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Sets » [ME3] Masters Edition III (230 Cards)

230 Cards

Card Name Type Mana Rarity Nr.
Instant (1) UUncommon #85
 
Choose one -- · • Destroy target blue permanent. · • Return target Island to its owner's hand.
Creature - Giant Soldier (8) RRare #1
 
(8/4) Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.
Instant (2) UUncommon #2
 
Choose one -- · • Target player gains X life. · • Prevent the next X damage that would be dealt to any target this turn.
Sorcery (4) RRare #57
 
Exile All Hallow's Eve with two scream counters on it. · At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no mor…
Creature - Kithkin (2) CCommon #3
 
(1/1) Amrou Kithkin can't be blocked by creatures with power 3 or greater.
Creature - Minotaur Spirit (2) CCommon #86
 
(1/1) : Another target Minotaur creature gets +1/+1 until end of turn.
Creature - Minotaur Shaman (4) CCommon #87
 
(1/3) Minotaur creatures get +1/+0.
Legendary Creature - Human Cleric (3) RRare #141
 
(2/2) , : Prevent all combat damage that would be dealt this turn. Activate this ability only before the combat damage step.
World Enchantment (4) RRare #113
 
Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
Legendary Creature - Elder Dragon (8) RRare #142
 
(7/7) Flying · At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay . · Each untapped creature you control gets +0/+2 as long as it's not attacking. · : Arcades Sabboth gets +0…
Artifact (3) RRare #188
 
Legendary creatures don't untap during their controllers' untap steps. · When Arena of the Ancients enters the battlefield, tap all legendary creatures.
Sorcery (3) UUncommon #58
 
Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.
Artifact (3) CCommon #189
 
, , Sacrifice Astrolabe: Add two mana of any one color. Draw a card at the beginning of the next turn's upkeep.
Legendary Creature - Giant (8) UUncommon #143
 
(5/5) Trample · Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player or planeswalker.
Creature - Spirit (4) UUncommon #59
 
(0/1) , : Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.
Legendary Creature - Human Warrior (7) CCommon #144
 
(6/5)
Artifact (4) RRare #190
 
: Target creature doesn't untap during its controller's next untap step.
Legendary Creature - Giant Warrior (6) UUncommon #145
 
(6/5) Vigilance · Bartel Runeaxe can't be the target of Aura spells.
Land - Swamp Forest RRare #204
Land RRare #205
 
: Draw two cards, then discard three cards.
Creature - Merfolk Scout (4) CCommon #29
 
(2/4) , Untap a tapped land an opponent controls: Add one mana of any type that land could produce.
Artifact (1) RRare #191
 
As Black Vise enters the battlefield, choose an opponent. · At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus …
Instant (2) CCommon #88
 
If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
Artifact (3) CCommon #192
 
, : All creatures get -1/-0 until end of turn.
Instant (2) CCommon #30
 
Return target permanent to its owner's hand.
Legendary Creature - Zombie Wizard (5) UUncommon #146
 
(2/2) , : Create a 1/1 black and red Demon creature token named Minor Demon.
Sorcery (3) UUncommon #31
 
Draw a card for each tapped creature target opponent controls.
Sorcery (5) CCommon #32
 
Draw three cards.
Sorcery (6) RRare #89
 
You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.
Enchantment (2) UUncommon #4
 
As Call to Arms enters the battlefield, choose a color and an opponent. · White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player cont…
Sorcery (5) RRare #33
 
Take an extra turn after this one.
Creature - Insect (4) UUncommon #60
 
(0/1) : Carrion Ants gets +1/+1 until end of turn.
Sorcery (1) CCommon #90
 
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.
Legendary Creature - Elder Dragon (8) RRare #147
 
(7/7) Flying · Rampage 2 · At the beginning of your upkeep, sacrifice Chromium unless you pay .
Sorcery (7) UUncommon #91
 
