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Sets » [ONS] Onslaught (350 Cards)

350 Cards

Card Name Type Mana Rarity Nr.
Creature - Zombie Centaur (1) CCommon #123
 
(2/2) When Accursed Centaur enters the battlefield, sacrifice a creature.
Enchantment (5) UUncommon #184
 
Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent or planeswalker.
Enchantment (3) RRare #185
 
: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcer…
Sorcery (4) CCommon #62
 
Draw a card for each Bird on the battlefield.
Creature - Bird (5) UUncommon #186
 
(2/2) Flying · , Sacrifice a Goblin creature: Airdrop Condor deals damage equal to the sacrificed creature's power to any target.
Instant (3) UUncommon #1
 
Choose a color. Creatures you control gain protection from the chosen color until end of turn. · Cycling
Sorcery (6) RRare #2
 
Destroy all artifacts, creatures, and enchantments. · Cycling
Creature - Human Cleric (5) RRare #3
 
(1/5) Tap five untapped Clerics you control: You gain 10 life.
Sorcery (5) RRare #245
 
Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.
Enchantment - Aura (4) UUncommon #63
 
Enchant land · You control enchanted land.
Creature - Zombie Frog Beast (6) CCommon #124
 
(4/3) Swampwalk
Creature - Human Wizard (2) UUncommon #64
 
(1/2) : Untap target artifact or creature. · Morph
Sorcery (4) CCommon #125
 
Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.
Creature - Human Wizard (3) UUncommon #65
 
(1/1) Tap two untapped Wizards you control: Tap target permanent.
Creature - Zombie Bird (6) UUncommon #126
 
(3/2) Flying · When Aphetto Vulture dies, you may put target Zombie card from your graveyard on top of your library.
Legendary Creature - Wizard (6) RRare #66
 
(3/4) : Draw three cards. · : Return Arcanis the Omnipotent to its owner's hand.
Instant (1) RRare #67
 
Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall.
Creature - Bird Soldier (4) CCommon #68
 
(3/2) Flying · Ascending Aven can block only creatures with flying. · Morph
Enchantment (3) UUncommon #4
 
Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Instant (2) UUncommon #5
 
Put target enchantment on top of its owner's library. · Cycling
Enchantment (4) RRare #6
 
Whenever a creature deals damage to you, put a gold counter on it. · Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. · When Aurification leav…
Creature - Beast (5) UUncommon #187
 
(3/3) Haste · When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. · : Avarax gets +1/+0 until …
Creature - Bird Soldier (6) RRare #7
 
(3/5) Flying · Other Bird creatures get +1/+1. · Other Soldier creatures get +1/+1.
Creature - Bird Wizard (7) UUncommon #69
 
(4/5) Flying · When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order. · : Look at the top four cards of your library, then put them bac…
Creature - Bird Cleric (5) UUncommon #8
 
(3/3) Flying · : Look at target face-down creature.
Instant (2) CCommon #70
 
Turn target creature with a morph ability face down. · Cycling
Creature - Beast (5) CCommon #246
 
(4/4) Cycling
Land CCommon #312
 
Barren Moor enters the battlefield tapped. · : Add . · Cycling
Creature - Goat Beast (4) CCommon #188
 
(3/1) First strike · Morph
Creature - Human Cleric (2) CCommon #9
 
(1/1) : Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.
Sorcery (8) RRare #247
 
Each player's life total becomes the number of creatures they control.
Creature - Elf Druid (1) CCommon #248
 
(1/1) Tap two untapped Elves you control: Add one mana of any color. · Morph
Sorcery (1) UUncommon #127
 
Target player reveals three cards from their hand and you choose one of them. That player discards that card.
Sorcery (7) RRare #71
 
For each opponent, gain control of target permanent that player controls.
Creature - Elemental Cat (4) RRare #189
 
(7/1) Trample, haste · At the beginning of the end step, sacrifice Blistering Firecat. · Morph
Creature - Elf Wizard Shaman (2) UUncommon #249
 
(1/1) : Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.
Land RRare #313
 
, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle your library.
Creature - Zombie Cleric (2) UUncommon #128
 
(1/1) : Regenerate target Zombie. · Morph
Instant (2) CCommon #190
 
Turn target face-down creature an opponent controls face up.
Instant (1) CCommon #191
 
Add for each Goblin on the battlefield.
Creature - Insect Druid (2) UUncommon #250
 
(1/1) Whenever Broodhatch Nantuko is dealt damage, you may create that many 1/1 green Insect creature tokens. · Morph
Creature - Orgg (7) RRare #192
 
(6/6) You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures they control.
Creature - Human Cleric (3) UUncommon #129
 
