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Sets » [MB1] Mystery Booster (1694 Cards)

1694 Cards

Card Name Type Mana Rarity Nr.
Sorcery (7) CCommon #558
 
Target player loses 4 life and you gain 4 life. · Basic landcycling
Enchantment - Aura (1) CCommon #1108
 
Enchant land · When Abundant Growth enters the battlefield, draw a card. · Enchanted land has ": Add one mana of any color."
Instant (3) UUncommon #1383
 
Choose one -- · • Exile target creature with power 3 or greater. · • You draw two cards and you lose 2 life. · • Distribute two +1/+1 counters among one or two target creatures.
Creature - Human Soldier (3) UUncommon #7
 
(2/3) Outlast · Each creature you control with a +1/+1 counter on it has flying.
Creature - Human Warrior (6) CCommon #1384
 
(4/4) Lifelink · Morph
Enchantment - Aura (3) CCommon #8
 
Enchant creature · Enchanted creature gets +2/+2. · Enchanted creature has vigilance as long as you control a black or green permanent.
Creature - Human Wizard (5) CCommon #281
 
(3/2) This spell costs less to cast if you control a Wizard. · When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand.
Creature - Spirit (4) CCommon #559
 
(3/2) Intimidate
Creature - Ooze (5) UUncommon #1109
 
(2/2) Deathtouch · When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
Instant (3) CCommon #9
 
Exile target creature you control, then return that card to the battlefield under its owner's control. · Draw a card.
Sorcery (3) CCommon #831
 
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Sorcery (3) UUncommon #832
 
Exile the top three cards of your library. Until end of turn, you may play cards exiled this way.
Creature - Vampire Soldier (2) UUncommon #10
 
(1/1) As long as Adanto Vanguard is attacking, it gets +2/+0. · Pay 4 life: Adanto Vanguard gains indestructible until end of turn.
Creature - Cat (2) RRare #11
 
(1/1) Double strike · Eternalize
Sorcery (1) CCommon #1110
 
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creature - Hound Archer (4) CCommon #1111
 
(3/4) Reach · Megamorph
Land UUncommon #1650
 
When Aether Hub enters the battlefield, you get . · : Add . · , Pay : Add one mana of any color.
Artifact (1) CCommon #1540
 
, Sacrifice Aether Spellbomb: Return target creature to its owner's hand. · , Sacrifice Aether Spellbomb: Draw a card.
Instant (3) CCommon #283
 
Return target permanent you control and target permanent you don't control to their owners' hands.
Artifact (4) RRare #1539
 
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. · Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.
Creature - Elemental (6) CCommon #282
 
(4/4) When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand. · Evoke
Creature - Human Soldier Ally (3) CCommon #12
 
(1/4) Vigilance
Creature - Beast (6) UUncommon #1112
 
(4/4) When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control.
Sorcery (2) CCommon #1113
 
Target creature you control deals damage equal to its power to target creature you don't control.
Instant (2) CCommon #1114
 
Target creature gets +1/+1 until end of turn. · Draw a card.
Instant (2) CCommon #1385
 
Target creature gets -3/-0 until end of turn. · Target creature gets -0/-3 until end of turn.
Creature - Minotaur Warrior (3) UUncommon #833
 
(3/2) Haste · You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn.
Sorcery (2) CCommon #560
 
Choose one or both -- · • Return target creature card from your graveyard to your hand. · • Return target planeswalker card from your graveyard to your hand.
Creature - Hound Soldier (2) CCommon #13
 
(2/1) Outlast · Each creature you control with a +1/+1 counter on it has first strike.
Creature - Hound Shaman (2) UUncommon #1115
 
(2/1) Megamorph · When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.
Creature - Hound Scout (6) CCommon #834
 
(3/3) First strike · Morph
Creature - Cat Soldier (2) UUncommon #14
 
(2/2) Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
Land UUncommon #1651
 
Akoum Refuge enters the battlefield tapped. · When Akoum Refuge enters the battlefield, you gain 1 life. · : Add or .
Creature - Human Soldier (2) UUncommon #1386
 
(1/2) Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.
Artifact Creature - Horse (4) RRare #1541
 
(0/4) Defender · When Akroan Horse enters the battlefield, an opponent gains control of it. · At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
Creature - Human Soldier (3) CCommon #835
 
(2/2) First strike · Renown 1
Sorcery (5) CCommon #836
 
Alchemist's Greeting deals 4 damage to target creature. · Madness
Artifact (2) CCommon #1542
 
When Alchemist's Vial enters the battlefield, draw a card. · , , Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.
Legendary Creature - Human Warrior (3) RRare #837
 
(3/2) First strike · Whenever Alesha, Who Smiles at Death attacks, you may pay . If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attack…
Creature - Orc Warrior (4) CCommon #561
 
(3/3) Dash
Legendary Artifact (5) MMythic Rare #1543
 
If you would gain life, you gain twice that much life instead. · If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Tribal Sorcery - Eldrazi (7) RRare #1
 
Each player sacrifices all colored permanents they control.
Instant (1) CCommon #15
 
Choose one -- · • Target creature you control gets +1/+2 until end of turn. · • Return target creature you control to its owner's hand.
Creature - Aetherborn Rogue (3) CCommon #562
 
(2/3) Menace
Artifact Creature - Myr (3) CCommon #1544
 
(2/2) : Add one mana of any color.
Creature - Bear (3) CCommon #1116
 
(4/2)
Instant (2) CCommon #563
 
As an additional cost to cast this spell, sacrifice a creature. · Draw two cards.
Sorcery (4) CCommon #284
 
Draw three cards, then put a card from your hand on the bottom of your library.
Creature - Treefolk Warrior (4) CCommon #1117
 
(3/3) When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token.
Creature - Aetherborn Artificer (5) CCommon #564
 
(4/3) Fabricate 1
Sorcery (8) RRare #285
 
Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a card of that type from among the …
Creature - Salamander Wizard (4) CCommon #286
 
(3/2) : Target creature can't be blocked this turn.
Enchantment (3) UUncommon #1118
 
At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5…
Enchantment - Aura (3) UUncommon #1119
 
Enchant creature · Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
Enchantment - Aura (2) CCommon #565
 
Enchant creature · When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control. · Enchanted creature gets -1/-1.
Creature - Dinosaur (8) CCommon #1120
 
(9/9)
Artifact Land CCommon #1652
 
: Add .
Instant (2) UUncommon #838
 
Destroy target artifact. · Flashback
Sorcery (1) UUncommon #1121
 
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.
Land UUncommon #1653
 
: Add one mana of any color. Spend this mana only to cast a creature spell.
Creature - Angel (5) CCommon #19
 
(3/3) Flying · When Angel of Mercy enters the battlefield, you gain 3 life.
Creature - Angel Ally (6) UUncommon #20
 
(4/4) Flying · When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.
Creature - Angel (7) RRare #21
 
(5/4) Flash · Flying · When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.
Enchantment - Aura (4) MMythic Rare #16
 
Enchant creature · Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. · When enchanted creature dies, return Angelic Destiny to its owner's hand.
Enchantment - Aura (2) CCommon #17
 
Enchant creature · When Angelic Gift enters the battlefield, draw a card. · Enchanted creature has flying.
Sorcery (3) CCommon #18
 
As an additional cost to cast this spell, sacrifice a permanent. · Exile target artifact, creature, or enchantment.
Instant (2) CCommon #22
 
Prevent all combat damage that would be dealt this turn. · Cycling
Creature - Incarnation (4) UUncommon #839
 
(2/2) Haste · As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
Sorcery (3) RRare #840
 
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Legendary Creature - Elemental (3) MMythic Rare #1387
 
(1/1) Protection from white and from black · Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements. · Creature spells you cast cost less to cast for each +1/+1 counter on Ani…
Enchantment - Aura (2) UUncommon #566
 
Enchant creature card in a graveyard · When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the bat…
Instant (5) UUncommon #567
 
Destroy target nonblack creature. It can't be regenerated. · Draw a card.
Instant (2) CCommon #287
 
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Instant (2) CCommon #23
 
Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.
Sorcery (7) RRare #24
 
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library sev…
Enchantment - Aura (3) CCommon #1122
 
Enchant creature · Enchanted creature can't attack or block, and its activated abilities can't be activated. · At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Ar…
Instant (1) CCommon #1123
 
Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
Creature - Elf Druid (1) CCommon #1124
 
(1/1) : Untap target Forest.
Sorcery (2) UUncommon #841
 
Arc Trail deals 2 damage to any target and 1 damage to another target.
Instant (2) CCommon #288
 
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. · You draw a card at the beginning of the next turn's upkeep.
Land UUncommon #1654
 
Arcane Sanctum enters the battlefield tapped. · : Add , , or .
Land RRare #1655
 
Ascend · : Add . · , : Draw a card. Activate this ability only if you have the city's blessing.
Creature - Human Wizard (4) CCommon #289
 
(1/2) When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Creature - Angel (7) UUncommon #25
 
(5/5) Flying, vigilance
Enchantment Creature - Human Wizard (6) UUncommon #290
 
(3/2) Creatures you control have flying. · Creatures your opponents control lose flying and can't have or gain flying.
Enchantment - Aura (3) UUncommon #1388
 
Enchant creature · Enchanted creature gets +2/+2 and has trample. · Whenever enchanted creature deals damage, you gain that much life.
Creature - Human Soldier (5) UUncommon #1389
 
(4/4) When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.
Artifact (2) CCommon #1545
 
, , Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library.
Enchantment - Aura (3) CCommon #26
 
Enchant creature · Enchanted creature can't attack or block, and its activated abilities can't be activated.
Instant (1) CCommon #27
 
Target creature gets +2/+2 until end of turn. · Addendum -- If you cast this spell during your main phase, that creature gains flying until end of turn.
Sorcery (5) CCommon #842
 
Arrow Storm deals 4 damage to any target. · Raid -- If you attacked this turn, instead Arrow Storm deals 5 damage to that permanent or player and the damage can't be prevented.
Instant (2) CCommon #28
 
Target creature gets +2/+2 until end of turn. · Rebound
Creature - Bird (1) CCommon #291
 
(1/1) Flying · Whenever you cast a historic spell, scry 1.
Creature - Eldrazi (9) UUncommon #2
 
(10/9) When you cast this spell, you may return target creature card from your graveyard to the battlefield. · Annihilator 2
Enchantment (5) RRare #1125
 
Creatures you control have hexproof. · : Regenerate target creature.
Land CCommon #1656
 