Cinder Storm deals 7 damage to any target.
Land RRare #206
 
, Exile a creature you control: Put a storage counter on City of Shadows. · : Add for each storage counter on City of Shadows.
Sorcery (4) RRare #5
 
Destroy all black creatures.
Artifact Creature - Golem (5) CCommon #193
 
(3/3) , Sacrifice Coal Golem: Add .
World Enchantment (1) RRare #114
 
All creatures have haste.
Creature - Human Advisor (4) UUncommon #92
 
(2/2) When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature.
Creature - Horror (6) RRare #61
 
(7/7) First strike · At the beginning of your upkeep, destroy Cosmic Horror unless you pay . If Cosmic Horror is destroyed this way, it deals 7 damage to you.
Creature - Kobold (0) CCommon #93
 
(0/1)
Creature - Manticore (4) UUncommon #94
 
(2/2) Flying · , : Crimson Manticore deals 1 damage to target attacking or blocking creature.
Creature - Human Soldier Archer (3) CCommon #6
 
(1/2) : D'Avenant Archer deals 1 damage to target attacking or blocking creature.
Enchantment (2) UUncommon #34
 
When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature. · When Dance of Many leaves the battlefield, exile the token. · When the token leaves the battlefield…
Enchantment - Aura (3) CCommon #62
 
Enchant creature · Enchanted creature can't attack. · Prevent all combat damage that would be dealt by enchanted creature.
Sorcery (6) UUncommon #115
 
Destroy target permanent.
Sorcery (3) CCommon #63
 
Creatures you control get +2/+0 until end of turn.
Artifact (1) UUncommon #194
 
: You may put a Minotaur permanent card from your hand onto the battlefield.
Instant (2) CCommon #7
 
Destroy target artifact or enchantment.
Instant (3) UUncommon #95
 
Cast this spell only during combat before blockers are declared. · Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.
Enchantment (8) RRare #8
 
Divine Intervention enters the battlefield with two intervention counters on it. · At the beginning of your upkeep, remove an intervention counter from Divine Intervention. · When you remove the last in…
Legendary Creature - Human Soldier (5) RRare #96
 
(3/3) When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.
Instant (3) UUncommon #9
 
Cast this spell only during the declare attackers step and only if you've been attacked this step. · Destroy target attacking creature.
Creature - Elf Druid (1) CCommon #116
 
(1/1) : Add . Elves of Deep Shadow deals 1 damage to you.
Enchantment - Aura (1) CCommon #64
 
Enchant land · Enchanted land is a Swamp.
Creature - Human Cleric (2) UUncommon #10
 
(1/1) , : Destroy target black creature.
Creature - Faerie Noble (3) UUncommon #117
 
(1/2) Flying · Other Faerie creatures you control get +0/+1. · : Other Faerie creatures you control get +1/+0 until end of turn.
Sorcery (4) UUncommon #11
 
Return target creature card from your graveyard to the battlefield.
Sorcery (5) UUncommon #65
 
Famine deals 3 damage to each creature and each player.
Artifact (2) CCommon #195
 
: Add one mana of any color that a land an opponent controls could produce.
Instant (3) CCommon #66
 
Target creature gets +2/+0 until end of turn. · Draw a card at the beginning of the next turn's upkeep.
Sorcery (2) CCommon #97
 
Fire Ambush deals 3 damage to any target.
Creature - Drake (3) CCommon #98
 
(1/2) Flying · : Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn.
Creature - Faerie (2) CCommon #118
 
(1/1) Flying · , : Add .
Creature - Phoenix (6) RRare #99
 
(3/2) Flying · If Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.
Instant (1) UUncommon #35
 
Choose one -- · • Destroy target red permanent. · • Return target Mountain to its owner's hand.
Instant (1) CCommon #36
 
Counter target spell unless its controller pays .
Sorcery (3) CCommon #37
 
Put target creature on top of its owner's library.
Basic Land - Forest LLand #228
Basic Land - Forest LLand #229
Basic Land - Forest LLand #230
Sorcery (4) UUncommon #100
 
Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.
Enchantment (4) RRare #119
 
Whenever a permanent becomes tapped, put a wind counter on it. · If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.
Creature - Giant (6) UUncommon #101
 
(4/4) Rampage 2
Legendary Creature - Angel (7) RRare #148
 
(4/4) At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep.
Enchantment (2) UUncommon #120
 
: You may put a basic Forest card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery and only once each turn. · Sacrifice Gaea's Touch: Add .
Artifact (5) RRare #196
 
, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permane…
Sorcery (3) CCommon #67
 
Destroy target nonblack creature.
Creature - Spirit (3) CCommon #68
 
(0/2) : Target creature gets -1/-0 until end of turn.
Instant (1) CCommon #121
 
Target creature gets +3/+3 until end of turn.
Sorcery (3) RRare #69
 
Search your library for a card, put that card into your hand, then shuffle your library. You lose 3 life.
Legendary Creature - Human Soldier Warrior (5) UUncommon #12
 
(3/5) Horsemanship · When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.
Sorcery (6) RRare #13
 
Destroy all tapped creatures.
Legendary Creature - Human Rogue (4) RRare #149
 
(3/5) : Target player discards a card at random. Activate this ability only during your turn.
Legendary Creature - Shapeshifter (4) RRare #150
 
(3/3) At the beginning of your upkeep, change Halfdane's base power and toughness to the power and toughness of target creature other than Halfdane until the end of your next upkeep.
Legendary Land UUncommon #207
 
: Add . · : Target creature loses all landwalk abilities until end of turn.
Legendary Creature - Human Warrior (7) RRare #151
 
(2/4) When Hazezon Tamar enters the battlefield, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at …
Instant (1) CCommon #14
 
Prevent the next 1 damage that would be dealt to any target this turn. · Draw a card at the beginning of the next turn's upkeep.
Instant (2) CCommon #122
 
Cast this spell only during the declare attackers step and only if you've been attacked this step. · Prevent all damage that would be dealt to you this turn by attacking creatures.
Sorcery (5) RRare #70
 
Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.
Legendary Creature - Human (3) RRare #123
 
(1/2) : Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.
Legendary Creature - Human Warrior (6) UUncommon #152
 
(5/4) Rampage 1
Creature - Cat (3) CCommon #124
 
(2/3) Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library.
Creature - Minotaur (3) CCommon #102
 
(2/3)
Artifact (2) RRare #197
 
: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on . If you do, you may cast that card face down as a 2/2 creature sp…
Enchantment - Aura (1) CCommon #103
 
Enchant creature · Enchanted creature gets +2/-2.
Instant (3) CCommon #38
 
Untap target artifact, creature, or land. · Draw a card at the beginning of the next turn's upkeep.
Basic Land - Island LLand #219
Basic Land - Island LLand #220
Basic Land - Island LLand #221
Creature - Giant Cleric (6) UUncommon #15
 
(3/3) Protection from red · Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.
Legendary Creature - Cat Warrior (7) CCommon #153
 
(5/5)
Legendary Creature - Human Knight (6) CCommon #154
 
(6/5)
Creature - Cat (1) CCommon #125
 
(2/1) Jungle Lion can't block.
Legendary Land RRare #208
 
: Add . · : Return target legendary creature to its owner's hand.
Legendary Creature - Human Cleric (4) UUncommon #155
 
(2/2) : Prevent the next 2 damage that would be dealt to target creature this turn.
Creature - Insect (3) UUncommon #126
 
(0/1) Flying · : Killer Bees gets +1/+1 until end of turn.
Creature - Elemental Beast (5) UUncommon #156
 
(2/4) At end of combat, destroy all creatures blocking or blocked by Kjeldoran Frostbeast.
Artifact (4) UUncommon #198
 
, : Exile the top card of your library face down. · : Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand. · When Kno…
Creature - Kobold Soldier (2) UUncommon #104
 
(1/2) Other Kobold creatures you control get +0/+1 and have trample.
Creature - Kobold (2) UUncommon #105
 
