deckstats.net

Sets » [A25] Masters 25 (249 Cards)

249 Cards

Card Name Type Mana Rarity Nr.
Instant (2) CCommon #40
 
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Instant (2) CCommon #1
 
Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
Sorcery (3) CCommon #118
 
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Creature - Dog Shaman (2) CCommon #157
 
(2/1) Megamorph · When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.
Legendary Creature - Angel (8) MMythic Rare #119
 
(6/6) This spell can't be countered. · Flying, trample, protection from white and from blue · : Akroma, Angel of Fury gets +1/+0 until end of turn. · Morph
Legendary Creature - Angel (8) MMythic Rare #2
 
(6/6) Flying, first strike, vigilance, trample, haste, protection from black and from red
Sorcery (6) RRare #3
 
Destroy all artifacts, creatures, and enchantments. · Cycling
Creature - Treefolk Warrior (4) CCommon #158
 
(3/3) When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token.
Sorcery (4) UUncommon #79
 
You draw three cards and you lose 3 life.
Sorcery (1) UUncommon #159
 
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.
Creature - Angel Spirit (2) UUncommon #4
 
(1/1) Flying · : Target attacking or blocking creature gets +1/+1 until end of turn.
Legendary Creature - Elemental (3) MMythic Rare #196
 
(1/1) Protection from white and from black · Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements. · Creature spells you cast cost less to cast for each +1/+1 counter on Ani…
Creature - Elf Druid (1) CCommon #160
 
(1/1) : Untap target Forest.
Instant (2) CCommon #41
 
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. · You draw a card at the beginning of the next turn's upkeep.
Sorcery (4) MMythic Rare #5
 
Destroy all lands.
Land UUncommon #236
 
: Add . · Basic landcycling
Artifact Creature - Assembly-Worker (3) CCommon #221
 
(2/2) : Target Assembly-Worker creature gets +1/+1 until end of turn.
Creature - Human Wizard (3) CCommon #6
 
(2/2) When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
Legendary Creature - Human Monk (3) RRare #161
 
(1/2) You may play two additional lands on each of your turns.
Creature - Human Barbarian (4) CCommon #120
 
(5/5) When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.
Creature - Elemental (3) RRare #121
 
(6/1) Trample · Haste · At the beginning of the end step, sacrifice Ball Lightning.
Creature - Zombie Beast (6) UUncommon #197
 
(4/5) When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.
Legendary Enchantment Artifact (4) RRare #42
 
Whenever a creature you control deals combat damage to a player, you may draw a card. · , : Creatures your opponents control attack this turn if able.
Sorcery (3) UUncommon #198
 
Blightning deals 3 damage to target player or planeswalker. That player or that planeswalker's controller discards two cards.
Enchantment (3) RRare #122
 
Nonbasic lands are Mountains.
Creature - Bat (4) CCommon #80
 
(2/2) Flying · When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.
Instant (1) UUncommon #43
 
Choose one -- · • Counter target red spell. · • Destroy target red permanent.
Instant (3) RRare #44
 
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Instant (2) UUncommon #199
 
Choose one -- · • Boros Charm deals 4 damage to target player or planeswalker. · • Permanents you control gain indestructible until end of turn. · • Target creature gains double strike until end of turn.…
Sorcery (3) CCommon #45
 
Draw a card for each tapped creature target opponent controls.
Instant (1) CCommon #46
 
Draw three cards, then put two cards from your hand on top of your library in any order.
Creature - Elemental (6) UUncommon #47
 
(5/4) Morph · When Brine Elemental is turned face up, each opponent skips their next untap step.
Legendary Creature - Giant Warrior (4) RRare #200
 
(4/4) Lifelink · , , Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.
Creature - Insect Druid (2) UUncommon #162
 
(1/1) Whenever Broodhatch Nantuko is dealt damage, you may create that many 1/1 green Insect creature tokens. · Morph
Sorcery (3) UUncommon #123
 
Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
Land RRare #237
 
: Add . · , : Add , , or .
Enchantment - Aura (6) UUncommon #81
 
Enchant land · Enchanted land has ": Target player loses 3 life."
Artifact (0) MMythic Rare #222
 
Chalice of the Void enters the battlefield with X charge counters on it. · Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counte…
Instant (4) CCommon #124
 
Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
Creature - Cat Beast (6) CCommon #125
 
(4/4) : Chartooth Cougar gets +1/+0 until end of turn. · Mountaincycling
Instant (4) CCommon #48
 
Tap up to four target creatures. · Cycling · When you cycle Choking Tethers, you may tap target creature.
Sorcery (7) CCommon #126
 
Cinder Storm deals 7 damage to any target.
Creature - Human Scout (5) UUncommon #201
 
(2/2) Flying · When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.
Instant (1) CCommon #7
 
Exile target creature you control, then return that card to the battlefield under your control.
Artifact (3) RRare #223
 
: Add one mana of any color. · : Put a charge counter on Coalition Relic. · At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any colo…
Creature - Dinosaur (6) CCommon #163
 
(6/6) Trample
Sorcery (8) RRare #202
 
Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library.
Instant (4) UUncommon #8
 
Target player gains 2 life for each creature on the battlefield.
Creature - Merfolk Scout Ally (2) CCommon #49
 
(2/1) : Target creature can't be blocked this turn.
Instant (2) CCommon #50
 
Counter target spell.
Enchantment Creature - Centaur (3) RRare #164
 
(2/4) Play with the top card of your library revealed. · You may play lands from the top of your library. · Whenever a land enters the battlefield under your control, you gain 1 life.
Creature - Vedalken Knight (3) CCommon #51
 
(1/3) Vigilance · When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. · When Cou…
Creature - Human Shaman (2) CCommon #127
 
(2/1) : Target creature you control gains haste until end of turn.
Sorcery (3) CCommon #165
 
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
Enchantment - Aura (1) UUncommon #52
 
Enchant creature · Whenever enchanted creature deals damage to an opponent, you may draw a card.
Creature - Merfolk Wizard (1) UUncommon #53
 
(1/1) Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays .
Legendary Creature - Human Soldier (6) RRare #9
 
(3/3) Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens.
Instant (1) CCommon #82
 
Add .
Creature - Human Soldier (3) CCommon #10
 
(3/2) , Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.
Enchantment (2) UUncommon #83
 
: Put a plot counter on Deadly Designs. Any player may activate this ability. · When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatur…
Creature - Bird (3) CCommon #84
 
(2/1) Flying · When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.
Sorcery (4) RRare #11
 
Create X 4/4 white Angel creature tokens with flying. · Cycling · When you cycle Decree of Justice, you may pay . If you do, create X 1/1 white Soldier creature tokens.
Instant (2) CCommon #85
 
Target player sacrifices a creature.
Sorcery (3) CCommon #86
 
All creatures gain fear until end of turn. · Cycling · When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
Instant (2) CCommon #12
 
Destroy target artifact or enchantment.
Instant (1) CCommon #87
 
Target creature gets -2/-2 until end of turn.
Sorcery (3) MMythic Rare #88
 
Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
Creature - Human Wizard (2) CCommon #54
 
(0/6) Morph--Reveal a blue card in your hand. · When Dragon's Eye Savants is turned face up, look at target opponent's hand.
Creature - Vampire Soldier (2) CCommon #89
 
(1/1) When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.
Instant (2) CCommon #166
 
Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.
Enchantment Creature - Spirit (2) RRare #128
 
(2/2) Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player.
Instant (2) RRare #203
 
Search your library for a creature card, reveal that card, put it into your hand, then shuffle your library.
Creature - Elf Mutant (6) CCommon #167
 