: Add . · Basic landcycling
Artifact (3) UUncommon #1546
 
Sacrifice a creature: Add .
Enchantment (5) RRare #1390
 
At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.
Creature - Efreet Shaman (4) CCommon #843
 
(5/1) Megamorph · When Atarka Efreet is turned face up, it deals 1 damage to any target.
Legendary Enchantment Creature - God (3) MMythic Rare #1391
 
(5/4) Indestructible · As long as your devotion to white and black is less than seven, Athreos isn't a creature. · Whenever another creature you own dies, return it to your hand unless target opponent pays 3 …
Creature - Merfolk Wizard (2) CCommon #292
 
(1/3) When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom…
Creature - Bird (2) CCommon #293
 
(1/1) Flying · When Augury Owl enters the battlefield, scry 3.
Creature - Beast (3) CCommon #1126
 
(2/2) Creatures with power less than Aura Gnarlid's power can't block it. · Aura Gnarlid gets +1/+1 for each Aura on the battlefield.
Enchantment (3) UUncommon #29
 
Artifact and enchantment spells your opponents cast cost more to cast. · Sacrifice Aura of Silence: Destroy target artifact or enchantment.
Enchantment (3) UUncommon #1392
 
Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.
Creature - Human Monk (1) CCommon #1127
 
(1/1) : Add .
Creature - Human Nomad (4) UUncommon #844
 
(2/2) Haste · Echo · When Avalanche Riders enters the battlefield, destroy target land.
Creature - Beast (5) CCommon #845
 
(3/3) Haste · When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. · : Avarax gets +1/+0 until …
Creature - Bird Cleric (6) CCommon #30
 
(3/3) Flying · When Aven Battle Priest enters the battlefield, you gain 3 life.
Creature - Bird Soldier (4) CCommon #31
 
(3/2) Flying
Instant (2) UUncommon #1393
 
Choose one -- · • Creatures you control gain lifelink until end of turn. · • Draw a card. · • Put target attacking or blocking creature on top of its owner's library.
Creature - Azra Warrior (3) CCommon #846
 
(3/2) When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.
Creature - Azra Warrior (3) UUncommon #1394
 
(3/3) At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.
Creature - Human Warrior (4) CCommon #1128
 
(4/3) Delirium -- Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.
Creature - Scorpion (4) CCommon #568
 
(2/3) When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.
Creature - Human Barbarian (4) CCommon #847
 
(5/5) When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.
Creature - Crocodile Demon (3) UUncommon #569
 
(4/3) Lifelink · When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.
Artifact Creature - Bird (2) UUncommon #1395
 
(1/1) Flying, deathtouch · When Baleful Strix enters the battlefield, draw a card.
Creature - Kithkin Soldier (3) CCommon #32
 
(2/2) First strike · Ballynock Cohort gets +1/+1 as long as you control another white creature.
Creature - Beast (4) CCommon #1129
 
(4/4) Kicker · If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it.
Creature - Zombie Beast (6) UUncommon #1396
 
(4/5) When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.
Creature - Vampire Rogue (4) CCommon #570
 
(2/3) Flying · When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Minotaur Soldier (5) CCommon #848
 
(4/2) Haste · Mentor
Sorcery (3) CCommon #849
 
Barrage of Boulders deals 1 damage to each creature you don't control. · Ferocious -- If you control a creature with power 4 or greater, creatures can't block this turn.
Creature - Ox (4) CCommon #33
 
(3/3) When Bartered Cow dies or when you discard it, create a Food token.
Creature - Bat (4) CCommon #571
 
(3/1) Flying
Artifact - Equipment (1) RRare #1547
 
Equipped creature has deathtouch and lifelink. · Equip
Creature - Lizard (1) CCommon #1130
 
(1/1) : Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn. · Madness
Creature - Vedalken Artificer (6) CCommon #294
 
(4/4) Improvise · Hexproof
Enchantment - Aura (3) UUncommon #34
 
Enchant creature · Enchanted creature has double strike.
Creature - Wall (3) CCommon #850
 
(1/3) Defender · : Target creature gains haste until end of turn.
Creature - Goblin Shaman (4) CCommon #851
 
(2/2) At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
Instant (6) RRare #35
 
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
Creature - Bear (2) CCommon #1131
 
(2/2)
Creature - Human Warrior (5) UUncommon #1397
 
(2/2) When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token.
Instant (3) UUncommon #1134
 
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Creature - Human Warrior (2) UUncommon #1132
 
(2/2) Level up · LEVEL 1-3 · 4/4 · LEVEL 4+ · 6/6 · Trample
Enchantment (3) RRare #1133
 
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. · As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5…
Instant (6) UUncommon #1135
 
Delve · Target creature gets +6/+6 until end of turn.
Creature - Goblin Warrior (4) UUncommon #852
 
(2/2) When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.
Instant (3) CCommon #295
 
Target creature gets -4/-0 until end of turn. · Draw a card.
Artifact (5) RRare #1548
 
As Belbe's Portal enters the battlefield, choose a creature type. · , : You may put a creature card of the chosen type from your hand onto the battlefield.
Creature - Dinosaur (7) UUncommon #1398
 
(4/6) Each creature you control assigns combat damage equal to its toughness rather than its power.
Creature - Lizard (1) CCommon #853
 
(1/1) : Bellows Lizard gets +1/+0 until end of turn.
Sorcery (3) CCommon #1136
 
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. · Cycling
Creature - Spirit (3) CCommon #36
 
(0/4) Defender · : Prevent the next 1 damage that would be dealt to any target this turn.
Creature - Giant (6) CCommon #296
 
(4/5) Hexproof
Creature - Eldrazi Drone (3) CCommon #297
 
(1/4) Devoid · Ingest · Benthic Infiltrator can't be blocked.
Sorcery (5) UUncommon #1137
 
Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.
Instant (3) CCommon #298
 
Target creature gets -3/-0 until end of turn. · Draw a card.
Creature - Bird (1) RRare #1138
 
(0/1) Flying · : Add one mana of any color.
Sorcery (4) CCommon #572
 
Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
Creature - Jackal Warrior (2) CCommon #1139
 
(2/2) You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn.
Creature - Jackal Archer (5) CCommon #1140
 
(4/4) Vigilance, reach
Instant (5) UUncommon #1399
 
Cascade · Bituminous Blast deals 4 damage to target creature.
Creature - Zombie Cat (2) CCommon #573
 
(1/1) When Black Cat dies, target opponent discards a card at random.
Creature - Human Knight (2) UUncommon #574
 
(2/2) First strike · Protection from white
Enchantment (5) RRare #575
 
Whenever a creature dies, put a charge counter on Black Market. · At the beginning of your precombat main phase, add for each charge counter on Black Market.
Creature - Human Soldier (3) CCommon #37
 
(3/1) Mentor
Instant (2) CCommon #576
 
Target creature gains deathtouch until end of turn. · Draw a card.
Tribal Instant - Shapeshifter (2) CCommon #854
 
Changeling · Up to two target creatures each get +2/+0 and gain all creature types until end of turn.
Legendary Creature - Zombie Dragon (7) UUncommon #1400
 
(4/4) Flying · When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. · : Dragon creatures get +1/+1 until end of turn.
Enchantment - Aura (3) UUncommon #1141
 
Enchant creature · Enchanted creature gets +1/+1 for each Forest you control.
Land UUncommon #1657
 
: Add . · Cycling
Instant (6) CCommon #855
 
Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.
Creature - Beast (4) CCommon #1142
 
(5/5) Shroud · Fading 3
Sorcery (1) CCommon #856
 
Blazing Volley deals 1 damage to each creature your opponents control.
Creature - Spirit (3) UUncommon #38
 
(2/2) Flying · Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.
Instant (1) CCommon #577
 
Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
Creature - Zombie Bat (3) CCommon #578
 
(2/1) Flying · : Blighted Bat gains haste until end of turn.
Land UUncommon #1658
 
: Add . · , , Sacrifice Blighted Fen: Target opponent sacrifices a creature.
Sorcery (3) UUncommon #1401
 
Blightning deals 3 damage to target player or planeswalker. That player or that planeswalker's controller discards two cards.
Creature - Elf Druid (2) CCommon #579
 
(1/2) , Pay 1 life: Add .
Instant (3) CCommon #857
 
Blindblast deals 1 damage to target creature. That creature can't block this turn. · Draw a card.
Artifact Creature - Cleric (3) CCommon #1549
 
(1/3) , : Tap target creature.
Creature - Horror (3) CCommon #580
 
(2/2) Swampwalk · When Blistergrub dies, each opponent loses 2 life.
Creature - Vampire (2) UUncommon #581
 
(0/1) Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Ogre Warrior (3) CCommon #861
 
(2/2) Bloodthirst 1 · First strike
Creature - Elf Berserker (4) UUncommon #1402
 
(3/2) Haste · Cascade
Creature - Efreet Monk (3) CCommon #858
 
(3/1) Prowess
Creature - Human Warrior (1) CCommon #859
 
(1/1) : Target creature gains haste until end of turn.
Creature - Vampire Berserker (3) CCommon #860
 
(4/1) Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it. · Madness
Creature - Vampire Shaman (3) CCommon #582
 
(3/1) : Target player loses 3 life and you gain 3 life.
Creature - Goblin Warrior (2) CCommon #862
 
(2/2) Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn.
Creature - Elf Druid (2) RRare #1143
 
(1/1) : For each color among permanents you control, add one mana of that color.
Creature - Dryad (3) CCommon #1144
 
(2/2) : Untap target land.
Land CCommon #1659
 
Blossoming Sands enters the battlefield tapped. · When Blossoming Sands enters the battlefield, you gain 1 life. · : Add or .
Sorcery (3) CCommon #863
 
Up to three target creatures can't block this turn. Destroy any of them that are Walls.
Instant (1) UUncommon #299
 
Choose one -- · • Counter target red spell. · • Destroy target red permanent.
Instant (2) CCommon #864
 
Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.
Creature - Goblin Warrior (3) CCommon #865
 
(3/2) Menace
Sorcery (2) CCommon #866
 
Boiling Earth deals 1 damage to each creature your opponents control. · Awaken 4--
Land CCommon #1660
 
Bojuka Bog enters the battlefield tapped. · When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. · : Add .
Artifact - Vehicle (4) UUncommon #1550
 
(5/5) When Bomat Bazaar Barge enters the battlefield, draw a card. · Crew 3
Instant (3) CCommon #867
 
Bombard deals 4 damage to target creature.
Creature - Human Soldier (2) CCommon #868
 
(1/2) Battalion -- Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target.
Enchantment - Aura (2) CCommon #39
 