(1/2) First strike · Other Kobold creatures you control have first strike.
Creature - Kobold (2) CCommon #106
 
(1/2) Other Kobold creatures you control get +1/+0.
Creature - Kobold (0) CCommon #107
 
(0/1)
Legendary Creature - Human Advisor (4) RRare #16
 
(2/2) Other creatures you control get +1/+1.
Creature - Minotaur (4) CCommon #39
 
(1/4) Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.
Legendary Creature - Elf Archer (7) UUncommon #157
 
(3/6) : Lady Caleria deals 3 damage to target attacking or blocking creature.
Legendary Creature - Human Cleric (3) UUncommon #158
 
(1/2) , : Prevent all combat damage that would be dealt by target creature this turn.
Legendary Creature - Demon (7) CCommon #159
 
(7/4)
Enchantment (4) RRare #40
 
If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land.
Enchantment (1) RRare #17
 
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle your libr…
Creature - Werewolf (4) CCommon #71
 
(2/4) : If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate this ability only during the d…
Artifact (4) RRare #199
 
Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate this ability only during your upkeep.
Instant (2) CCommon #18
 
Target creature gains first strike until end of turn. · Draw a card at the beginning of the next turn's upkeep.
Legendary Creature - Human Soldier (5) RRare #19
 
(2/4) Horsemanship · Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.
World Enchantment (4) RRare #127
 
All lands are 1/1 creatures that are still lands.
Legendary Creature - Human Warrior (6) UUncommon #160
 
(4/4) First strike; legendary landwalk
Creature - Human Advisor (3) UUncommon #20
 
(1/1) Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared.
Legendary Creature - Human Soldier Warrior (6) RRare #108
 
(4/3) Haste; horsemanship
Legendary Creature - Human Soldier (5) UUncommon #41
 
(4/4) Horsemanship
Legendary Creature - Human Soldier (4) UUncommon #42
 
(1/3) Horsemanship · Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.
Instant (2) RRare #43
 
Counter target spell. At the beginning of your next main phase, add an amount of equal to that spell's converted mana cost.
Enchantment (3) RRare #44
 
When you cast this spell, counter it unless you sacrifice a land. · At the beginning of each player's upkeep, that player sacrifices a land. · When there are no lands on the battlefield, sacrifice Mana …
Legendary Creature - Elf Warrior (6) UUncommon #161
 
(4/6) Rampage 1
Legendary Creature - Human Barbarian Soldier (5) RRare #128
 
(4/4) Other green creatures you control get +1/+1.
Creature - Human Soldier (5) CCommon #129
 
(4/5)
Sorcery (1) RRare #72
 
Target player discards X cards at random.
Sorcery (4) CCommon #21
 
Destroy target creature. Its owner gains 4 life.
Basic Land - Mountain LLand #225
Basic Land - Mountain LLand #226
Basic Land - Mountain LLand #227
Legendary Creature - Human Wizard (5) UUncommon #162
 
(3/3) , : Choose a card name. Target opponent reveals X cards at random from their hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your tu…
World Enchantment (4) RRare #73
 
Whenever a player casts a spell, counter it unless that player pays .
Legendary Creature - Elder Dragon (8) RRare #163
 
(7/7) Flying · At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay . · Whenever Nicol Bolas deals damage to an opponent, that player discards their hand.
Artifact (4) RRare #200
 
, : The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.
Creature - Djinn (3) RRare #45
 
(2/3) You may choose not to untap Old Man of the Sea during your untap step. · : Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the S…
Legendary Creature - Elder Dragon (8) RRare #164
 
(7/7) Flying, trample · At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay .
Legendary Creature - Human (6) UUncommon #165
 
(5/3) : Pavel Maliki gets +1/+0 until end of turn.
Sorcery (1) CCommon #22
 
You gain 2 life for each creature you control.
Basic Land - Plains LLand #216
Basic Land - Plains LLand #217
Basic Land - Plains LLand #218
Land - Mountain Plains RRare #209
Legendary Creature - Human Wizard (6) UUncommon #166
 