(4/5) : Add . · Forestcycling
Creature - Elf Shaman (4) RRare #168
 
(1/1) , : You may put a creature card from your hand onto the battlefield.
Creature - Spider (3) CCommon #169
 
(2/3) Reach · As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.
Artifact (3) MMythic Rare #224
 
Creatures with power greater than the number of cards in your hand can't attack.
Creature - Human Warrior (4) UUncommon #129
 
(3/2) When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn.
Sorcery (2) CCommon #170
 
Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control.
Creature - Human Warrior (2) CCommon #90
 
(2/3) At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.
Instant (3) UUncommon #55
 
Counter target creature spell. · Draw a card.
Creature - Angel (5) UUncommon #91
 
(3/3) Flying · Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
Creature - Illusion (2) CCommon #56
 
(1/3) Morph--Return two Islands you control to their owner's hand. · When Fathom Seer is turned face up, draw two cards.
Creature - Human Soldier (2) CCommon #13
 
(1/1) Double strike
Land RRare #238
 
: Add . · , : Add , , or .
Creature - Human Cleric (3) UUncommon #14
 
(1/3) When Fiend Hunter enters the battlefield, you may exile another target creature. · When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Elf (3) UUncommon #171
 
(1/1) When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.
Instant (2) RRare #57
 
You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to .
Land RRare #239
 
: Add . · , : Add , , or .
Creature - Human Rogue (5) RRare #130
 
(0/1) Damage that would reduce your life total to less than 1 reduces it to 1 instead. · Morph
Enchantment - Aura (3) UUncommon #58
 
Enchant creature · : Tap enchanted creature. · : Untap enchanted creature.
Creature - Goblin Berserker (1) CCommon #131
 
(1/1) Whenever Frenzied Goblin attacks, you may pay . If you do, target creature can't block this turn.
Creature - Spirit (3) CCommon #15
 
(3/1) Flying
Enchantment - Aura (1) UUncommon #59
 
Enchant Island · : Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. · When enchanted Island is put into a graveyard, you may return Genju of the F…
Enchantment - Aura (1) UUncommon #132
 
Enchant Mountain · : Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. · When enchanted Mountain is put into a graveyard, you may return Genju of the Spires f…
Creature - Spirit (4) CCommon #60
 
(2/4) Flying · : Regenerate Ghost Ship.
Instant (1) CCommon #172
 
Target creature gets +3/+3 until end of turn.
Legendary Creature - Angel (7) MMythic Rare #204
 
(5/5) Flying, first strike · If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. · If a source would dea…
Enchantment (3) UUncommon #133
 
Creatures you control have menace.
Instant (1) CCommon #16
 
Target creature you control gains protection from the color of your choice until end of turn. · Scry 1.
Legendary Creature - Goblin Rogue (2) RRare #205
 
(2/2) Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it. · : Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenz…
Creature - Griffin (4) CCommon #17
 
(2/3) Flying · Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.
Legendary Creature - Human Artificer (3) RRare #206
 
(1/2) , : Return target artifact or enchantment card from your graveyard to your hand.
Land CCommon #240
 
: Add . · , , Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.
Artifact - Equipment (3) UUncommon #225
 
Equipped creature doesn't untap during its controller's untap step. · Equipped creature has ": This creature deals 2 damage to any target." · Equip
Creature - Horror (4) RRare #92
 
(1/1) , Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate this ability only during your upkeep.
Sorcery (3) CCommon #134
 
Create three 1/1 red Goblin creature tokens.
Creature - Horror (5) CCommon #93
 
(4/4) Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn. · Cycling
Creature - Crab (3) CCommon #61
 
(1/3) : Untap Horseshoe Crab.
Creature - Human Rogue (2) UUncommon #135
 
(2/1) : Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn.
Legendary Creature - Shade Knight (6) UUncommon #94
 
(5/5) Protection from white
Creature - Human Advisor (3) MMythic Rare #136
 
(1/1) When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle your library.
Instant (3) UUncommon #173
 