Enchant creature · Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
Artifact - Equipment (0) CCommon #1551
 
Equipped creature gets +1/+0. · Equip
Sorcery (1) CCommon #583
 
As an additional cost to cast this spell, sacrifice a creature. · Destroy target creature.
Artifact - Equipment (1) CCommon #1552
 
Equipped creature gets +2/+0. · Equip
Artifact (4) RRare #1553
 
: Flip a coin. If you win the flip, destroy all nonland permanents.
Enchantment - Aura (3) CCommon #584
 
Enchant creature · Enchanted creature gets +3/-3.
Creature - Elf Scout (2) CCommon #1145
 
(3/1) When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their …
Creature - Human Scout (3) CCommon #1146
 
(2/2) When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
Creature - Human Soldier (2) UUncommon #1403
 
(2/3) Mentor · : Boros Challenger gets +1/+1 until end of turn.
Creature - Minotaur Wizard (3) RRare #1518
 
(3/3) Whenever Boros Reckoner is dealt damage, it deals that much damage to any target. · : Boros Reckoner gains first strike until end of turn.
Instant (3) CCommon #40
 
Escalate · Choose one or both -- · • Creatures you control get +2/+0 until end of turn. · • Creatures you control get +0/+2 until end of turn.
Instant (1) CCommon #869
 
Escalate · Choose one or both -- · • Target creature gets +3/+0 until end of turn. · • Target creature gains first strike until end of turn.
Sorcery (3) CCommon #300
 
Draw a card for each tapped creature target opponent controls.
Artifact Creature - Gnome (3) UUncommon #1554
 
(1/3) Sacrifice Bottle Gnomes: You gain 3 life.
Sorcery (5) CCommon #870
 
Surge · Boulder Salvo deals 4 damage to target creature.
Creature - Fish Lizard (3) UUncommon #1404
 
(3/3) Flash · When Bounding Krasis enters the battlefield, you may tap or untap target creature.
Legendary Enchantment Artifact (3) RRare #1147
 
Attacking creatures you control have deathtouch. · , : Choose one -- · • Put a +1/+1 counter on target creature. · • Bow of Nylea deals 2 damage to target creature with flying. · • You gain 3 lif…
Instant (1) CCommon #301
 
Draw three cards, then put two cards from your hand on top of your library in any order.
Creature - Human Pirate (4) CCommon #871
 
(2/2) Haste · When Brazen Buccaneers enters the battlefield, it explores.
Creature - Wolf (3) CCommon #872
 
(2/3) Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn.
Creature - Eldrazi (8) UUncommon #3
 
(10/8) All creatures able to block Breaker of Armies do so.
Enchantment (4) UUncommon #585
 
At the beginning of your upkeep, sacrifice Breeding Pit unless you pay . · At the beginning of your end step, create a 0/1 black Thrull creature token.
Creature - Elemental (4) UUncommon #1148
 
(3/3) Flash · When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn. · Evoke
Sorcery (4) CCommon #302
 
Converge -- Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two cards.
Creature - Dragon (8) RRare #873
 
(6/6) Flying, haste
Creature - Human Shaman (3) UUncommon #874
 
(2/2) Level up · LEVEL 1-2 · 2/3 · : Brimstone Mage deals 1 damage to any target. · LEVEL 3+ · 2/4 · : Brimstone Mage deals 3 damage to any target.
Creature - Elemental (6) UUncommon #303
 
(5/4) Morph · When Brine Elemental is turned face up, each opponent skips their next untap step.
Instant (4) CCommon #875
 
Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead.
Creature - Boar (4) CCommon #1149
 
(4/3) Bristling Boar can't be blocked by more than one creature.
Sorcery (2) CCommon #1150
 
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
Creature - Wurm (4) CCommon #1151
 
(4/3)
Sorcery (3) UUncommon #876
 
Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
Instant (2) CCommon #877
 
Target creature gets +3/+1 and gains trample until end of turn.
Instant (1) CCommon #41
 
Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn.
Instant (1) CCommon #878
 
Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
Creature - Giant Soldier (6) CCommon #42
 
(3/6) When Bulwark Giant enters the battlefield, you gain 5 life.
Artifact Creature - Elk (3) UUncommon #1555
 
(2/2) , Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
Instant (1) CCommon #879
 
Kicker · Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
Instant (3) CCommon #586
 
Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it.
Creature - Human Scout (3) CCommon #1152
 
(3/2) When Byway Courier dies, investigate.
Sorcery (1) UUncommon #587
 
Choose a nonland card name. Target player reveals their hand and discards all cards with that name. · Flashback--Sacrifice a creature.
Creature - Imp (4) CCommon #588
 
(2/2) Flying · : Target player loses 1 life.
Creature - Imp (3) CCommon #589
 
(1/1) Flying · When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.
Artifact (6) RRare #1556
 
As Caged Sun enters the battlefield, choose a color. · Creatures you control of the chosen color get +1/+1. · Whenever a land's ability causes you to add one or more mana of the chosen color, add one ad…
Creature - Shapeshifter (5) RRare #590
 
(4/4) Changeling · As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protect…
Instant (3) CCommon #304
 
Counter target spell unless its controller pays . · Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, scry 2.
Creature - Human Wizard (2) CCommon #591
 
(1/3) Kicker · When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards.
Sorcery (4) UUncommon #1405
 
Create a 1/1 blue and black Horror creature token with flying. · Cipher
Sorcery (3) CCommon #1153
 
Devoid · Create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add ."
Instant (2) CCommon #306
 
Return target creature to its owner's hand. Its controller draws a card.
Creature - Merfolk Wizard (1) CCommon #305
 
(1/1) , : Target creature gains flying until end of turn.
Enchantment (5) UUncommon #1406
 
Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
Instant (3) CCommon #307
 
Counter target spell.
Enchantment - Aura (4) CCommon #43
 
Enchant creature · Enchanted creature gets +3/+2 and has vigilance.
Creature - Spider (2) CCommon #1154
 
(1/3) Reach
Creature - Human Rogue (5) CCommon #880
 
(5/2) Morph
Enchantment - Aura (4) CCommon #308
 
Flash · Enchant creature · When Capture Sphere enters the battlefield, tap enchanted creature. · Enchanted creature doesn't untap during its controller's untap step.
Creature - Human Knight (1) CCommon #44
 
(1/1) Level up · LEVEL 1-4 · 2/2 · LEVEL 5+ · 5/5 · First strike
Creature - Plant Elemental Beast (6) CCommon #1155
 
(4/5) : Put a +1/+1 counter on Carnivorous Moss-Beast.
Enchantment (1) UUncommon #1156
 
At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.
Creature - Zombie (1) UUncommon #592
 
(1/1) Carrion Feeder can't block. · Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
Creature - Imp (4) CCommon #593
 
(2/3) Flying · When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.
Enchantment - Aura Cartouche (2) CCommon #309
 
Enchant creature you control · When Cartouche of Knowledge enters the battlefield, draw a card. · Enchanted creature gets +1/+1 and has flying.
Enchantment - Aura Cartouche (1) CCommon #45
 
Enchant creature you control · When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance. · Enchanted creature gets +1/+1 and has first strike.
Enchantment - Aura Cartouche (1) CCommon #881
 
Enchant creature you control · When Cartouche of Zeal enters the battlefield, target creature can't block this turn. · Enchanted creature gets +1/+1 and has haste.
Enchantment (4) UUncommon #46
 
Flash · When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. · Cycling
Enchantment - Aura (4) CCommon #310
 
Enchant creature · When Castaway's Despair enters the battlefield, tap enchanted creature. · Enchanted creature doesn't untap during its controller's untap step.
Creature - Crocodile (5) CCommon #594
 
(3/7)
Creature - Slug (5) CCommon #595
 
(2/6)
Instant (3) CCommon #311
 
Draw two cards, then discard a card.
Creature - Hound (3) CCommon #47
 
(3/1) Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn.
Sorcery (2) CCommon #882
 
As an additional cost to cast this spell, discard two cards. · Draw three cards.
Artifact Creature - Construct (3) UUncommon #1557
 
(3/3) When Cathodion dies, add .
Enchantment - Aura (3) CCommon #48
 
Enchant creature · Enchanted creature can't attack or block. · When a Vehicle you control attacks, exile enchanted creature.
Instant (6) UUncommon #1407
 
Cast this spell only during combat. · Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. · You m…
Artifact (5) RRare #1558
 
: Choose any number of target creatures. Each of those creatures gains persist until end of turn.
Creature - Insect (1) CCommon #1157
 
(1/1) , Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment.
Enchantment - Aura (6) UUncommon #596
 
Enchant land · Enchanted land has ": Target player loses 3 life."
Creature - Spirit (4) UUncommon #49
 
(2/2) Flash · Split second · Flying · Other white creatures get +1/+1.
Instant (2) CCommon #50
 
Target player sacrifices an attacking or blocking creature.
Creature - Centaur Warrior (3) CCommon #1158
 
(3/3)
Enchantment (5) UUncommon #1159
 
: Create a 3/3 green Centaur creature token.
Instant (2) CCommon #51
 
Target creature you control gains protection from the color of your choice until end of turn. · Rebound
Sorcery (6) CCommon #597
 
Destroy target creature. Its controller loses 2 life and you gain 2 life.
Creature - Hound Warrior (4) CCommon #52
 
(3/2) Lifelink
Creature - Human Soldier (1) RRare #53
 
(1/1) Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.
Creature - Angel (7) RRare #54
 
(5/6) You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays . · Flying · Whenever an opponent casts …
Instant (2) CCommon #883
 
Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.
Sorcery (4) CCommon #884
 
Chandra's Revolution deals 4 damage to target creature. Tap target land. That land doesn't untap during its controller's next untap step.
Instant (3) RRare #885
 
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant (1) CCommon #55
 
Creatures you control get +1/+1 until end of turn.
Creature - Dinosaur (5) UUncommon #886
 
(5/5) Trample, haste
Creature - Rhino (5) CCommon #1160
 
(4/4) Charging Rhino can't be blocked by more than one creature.
Sorcery (2) UUncommon #312
 
Draw two cards. Then discard a card unless you attacked this turn.
Creature - Cat Beast (6) CCommon #887
 
(4/4) : Chartooth Cougar gets +1/+0 until end of turn. · Mountaincycling
Creature - Squid Horror (3) RRare #313
 
(1/1) Whenever you draw a card, put a +1/+1 counter on Chasm Skulker. · When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skul…
Sorcery (1) CCommon #1161
 
Create a 1/1 green Squirrel creature token. · Flashback
Creature - Vampire (2) CCommon #598
 