(2/2) , Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.
Creature - Human Cleric (4) UUncommon #130
 
(2/2) Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature. · Morph
Creature - Human Cleric (3) UUncommon #131
 
(2/1) Whenever a Goblin deals combat damage to a player, that player discards a card.
Creature - Cephalid (3) RRare #72
 
(1/2) You may choose not to untap Callous Oppressor during your untap step. · As Callous Oppressor enters the battlefield, an opponent chooses a creature type. · : Gain control of target creature that isn'…
Creature - Human Soldier (5) RRare #10
 
(3/3) Tap five untapped Soldiers you control: Exile target creature.
Creature - Human Soldier (2) UUncommon #11
 
(2/1) Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.
Enchantment (5) UUncommon #251
 
: Create a 3/3 green Centaur creature token.
Sorcery (4) UUncommon #252
 
Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.
Instant (2) UUncommon #193
 
Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy…
Instant (2) UUncommon #12
 
Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.
Sorcery (2) UUncommon #132
 
Target player discards two cards. That player may copy this spell and may choose a new target for that copy.
Instant (1) UUncommon #73
 
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.
Creature - Beast (5) CCommon #194
 
(4/3) Charging Slateback can't block. · Morph
Instant (4) CCommon #74
 
Tap up to four target creatures. · Cycling · When you cycle Choking Tethers, you may tap target creature.
Enchantment (4) RRare #13
 
As Circle of Solace enters the battlefield, choose a creature type. · : The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.
Creature - Shapeshifter (4) RRare #75
 
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
Instant (3) UUncommon #195
 
Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
Instant (3) UUncommon #76
 
Counter target spell unless its controller pays . · Cycling · When you cycle Complicate, you may counter target spell unless its controller pays .
Land RRare #314
 
: Add . · , : Target Beast creature you control fights target creature an opponent controls.
Enchantment (3) RRare #14
 
At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
Enchantment (2) RRare #133
 
As Cover of Darkness enters the battlefield, choose a creature type. · Creatures of the chosen type have fear.
Creature - Human Wizard (3) CCommon #77
 
(1/1) : Target creature with power 2 or less can't be blocked this turn.
Creature - Human Soldier (7) UUncommon #15
 
(4/4) : Tap target creature. · : Crowd Favorites gets +0/+5 until end of turn.
Enchantment - Aura (2) CCommon #78
 
Enchant creature · Enchanted creature has flying. · Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.
Enchantment - Aura (2) CCommon #16
 
Enchant creature · Enchanted creature has protection from black and from red. · Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from bla…
Enchantment - Aura (2) CCommon #196
 
Enchant creature · Enchanted creature gets +1/+0 and has first strike. · Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strik…
Enchantment - Aura (2) CCommon #134
 
Enchant creature · Enchanted creature gets +2/-1. · Sacrifice Crown of Suspicion: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn.
Enchantment - Aura (2) CCommon #253
 
Enchant creature · Enchanted creature gets +1/+1. · Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.
Creature - Wall (4) UUncommon #17
 
(4/5) Defender · Morph
Instant (5) CCommon #135
 
Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.
Artifact (5) RRare #306
 
Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.
Enchantment - Aura (2) UUncommon #197
 
Enchant creature · Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."
Creature - Human Soldier (4) CCommon #18
 
(2/2) First strike · When Daru Cavalier enters the battlefield, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library.
Land UUncommon #315
 
: Add . · , : Target Soldier creature gets +1/+1 until end of turn.
Creature - Human Cleric (3) CCommon #19
 
(1/2) : Prevent the next 1 damage that would be dealt to any target this turn. · Morph
Creature - Human Soldier (6) CCommon #20
 
(3/4) First strike · Morph
Creature - Human Cleric (5) CCommon #21
 
(3/3) If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.
Creature - Human Cleric (3) UUncommon #22
 
(2/2) Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls. · Morph
Enchantment (4) RRare #136
 
Whenever a creature enters the battlefield, that creature's controller may have target creature of their choice get -3/-3 until end of turn.
Instant (4) UUncommon #137
 
Target creature gets -4/-4 until end of turn. · Cycling · When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.
Instant (4) CCommon #23
 
Creatures of the creature type of your choice get +0/+4 until end of turn.
Instant (1) CCommon #24
 
Destroy target enchantment.
Sorcery (3) CCommon #138
 
All creatures gain fear until end of turn. · Cycling · When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
Creature - Human Cleric (2) CCommon #25
 
