRare #226
 
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. · : Add or .
Artifact (3) RRare #207
 
, : Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's…
Creature - Treefolk (3) RRare #171
 
(*/*) Hexproof · Dungrove Elder's power and toughness are each equal to the number of Forests you control.
Creature - Bat (2) CCommon #97
 
(1/1) Bloodthirst 1 · Flying
Creature - Human Soldier (1) UUncommon #15
 
(2/1)
Artifact (1) UUncommon #208
 
, : You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
Creature - Elf Druid (3) RRare #172
 
(2/2) Other Elf creatures you control get +1/+1. · : Add for each Elf you control.
Creature - Elemental Dog (3) CCommon #130
 
(2/2) : Fiery Hellhound gets +1/+0 until end of turn.
Sorcery (1) UUncommon #131
 
This spell costs more to cast for each target beyond the first. · Fireball deals X damage divided evenly, rounded down, among any number of targets.
Enchantment - Aura (1) CCommon #132
 
Enchant creature · : Enchanted creature gets +1/+0 until end of turn.
Creature - Dragon (6) RRare #133
 
(5/5) Flying · Whenever Flameblast Dragon attacks, you may pay . If you do, Flameblast Dragon deals X damage to any target.
Instant (2) UUncommon #52
 
Counter target red or green spell.
Enchantment - Aura (1) CCommon #53
 
Enchant creature · Enchanted creature has flying.
Instant (2) CCommon #134
 
As an additional cost to cast this spell, sacrifice a creature. · Fling deals damage equal to the sacrificed creature's power to any target.
Instant (1) CCommon #173
 
Prevent all combat damage that would be dealt this turn.
Basic Land - Forest LLand #246
Basic Land - Forest LLand #247
Basic Land - Forest LLand #248
Basic Land - Forest LLand #249
Instant (3) CCommon #54
 
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Creature - Giant (6) MMythic Rare #55
 
(6/6) Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays . · Whenever Frost Titan enters the battlefield or attack…
Creature - Dragon (7) MMythic Rare #135
 
(6/6) Bloodthirst 6 · Flying
Legendary Planeswalker - Garruk (5) MMythic Rare #174
 
(Loyalty: 3) +1: Create a 3/3 green Beast creature token. · -3: Draw cards equal to the greatest power among creatures you control. · -6: Create a 6/6 green Wurm creature token for each land you control.
Creature - Beast (2) CCommon #175
 
(3/2) Trample
Creature - Beast (7) RRare #176
 
(7/7) Trample · Play with the top card of your library revealed. · You may cast creature spells from the top of your library.
Creature - Spider (4) CCommon #177
 
(2/4) Reach
Legendary Planeswalker - Gideon (5) MMythic Rare #16
 
(Loyalty: 6) +2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. · -2: Destroy target tapped creature. · 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier c…
Creature - Human Soldier (3) RRare #17
 
(2/2) Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on Gideon's Avenger.
Creature - Human Soldier (1) CCommon #18
 
(1/1) , : Tap target creature.
Land RRare #227
 
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. · : Add or .
Creature - Elf Scout (1) CCommon #178
 
(1/1) Hexproof
Creature - Goblin Shaman (1) CCommon #136
 
(1/1) When Goblin Arsonist dies, you may have it deal 1 damage to any target.
Creature - Goblin Warrior (4) UUncommon #137
 
(2/2) : Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to any target. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself.
Creature - Goblin (3) RRare #138
 
(2/2) Haste · Other Goblin creatures you control get +1/+1 and have haste.
Creature - Goblin Warrior (1) CCommon #139
 
(1/1) : Goblin Fireslinger deals 1 damage to target player or planeswalker.
Sorcery (1) UUncommon #140
 
As an additional cost to cast this spell, sacrifice a Goblin. · Goblin Grenade deals 5 damage to any target.
Creature - Goblin Warrior (2) CCommon #141
 
(2/1)
Creature - Goblin Rogue (2) CCommon #142
 
(1/1) : Target creature with power 2 or less can't be blocked this turn.
Enchantment - Aura (2) CCommon #143
 
Enchant creature · Enchanted creature gets +2/+2 and has haste.
Creature - Minotaur Warrior (4) CCommon #144
 