(2/1) Lifelink
Creature - Elemental (5) CCommon #314
 
(3/3) Flying · When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.
Instant (4) CCommon #315
 
Tap up to four target creatures. · Cycling · When you cycle Choking Tethers, you may tap target creature.
Artifact (3) RRare #1559
 
Lands you control have ": Add one mana of any color." · : Add one mana of any color.
Artifact (1) CCommon #1560
 
, , Sacrifice Chromatic Star: Add one mana of any color. · When Chromatic Star is put into a graveyard from the battlefield, draw a card.
Instant (6) CCommon #316
 
Put target creature into its owner's library second from the top.
Creature - Hellion (5) CCommon #888
 
(4/4) Trample · When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent or planeswalker.
Instant (3) UUncommon #317
 
Counter target spell unless its controller pays for each card in your graveyard. · Madness
Creature - Human Knight (3) UUncommon #1408
 
(2/3) Vigilance · Renown 2
Creature - Human Druid (3) CCommon #1162
 
(1/4) Kicker · When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.
Creature - Sphinx (6) UUncommon #318
 
(5/4) Flying · When Citywatch Sphinx dies, surveil 2.
Sorcery // Sorcery // (3) UUncommon #1536
 
Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. · // · Aftermath · Target creature gets +2/+0 and gains haste until end of turn.
Enchantment - Aura (3) CCommon #319
 
Enchant creature · When Claustrophobia enters the battlefield, tap enchanted creature. · Enchanted creature doesn't untap during its controller's untap step.
Sorcery (5) CCommon #889
 
Cleansing Screech deals 4 damage to any target.
Sorcery (3) CCommon #320
 
Target player shuffles their graveyard into their library. · Draw a card.
Creature - Kor Scout Ally (1) CCommon #56
 
(1/1) : Creatures you control get +1/+1 until end of turn.
Instant (2) CCommon #1163
 
Each opponent sacrifices a creature with flying.
Enchantment - Aura (2) CCommon #321
 
Enchant creature · Enchanted creature can't be blocked.
Creature - Elemental (3) CCommon #322
 
(2/3) Flying · Cloud Elemental can block only creatures with flying.
Creature - Elemental Wizard (3) CCommon #323
 
(2/1) Flying · When Cloudkin Seer enters the battlefield, draw a card.
Creature - Sphinx (5) CCommon #324
 
(3/4) Flying · When Cloudreader Sphinx enters the battlefield, scry 2.
Instant (1) CCommon #57
 
Exile target creature you control, then return that card to the battlefield under your control.
Sorcery (1) CCommon #325
 
Return target creature to its owner's hand. · Awaken 3--
Creature - Human Flagbearer (4) CCommon #58
 
(2/4) While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Artifact (5) RRare #1561
 
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it.
Instant (1) CCommon #599
 
Target creature gets +1/+2 and gains deathtouch until end of turn.
Creature - Elemental (4) CCommon #890
 
(5/2)
Creature - Snake Elf Druid (2) CCommon #1409
 
(1/1) When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Snow Artifact (2) UUncommon #1562
 
Coldsteel Heart enters the battlefield tapped. · As Coldsteel Heart enters the battlefield, choose a color. · : Add one mana of the chosen color.
Instant (4) CCommon #59
 
Destroy target creature with toughness 4 or greater.
Sorcery (2) RRare #600
 
Escalate--Discard a card. · Choose one or more -- · • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. · • Target creature gets -2/-2 un…
Creature - Dinosaur (6) CCommon #1164
 
(6/6) Trample
Sorcery (3) CCommon #1165
 
Two target creatures your team controls each deal damage equal to their power to target creature.
Instant // Sorcery // (10) RRare #1537
 
Put target spell or nonland permanent into its owner's library second from the top. · // · Aftermath · Each player shuffles their hand and graveyard into their library, then draws seven cards.
Sorcery (1) CCommon #1166
 
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery (2) CCommon #1167
 
Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
Sorcery (2) CCommon #326
 
Target player puts the top five cards of their library into their graveyard. · Cycling
Sorcery (4) UUncommon #327
 
Draw three cards.
Instant (1) UUncommon #328
 
Counter target spell unless its controller pays . Scry 2.
Instant (4) UUncommon #60
 
Target player gains 2 life for each creature on the battlefield.
Creature - Elemental (4) CCommon #1168
 
(5/1) Hexproof
Artifact - Vehicle (1) UUncommon #1563
 
(7/11) Crew 6
Artifact (2) UUncommon #1564
 
When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature. · , : Proliferate.
Enchantment - Aura (3) CCommon #329
 
Surge · Enchant creature · Enchanted creature doesn't untap during its controller's untap step.
Sorcery (2) CCommon #330
 
Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
Creature - Aetherborn Rogue (2) UUncommon #1410
 
(1/4) Lifelink · Whenever an artifact enters the battlefield under your control, scry 1.
Instant (5) CCommon #331
 
Counter target spell. · Draw a card.
Enchantment - Aura (2) CCommon #61
 
Enchant creature · Enchanted creature gets +1/+3. · : Return Conviction to its owner's hand.
Instant (3) CCommon #332
 
Counter target spell unless its controller pays .
Artifact - Equipment (1) CCommon #1565
 
Equipped creature gets +2/+2 and can't block. · Equip
Creature - Merfolk Rogue (2) CCommon #334
 
(2/1) Morph · When Coral Trickster is turned face up, you may tap or untap target permanent.
Creature - Merfolk Scout Ally (2) CCommon #333
 
(2/1) : Target creature can't be blocked this turn.
Sorcery (5) UUncommon #601
 
Destroy target nonblack creature. Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add ."
Creature - Fungus (4) UUncommon #1411
 
(4/4) If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
Enchantment - Aura (5) UUncommon #335
 
Enchant creature · You control enchanted creature. · Enchanted creature has infect.
Sorcery (4) CCommon #891
 
Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
Instant (2) CCommon #602
 
As an additional cost to cast this spell, sacrifice an artifact or creature. · Draw two cards.
Instant (2) CCommon #336
 
Counter target spell.
Creature - Dwarf Artificer (2) CCommon #62
 
(2/2) Revolt -- When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.
Enchantment Creature - Centaur (3) RRare #1169
 
(2/4) Play with the top card of your library revealed. · You may play lands from the top of your library. · Whenever a land enters the battlefield under your control, you gain 1 life.
Artifact Creature - Homunculus (1) CCommon #63
 
(1/1) Court Homunculus gets +1/+1 as long as you control another artifact.
Creature - Vedalken Knight (3) CCommon #337
 
(1/3) Vigilance · When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. · When Cou…
Creature - Human Soldier (3) CCommon #64
 
(2/2) Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.
Sorcery (7) CCommon #603
 
Convoke · Covenant of Blood deals 4 damage to any target and you gain 4 life.
Artifact (6) RRare #1566
 
When Coveted Jewel enters the battlefield, draw three cards. · : Add three mana of any one color. · Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draw…
Instant (3) CCommon #604
 
Creatures your opponents control get -1/-1 until end of turn.
Creature - Giant Shaman (4) RRare #892
 
(5/4) When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or pl…
Sorcery (1) CCommon #893
 
Creatures you control gain trample until end of turn. · Draw a card.
Sorcery (3) CCommon #338
 
Crashing Tide has flash as long as you control a Merfolk. · Return target creature to its owner's hand. · Draw a card.
Sorcery (4) UUncommon #1170
 
Destroy target artifact, enchantment, or land.
Artifact Creature - Wall (4) UUncommon #1567
 
(0/4) Defender · : Target creature gets +0/+4 until end of turn.
Tribal Instant - Shapeshifter (3) UUncommon #65
 
Changeling · Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
Enchantment - Aura (1) CCommon #605
 
Enchant creature · Enchanted creature gets -1/-1 and can't block.
Instant (1) CCommon #1171
 
As an additional cost to cast this spell, sacrifice a land. · Search your library for a land card and put that card onto the battlefield. Then shuffle your library.
Instant (3) UUncommon #1412
 
Choose one -- · • Return target permanent to its owner's hand. · • Destroy target nonblack creature. It can't be regenerated. · • Destroy target artifact.
Creature - Human Cleric (1) CCommon #1172
 
(1/2) , : Target attacking Human gets +1/+1 until end of turn.
Creature - Zombie Bird (3) CCommon #606
 
(2/1) Flying · When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard.
Instant (1) CCommon #894
 
Convoke · Target creature gets +1/+0 and gains first strike until end of turn.
Creature - Ogre Mercenary (5) CCommon #895
 
(4/4) When Crown-Hunter Hireling enters the battlefield, you become the monarch. · Crown-Hunter Hireling can't attack unless defending player is the monarch.
Creature - Rhino (4) CCommon #1174
 
(4/3) Trample · Each creature you control with a +1/+1 counter on it has trample.
Land UUncommon #1661
 
Crumbling Necropolis enters the battlefield tapped. · : Add , , or .
Instant (4) CCommon #339
 
Counter target spell unless its controller pays . · Amass 2.
Instant (3) CCommon #1175
 
Choose one -- · • Destroy target creature with flying. · • Destroy target enchantment.
Artifact (3) UUncommon #1568
 
, : Scry 2.
Artifact (3) UUncommon #1569
 
, , Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.
Artifact (3) UUncommon #1570
 
, or , : Return target creature to its owner's hand unless its controller pays .
Sorcery (3) CCommon #1176
 
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
Creature - Dragon (6) UUncommon #1413
 
(4/4) Flying · Whenever you cast a noncreature spell, Cunning Breezedancer gets +2/+2 until end of turn.
Creature - Vedalken (2) CCommon #341
 
(2/1)
Enchantment - Aura (1) UUncommon #340
 
Enchant creature · Whenever enchanted creature deals damage to an opponent, you may draw a card.
Enchantment - Aura Curse (1) UUncommon #896
 
Enchant player · Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same.
Enchantment - Aura Curse (3) UUncommon #897
 
Enchant player · Creatures enchanted player controls attack each combat if able.
Creature - Zombie Minotaur (3) CCommon #607
 
(3/2) Menace
Creature - Basilisk (3) CCommon #1177
 
(2/2) Deathtouch
Legendary Creature - Human Knight (3) UUncommon #66
 
(2/2) First strike, vigilance, lifelink · Aura and Equipment spells you cast cost less to cast.
Legendary Planeswalker - Daretti (4) MMythic Rare #898
 
(Loyalty: 3) +2: Discard up to two cards, then draw that many cards. · -2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield. · -10: You get an emblem with "Wheneve…
Sorcery (4) CCommon #608
 