(1/2) Protection from black · Cycling
Creature - Human Cleric (2) CCommon #139
 
(1/2) Protection from white · Cycling
Instant (4) UUncommon #79
 
Counter target spell. Look at the top four cards of your library, then put them back in any order.
Enchantment (5) UUncommon #80
 
, Sacrifice a permanent: Return target permanent to its owner's hand.
Creature - Human Wizard (3) CCommon #81
 
(1/1) : Counter target spell unless its controller pays . · Morph
Creature - Bird Soldier (4) CCommon #26
 
(2/2) Flying · , Sacrifice Dive Bomber: It deals 2 damage to target attacking or blocking creature.
Artifact (6) RRare #307
 
As Doom Cannon enters the battlefield, choose a creature type. · , , Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to any target.
Creature - Human Cleric Mercenary (3) RRare #140
 
(2/2) , , Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.
Creature - Cleric Avatar (4) UUncommon #27
 
(*/*) Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield. · Whenever Doubtless One deals damage, you gain that much life.
Enchantment (6) RRare #198
 
: Create a 5/5 red Dragon creature token with flying.
Artifact (2) RRare #308
 
Face-down creature spells you cast cost less to cast.
Creature - Dwarf (2) UUncommon #199
 
(1/1) , : Destroy target nonbasic land. · Morph
Creature - Human Cleric (3) RRare #141
 
(1/1) Whenever Ebonblade Reaper attacks, you lose half your life, rounded up. · Whenever Ebonblade Reaper deals combat damage to a player, that player loses half their life, rounded up. · Morph
Creature - Elf (5) UUncommon #254
 
(3/3) Elven Riders can't be blocked except by Walls and/or creatures with flying.
Enchantment - Aura (3) CCommon #255
 
Enchant land · Whenever enchanted land is tapped for mana, its controller adds an additional for each Elf on the battlefield.
Creature - Elf Scout (4) CCommon #256
 
(1/2) : Target Elf creature gains forestwalk until end of turn.
Creature - Elf Druid (1) CCommon #257
 
(1/1) When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.
Creature - Elf (1) UUncommon #258
 
(1/1) , , Sacrifice Elvish Scrapper: Destroy target artifact.
Creature - Elf Warrior (2) RRare #259
 
(1/1) Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.
Creature - Elf Warrior (2) CCommon #260
 
(2/3)
Creature - Goblin Wizard (4) UUncommon #200
 
(1/1) When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library. · : Embermage Gobl…
Enchantment (3) RRare #261
 
Whenever you cast an enchantment spell, draw a card.
Sorcery (4) RRare #142
 
As an additional cost to cast this spell, sacrifice a creature. · Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.
Creature - Zombie Cat (1) RRare #143
 
(1/1) At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster.
Sorcery (3) CCommon #201
 
Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's converted mana cost to that permanent or player. Put t…
Sorcery (5) UUncommon #82
 
Return two target creatures to their owners' hands. · Cycling
Creature - Elf (3) UUncommon #262
 
(2/1) You may choose not to untap Everglove Courier during your untap step. · , : Target Elf creature gets +2/+2 and has trample for as long as Everglove Courier remains tapped.
Creature - Angel (6) RRare #28
 
(4/5) Flying · Whenever Exalted Angel deals damage, you gain that much life. · Morph
Sorcery (4) UUncommon #263
 
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
Instant (1) UUncommon #144
 
Exile target card from a graveyard. · Cycling
Creature - Zombie Cleric (5) CCommon #145
 
(4/2) Protection from Clerics · Morph
Instant (2) RRare #146
 
Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.
Instant (3) UUncommon #147
 
Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.
Creature - Zombie Goblin (1) CCommon #148
 
(1/1) When Festering Goblin dies, target creature gets -1/-1 until end of turn.
Instant (1) CCommon #202
 
Choose one -- · • Target creature gains haste until end of turn. · • Target creature gets +2/+0 until end of turn. · • Fever Charm deals 3 damage to target Wizard creature.
Creature - Goblin (3) UUncommon #203
 
(2/1) You may choose not to untap Flamestick Courier during your untap step. · , : Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.
Creature - Bird Wizard (3) UUncommon #83
 
(2/2) Flying · Whenever a player cycles a card, return Fleeting Aven to its owner's hand.
Land RRare #316
 
, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle your library.
Creature - Human Cleric (1) CCommon #29
 
(1/1) Protection from Goblins · Morph
Basic Land - Forest LLand #347
Basic Land - Forest LLand #348
Basic Land - Forest LLand #349
Basic Land - Forest LLand #350
Land CCommon #317
 
Forgotten Cave enters the battlefield tapped. · : Add . · Cycling
Creature - Zombie (3) UUncommon #149
 