(5/4) : Add .
Creature - Minotaur Berserker (4) CCommon #109
 
(3/3) Haste
Legendary Creature - Human Cleric (3) UUncommon #167
 
(2/2) , : Regenerate target creature.
Legendary Creature - Human Pirate (6) CCommon #168
 
(4/3) First strike
Legendary Creature - Human Assassin (6) UUncommon #169
 
(4/3) : Destroy target enchanted creature.
Legendary Creature - Human Wizard (6) RRare #170
 
(4/1) Rasputin Dreamweaver enters the battlefield with seven dream counters on it. · Remove a dream counter from Rasputin: Add . · Remove a dream counter from Rasputin: Prevent the next 1 damage that would…
Sorcery (1) UUncommon #46
 
Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
Instant (3) UUncommon #130
 
Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.
Instant (2) CCommon #47
 
Counter target creature spell.
Instant (2) RRare #48
 
Cast this spell only during an opponent's turn after their upkeep step. · Untap all lands you control.
Legendary Creature - Dwarf Wizard (4) UUncommon #49
 
(0/1) : Reveka, Wizard Savant deals 2 damage to any target and doesn't untap during your next untap step.
Sorcery (3) UUncommon #131
 
Target creature gets +2/+2 and gains horsemanship.
Legendary Creature - Human Advisor (7) UUncommon #171
 
(5/7) : Add .
Legendary Creature - Kobold (6) RRare #172
 
(5/5) At the beginning of your upkeep, you may pay . If you don't, tap Rohgahh of Kher Keep and all creatures named Kobolds of Kher Keep, then an opponent gains control of them. · Creatures you cont…
Sorcery (1) RRare #110
 
Rolling Earthquake deals X damage to each creature without horsemanship and each player.
Legendary Creature - Faerie (5) RRare #173
 
(2/3) You may choose not to untap Rubinia Soulsinger during your untap step. · : Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.
Land - Plains Swamp RRare #210
Creature - Faerie (1) CCommon #132
 
(1/1) Flying
Creature - Human Soldier (3) CCommon #23
 
(2/2) Horsemanship
Creature - Human Soldier (5) CCommon #24
 
(3/3) Horsemanship
Creature - Human Soldier (4) CCommon #25
 
(2/2) Vigilance; horsemanship
Creature - Human Soldier (5) CCommon #26
 
(2/4) When Shu Soldier-Farmers enters the battlefield, you gain 4 life.
Legendary Creature - Human Knight (6) CCommon #174
 
(4/7)
Legendary Creature - Human (7) CCommon #175
 
(6/4)
Creature - Cat (4) CCommon #133
 
(3/3) Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.
Artifact (3) CCommon #201
 
As Sol Grail enters the battlefield, choose a color. · : Add one mana of the chosen color.
Land RRare #211
 
: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks a…
Enchantment - Aura (3) UUncommon #176
 
Enchant creature · Enchanted creature gets +0/+2 and can't be the target of spells.
Creature - Starfish (3) UUncommon #50
 
(0/1) : Regenerate Spiny Starfish. · At the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.
Enchantment - Aura (2) CCommon #74
 
Enchant creature · Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.
Sorcery (3) CCommon #134
 
Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library.
Legendary Creature - Human Warrior (6) UUncommon #177
 
(3/4) When Stangg enters the battlefield, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that toke…
Sorcery (6) UUncommon #75
 
Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life.
World Enchantment (1) RRare #111
 
At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in their hand.
Sorcery (2) CCommon #51
 
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Legendary Creature - Human Soldier (5) UUncommon #52
 
(3/3) Horsemanship · When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.
Legendary Creature - Human Soldier (6) RRare #53
 
(4/4) Creatures you control have horsemanship.
Legendary Creature - Human Shaman (5) UUncommon #178
 