Destroy target creature or Vehicle.
Creature - Human Knight (2) CCommon #67
 
(3/1) Battalion -- Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.
Instant (3) CCommon #610
 
Regenerate target creature. Draw a card. · Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.
Instant (1) CCommon #611
 
Add .
Instant (6) CCommon #612
 
Destroy target nonblack creature. · Madness
Instant (1) UUncommon #609
 
Target creature gets -1/-1 until end of turn. · Dredge 3
Artifact Land CCommon #1662
 
Indestructible · : Add .
Artifact - Fortification (2) RRare #1571
 
Fortified land has indestructible. · Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. · Fortify
Enchantment - Aura (2) UUncommon #68
 
Enchant creature · Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Creature - Human Soldier (3) CCommon #69
 
(3/2) , Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.
Creature - Dauthi Minion (4) UUncommon #613
 
(2/1) Shadow · Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
Enchantment - Aura (4) CCommon #1178
 
Enchant land · Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
Creature - Kor Wizard (3) CCommon #70
 
(2/1) Flying · : Tap all creatures target player controls.
Instant (2) CCommon #342
 
You may return an Island you control to its owner's hand rather than pay this spell's mana cost. · Counter target spell unless its controller pays .
Instant (1) CCommon #343
 
Target creature gets -3/-0 until end of turn. · Surveil 2.
Creature - Zombie (3) CCommon #617
 
(2/3) Unleash
Creature - Elf Shaman (3) CCommon #614
 
(3/1) When Deadbridge Shaman dies, target opponent discards a card.
Creature - Human Pirate (3) CCommon #615
 
(2/2) Raid -- When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card.
Sorcery (6) RRare #616
 
Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.
Sorcery (6) UUncommon #899
 
Each player other than target player creates a 5/5 red Dragon creature token with flying.
Instant - Arcane (2) CCommon #618
 
Return X target creature cards from your graveyard to your hand.
Creature - Snake (2) CCommon #1179
 
(2/2) : Death-Hood Cobra gains reach until end of turn. · : Death-Hood Cobra gains deathtouch until end of turn.
Enchantment (4) UUncommon #1414
 
Morbid -- At the beginning of each end step, if a creature died this turn, you may draw a card.
Enchantment (7) RRare #1519
 
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
Instant (4) CCommon #344
 
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Instant (3) CCommon #71
 
Destroy target artifact or enchantment. · Revolt -- If a permanent you controlled left the battlefield this turn, you gain 3 life.
Sorcery (4) RRare #72
 
Create X 4/4 white Angel creature tokens with flying. · Cycling · When you cycle Decree of Justice, you may pay . If you do, create X 1/1 white Soldier creature tokens.
Sorcery (4) CCommon #345
 
Target player draws two cards. · Flashback--, Pay 3 life.
Enchantment - Aura (3) CCommon #346
 
Enchant creature · Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
Creature - Fish (5) RRare #347
 
(3/3) When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents.
Sorcery (2) CCommon #619
 
Destroy target creature with power 2 or less.
Enchantment (4) RRare #1180
 
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, and put those cards onto the battlef…
Creature - Ogre Warrior (6) CCommon #900
 
(3/5) When Defiant Ogre enters the battlefield, choose one -- · • Put a +1/+1 counter on Defiant Ogre. · • Destroy target artifact.
Instant (1) CCommon #73
 
Target creature gets +1/+0 until end of turn. · Draw a card.
Sorcery (4) CCommon #901
 
Destroy target artifact or land.
Sorcery (5) CCommon #622
 
Target creature gets -5/-5 until end of turn.
Sorcery (2) UUncommon #620
 
Search your library for a card, put that card into your hand, then shuffle your library.
Enchantment - Aura (1) CCommon #621
 
Enchant creature · Enchanted creature gets +1/+1. · When enchanted creature dies, return that card to its owner's hand.
Sorcery (5) CCommon #1415
 
Cascade · Return target permanent to its owner's hand.
Creature - Beast (6) CCommon #902
 
(6/4) Cycling
Sorcery (6) UUncommon #1181
 
Destroy target permanent.
Creature - Eldrazi (10) RRare #4
 
(10/10) When you cast this spell, create a 10/10 colorless Eldrazi creature token.
Creature - Human Pirate (2) CCommon #623
 
(2/3) Desperate Castaways can't attack unless you control an artifact.
Instant (2) UUncommon #903
 
Draw two cards, then discard a card at random. · Flashback
Creature - Human Soldier (3) CCommon #74
 
(1/2) When Desperate Sentry dies, create a 3/2 colorless Eldrazi Horror creature token. · Delirium -- Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard.
Sorcery (3) CCommon #904
 
Choose one -- · • Destroy target artifact. · • Creatures without flying can't block this turn.
Creature - Dragon (6) UUncommon #1182
 
(4/4) Flying · When Destructor Dragon dies, destroy target noncreature permanent.
Creature - Fox (2) CCommon #75
 
(3/1)
Instant (2) CCommon #624
 
Target player sacrifices a creature.
Artifact Creature - Horse (2) UUncommon #1572
 
(1/3) As Diamond Mare enters the battlefield, choose a color. · Whenever you cast a spell of the chosen color, you gain 1 life.
Enchantment (5) RRare #625
 
Flash · Whenever a creature you control dies, each opponent sacrifices a creature.
Enchantment (5) RRare #76
 
Flash · Creatures you control get +2/+2.
Sorcery (2) CCommon #626
 
Choose target creature. You get , then you may pay any amount of . The creature gets -1/-1 until end of turn for each paid this way.
Instant (1) CCommon #348
 
Target creature has base power and toughness 1/1 until end of turn.
Creature - Human Pirate (2) CCommon #627
 
(2/2) Whenever Dinosaur Hunter deals damage to a Dinosaur, destroy that creature.
Sorcery (3) CCommon #905
 
Direct Current deals 2 damage to any target. · Jump-start
Sorcery (3) CCommon #628
 
All creatures gain fear until end of turn. · Cycling · When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
Creature - Serpent (6) CCommon #349
 
(6/5) Defender · Megamorph
Instant (2) CCommon #77
 
Destroy target artifact or enchantment.
Land CCommon #1663
 
Dismal Backwater enters the battlefield tapped. · When Dismal Backwater enters the battlefield, you gain 1 life. · : Add or .
Instant (3) UUncommon #78
 
Kicker · Destroy target artifact or enchantment. If this spell was kicked, draw two cards.
Instant (3) UUncommon #629
 
Target creature gets -5/-5 until end of turn.
Creature - Spirit Warrior (1) CCommon #630
 
(0/4) Outlast
Instant (1) CCommon #350
 
Counter target instant spell.
Instant (3) CCommon #351
 
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Creature - Zombie Jackal (3) CCommon #79
 
(2/3) When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard.
Instant (2) CCommon #1183
 
Destroy target artifact. · Cycling
Sorcery (2) CCommon #906
 
Target creature gets +2/+2 and gains trample until end of turn. · Madness
Sorcery (1) UUncommon #352
 
Target creature gets +1/+0 until end of turn and can't be blocked this turn. · Rebound
Sorcery (3) CCommon #353
 
Draw two cards.
Enchantment - Aura (2) CCommon #80
 
Enchant creature · When Divine Favor enters the battlefield, you gain 3 life. · Enchanted creature gets +1/+3.
Instant (2) CCommon #81
 
Tap up to two target creatures. · Cycling
Instant (1) CCommon #82
 
Untap target creature. Prevent all damage that would be dealt to it this turn. · Cycling
Creature - Djinn (5) RRare #354
 
(4/4) Flying · Djinn of Wishes enters the battlefield with three wish counters on it. · , Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card witho…
Artifact (2) RRare #1573
 
Prevent all combat damage that would be dealt to attacking creatures you control.
Creature - Hydra (4) UUncommon #1184
 
(3/3) : Monstrosity X. · As long as Domesticated Hydra is monstrous, it has trample.
Creature - Spirit Avatar (5) RRare #1520
 
(4/4) Flying · At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.
Creature - Human (2) CCommon #631
 
(1/1) When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
Creature - Human Soldier (1) CCommon #83
 
(1/1) When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
Creature - Elemental (7) RRare #1521
 
(10/10) Trample · At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.
Creature - Homunculus (2) CCommon #355
 
(0/4) Defender · , : Target player puts the top X cards of their library into their graveyard, where X is the number of creatures with defender you control.
Instant (3) CCommon #632
 
Douse in Gloom deals 2 damage to target creature and you gain 2 life.
Artifact Creature - Dragon (16) RRare #1574
 
(9/9) Domain -- This spell costs less to cast for each basic land type among lands you control. · Flying · Domain -- At the beginning of your upkeep, sacrifice Draco unless you pay . This cost is redu…
Creature - Human Shaman (3) UUncommon #1416
 
(2/2) : Add one mana of any color. · , , Sacrifice Draconic Disciple: Create a 5/5 red Dragon creature token with flying.
Sorcery (3) CCommon #357
 
Return target creature to its owner's hand. · Draw a card.
Creature - Human Monk (3) CCommon #84
 
(2/2) Vigilance · Prowess
Enchantment - Aura (2) UUncommon #907
 
Enchant creature · Enchanted creature has haste. · : Enchanted creature gets +1/+0 until end of turn. · When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dra…
Creature - Dragon (6) MMythic Rare #1417
 
(4/4) Flying · At the beginning of each upkeep, create a 1/1 red and green Dragon creature token with flying and devour 2.
Creature - Dragon Egg (3) CCommon #908
 
(0/2) Defender · When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and ": This creature gets +1/+0 until end of turn."
Sorcery (2) CCommon #909
 
Create two 1/1 red Goblin creature tokens.
Artifact (3) UUncommon #1575
 
, : Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step.
Creature - Dragon (4) UUncommon #911
 
(2/3) Flying · : Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
Creature - Bear (3) CCommon #1186
 
(3/2) Formidable -- : Regenerate Dragon-Scarred Bear. Activate this ability only if creatures you control have total power 8 or greater.
Creature - Human Wizard (2) UUncommon #356
 
(0/6) Morph--Reveal a blue card in your hand. · When Dragon's Eye Savants is turned face up, look at target opponent's hand.
Creature - Human Monk (1) CCommon #85
 
(1/3) Defender, first strike
Instant (3) CCommon #86
 
Dragon's Presence deals 5 damage to target attacking or blocking creature.
Legendary Creature - Elder Dragon (5) MMythic Rare #1418
 