(2/1) You may choose not to untap Frightshroud Courier during your untap step. · , : Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped.
Enchantment (5) RRare #84
 
Play with the top card of your library revealed. · You may play lands and cast spells from the top of your library.
Creature - Zombie Giant (5) RRare #150
 
(4/4) Tap three untapped Clerics you control: Return Gangrenous Goliath from your graveyard to your hand.
Creature - Human Wizard (3) UUncommon #85
 
(2/1) You may choose not to untap Ghosthelm Courier during your untap step. · , : Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped.
Creature - Insect (5) RRare #264
 
(6/1) Shroud · At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand.
Creature - Bird Cleric (6) RRare #30
 
(3/3) Flying · : The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to any target instead.
Creature - Human Soldier (2) CCommon #31
 
(2/2)
Creature - Zombie (5) UUncommon #151
 
(3/3) Fear
Land UUncommon #318
 
: Add . · , : Target Goblin creature gets +2/+0 until end of turn.
Creature - Goblin (5) UUncommon #204
 
(0/5) : Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's converted mana cost. Put the revealed cards on …
Creature - Goblin Warrior (2) RRare #205
 
(1/2) Protection from blue · Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
Creature - Goblin Wizard (4) RRare #206
 
(2/2) When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn. · At the beginning of the end step, destroy all Goblins.
Creature - Goblin (3) RRare #207
 
(1/1) Goblin Sharpshooter doesn't untap during your untap step. · Whenever a creature dies, untap Goblin Sharpshooter. · : Goblin Sharpshooter deals 1 damage to any target.
Creature - Goblin Warrior (3) CCommon #208
 
(1/2) Flying
Creature - Goblin (1) CCommon #209
 
(1/1) Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
Creature - Goblin (1) CCommon #210
 
(1/1) : Target Goblin creature gets +1/+0 until end of turn. · Morph
Land RRare #319
 
Grand Coliseum enters the battlefield tapped. · : Add . · : Add one mana of any color. Grand Coliseum deals 1 damage to you.
Enchantment (4) RRare #211
 
All creatures attack each combat if able. · All creatures block each combat if able.
Creature - Human Cleric Soldier (6) CCommon #32
 
(2/4) : Target Elf or Soldier creature gets +2/+2 until end of turn.
Enchantment (5) RRare #212
 
If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Creature - Human Soldier (4) CCommon #33
 
(1/3) : Gravel Slinger deals 1 damage to target attacking or blocking creature. · Morph
Creature - Zombie (6) RRare #152
 
(3/3) Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.
Creature - Beast (6) UUncommon #86
 
(3/4) Graxiplon can't be blocked unless defending player controls three or more creatures that share a creature type.
Creature - Demon (4) RRare #153
 
(6/6) At the beginning of your upkeep, you lose 2 life. · Morph
Creature - Bird Soldier (3) CCommon #34
 
(2/2) Flying · Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat.
Creature - Human Soldier (1) CCommon #35
 
(1/1) Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat.
Creature - Bird Soldier (5) RRare #36
 
(3/4) Flying · Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
Creature - Human Soldier (4) UUncommon #37
 
(3/3) Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.
Creature - Bird Soldier (4) UUncommon #38
 
(2/3) Flying · Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.
Sorcery (3) RRare #39
 
Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.
Creature - Zombie (4) CCommon #154
 
(2/2) Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards. · Morph
Sorcery (5) RRare #155
 
Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles their library.
Creature - Human Cleric (2) UUncommon #156
 
(1/1) Whenever Headhunter deals combat damage to a player, that player discards a card. · Morph
Creature - Elf Avatar (4) UUncommon #265
 
(*/*) Trample · Heedless One's power and toughness are each equal to the number of Elves on the battlefield.
Creature - Beast (5) RRare #266
 
(3/4) Trample · Whenever Hystrodon deals combat damage to a player, you may draw a card. · Morph
Creature - Human Wizard (1) CCommon #87
 
(1/1) : Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Enchantment - Aura (4) UUncommon #40
 
Enchant creature · Enchanted creature gets +2/+5. · Cycling
Sorcery (3) UUncommon #157
 
All creatures get -2/-2 until end of turn.
Creature - Human Wizard (2) CCommon #88
 
(1/1) : Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.
Instant (3) UUncommon #41
 
Untap target creature. It gets +2/+4 until end of turn.
Sorcery (8) RRare #213
 
Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
Enchantment (2) UUncommon #267
 
Whenever a player cycles a card, you may put a +1/+1 counter on target creature.
Creature - Human Soldier (5) UUncommon #42
 