(4/4) : Add .
Basic Land - Swamp LLand #222
Basic Land - Swamp LLand #223
Basic Land - Swamp LLand #224
Artifact (6) RRare #202
 
Sword of the Ages enters the battlefield tapped. · , Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to any target, where X is the total power o…
Enchantment - Aura (4) UUncommon #76
 
Enchant creature · At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. · When enchanted creature dies, that creature's controller chooses a creature …
Legendary Creature - Human Archer (3) RRare #179
 
(3/3) Tetsuo Umezawa can't be the target of Aura spells. · , : Destroy target tapped or blocking creature.
World Enchantment (4) RRare #77
 
At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
Legendary Creature - Giant (6) CCommon #180
 
(5/5)
Legendary Land RRare #212
 
All creatures have "At the beginning of your upkeep, destroy this creature unless you pay ."
Creature - Demon (5) UUncommon #78
 
(2/5) At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.
Sorcery (2) CCommon #135
 
Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Legendary Creature - Human Advisor (5) CCommon #181
 
(4/4)
Legendary Creature - Human Archer (5) UUncommon #182
 
(3/3) : Tor Wauki deals 2 damage to target attacking or blocking creature.
Legendary Creature - Human Soldier (6) CCommon #183
 
(5/5)
Creature - Human (3) UUncommon #136
 
(2/2) , : Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.
Sorcery (3) CCommon #137
 
Destroy target creature with horsemanship.
Land - Forest Island RRare #213
Legendary Creature - Human Wizard (4) UUncommon #184
 
(2/2) Flying · , : Target creature gets +2/+2 until end of turn.
Legendary Land UUncommon #214
 
: Add . · : Target creature loses first strike or swampwalk until end of turn.
Legendary Creature - Elder Dragon (8) RRare #185
 
(7/7) Flying · At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay . · : Vaevictis Asmadi gets +1/+0 until end of turn. · : Vaevictis Asmadi gets +1/+0 until end of turn. · …
Land - Island Mountain RRare #215
Artifact (6) RRare #203
 
At the beginning of your upkeep, put a pin counter on Voodoo Doll. · At the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of…
Creature - Wall (3) CCommon #27
 
(1/5) Defender · Protection from black
Creature - Human Cleric Wizard (3) RRare #186
 
(0/3) , Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn. · : Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn. · , Pu…
Creature - Human Soldier (5) CCommon #79
 
(3/3) Horsemanship
Creature - Human Soldier (2) CCommon #80
 
(2/1)
Creature - Human Soldier (4) UUncommon #81
 
(2/2) Horsemanship · Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.
Creature - Human Soldier (3) CCommon #82
 
(2/1) Horsemanship
Creature - Faerie Druid (4) UUncommon #138
 
(2/2) : You may put a Faerie permanent card from your hand onto the battlefield. · : Target green creature gains protection from black until end of turn.
Creature - Satyr (4) RRare #139
 
(1/1) You may choose not to untap Willow Satyr during your untap step. · : Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped.
Creature - Treefolk (5) UUncommon #140
 
(4/4) : Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. · : Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you.
Creature - Human Soldier (4) CCommon #54
 
(2/3) Horsemanship
Creature - Human Soldier Archer (3) CCommon #55
 
(1/1) : Wu Longbowman deals 1 damage to any target. Activate this ability only during your turn, before attackers are declared.
Creature - Human Soldier (3) CCommon #56
 
(3/3) Wu Warship can't attack unless defending player controls an Island.
Legendary Creature - Human Soldier (4) UUncommon #83
 
(3/2) Horsemanship · Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate this ability only during your turn, before attackers are declared.
Legendary Creature - Insect Wizard (3) RRare #187
 
(1/2) Flying · , : Target player draws a card.
Creature - Human Soldier (2) CCommon #84
 
(2/2) Young Wei Recruits can't block.
Legendary Creature - Human Soldier Warrior (6) UUncommon #28
 
(4/4) Vigilance; horsemanship
Creature - Dragon (9) RRare #112
 
(8/8) When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.
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