(5/4) Flying · Dragonlord Ojutai has hexproof as long as it's untapped. · Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your han…
Instant (4) CCommon #1185
 
Put two +1/+1 counters on target creature and untap it.
Creature - Human Knight (3) CCommon #910
 
(2/2) First strike · : Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.
Legendary Creature - Vampire Shaman (5) RRare #633
 
(4/4) Flying · : Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.
Creature - Vampire Cleric Ally (3) UUncommon #1419
 
(2/2) Flying · At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
Creature - Eldrazi Drone (5) CCommon #635
 
(4/1) When Dread Drone enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add ."
Sorcery (4) UUncommon #636
 
Return target creature card from your graveyard to the battlefield. · Flashback--Sacrifice three creatures.
Enchantment Creature - Nymph (5) CCommon #634
 
(4/2) Constellation -- Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn.
Land UUncommon #1664
 
: Add . · , : Put a storage counter on Dreadship Reef. · , Remove X storage counters from Dreadship Reef: Add X mana in any combination of and/or .
Sorcery (4) CCommon #358
 
Target player puts the top X cards of their library into their graveyard, where X is the number of lands you control.
Sorcery (3) CCommon #359
 
Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
Instant (1) CCommon #360
 
Target player puts the top three cards of their library into their graveyard. · Flashback
Creature - Zombie (2) CCommon #637
 
(2/1) Unearth
Creature - Vampire (4) CCommon #638
 
(3/2) When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
Creature - Skeleton Warrior (3) CCommon #639
 
(2/1) : Tap Drudge Sentinel. It gains indestructible until end of turn.
Instant (1) CCommon #912
 
Dual Shot deals 1 damage to each of up to two target creatures.
Creature - Crocodile (6) CCommon #640
 
(4/6) When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library.
Creature - Insect (2) CCommon #641
 
(1/4)
Creature - Treefolk (3) RRare #1187
 
(*/*) Hexproof · Dungrove Elder's power and toughness are each equal to the number of Forests you control.
Sorcery (1) CCommon #642
 
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Creature - Beast (6) CCommon #1188
 
(5/5) Suspend 5--
Creature - Horse (4) CCommon #643
 
(3/3) Ascend · Dusk Charger gets +2/+2 as long as you have the city's blessing.
Creature - Vampire Soldier (2) CCommon #644
 
(1/1) When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.
Instant (1) CCommon #913
 
Target creature you control gets +2/+0 until end of turn. · Overload
Creature - Elemental (5) CCommon #914
 
(4/5)
Sorcery (2) CCommon #1189
 
Put two +1/+1 counters on target permanent. · Awaken 4--
Artifact Creature - Leviathan (4) RRare #1576
 
(9/8) Flying, trample · When Eater of Days enters the battlefield, you skip your next two turns.
Creature - Bird (2) CCommon #87
 
(1/2) Flying · When Eddytrail Hawk enters the battlefield, you get . · Whenever Eddytrail Hawk attacks, you may pay . If you do, another target attacking creature gains flying until end of turn.
Enchantment - Aura (2) CCommon #361
 
Flash · Enchant creature · Enchanted creature gets +1/+1. · Totem armor
Creature - Eldrazi (8) CCommon #5
 
(8/9) Trample
Artifact (5) MMythic Rare #1577
 
Creatures you control get +1/+1 and have flying and indestructible. · At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.
Sorcery (3) RRare #1190
 
As an additional cost to cast this spell, sacrifice a creature. · Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana …
Instant (2) CCommon #1191
 
Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.
Enchantment - Aura (3) CCommon #1192
 
Enchant creature · Enchanted creature gets +3/+3. · When enchanted creature dies, create a 3/3 green Elephant creature token.
Legendary Creature - Praetor (7) MMythic Rare #88
 
(4/7) Vigilance · Other creatures you control get +2/+2. · Creatures your opponents control get -2/-2.
Artifact (1) UUncommon #1578
 
, : You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
Creature - Elf Druid (1) CCommon #1193
 
(1/1) : Add . Elves of Deep Shadow deals 1 damage to you.
Instant (1) CCommon #1194
 
Buyback · Target creature gets +2/+2 until end of turn.
Creature - Elf Shaman (2) CCommon #1195
 
(1/1) When Elvish Visionary enters the battlefield, draw a card.
Creature - Elf Warrior (2) CCommon #1196
 
(2/3)
Creature - Spider (3) CCommon #1197
 
(2/3) Reach · As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.
Creature - Elemental (1) CCommon #362
 
(0/3) , , Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Instant (1) CCommon #89
 
Target creature you control gains protection from the color of your choice until end of turn. · Rebound
Artifact (4) UUncommon #1579
 
, : Draw two cards, then discard a card.
Enchantment - Aura (3) CCommon #90
 
Enchant creature · Enchanted creature gets +1/+1 for each card in your hand.
Creature - Eldrazi Drone (5) CCommon #915
 
(3/3) When Emrakul's Hatcher enters the battlefield, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add ."
Creature - Hound (1) CCommon #91
 
(1/1) First strike · , , Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.
Enchantment (5) RRare #1522
 
All permanents are enchantments in addition to their other types.
Instant (3) UUncommon #92
 
Prevent all combat damage that would be dealt this turn by creatures target opponent controls. · Awaken 2--
Instant (5) CCommon #93
 
Destroy target attacking or blocking creature. Bolster 1.
Enchantment (2) RRare #363
 
Prevent all damage that would be dealt to you by sources you don't control. · When a card is put into your graveyard from anywhere, sacrifice Energy Field.
Sorcery (5) UUncommon #1420
 
Choose one -- · • Target creature gets +5/+5 and gains trample until end of turn. · • Creatures you control get +2/+2 and gain vigilance until end of turn.
Creature - Cat Monk (2) CCommon #94
 
(1/1) When Enlightened Ascetic enters the battlefield, you may destroy target enchantment.
Creature - Human (4) CCommon #364
 
(0/2) When Enlightened Maniac enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token.
Enchantment - Aura (2) UUncommon #365
 
Enchant artifact · Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.
Creature - Human Warrior (4) UUncommon #916
 
(3/2) When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn.
Instant (2) CCommon #95
 
Convoke · Target creature gains indestructible until end of turn.
Instant (1) CCommon #96
 
Exile target creature you control, then return it to the battlefield under its owner's control. · Rebound
Sorcery (2) CCommon #1198
 
Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control.
Creature - Vampire (5) CCommon #646
 
(4/4) Whenever you gain life, each opponent loses 1 life.
Creature - Human Warrior (2) CCommon #647
 
(2/3) At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.
Creature - Illusion (7) CCommon #366
 
(4/4) Flying · Suspend 4--
Sorcery (3) CCommon #917
 
Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's converted mana cost to that permanent or player. Put t…
Instant (3) UUncommon #1421
 
Choose one -- · • Destroy target enchantment. · • Draw two cards. · • Target player discards two cards.
Instant (2) CCommon #367
 
Counter target creature spell.
Creature - Elf Shaman (1) CCommon #1199
 
(1/1) Whenever another creature enters the battlefield, you gain 1 life.
Artifact Creature - Wizard (4) UUncommon #1580
 
Sunburst · , Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.
Enchantment - Aura (2) CCommon #648
 
Enchant creature · Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature."
Creature - Human Shaman (3) UUncommon #1200
 
(2/1) When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.
Artifact Creature - Human Knight (2) UUncommon #1422
 
(1/3) Exalted
Instant (5) CCommon #1423
 
Manifest the top two cards of your library.
Instant (2) UUncommon #368
 
Draw a card. · Splice onto instant or sorcery
Sorcery (4) CCommon #649
 
Buyback · Evincar's Justice deals 2 damage to each creature and each player.
Land CCommon #1665
 
, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Legendary Creature - Avatar (6) RRare #97
 
(4/4) Lifelink · : Exchange your life total with Evra, Halcyon Witness's power.
Creature - Elephant (5) CCommon #98
 
(3/5) Kicker · When Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand.
Instant (3) UUncommon #369
 
Counter target creature spell. · Draw a card.
Sorcery (4) CCommon #99
 
Exile target tapped creature.
Artifact (1) CCommon #650
 
, , Sacrifice Executioner's Capsule: Destroy target nonblack creature.
Instant (1) CCommon #918
 
Target creature gains haste until end of turn. · Draw a card.
Creature - Bird (5) CCommon #100
 
(2/2) Flying · When Expedition Raptor enters the battlefield, support 2.
Creature - Human Ooze (1) UUncommon #1201
 
(1/1) Evolve · Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.
Sorcery (2) CCommon #1202
 
You may play an additional land this turn. · Draw a card.
Sorcery (4) UUncommon #1203
 
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
Instant (2) CCommon #101
 
Tap up to two target creatures. · Investigate.
Sorcery (9) MMythic Rare #370
 
Council's dilemma -- Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain …
Sorcery (2) UUncommon #651
 
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery (5) UUncommon #1424
 
Each player puts the top two cards of their library into their graveyard. Then you put a creature card from a graveyard onto the battlefield under your control.
Creature - Vampire Soldier (3) CCommon #102
 
(2/3) Flying
Tribal Instant - Elf (3) CCommon #652
 
Destroy target non-Elf creature.
Instant (4) CCommon #103
 
Create a 1/1 white Bird creature token with flying, then populate.
Creature - Elf Archer (1) CCommon #1204
 
(1/2) Reach · Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn.
Instant (4) UUncommon #371
 
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Sorcery (3) CCommon #1205
 
Exile target artifact or enchantment.
Land UUncommon #1666
 
Faerie Conclave enters the battlefield tapped. · : Add . · : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Creature - Faerie Rogue (5) CCommon #372
 
(3/3) Flash · Flying
Artifact Creature - Faerie Artificer (4) CCommon #373
 
(2/2) Flying · When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom…
Instant (4) CCommon #374
 
Counter target spell. Draw a card, then discard a card.
Enchantment - Aura (4) CCommon #105
 
Enchant permanent · When Faith's Fetters enters the battlefield, you gain 4 life. · Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilitie…
Creature - Human Knight (5) CCommon #104
 
(3/4) Lifelink
Sorcery (1) CCommon #919
 
Draw two cards, then discard two cards. · Flashback
Creature - Vampire (2) CCommon #920
 
(2/2)
Instant (2) CCommon #921
 
Target creature you control deals damage equal to its power to another target creature.
Creature - Angel (5) UUncommon #653
 
(3/3) Flying · Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
Creature - Spirit (3) CCommon #654
 