(2/4) Ironfist Crusher can block any number of creatures. · Morph
Basic Land - Island LLand #335
Basic Land - Island LLand #336
Basic Land - Island LLand #337
Basic Land - Island LLand #338
Legendary Creature - Human Wizard (5) RRare #89
 
(3/4) Face-down creatures get +1/+1. · : Turn target face-down creature face up.
Instant (3) CCommon #90
 
Counter target spell unless its controller pays for each Wizard on the battlefield.
Legendary Creature - Cat Giant (6) RRare #43
 
(4/7) Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. · : Jareth gains protection from the color of your choice until end of turn.
Sorcery (5) RRare #214
 
Choose any number of target players or planeswalkers. For each of them, reveal cards from the top of your library until you reveal a nonland card, Kaboom! deals damage equal to that card's converted m…
Legendary Creature - Human Druid (6) RRare #268
 
(4/3) : Target land becomes a 1/1 creature until end of turn. It's still a land. · : Creatures you control get +3/+3 and gain trample until end of turn.
Sorcery (4) UUncommon #269
 
Each player may reveal any number of creature cards from their hand. Then each player creates a 2/2 green Bear creature token for each card they revealed this way.
Creature - Beast (9) RRare #270
 
(9/9) Morph
Creature - Beast (7) UUncommon #271
 
(6/6) : Target Beast creature gains trample until end of turn.
Creature - Boar Beast (7) CCommon #272
 
(6/5) Cycling · When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.
Enchantment - Aura (2) CCommon #215
 
Enchant creature · Enchanted creature has ": This creature deals 1 damage to target creature." · As long as enchanted creature is a Wizard, it has ": This creature deals 2 damage to target creatur…
Sorcery (4) CCommon #216
 
Destroy target land. · Cycling
Creature - Beast (3) CCommon #273
 
(4/2) Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn.
Enchantment (2) UUncommon #217
 
Whenever a player cycles a card, you may pay . If you do, Lightning Rift deals 2 damage to any target.
Land CCommon #320
 
Lonely Sandbar enters the battlefield tapped. · : Add . · Cycling
Instant (2) CCommon #91
 
Target creature gains shroud until end of turn. · Cycling
Enchantment (4) RRare #218
 
Whenever a creature enters the battlefield, you may add an amount of equal to the number of creatures you control that share a creature type with it.
Instant (2) UUncommon #92
 
If target spell has only one target and that target is a creature, change that spell's target to another creature.
Creature - Ogre (5) RRare #219
 
(3/3) Trample, haste · When Menacing Ogre enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are …
Instant (1) CCommon #158
 
Choose one -- · • Destroy target Cleric. · • Return target Cleric card from your graveyard to your hand. · • Target player loses 2 life.
Creature - Illusion (3) CCommon #93
 
(2/1) Flying · : Mistform Dreamer becomes the creature type of your choice until end of turn.
Enchantment - Aura (2) CCommon #94
 
Enchant creature · : Enchanted creature becomes the creature type of your choice until end of turn.
Creature - Illusion Mutant (6) UUncommon #95
 
(3/4) : Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Creature - Illusion (5) UUncommon #96
 
(3/3) Flying · : Mistform Shrieker becomes the creature type of your choice until end of turn. · Morph
Creature - Illusion (7) RRare #97
 
(6/6) Flying · : Mistform Skyreaver becomes the creature type of your choice until end of turn.
Creature - Illusion (2) UUncommon #98
 
(1/1) : Mistform Stalker becomes the creature type of your choice until end of turn. · : Mistform Stalker gets +2/+2 and gains flying until end of turn.
Creature - Illusion Wall (3) CCommon #99
 
(1/4) Mistform Wall has defender as long as it's a Wall. · : Mistform Wall becomes the creature type of your choice until end of turn.
Enchantment (3) RRare #44
 
Soldier creatures have vigilance. · : Create a 1/1 white Soldier creature token.
Basic Land - Mountain LLand #343
Basic Land - Mountain LLand #344
Basic Land - Mountain LLand #345
Basic Land - Mountain LLand #346
Enchantment - Aura (7) RRare #274
 
Enchant creature · Enchanted creature gets +8/+8 and has trample.
Creature - Wizard Avatar (4) UUncommon #100
 
(*/*) Nameless One's power and toughness are each equal to the number of Wizards on the battlefield. · Morph
Creature - Zombie Insect (3) CCommon #159
 
(2/2) Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
Instant (2) CCommon #275
 
Destroy target artifact or enchantment.
Creature - Goblin (3) CCommon #220
 
(2/1) , Sacrifice Nosy Goblin: Destroy target face-down creature.
Creature - Human Cleric (1) UUncommon #45
 