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. · Target creature gets +4/+4 until end of turn.
Creature - Orc Shaman (2) UUncommon #137
 
(2/1) Menace · Megamorph · When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.
Legendary Creature - Human Monk (4) UUncommon #174
 
(5/5) Trample · When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from their hand onto the battlefield.
Creature - Goblin Wizard (3) RRare #138
 
(1/3) Haste · , : Exile target instant or sorcery card from your graveyard. · , , Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs…
Legendary Planeswalker - Jace (4) MMythic Rare #62
 
(Loyalty: 3) +2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. · 0: Draw three cards, then put two cards from your hand on top of your library in any…
Creature - Jackal (1) CCommon #139
 
(2/1) Whenever Jackal Pup is dealt damage, it deals that much damage to you.
Legendary Creature - Human Wizard (4) UUncommon #63
 
(2/2) , , Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your …
Creature - Human Cleric (5) UUncommon #18
 
(2/5) Morph · When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.
Creature - Kavu (5) CCommon #175
 
(3/3) When Kavu Climber enters the battlefield, draw a card.
Creature - Kavu (2) UUncommon #176
 
(2/2) Trample · Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.
Instant (2) CCommon #140
 
Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards.
Creature - Human Knight (2) CCommon #19
 
(2/2) : Knight of the Skyward Eye gets +3/+3 until end of turn. Activate this ability only once each turn.
Legendary Creature - Human Advisor (4) UUncommon #20
 
(2/2) Other creatures you control get +1/+1.
Creature - Kor Soldier (2) UUncommon #21
 
(2/2) Protection from red · Whenever a player casts a red spell, you may gain 1 life.
Creature - Beast (9) UUncommon #177
 
(9/9) Morph
Creature - Boar Beast (7) UUncommon #178
 
(6/5) Cycling · When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.
Creature - Nightmare Horror (6) RRare #95
 
(6/3) When Laquatus's Champion enters the battlefield, target player loses 6 life. · When Laquatus's Champion leaves the battlefield, that player gains 6 life. · : Regenerate Laquatus's Champion.
Instant (1) UUncommon #141
 
Lightning Bolt deals 3 damage to any target.
Sorcery (5) RRare #96
 
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Sorcery (2) RRare #179
 
You may choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Exile Living Wish.
Creature - Snake (3) UUncommon #207
 
(2/2) Whenever you draw a card, put a +1/+1 counter on Lorescale Coatl.
Creature - Human Soldier (1) CCommon #22
 
(1/1) When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.
Instant (2) CCommon #180
 
Prevent all combat damage that would be dealt this turn. · Cycling
Enchantment (2) RRare #23
 
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. · : Create a 4/4 white Angel creature token with flying. Acti…
Enchantment - Aura (2) CCommon #24
 
Enchant creature · Enchanted creature gets +2/+2 and has ", Sacrifice a permanent: This creature gains flying until end of turn."
Creature - Human Wizard (3) RRare #142
 
(3/3) , , Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.
Creature - Jellyfish (3) CCommon #64
 
(2/2) When Man-o'-War enters the battlefield, return target creature to its owner's hand.
Creature - Human Shaman (4) MMythic Rare #181
 
(3/3) At the beginning of your upkeep, create a 2/2 green Wolf creature token. · : Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature…
Creature - Merfolk Rogue (2) UUncommon #65
 
(1/1) : Draw a card, then discard a card.
Creature - Nightmare Horror (2) UUncommon #97
 
(1/1) When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. · When Mesmeric Fiend leaves the battlefield, return the exiled ca…
Legendary Land RRare #241
 
: Add . · , : Each player draws a card.
Land UUncommon #242
 
: Add . · : Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. · : Target Assembly-Worker creature gets +1/+1 until end of turn.
Creature - Goblin (2) CCommon #143
 