(1/3) Skulk · Lifelink
Artifact Creature - Scarecrow (3) UUncommon #1581
 
(2/2) Farmstead Gleaner doesn't untap during your untap step. · , : Put a +1/+1 counter on Farmstead Gleaner.
Sorcery (2) CCommon #1206
 
Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
Sorcery (2) UUncommon #375
 
Choose one -- · • Each player draws X cards. · • Each player puts the top X cards of their library into their graveyard.
Instant (1) UUncommon #655
 
Destroy target creature if it has converted mana cost 2 or less. · Revolt -- Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield thi…
Creature - Illusion (2) CCommon #376
 
(1/3) Morph--Return two Islands you control to their owner's hand. · When Fathom Seer is turned face up, draw two cards.
Legendary Creature - Homunculus (2) RRare #377
 
(1/1) When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. · When Fblthp becomes the target of a spell, shuffle Fb…
Instant (2) CCommon #106
 
Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn.
Instant (2) CCommon #1207
 
You gain 5 life. · Ferocious -- You gain 10 life instead if you control a creature with power 4 or greater.
Creature - Cat Beast (4) UUncommon #107
 
(1/4) When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.
Creature - Cat Beast (6) RRare #108
 
(4/6) Vigilance, lifelink · At the beginning of your upkeep, if you have 40 or more life, you win the game.
Enchantment - Aura (2) UUncommon #109
 
Enchant creature · Enchanted creature has lifelink. · : Attach Felidar Umbra to target creature you control. · Totem armor
Creature - Insect (7) CCommon #656
 
(5/5) Improvise · Fen Hauler can't be blocked by artifact creatures.
Creature - Human Soldier (2) CCommon #110
 
(1/1) Double strike
Creature - Thrull (6) CCommon #657
 
(5/5) Deathtouch
Creature - Beast (5) CCommon #1208
 
(5/4)
Creature - Cat (2) CCommon #1209
 
(1/3) When Feral Prowler dies, draw a card.
Creature - Cat Beast (4) CCommon #1210
 
(4/4)
Enchantment - Aura (2) CCommon #1211
 
Enchant land · Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Instant (1) CCommon #922
 
Target creature gets +1/+0 and gains first strike and haste until end of turn.
Creature - Elemental (2) CCommon #658
 
Festercreep enters the battlefield with a +1/+1 counter on it. · , Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.
Creature - Salamander (1) CCommon #659
 
(1/1) When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.
Creature - Imp (2) CCommon #660
 
(1/2) Flying · : Fetid Imp gains deathtouch until end of turn.
Land UUncommon #1667
 
: Add . · , , Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffl…
Creature - Human Cleric (3) UUncommon #111
 
(1/3) When Fiend Hunter enters the battlefield, you may exile another target creature. · When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Elf (3) CCommon #1212
 
(1/1) When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.
Sorcery (5) CCommon #923
 
Manifest the top card of your library, then put two +1/+1 counters on it.
Creature - Elemental Hound (3) CCommon #924
 
(2/2) : Fiery Hellhound gets +1/+0 until end of turn.
Instant (3) CCommon #925
 
Fiery Temper deals 3 damage to any target. · Madness
Artifact Creature - Fox (3) UUncommon #1582
 
(2/2) When Filigree Familiar enters the battlefield, you gain 2 life. · When Filigree Familiar dies, draw a card.
Sorcery (4) CCommon #661
 
Target player discards two cards. Scry 2.
Instant // Instant // (4) CCommon #1538
 
Fire deals 2 damage divided as you choose among one or two targets. · // · Tap target permanent. · Draw a card.
Creature - Elemental (5) CCommon #929
 
(5/4)
Sorcery (1) UUncommon #926
 
This spell costs more to cast for each target beyond the first. · Fireball deals X damage divided evenly, rounded down, among any number of targets.
Sorcery (1) CCommon #927
 
Firebolt deals 2 damage to any target. · Flashback
Creature - Human Archer (2) CCommon #928
 
(2/1) Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.
Creature - Human Berserker (1) CCommon #112
 
(1/1) : Firehoof Cavalry gets +2/+0 and gains trample until end of turn.
Enchantment (3) UUncommon #1425
 
Creatures you control have haste. · Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
Creature - Horror (6) CCommon #662
 
(5/4) When First-Sphere Gargantua enters the battlefield, you draw a card and you lose 1 life. · Unearth
Sorcery (1) UUncommon #930
 
Flame Jab deals 1 damage to any target. · Retrace
Creature - Elemental Berserker (4) UUncommon #1426
 
(2/2) When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.
Sorcery (4) UUncommon #931
 
You may discard a Mountain card rather than pay this spell's mana cost. · Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.
Creature - Kavu (4) UUncommon #932
 
(4/2) When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.
Creature - Goblin Mutant (3) UUncommon #933
 
(2/2) : Flamewave Invoker deals 5 damage to target player or planeswalker.
Instant (2) UUncommon #378
 
Counter target red or green spell.
Artifact - Equipment (1) CCommon #1583
 
Living weapon · Equipped creature gets +1/+1. · Equip
Creature - Beast (4) UUncommon #379
 
(2/2) Flying · : Fledgling Mawcor deals 1 damage to any target. · Morph
Instant (1) CCommon #380
 
Target creature gets -1/-0 until end of turn. · Draw a card.
Instant (5) CCommon #663
 
Destroy target creature. It can't be regenerated.
Instant (2) CCommon #934
 
As an additional cost to cast this spell, sacrifice a creature. · Fling deals damage equal to the sacrificed creature's power to any target.
Creature - Wall (4) UUncommon #381
 
(0/5) Defender · When Floodgate has flying, sacrifice it. · When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature with…
Instant (1) CCommon #1213
 
Prevent all combat damage that would be dealt this turn.
Creature - Wall (2) UUncommon #382
 
(0/2) Defender, flying · Prevent all combat damage that would be dealt to and dealt by Fog Bank.
Creature - Spirit (2) CCommon #383
 
(1/3) Skulk · When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.
Instant (4) CCommon #384
 
You may discard an Island card and another card rather than pay this spell's mana cost. · Counter target spell.
Artifact (4) RRare #1584
 
At the beginning of each player's draw step, that player draws two additional cards.
Instant (3) CCommon #385
 
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. · Flashback
Creature - Devil (1) CCommon #935
 
(1/1) When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you.
Land CCommon #1668
 
Forgotten Cave enters the battlefield tapped. · : Add . · Cycling
Sorcery (4) CCommon #1214
 
Manifest the top card of your library, then put a +1/+1 counter on it.
Instant (3) CCommon #113
 
Exile target artifact or enchantment. · Cycling
Instant (3) CCommon #114
 
Choose one -- · • Creatures you control get +2/+0 until end of turn. · • Creatures you control get +0/+2 until end of turn.
Artifact Creature - Construct (3) UUncommon #1585
 
(3/2) Artifact spells you cast cost less to cast.
Creature - Goblin Warrior (1) CCommon #936
 
(1/1) Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.
Artifact (1) UUncommon #1586
 
At the beginning of your upkeep, you gain 1 life. · , Sacrifice Fountain of Renewal: Draw a card.
Sorcery (1) CCommon #115
 
Destroy target artifact or enchantment with converted mana cost 4 or less.
Instant (3) CCommon #386
 
Draw two cards, then discard two cards. Untap up to three lands.
Creature - Dinosaur (3) CCommon #937
 
(4/2)
Creature - Insect (2) UUncommon #664
 
(1/1) Fretwork Colony can't block. · At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.
Creature - Dinosaur (3) CCommon #938
 
(3/2) Enrage -- Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent or planeswalker.
Creature - Serpent (6) CCommon #387
 
(4/6) : Frilled Sea Serpent can't be blocked this turn.
Artifact Creature - Frog (4) CCommon #1587
 
(2/2) Affinity for artifacts
Land UUncommon #1669
 
Frontier Bivouac enters the battlefield tapped. · : Add , , or .
Creature - Elephant (3) CCommon #1215
 
(3/2) Ferocious -- Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater.
Creature - Zombie Minotaur Warrior (4) CCommon #939
 
(3/3) Afflict 2 · : Frontline Devastator gets +1/+0 until end of turn.
Creature - Human Warrior (3) CCommon #940
 
(3/3) Frontline Rebel attacks each combat if able.
Creature - Elemental Cat (3) CCommon #388
 
(2/2) When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Instant (1) CCommon #665
 
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
Creature - Dragon (4) CCommon #941
 
(2/2) Flying · : Furnace Whelp gets +1/+0 until end of turn.
Instant (2) CCommon #942
 
Choose one -- · • Destroy target artifact. · • Target creature gets +1/+1 and gains trample until end of turn. · • Remove two time counters from target permanent or suspended card.
Creature - Elemental (5) UUncommon #1427
 
(8/8)
Sorcery (2) UUncommon #1216
 
Target player shuffles up to three target cards from their graveyard into their library. · Draw a card. · When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into y…
Creature - Elemental Warrior (4) CCommon #1217
 
(4/2) Gaea's Protector must be blocked if able.
Instant (1) CCommon #943
 
Galvanic Blast deals 2 damage to any target. · Metalcraft -- Galvanic Blast deals 4 damage instead if you control three or more artifacts.
Enchantment - Aura (3) CCommon #389
 
Enchant creature · Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Land - Gate CCommon #1670
 
Gateway Plaza enters the battlefield tapped. · When Gateway Plaza enters the battlefield, sacrifice it unless you pay . · : Add one mana of any color.
Creature - Spirit (3) CCommon #116
 
(3/1) Flying
Creature - Weird (3) UUncommon #1428
 
(0/1) : Gelectrode deals 1 damage to any target. · Whenever you cast an instant or sorcery spell, you may untap Gelectrode.
Creature - Elemental (2) CCommon #944
 
(2/1) , Sacrifice Generator Servant: Add . If that mana is spent on a creature spell, it gains haste until end of turn.
Enchantment - Aura (1) UUncommon #666
 
Enchant Swamp · : Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with ": This creature gets +1/+1 until end of turn." It's still a land. · When enchanted Swamp is put into …
Enchantment - Aura (1) UUncommon #945
 
Enchant Mountain · : Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. · When enchanted Mountain is put into a graveyard, you may return Genju of the Spires f…
Sorcery (3) CCommon #946
 
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library. · Draw a card.
Creature - Human Wizard (1) CCommon #947
 
(1/2) As long as there are two or more instant and/or sorcery cards in your graveyard, Ghitu Lavarunner gets +1/+0 and has haste.
Enchantment (3) UUncommon #948
 
: Target creature gets +1/+0 until end of turn.
Creature - Beast (4) UUncommon #1429
 