(1/2) , , Sacrifice Nova Cleric: Destroy all enchantments.
Instant (3) RRare #46
 
The owner of target nonland permanent shuffles it into their library, then draws two cards.
Enchantment (2) RRare #160
 
At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
Enchantment (3) UUncommon #276
 
Whenever you attack with three or more creatures, draw a card.
Enchantment - Aura (2) CCommon #47
 
Enchant creature · Enchanted creature can't attack or block.
Sorcery (5) RRare #161
 
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
Creature - Human Soldier (3) UUncommon #48
 
(2/1) You may choose not to untap Pearlspear Courier during your untap step. · , : Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped.
Sorcery (4) RRare #101
 
Choose a creature type. If you control more creatures of that type than each other player, you gain control of all creatures of that type.
Instant (1) CCommon #49
 
Choose one -- · • Destroy target Aura attached to a creature. · • Target Soldier creature gets +2/+2 until end of turn. · • Creatures you control gain vigilance until end of turn.
Instant (5) CCommon #221
 
Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.
Basic Land - Plains LLand #331
Basic Land - Plains LLand #332
Basic Land - Plains LLand #333
Basic Land - Plains LLand #334
Land RRare #321
 
, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle your library.
Instant (3) UUncommon #277
 
Target creature gets +4/+4 until end of turn. · Cycling · When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.
Sorcery (4) CCommon #162
 
Profane Prayers deals X damage to any target and you gain X life, where X is the number of Clerics on the battlefield.
Creature - Pangolin Beast (5) UUncommon #163
 
(6/5) When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin.
Instant (4) RRare #102
 
Until end of turn, Wizards you control gain ": Counter target spell."
Creature - Dragon (6) RRare #103
 
(5/5) Flying · : If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature. · Morph
Creature - Beast (4) RRare #278
 
(4/4) Sacrifice a Beast: You gain 4 life.
Instant (1) RRare #104
 
Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
Creature - Goblin Avatar (4) UUncommon #222
 
(*/*) Haste · Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.
Sorcery (3) UUncommon #105
 
Target player shuffles their graveyard into their library.
Instant (3) CCommon #50
 
You gain 6 life. · Cycling · When you cycle Renewed Faith, you may gain 2 life.
Enchantment (5) UUncommon #51
 
Whenever a creature attacks, you gain 1 life.
Creature - Human Wizard (2) CCommon #106
 
(1/2) Protection from Beasts · Morph
Creature - Human Wizard (5) UUncommon #107
 
(1/3) , Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice.
Creature - Human Wizard (3) RRare #108
 
(1/1) Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. · Morph
Land RRare #322
 
: Add . · , : Return target Wizard you control to its owner's hand.
Artifact (4) RRare #309
 
As Riptide Replicator enters the battlefield, choose a color and a creature type. · Riptide Replicator enters the battlefield with X charge counters on it. · , : Create an X/X creature token of th…
Creature - Shapeshifter (5) UUncommon #109
 
(3/3) , Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card onto the battlefield and shuff…
Enchantment (6) RRare #223
 
At the beginning of each player's upkeep, that player gains control of Risky Move. · When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin.…
Legendary Creature - Dragon (6) RRare #224
 
(6/5) Flying, haste
Creature - Zombie Cleric (3) RRare #164
 
(2/2) Whenever Rotlung Reanimator or another Cleric dies, create a 2/2 black Zombie creature token.
Creature - Human Wizard (4) UUncommon #110
 
(2/2) : Look at the top card of your library. You may put that card into your graveyard.
Instant (1) UUncommon #279
 
Until end of turn, target creature gains trample and ": Regenerate this creature."
Creature - Bird Wizard (4) CCommon #111
 
(1/3) Flying · When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.
Enchantment - Aura (3) CCommon #52
 
Enchant creature · Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Creature - Bird (5) CCommon #112
 
(2/2) Flying · When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library.
Creature - Bird (4) CCommon #165
 
(2/2) Flying · When Screeching Buzzard dies, each opponent discards a card.
Enchantment - Aura (1) CCommon #113
 
Enchant land · Enchanted land is an Island.
Sorcery (7) UUncommon #225
 
Searing Flesh deals 7 damage to target opponent or planeswalker.
Land UUncommon #323
 
: Add . · , , Sacrifice a Bird: Draw a card.
Land CCommon #324
 
Secluded Steppe enters the battlefield tapped. · : Add . · Cycling
Creature - Basilisk (4) UUncommon #280
 
(2/3) Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat. · Morph
Creature - Zombie (3) CCommon #166
 