(3/3) Mogg Flunkies can't attack or block alone.
Instant (3) CCommon #98
 
Destroy target creature.
Creature - Bird (5) UUncommon #66
 
(4/4) Flying · Whenever another creature dies, you may draw a card. If you do, discard a card.
Land UUncommon #243
 
Myriad Landscape enters the battlefield tapped. · : Add . · , , Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battl…
Creature - Human Monk (5) CCommon #67
 
(3/2) Mystic of the Hidden Way can't be blocked. · Morph
Creature - Snake (4) RRare #208
 
(2/2) Flash · When Mystic Snake enters the battlefield, counter target spell.
Creature - Elf Warrior (1) CCommon #182
 
(2/2) Nettle Sentinel doesn't untap during your untap step. · Whenever you cast a green spell, you may untap Nettle Sentinel.
Creature - Rat Warrior (2) CCommon #99
 
(2/1) Fear · Nezumi Cutthroat can't block.
Legendary Creature - Elder Dragon (8) RRare #209
 
(7/7) Flying · At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay . · Whenever Nicol Bolas deals damage to an opponent, that player discards their hand.
Artifact (1) CCommon #226
 
, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard. · When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.
Legendary Creature - Dragon Wizard (6) RRare #210
 
(4/4) Flying · Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. · : Draw a card.
Creature - Human Cleric Soldier (6) CCommon #25
 
(3/6) Vigilance · Plainscycling
Creature - Human Rogue (4) RRare #211
 
(3/1) Flash · If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
Enchantment Creature - Sheep (2) UUncommon #26
 
(0/5) At the beginning of your upkeep, you gain 1 life.
Enchantment - Aura (2) UUncommon #27
 
Enchant creature · Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod. · When you sacrifice Ordeal of Heliod, y…
Enchantment - Aura (2) CCommon #28
 
Enchant creature · Enchanted creature can't attack or block.
Instant (0) RRare #68
 
Counter target spell. · At the beginning of your next upkeep, pay . If you don't, you lose the game.
Sorcery (4) CCommon #29
 
Destroy target creature. Its owner gains 4 life.
Legendary Land RRare #244
 
: Add . · : Target 1/1 creature gets +1/+2 until end of turn.
Artifact Creature - Myr (2) UUncommon #227
 
(1/1) When Perilous Myr dies, it deals 2 damage to any target.
Enchantment (3) RRare #212
 
, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less.
Creature - Bear Illusion (1) CCommon #69
 
(2/2) When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.
Creature - Zombie (3) CCommon #100
 
(2/2) Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.
Creature - Horror (4) MMythic Rare #101
 
(5/5) Trample · Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents.
Sorcery (3) CCommon #144
 
Destroy target artifact or land. It can't be regenerated.
Enchantment - Aura (3) UUncommon #213
 
Enchant creature · Enchanted creature can't attack or block. · Enchanted creature has "At the beginning of your upkeep, you lose 1 life."
Sorcery (9) RRare #102
 
Destroy all creatures you don't control. They can't be regenerated.
Instant (2) CCommon #183
 
Destroy target creature with flying.
Enchantment - Aura (3) CCommon #184
 
Enchant creature · Enchanted creature has ": Create a 1/1 green Elf Warrior creature token."
Artifact Creature - Shapeshifter (4) CCommon #228
 
(*/*) As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other ty…
Enchantment (3) UUncommon #30
 
When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens.
Artifact (2) CCommon #229
 
When Prophetic Prism enters the battlefield, draw a card. · , : Add one mana of any color.
Legendary Creature - Dragon (6) MMythic Rare #214
 
(5/5) When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast Prossh. · Flying · Sacrifice another creature: Prossh, Skyraider…
Creature - Beast (7) RRare #185
 
(6/6) When Protean Hulk dies, search your library for any number of creature cards with total converted mana cost 6 or less and put them onto the battlefield. Then shuffle your library.
Creature - Elemental Dog (4) CCommon #145
 