(4/4) Trample · Bloodrush -- , Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
Land UUncommon #1671
 
: Add . · , Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.
Creature - Spirit (4) CCommon #390
 
(2/4) Flying · : Regenerate Ghost Ship.
Enchantment Creature - Spirit (3) UUncommon #117
 
(1/1) Bestow · Double strike · Enchanted creature gets +1/+1 and has double strike.
Creature - Shapeshifter (3) CCommon #667
 
(2/2) Changeling · : Ghostly Changeling gets +1/+1 until end of turn.
Creature - Human Rogue (2) CCommon #668
 
(2/2) , Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery.
Instant (1) CCommon #1218
 
Target creature gets +3/+3 until end of turn.
Enchantment - Aura (2) CCommon #949
 
Enchant creature · Enchanted creature gets +2/+1 and has menace.
Creature - Spider (4) CCommon #1219
 
(2/4) Reach
Sorcery (3) CCommon #1523
 
Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step. · Conspire
Legendary Planeswalker - Gideon (5) MMythic Rare #118
 
(Loyalty: 6) +2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. · -2: Destroy target tapped creature. · 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier c…
Creature - Human Soldier (1) CCommon #119
 
(1/1) , : Tap target creature.
Sorcery (2) UUncommon #120
 
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.
Instant (2) CCommon #1220
 
Kicker · Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead.
Enchantment - Aura (3) CCommon #1524
 
Enchant creature · Enchanted creature gets +1/+1 and has flying and lifelink.
Enchantment - Aura (3) CCommon #1221
 
Enchant land · When Gift of Paradise enters the battlefield, you gain 3 life. · Enchanted land has ": Add two mana of any one color."
Creature - Aetherborn Vampire (2) UUncommon #669
 
(2/3) Deathtouch, lifelink
Land RRare #1672
 
As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped. · : Add or .
Creature - Elemental (6) CCommon #391
 
(5/5) Trample · Glacial Crasher can't attack unless there is a Mountain on the battlefield.
Creature - Elemental (2) CCommon #1222
 
(3/3) Defender · Formidable -- : Glade Watcher can attack this turn as though it didn't have defender. Activate this ability only if creatures you control have total power 8 or greater.
Enchantment - Aura (1) CCommon #121
 
Enchant creature · When Glaring Aegis enters the battlefield, tap target creature an opponent controls. · Enchanted creature gets +1/+3.
Instant (5) CCommon #122
 
Creatures you control get +1/+2 until end of turn. Untap those creatures. · Basic landcycling
Instant (2) CCommon #392
 
Target creature you control gets +0/+3 and gains hexproof until end of turn.
Creature - Dwarf Artificer (3) CCommon #123
 
(2/2) Fabricate 1
Creature - Beast (2) CCommon #1223
 
(2/2) Multikicker · Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Instant (2) UUncommon #670
 
Destroy target nonartifact creature.
Enchantment (3) UUncommon #950
 
At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste. · Goblin creatures attack each combat if able.
Creature - Goblin Warrior (1) CCommon #951
 
(1/1) : Goblin Balloon Brigade gains flying until end of turn.
Enchantment (2) UUncommon #952
 
Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.
Land UUncommon #1673
 
: Add . · , : Target Goblin creature gets +2/+0 until end of turn.
Artifact (4) RRare #1588
 
, : Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed …
Creature - Goblin Warrior (2) CCommon #1431
 
(3/1) Trample
Creature - Goblin Warrior (1) CCommon #953
 
(1/1) : Goblin Fireslinger deals 1 damage to target player or planeswalker.
Sorcery (7) RRare #954
 
Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses…
Creature - Goblin Rogue (2) CCommon #955
 
(2/1) Whenever Goblin Locksmith attacks, creatures with defender can't block this turn.
Creature - Goblin (3) UUncommon #956
 
(1/1) When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle your library.
Creature - Goblin Warrior (1) CCommon #957
 
(1/1) : Target creature gains haste until end of turn.
Enchantment (2) UUncommon #958
 
Attacking creatures you control get +1/+0.
Creature - Goblin Warrior (2) RRare #959
 
(1/2) Protection from blue · Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
Creature - Goblin Knight (3) CCommon #960
 
(3/2)
Enchantment - Aura (2) CCommon #962
 
Enchant creature · Enchanted creature gets +2/+2 and has haste.
Creature - Goblin Warrior (3) UUncommon #961
 
(2/2) Goblin spells you cast cost less to cast. · Goblins you control have haste.
Creature - Human Wizard (1) CCommon #124
 
(0/4) Whenever you cast a blue, black, or red spell, you gain 1 life.
Instant (1) CCommon #125
 
Target creature you control gains protection from the color of your choice until end of turn. · Scry 1.
Sorcery (5) CCommon #393
 
Put target permanent on top of its owner's library. · Investigate.
Legendary Creature - Aetherborn Rogue (4) RRare #671
 
(2/3) Deathtouch · When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in …
Creature - Boar (3) CCommon #964
 
(4/1)
Creature - Minotaur Warrior (4) CCommon #963
 
(3/3) Bloodthirst 2
Creature - Elemental (6) CCommon #965
 
(5/4) Menace · Cycling
Sorcery (2) CCommon #966
 
Grapeshot deals 1 damage to any target. · Storm
Instant (2) CCommon #1224
 
Put the top three cards of your library into your graveyard, then you may return a creature or land card from your graveyard to your hand.
Enchantment (3) RRare #126
 
When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield.
Sorcery (4) CCommon #394
 
Put target creature on top of its owner's library. · Flashback
Enchantment - Aura (2) CCommon #127
 
Enchant creature · Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."
Creature - Human Pirate (1) CCommon #672
 
(1/1) Grasping Scoundrel gets +1/+0 as long as it's attacking.
Creature - Giant (6) MMythic Rare #676
 
(6/6) Deathtouch · Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
Creature - Zombie (1) RRare #673
 
(2/1) Gravecrawler can't block. · You may cast Gravecrawler from your graveyard as long as you control a Zombie.
Creature - Zombie (4) CCommon #674
 
(2/2) When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Instant (3) CCommon #675
 
Put any number of target creature cards from your graveyard on top of your library. · Draw a card.
Sorcery (4) CCommon #967
 
Target creature you control deals damage equal to its power to target player. · Jump-start
Creature - Zombie (5) CCommon #677
 
(2/4) When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way.
Land UUncommon #1674
 
Graypelt Refuge enters the battlefield tapped. · When Graypelt Refuge enters the battlefield, you gain 1 life. · : Add or .
Creature - Antelope (3) CCommon #1225
 
(2/2) Landfall -- Whenever a land enters the battlefield under your control, you may gain 2 life.
Artifact Land CCommon #1675
 
: Add .
Creature - Beast (5) CCommon #128
 
(3/5)
Creature - Basilisk (5) CCommon #1226
 
(3/5) Deathtouch
Creature - Beast (10) RRare #968
 
(9/7) Suspend 10-- · Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended.
Creature - Wurm (7) CCommon #1227
 
(7/7) Greater Sandwurm can't be blocked by creatures with power 2 or less. · Cycling
Creature - Elephant (1) RRare #1228
 
(3/4) When Greenbelt Rampager enters the battlefield, pay . If you can't, return Greenbelt Rampager to its owner's hand and you get .
Creature - Elf Scout (2) CCommon #1229
 
(2/2) Vigilance
Instant (3) CCommon #678
 
Put a -1/-1 counter on target creature, then proliferate.
Instant (3) CCommon #1432
 
Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other.
Sorcery (2) CCommon #679
 
Choose one or both -- · • Return target creature card from your graveyard to your hand. · • Return target land card from your graveyard to your hand.
Creature - Zombie Giant (6) CCommon #680
 
(4/4) When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token. · Unearth
Instant (2) CCommon #681
 
Target creature gets +3/+1 and gains lifelink until end of turn.
Instant (1) CCommon #1230
 
Target creature gets +2/+2 until end of turn. · Landfall -- If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
Sorcery (3) CCommon #682
 
Each opponent loses 1 life for each creature you control.
Artifact (2) CCommon #1589
 
, : Add .
Creature - Jellyfish (3) UUncommon #395
 
(1/3) Defender, flying · Prevent all combat damage that would be dealt to Guard Gomazoa.
Creature - Human Soldier (2) CCommon #1231
 
(2/1) Megamorph · When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control.
Artifact Creature - Golem (3) CCommon #1590
 
(0/6) Defender
Sorcery (3) RRare #1433
 
Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle your library.
Instant (2) CCommon #129
 
Target creature gets +1/+0 and gains first strike until end of turn. · Draw a card.
Creature - Zombie Fish (7) CCommon #683
 
(5/5) Delve
Creature - Naga Wizard (4) CCommon #396
 
(2/4) Exploit · When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Instant (5) CCommon #397
 
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. · Draw two cards.
Creature - Human Wizard (2) CCommon #131
 
(2/2) You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn.
Creature - Bird Soldier (4) UUncommon #130
 
(2/3) Flying · Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.
Instant (1) CCommon #969
 
Gut Shot deals 1 damage to any target.
Creature - Goblin Shaman (3) UUncommon #970
 
(2/2) Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Creature - Hag Wizard (3) UUncommon #1525
 
(2/2) When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token. · When Gwyllion Hedge-Mage enters the battlefield, if you …
Legendary Creature - Zombie Knight (3) RRare #684
 
(3/3) You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. · As long as Haakon is on the battlefield, you may play Knight cards from your graveyard. · When Haakon dies, you …
Creature - Human Warrior (2) UUncommon #1232
 
(2/2) Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.
Creature - Giant Soldier (4) CCommon #1434
 
(5/2) Mentor
Enchantment - Aura (1) CCommon #971
 
Enchant creature · When Hammerhand enters the battlefield, target creature can't block this turn. · Enchanted creature gets +1/+1 and has haste.
Creature - Human Knight (3) CCommon #972
 
(2/2) Soulbond · As long as Hanweir Lancer is paired with another creature, both creatures have first strike.
Creature - Human Berserker (3) CCommon #973
 
(3/2) Whenever Hardened Berserker attacks, the next spell you cast this turn costs less to cast.
Creature - Human Warrior (2) CCommon #1233
 
(2/2) As long as it's your turn, Hardy Veteran gets +0/+2.
Sorcery (4) UUncommon #1234
 
Draw three cards.
Instant (3) CCommon #1235
 
As an additional cost to cast this spell, sacrifice a land. · Search your library for up to two basic land cards, put them onto the batt