(2/2) Fear
Instant (2) UUncommon #167
 
Until end of turn, each creature you control becomes a black Shade and gains ": This creature gets +1/+1 until end of turn."
Creature - Beast (7) UUncommon #226
 
(4/4) Trample · Whenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast.
Enchantment (2) RRare #53
 
As Shared Triumph enters the battlefield, choose a creature type. · Creatures of the chosen type get +1/+1.
Creature - Zombie Cleric (2) CCommon #168
 
(1/1) : Each player loses 1 life for each Zombie on the battlefield.
Creature - Human Cleric Wizard (6) UUncommon #54
 
(2/3) Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. · Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.
Instant (1) CCommon #227
 
Shock deals 2 damage to any target.
Enchantment (4) RRare #55
 
Whenever a creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to your hand.
Creature - Specter (6) RRare #169
 
(4/4) Flying · Whenever Silent Specter deals combat damage to a player, that player discards two cards. · Morph
Creature - Spider (5) RRare #281
 
(2/7) Reach · : Silklash Spider deals X damage to each creature with flying.
Legendary Creature - Elemental (6) RRare #282
 
(8/5) Trample · : Regenerate Silvos, Rogue Elemental.
Creature - Goblin (3) CCommon #228
 
(2/1) Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. · Morph
Creature - Goblin (5) RRare #229
 
(2/2) Protection from red · Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.
Creature - Goblin (1) CCommon #230
 
(1/1) Sacrifice a Goblin: Add .
Creature - Beast (7) UUncommon #231
 
(5/5) At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. · Morph
Artifact (4) RRare #310
 
, , Discard your hand: Draw a card for each creature you control.
Sorcery (6) UUncommon #232
 
Slice and Dice deals 4 damage to each creature. · Cycling · When you cycle Slice and Dice, you may have it deal 1 damage to each creature.
Creature - Fish Beast (7) CCommon #114
 
(6/6) Slipstream Eel can't attack unless defending player controls an Island. · Cycling
Instant (2) UUncommon #170
 
Destroy target creature with converted mana cost 3 or less. It can't be regenerated.
Creature - Beast (5) UUncommon #233
 
(3/3) Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls. · Morph
Creature - Beast (4) CCommon #283
 
(3/3) : Target Beast creature gets +1/+1 until end of turn. · Morph
Instant (4) CCommon #234
 
Solar Blast deals 3 damage to any target. · Cycling · When you cycle Solar Blast, you may have it deal 1 damage to any target.
Creature - Zombie Avatar (4) UUncommon #171
 
(*/*) Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.
Creature - Goblin (2) CCommon #235
 
(1/1) : Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.
Creature - Zombie Beast (3) CCommon #172
 
(3/1) Morph
Creature - Goblin (2) UUncommon #236
 
(1/1) Spitfire Handler can't block creatures with power greater than Spitfire Handler's power. · : Spitfire Handler gets +1/+0 until end of turn.
Creature - Beast (5) CCommon #284
 
(3/4) Reach · Morph
Creature - Wolverine Beast (5) CCommon #237
 
(3/2) Tap two untapped Beasts you control: Target creature gains first strike until end of turn.
Instant (1) CCommon #115
 
Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.
Creature - Insect (5) RRare #285
 
Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
Instant (2) RRare #116
 
Choose a creature type other than Wall. Each creature becomes that type until end of turn.
Land UUncommon #325
 
: Add . · , , Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness. · , , Sacrifice a Cleric creature: Target player loses life equal to the sacrific…
Instant (2) RRare #238
 
Starstorm deals X damage to each creature. · Cycling
Enchantment (2) RRare #286
 
As Steely Resolve enters the battlefield, choose a creature type. · Creatures of the chosen type have shroud.
Sorcery (2) RRare #173
 
Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.
Instant (3) UUncommon #56
 
Prevent the next 4 damage that would be dealt to any target this turn. · Cycling · When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn.
Creature - Human Wizard (5) RRare #117
 
(1/3) Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles their library.
Basic Land - Swamp LLand #339
Basic Land - Swamp LLand #340
Basic Land - Swamp LLand #341
Basic Land - Swamp LLand #342
Instant (3) CCommon #174
 
Destroy target creature with power 2 or less. · Cycling
Creature - Insect Beast (6) UUncommon #287
 
(4/4) When Symbiotic Beast dies, create four 1/1 green Insect creature tokens.
Creature - Elf (4) CCommon #288
 
(2/2) When Symbiotic Elf dies, create two 1/1 green Insect creature tokens.
Creature - Wurm (8) RRare #289
 
(7/7) When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens.
Sorcery (4) CCommon #175
 