(3/3) Bloodthirst 2
Creature - Human Cleric (2) RRare #19
 
(2/2) During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Creature - Giant (6) MMythic Rare #98
 
(6/6) Deathtouch · Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
Creature - Zombie (4) CCommon #99
 
(2/2) When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Creature - Basilisk (5) CCommon #179
 
(3/5) Deathtouch
Artifact - Equipment (3) UUncommon #209
 
Equipped creature gets +3/+0. · Equip
Creature - Human Knight (2) CCommon #20
 
(1/1) As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.
Creature - Griffin (3) CCommon #21
 
(1/3) Flying · Vigilance
Creature - Human Wizard (1) RRare #145
 
(1/1) , , Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.
Instant (3) CCommon #22
 
White creatures you control get +2/+2 until end of turn.
Creature - Serpent (6) CCommon #56
 
(5/5) Islandwalk · Harbor Serpent can't attack unless there are five or more Islands on the battlefield.
Sorcery (3) CCommon #100
 
Creatures you control gain intimidate until end of turn.
Enchantment (2) RRare #23
 
White creatures you control get +1/+1.
Instant (3) UUncommon #180
 
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Enchantment - Aura (2) CCommon #57
 
Enchant creature · Enchanted creature can't attack or block, and its activated abilities can't be activated. · When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
Instant (2) CCommon #146
 
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
Creature - Giant (6) MMythic Rare #147
 
(6/6) : Inferno Titan gets +1/+0 until end of turn. · Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
Basic Land - Island LLand #234
Basic Land - Island LLand #235
Basic Land - Island LLand #236
Basic Land - Island LLand #237
Legendary Planeswalker - Jace (5) MMythic Rare #58
 
(Loyalty: 4) +1: Draw a card. Target player mills a card. · 0: Target player mills ten cards. · -7: Any number of target players each draw twenty cards.
Creature - Vedalken Wizard (3) RRare #59
 
(2/2) , : Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Enchantment (2) CCommon #60
 
Whenever you draw a card, you may have target player mill a card.
Creature - Human Shaman (2) UUncommon #181
 
(2/1) : Create a 1/1 green Saproling creature token.
Artifact - Equipment (0) UUncommon #210
 
Equipped creature gets +0/+3. · Equip
Artifact (2) UUncommon #211
 
Whenever a player casts a blue spell, you may gain 1 life.
Sorcery (5) CCommon #148
 
Lava Axe deals 5 damage to target player or planeswalker.
Enchantment (4) UUncommon #61
 
Creatures you control have flying.
Enchantment - Aura (1) CCommon #24
 
Enchant creature · Enchanted creature has lifelink.
Creature - Elemental (4) CCommon #149
 
(4/1) Haste
Creature - Elf Druid (1) CCommon #182
 
(1/1) : Add .
Creature - Human Wizard (2) RRare #62
 
(2/2) Illusion creatures you control get +1/+1 and have hexproof.
Enchantment - Aura (3) UUncommon #183
 
Enchant creature · All creatures able to block enchanted creature do so.
Creature - Crocodile (3) CCommon #184
 
(2/2) Bloodthirst 1 · Islandwalk
Instant (2) CCommon #63
 
Counter target spell unless its controller pays .
Enchantment (4) RRare #150
 
Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
Artifact (3) CCommon #212
 
: Add one mana of any color.
Creature - Human Warrior (3) CCommon #151
 
(2/2) When Manic Vandal enters the battlefield, destroy target artifact.
Creature - Human Rogue (4) UUncommon #64
 
(2/2) When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief.
Creature - Merfolk Rogue (2) CCommon #65
 
(1/1) : Draw a card, then discard a card.
Creature - Merfolk Wizard (2) CCommon #66
 
(1/2) , : Target player mills two cards.
Creature - Human Druid (3) RRare #25
 
(0/2) Whenever you cast an enchantment spell, you may draw a card.
Instant (2) CCommon #26
 
Target creature gets +2/+2 and gains flying until end of turn.
Enchantment - Aura (5) UUncommon #67
 
Enchant creature · You control enchanted creature.
Sorcery (3) CCommon #101
 
Target player discards two cards.
Enchantment (6) RRare #68
 
At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound.
Sorcery (5) RRare #102
 
Target player chooses a card in their hand and discards the rest.
Basic Land - Mountain LLand #242
Basic Land - Mountain LLand #243
Basic Land - Mountain LLand #244
Basic Land - Mountain LLand #245
Instant (2) CCommon #185
 