(2/3) Trample · Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.
Sorcery (2) UUncommon #146
 
Pyroclasm deals 2 damage to each creature.
Land UUncommon #245
 
: Add . · , Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
Enchantment - Aura (3) UUncommon #215
 
Enchant creature · Enchanted creature has ": This creature deals 1 damage to target player or planeswalker. You draw a card."
Enchantment - Aura (1) UUncommon #186
 
Enchant creature · Enchanted creature gets +2/+0 and has trample. · When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
Creature - Ogre Rogue (6) RRare #103
 
(4/4) Fear · At the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle your library.
Creature - Beast Horror (4) UUncommon #104
 
(2/2) When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
Instant (1) UUncommon #147
 
Choose one -- · • Counter target blue spell. · • Destroy target blue permanent.
Creature - Worm (4) RRare #70
 
(0/1) When Reef Worm dies, create a 3/3 blue Fish creature token with "When this creature dies, create a 6/6 blue Whale creature token with 'When this creature dies, create a 9/9 blue Kraken creature token.…
Sorcery (2) UUncommon #187
 
Return target card from your graveyard to your hand.
Creature - Rat (3) CCommon #105
 
(2/2) Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. · A deck can have any number of cards named Relentless Rats.
Instant (3) CCommon #31
 
You gain 6 life. · Cycling · When you cycle Renewed Faith, you may gain 2 life.
Enchantment (2) RRare #32
 
When Rest in Peace enters the battlefield, exile all cards from all graveyards. · If a card or token would be put into a graveyard from anywhere, exile it instead.
Instant (1) CCommon #71
 
Until end of turn, target creature gains ": Return target nonland permanent to its owner's hand."
Creature - Zombie Soldier (2) CCommon #106
 
(3/3) Defender · : Returned Phalanx can attack this turn as though it didn't have defender.
Land RRare #246
 
: Add . · , : Tap target land.
Land RRare #247
 
: Add . · , : Add , , or .
Legendary Creature - Ogre Warrior (6) RRare #216
 
(6/6) Vigilance, reach · Ruric Thar, the Unbowed attacks each combat if able. · Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
Creature - Human Assassin (1) CCommon #107
 
(1/1) Deathtouch · Morph--Reveal a black card in your hand. · When Ruthless Ripper is turned face up, target player loses 2 life.
Artifact - Equipment (1) UUncommon #230
 
Equipped creature gets +1/+1. · Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. · Equip
Creature - Cat (1) CCommon #33
 
(2/1)
Artifact Creature - Assembly-Worker (5) CCommon #231
 
(4/4) When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle your library.
Creature - Human Wizard (3) UUncommon #217
 
(1/3) Fear · Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.
Creature - Bird Soldier (6) CCommon #72
 
(3/4) Flying · Islandcycling
Sorcery (4) CCommon #73
 
Draw three cards, then discard a card.
Creature - Ape Spirit (3) UUncommon #148
 
(2/2) Exile Simian Spirit Guide from your hand: Add .
Instant (5) CCommon #149
 
Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with ": Regenerate this creature."
Creature - Goblin (3) CCommon #150
 
(2/1) Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. · Morph
Creature - Elemental Shaman (2) CCommon #151
 
(2/1) : Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add .
Creature - Goblin Shaman (3) UUncommon #152
 
(1/2) , : Spikeshot Goblin deals damage equal to its power to any target.
Creature - Bird (2) CCommon #34
 
(1/1) Flying · When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.
Creature - Human Spellshaper (1) UUncommon #188
 
(1/1) , , Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.
Legendary Creature - Human Warrior (6) UUncommon #218
 
(3/4) When Stangg enters the battlefield, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that toke…
Creature - Wraith (5) UUncommon #108
 
(3/4) Swampwalk · Cycling--Pay 2 life.
Artifact (2) RRare #232
 
, : Copy target triggered ability you control. You may choose new targets for the copy.
Instant (0) RRare #189
 