Each other player discards a card. You draw a card for each card discarded this way.
Sorcery (3) CCommon #176
 
Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
Creature - Elf (1) CCommon #290
 
(0/1) All creatures able to block Taunting Elf do so.
Creature - Wurm (2) RRare #291
 
(5/5) When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.
Creature - Beast (5) RRare #239
 
(4/5) Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature. · Whenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's cont…
Creature - Bird Beast (3) UUncommon #240
 
(2/3) Flying · At the beginning of your upkeep, if a player controls more Wizards than each other player, the player who controls the most Wizards gains control of Thoughtbound Primoc.
Creature - Beast (5) UUncommon #177
 
(4/4) Whenever Thrashing Mudspawn is dealt damage, you lose that much life. · Morph
Sorcery (3) UUncommon #241
 
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Sorcery (4) UUncommon #242
 
Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.
Creature - Beast (8) UUncommon #292
 
(7/6) Morph
Sorcery (3) RRare #118
 
Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.
Land CCommon #326
 
Tranquil Thicket enters the battlefield tapped. · : Add . · Cycling
Creature - Beast (6) CCommon #293
 
(5/4) Morph
Artifact Creature - Golem (6) RRare #311
 
(4/4) Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and ": Regener…
Instant (3) UUncommon #294
 
Creatures of the creature type of your choice get +X/+X until end of turn.
Instant (1) CCommon #119
 
Choose one -- · • Target creature gains flying until end of turn. · • Target creature becomes the creature type of your choice until end of turn. · • Look at the top four cards of your library, then put …
Creature - Human Cleric (2) RRare #57
 
(2/2) You have shroud.
Creature - Zombie Barbarian (3) RRare #178
 
(3/1) , Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate this ability only during your upkeep. · Cycling
Land RRare #327
 
: Add . · , : Put target Zombie card from your graveyard on top of your library.
Instant (1) CCommon #58
 
Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.
Creature - Beast (7) UUncommon #295
 
(5/5) , : Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying. · Morph
Legendary Creature - Gorgon (6) RRare #179
 
(5/5) Flying · : Destroy target creature. It can't be regenerated.
Instant (1) CCommon #296
 
Choose one -- · • Create a 1/1 green Insect creature token. · • Target creature gets +1/+1 and gains trample until end of turn. · • Regenerate target Beast.
Creature - Elf (5) RRare #297
 
(2/2) Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample.
Creature - Human Wizard (2) RRare #120
 
(2/1) , Sacrifice a Wizard: Counter target spell. · Morph
Creature - Zombie (3) UUncommon #180
 
(1/1) , : Creatures of the creature type of your choice attack this turn if able.
Creature - Wall (2) UUncommon #298
 
(0/4) Defender · , Sacrifice a Wall: Draw a card.
Sorcery (1) CCommon #243
 
X target creatures can't block this turn.
Creature - Human Nomad Cleric (1) RRare #59
 
(1/1) , : Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.
Sorcery (2) RRare #299
 
Each player may search their library for up to X creature cards, reveal those cards, and put them into their hand. Then each player who searched their library this way shuffles it.
Creature - Elf (2) CCommon #300
 
(1/1) : You gain 1 life for each Elf on the battlefield.
Instant (4) RRare #121
 
Any number of target opponents each discard their hands, then draw seven cards. · Draw a card.
Creature - Human Soldier Rebel (2) UUncommon #60
 
(2/2) , : Tap target creature. · Morph
Land RRare #328
 
, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle your library.
Creature - Elf Druid (2) CCommon #301
 
(1/2) : Add .
Creature - Elf (2) CCommon #302
 
(1/1) When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library.
Land UUncommon #329
 
: Add . · , : Untap target Elf.
Instant (1) CCommon #303
 
Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Creature - Elf (3) CCommon #304
 
(2/2) Whenever a Beast enters the battlefield, you may draw a card.
Enchantment - Aura (1) UUncommon #181
 
Enchant creature · Whenever a player cycles a card, put a plague counter on Withering Hex. · Enchanted creature gets -1/-1 for each plague counter on Withering Hex.
Land RRare #330
 
, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle your library.
Enchantment (3) RRare #244
 
: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead.
Enchantment (3) RRare #182
 
: The next time you would draw a card this turn, each opponent discards a card instead.
Enchantment (3) RRare #305
 
: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead.
Enchantment (3) RRare #122
 
: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.
Enchantment (3) RRare #61
 
: The next time you would draw a card this turn, you gain 5 life instead.
Creature - Zombie Frog Beast (2) CCommon #183
 
(3/3) Whenever another creature enters the battlefield, you lose 1 life.
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