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Sets » [MPS_AKH] Masterpiece Series: Amonkhet Invocations (54 Cards)

54 Cards

Card Name Type Mana Rarity Nr.
Enchantment (3) MMythic Rare #25
 
: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcer…
Sorcery (4) MMythic Rare #31
 
Destroy all lands.
Enchantment (3) MMythic Rare #19
 
, Sacrifice a creature: Destroy target nonblack creature.
Sorcery (6) MMythic Rare #1
 
Choose two -- · • Destroy all artifacts. · • Destroy all enchantments. · • Destroy all creatures with converted mana cost 3 or less. · • Destroy all creatures with converted mana cost 4 or greater.…
Creature - Avatar (8) MMythic Rare #38
 
(6/5) If there are ten or more creature cards total in all graveyards, this spell costs less to cast. · Fear · : Destroy target creature. It can't be regenerated.
Creature - Bird Wizard (3) MMythic Rare #2
 
(2/1) Flash · Flying · If an opponent would search a library, that player searches the top four cards of that library instead.
Enchantment (3) MMythic Rare #46
 
Nonbasic lands are Mountains.
Instant (4) MMythic Rare #47
 
Destroy all Islands.
Legendary Creature - God (3) MMythic Rare #20
 
(4/6) Menace, indestructible · Bontu the Glorified can't attack or block unless a creature died under your control this turn. · , Sacrifice another creature: Scry 1. Each opponent loses 1 life and you g…
Instant (3) MMythic Rare #32
 
Buyback · Return target permanent to its owner's hand.
Sorcery (1) MMythic Rare #26
 
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.
Enchantment (3) MMythic Rare #50
 
Islands don't untap during their controllers' untap steps.
Creature - Sphinx (6) MMythic Rare #8
 
(4/6) Flying · Whenever an opponent draws a card, you may draw two cards.
Creature - Human Cleric (2) MMythic Rare #3
 
(2/2) Flash · If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
Enchantment (2) MMythic Rare #9
 
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card.
Instant (2) MMythic Rare #10
 
Counter target spell.
Instant (4) MMythic Rare #11
 
Choose two -- · • Counter target spell. · • Return target permanent to its owner's hand. · • Tap all creatures your opponents control. · • Draw a card.
Sorcery (4) MMythic Rare #39
 
Destroy all creatures. They can't be regenerated.
Instant (1) MMythic Rare #21
 
Add .
Instant (2) MMythic Rare #12
 
You may return an Island you control to its owner's hand rather than pay this spell's mana cost. · Counter target spell unless its controller pays .
Creature - Angel (5) MMythic Rare #40
 
(5/4) Kicker · Flying · When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.
Instant (2) MMythic Rare #41
 
Target player sacrifices a creature.
Sorcery (2) MMythic Rare #22
 
As an additional cost to cast this spell, sacrifice a creature. · Search your library for a card and put that card into your hand. Then shuffle your library.
Instant (1) MMythic Rare #13
 
Change the target of target spell with a single target unless that spell's controller pays .
Sorcery (3) MMythic Rare #42
 
Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
Instant (1) MMythic Rare #23
 
Search your library for a card and put that card into your graveyard. Then shuffle your library.
Instant (3) MMythic Rare #33
 
Buyback--Discard two cards. · Counter target spell.
Instant (5) MMythic Rare #14
 
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. · Counter target spell.
Legendary Creature - God (4) MMythic Rare #27
 
(5/4) Indestructible, haste · Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand. · , Discard a card: Hazoret deals 2 damage to each opponent.
Legendary Creature - God (3) MMythic Rare #15
 
(5/5) Flying, indestructible · Kefnet the Mindful can't attack or block unless you have seven or more cards in hand. · : Draw a card, then you may return a land you control to its owner's hand.
Creature - Elemental (5) MMythic Rare #52
 
(*/*) Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.
Creature - Human Advisor (3) MMythic Rare #4
 
(1/1) Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared.
Sorcery (3) MMythic Rare #29
 
Destroy target nonland permanent and all other permanents with the same name as that permanent.
Sorcery (1) MMythic Rare #24
 
Target player discards X cards at random.
Enchantment (4) MMythic Rare #43
 
Whenever a creature deals damage to you, destroy it.
Legendary Creature - God (4) MMythic Rare #5
 
(3/6) Double strike, indestructible · Oketra the True can't attack or block unless you control at least three other creatures. · : Create a 1/1 white Warrior creature token with vigilance.
Enchantment (10) MMythic Rare #34
 
You may cast spells from your hand without paying their mana costs.
Enchantment (4) MMythic Rare #35
 
Tap an untapped creature you control: Tap target artifact, creature, or land.
Instant (0) MMythic Rare #16
 
Counter target spell. · At the beginning of your next upkeep, pay . If you don't, you lose the game.
Legendary Creature - God (3) MMythic Rare #28
 
(5/5) Deathtouch, indestructible · Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater. · : Another target creature gets +2/+0 and gains trample unti…
Sorcery (4) MMythic Rare #48
 
Destroy all artifacts. They can't be regenerated.
Instant (0) MMythic Rare #44
 
Destroy target nonblack creature. · At the beginning of your next upkeep, pay . If you don't, you lose the game.
Instant (1) MMythic Rare #17
 
Counter target noncreature spell unless its controller pays .
Instant (1) MMythic Rare #18
 
Counter target activated or triggered ability.
Instant (5) MMythic Rare #36
 
Return all lands to their owners' hands.
Legendary Creature - God (6) MMythic Rare #51
 
(4/4) Flying · Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. · : Draw a card, then discard a card. · When The Locust God dies, return it to its owner…
Legendary Creature - God (5) MMythic Rare #53
 
(5/5) At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. · : Exile target creature card from a graveyard. Create a token that's…
Legendary Creature - God (5) MMythic Rare #54
 
(6/5) Whenever a creature with a -1/-1 counter on it dies, draw a card. · : Put a -1/-1 counter on another target creature. · When The Scorpion God dies, return it to its owner's hand at the beginnin…
Sorcery (1) MMythic Rare #45
 
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Enchantment - Aura (3) MMythic Rare #37
 
Enchant creature with converted mana cost 2 or less · You control enchanted creature.
Instant - Arcane (5) MMythic Rare #49
 
You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. · Splice onto Arcane
Sorcery (3) MMythic Rare #30
 
Destroy target permanent.
Enchantment (4) MMythic Rare #6
 
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Sorcery (4) MMythic Rare #7
 
Destroy all creatures. They can't be regenerated.
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