Search your library for a green creature card, reveal it, put it into your hand, then shuffle your library. · At the beginning of your next upkeep, pay . If you don't, you lose the game.
Artifact Creature - Golem (8) RRare #233
 
(7/10) When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
Instant (1) CCommon #109
 
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Artifact - Equipment (2) UUncommon #234
 
Equipped creature has hexproof and haste. · Equip
Instant (1) UUncommon #35
 
Exile target creature. Its controller gains life equal to its power.
Legendary Creature - Human Soldier (2) RRare #36
 
(2/1) First strike · Noncreature spells cost more to cast.
Creature - Lizard (3) CCommon #153
 
(3/2) Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.
Creature - Wolf (2) CCommon #190
 
(2/2) Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.
Instant (5) CCommon #74
 
Put target nonland permanent on top of its owner's library.
Artifact Creature - Construct (4) UUncommon #235
 
(3/3) When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with converted mana cost 3 or less. You may cast that card without paying its mana cost. Put all re…
Creature - Plant (4) MMythic Rare #191
 
(0/13) Defender · : Exchange your life total with Tree of Redemption's toughness.
Enchantment (4) RRare #110
 
At the beginning of your upkeep, choose one -- · • Each player with exactly 13 life loses the game, then each player gains 1 life. · • Each player with exactly 13 life loses the game, then each player l…
Instant (3) CCommon #154
 
Attacking creatures get +2/+0 until end of turn.
Land RRare #248
 
: Add . · , : Add , , or .
Creature - Zombie Mutant (6) CCommon #111
 
(5/3) : Regenerate Twisted Abomination. · Swampcycling
Instant (1) UUncommon #75
 
Switch target creature's power and toughness until end of turn. · Draw a card.
Instant (3) CCommon #155
 
Target creature gets +1/+1 and gains double strike until end of turn.
Creature - Zombie Barbarian (3) UUncommon #112
 
(3/1) , Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate this ability only during your upkeep. · Cycling
Sorcery (1) CCommon #113
 
Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. · Cycling
Creature - Human Cleric (6) UUncommon #37
 
(1/1) When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying.
Enchantment - Aura (1) UUncommon #192
 
Enchant Forest · As Utopia Sprawl enters the battlefield, choose a color. · Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchantment (4) UUncommon #38
 
Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
Creature - Vampire Warrior (1) CCommon #114
 
(2/2) At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
Legendary Creature - Faerie Wizard (3) MMythic Rare #76
 
(3/1) Flash · Flying · When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom …
Enchantment (1) CCommon #193
 
, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest…
Creature - Shapeshifter (5) RRare #77
 
As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of…
Sorcery (3) RRare #219
 
Destroy target permanent.
Creature - Wolf (2) UUncommon #220
 
(3/3)
Creature - Cat (2) CCommon #39
 
(2/2) Flash · When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.
Creature - Elf Shaman (4) CCommon #194
 
(4/3) : Target creature gets +5/+5 and gains trample until end of turn.
Creature - Spirit (1) UUncommon #115
 
(0/1) Flying · : Regenerate Will-o'-the-Wisp.
Creature - Human Wizard (2) UUncommon #78
 
(1/2) Morph · When Willbender is turned face up, change the target of target spell or ability with a single target.
Creature - Elephant Warrior (7) CCommon #195
 
(6/7) Morph
Legendary Creature - Goblin Ally (4) UUncommon #156
 
(3/3) Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one…
Land UUncommon #249
 
: Add . · Morph
Sorcery (4) UUncommon #116
 
Return target creature card from your graveyard to the battlefield.
Creature - Human Rogue Ally (2) UUncommon #117
 
(1/1) Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
If you spot a mistake here, please contact us.

loading

Please wait, loading...

An error with your login session occured:

unknown

You can do this in a different tab to avoid losing the data you entered here. Once you are done, click the Refresh Session button and then try again.

If the problem persists, please contact us.