Destroy target artifact or enchantment.
Instant (2) CCommon #69
 
Counter target noncreature spell.
Enchantment (3) UUncommon #27
 
When Oblivion Ring enters the battlefield, exile another target nonland permanent. · When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Human Wizard (2) UUncommon #103
 
(2/1) : Target creature you control gains deathtouch until end of turn.
Sorcery (5) UUncommon #186
 
Creatures you control get +3/+3 and gain trample until end of turn.
Enchantment - Aura (2) CCommon #28
 
Enchant creature · Enchanted creature can't attack or block.
Artifact Creature - Construct (7) RRare #213
 
Pentavus enters the battlefield with five +1/+1 counters on it. · , Remove a +1/+1 counter from Pentavus: Create a 1/1 colorless Pentavite artifact creature token with flying. · , Sacrifice a Pent…
Creature - Griffin (5) CCommon #29
 
(2/4) Flying · First strike
Enchantment (3) RRare #30
 
During your turn, prevent all damage that would be dealt to you.
Creature - Bear Illusion (1) CCommon #70
 
(2/2) When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.
Creature - Dragon Illusion (4) UUncommon #71
 
(5/5) Flying · When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.
Creature - Illusion (2) RRare #72
 
You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the targ…
Basic Land - Plains LLand #230
Basic Land - Plains LLand #231
Basic Land - Plains LLand #232
Basic Land - Plains LLand #233
Instant (2) CCommon #187
 
Destroy target creature with flying.
Sorcery (1) CCommon #73
 
Look at the top three cards of your library, then put them back in any order. You may shuffle your library. · Draw a card.
Creature - Cat Monk (1) CCommon #31
 
(0/3) Defender · Whenever Pride Guardian blocks, you gain 3 life.
Creature - Giant (6) MMythic Rare #188
 
(6/6) Trample · Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.
Creature - Hydra (2) MMythic Rare #189
 
Primordial Hydra enters the battlefield with X +1/+1 counters on it. · At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. · Primordial Hydra has trample as long as…
Artifact (4) RRare #214
 
, : You may put a creature card from your hand onto the battlefield.
Sorcery (2) CCommon #190
 
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Creature - Skeleton Warrior (2) UUncommon #104
 
(1/1) : Return Reassembling Skeleton from your graveyard to the battlefield tapped.
Instant (1) CCommon #191
 
Put target card from your graveyard on top of your library.
Instant (2) RRare #74
 
You may choose new targets for target spell.
Instant (2) RRare #152
 
Copy target instant or sorcery spell. You may choose new targets for the copy.
Enchantment (3) RRare #192
 
At the beginning of each player's draw step, that player draws an additional card. · Each player may play an additional land on each of their turns.
Creature - Bird Egg (3) UUncommon #32
 
(0/3) Defender · When Roc Egg dies, create a 3/3 white Bird creature token with flying.
Land RRare #228
 
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. · : Add or .
Creature - Human Assassin (3) RRare #105
 
(1/1) : Destroy target tapped creature.
Creature - Demon (7) RRare #106
 
(6/6) Flying · When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle your library.
Creature - Bear (2) CCommon #193
 
(2/2)
Artifact Creature - Golem (4) UUncommon #215
 
(3/4) Rusted Sentinel enters the battlefield tapped.
Creature - Wolf (3) CCommon #194
 
(3/1) Hexproof
Artifact (3) UUncommon #216
 
: Scepter of Empires deals 1 damage to target player or planeswalker. It deals 3 damage instead if you control artifacts named Crown of Empires and Throne of Empires.
Sorcery (8) RRare #153
 
For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.
Creature - Vampire (5) UUncommon #107
 
(4/4) Flying · Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Creature - Angel (5) UUncommon #33
 
(4/4) Flying, vigilance
Instant (1) CCommon #154
 
Shock deals 2 damage to any target.
Creature - Elephant (5) CCommon #34
 
(3/5)
Creature - Human Shaman (2) RRare #195
 
(1/1) : Choose one -- · • Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample. Activate this ability only once each turn. · • Until end of turn, Skinshifter b…
Creature - Drake (3) CCommon #75
 
(3/1) Flying · Skywinder Drake can block only creatures with flying.
Instant (3) CCommon #155
 
Target creature gets +3/+0 and gains first strike until end of turn.
Sorcery (2) UUncommon #108
 
Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
Artifact Creature - Golem (4) RRare #217
 
(2/2) When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. · When Solemn Simulacrum dies, yo…
Legendary Planeswalker - Sorin (6) MMythic Rare #109
 
(Loyalty: 4) +2: Sorin Markov deals 2 damage to any target and you gain 2 life. · -3: Target opponent's life total becomes 10. · -7: You control target player during that player's next turn.
Instant (2) CCommon #110
 
Sorin's Thirst deals 2 damage to target creature and you gain 2 life.
Sorcery (7) RRare #111
 
Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life.
Creature - Sphinx (7) RRare #76
 
(5/6) Flying · When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your g…
Enchantment - Aura (2) UUncommon #35
 
Enchant creature · Enchanted creature gets +1/+1 and has protection from creatures.
Creature - Rhino (5) CCommon #196
 
(4/4) Trample
Instant (1) CCommon #36
 
Target creature gains protection from the color of your choice until end of turn.
Creature - Spider (5) UUncommon #197
 
(2/5) Reach · When Stingerfling Spider enters the battlefield, you may destroy target creature with flying.
Creature - Rhino Soldier (4) CCommon #37
 
(1/4) When Stonehorn Dignitary enters the battlefield, target opponent skips their next combat phase.
Creature - Human Berserker (2) UUncommon #156
 
(1/1) Bloodthirst 2 · Menace
Creature - Pegasus (2) CCommon #38
 
(2/1) Flying
Creature - Giant (6) MMythic Rare #39
 
(6/6) Vigilance · Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.
Artifact (2) RRare #218
 
, : End the turn. Activate this ability only during your turn.
Land RRare #229
 
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. · : Add or .
Creature - Zombie (7) RRare #112
 
(*/*) Trample · As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard. · Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is eq…
Basic Land - Swamp LLand #238
Basic Land - Swamp LLand #239
Basic Land - Swamp LLand #240
Basic Land - Swamp LLand #241
Artifact - Equipment (2) UUncommon #219
 
Equipped creature has hexproof and haste. · Equip
Sorcery (1) CCommon #113
 
Taste of Blood deals 1 damage to target player or planeswalker and you gain 1 life.
Sorcery (4) UUncommon #157
 
Destroy target land. Creatures without flying can't block this turn.
Artifact Creature - Golem (5) UUncommon #220
 
(3/3) As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.
Artifact (4) RRare #221
 
, : Create a 1/1 white Soldier creature token. Create five of those tokens instead if you control artifacts named Crown of Empires and Scepter of Empires.
Sorcery (5) MMythic Rare #77
 
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.
Sorcery (3) UUncommon #40
 
If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.
Instant (2) CCommon #198
 
Target creature gets +4/+4 until end of turn.
Creature - Spirit (1) CCommon #114
 
(1/1) Tormented Soul can't block and can't be blocked.
Enchantment - Aura (3) CCommon #199
 
Enchant creature · Enchanted creature gets +2/+2 and has ": Regenerate this creature."
Instant (2) UUncommon #78
 
Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Instant (1) CCommon #79
 
Return target creature to its owner's hand.
Creature - Vampire (4) UUncommon #115
 
(2/2) Bloodthirst 2 · Lifelink
Creature - Wurm (6) CCommon #200
 
(5/6)
Creature - Zombie (5) RRare #116
 
(5/4) Deathtouch · Whenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your…
Instant (1) RRare #80
 
Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Creature - Dragon (6) UUncommon #158
 
(4/4) Flying · Haste
Creature - Wall (2) CCommon #159
 
(4/1) Defender
Creature - Zombie (3) CCommon #117
 
(3/2)
Enchantment (6) RRare #160
 
Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.
Artifact - Equipment (5) RRare #222
 
Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. · Equip
Instant (1) CCommon #118
 
Target creature gets -3/-1 until end of turn.
Artifact (2) UUncommon #223
 
Whenever a player casts a green spell, you may gain 1 life.
Creature - Zombie Giant (5) CCommon #119
 
(4/3)
Enchantment (2) UUncommon #120
 
Discard two cards: Create a 2/2 black Zombie creature token.
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