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Sets » [PC2] Planechase 2012 Edition (156 Cards)

156 Cards

Card Name Type Mana Rarity Nr.
Sorcery (2) UUncommon #39
 
Arc Trail deals 2 damage to any target and 1 damage to another target.
Artifact (2) CCommon #108
 
, , Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library.
Creature - Griffin (4) UUncommon #1
 
(2/3) Flying, vigilance
Sorcery (3) CCommon #30
 
Destroy target tapped creature.
Creature - Bird (2) CCommon #14
 
(1/1) Flying · When Augury Owl enters the battlefield, scry 3.
Creature - Beast (3) CCommon #55
 
(2/2) Creatures with power less than Aura Gnarlid's power can't block it. · Aura Gnarlid gets +1/+1 for each Aura on the battlefield.
Creature - Human Wizard (3) CCommon #2
 
(2/2) When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
Creature - Human Wizard (6) UUncommon #3
 
(3/3) When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attac…
Enchantment (3) RRare #56
 
At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add ."
Artifact Creature - Bird (2) UUncommon #82
 
(1/1) Flying, deathtouch · When Baleful Strix enters the battlefield, draw a card.
Instant (3) UUncommon #57
 
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Creature - Goblin Warrior (4) UUncommon #40
 
(2/2) When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.
Instant (5) UUncommon #83
 
Cascade · Bituminous Blast deals 4 damage to target creature.
Creature - Elf Berserker (4) UUncommon #84
 
(3/2) Haste · Cascade
Enchantment - Aura (3) UUncommon #58
 
Enchant creature · Enchanted creature gets +3/+3. · Totem armor
Creature - Elemental (5) CCommon #59
 
(4/4) Whenever an Aura becomes attached to Bramble Elemental, create two 1/1 green Saproling creature tokens.
Creature - Boar (2) UUncommon #60
 
(1/1) When Brindle Shoat dies, create a 3/3 green Boar creature token.
Creature - Cleric (6) UUncommon #61
 
(3/3) When Brutalizer Exarch enters the battlefield, choose one -- · • Search your library for a creature card, reveal it, then shuffle your library and put that card on top of it. · • Put target noncreature …
Creature - Imp (3) CCommon #31
 
(1/1) Flying · When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.
Enchantment - Aura (3) CCommon #4
 
Enchant creature · Enchanted creature can't attack or block. · : Return Cage of Hands to its owner's hand.
Instant (3) CCommon #15
 
Counter target spell.
Creature - Elemental (5) RRare #5
 
(3/3) Flying · Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.
Sorcery (4) UUncommon #16
 
Draw three cards.
Sorcery (3) CCommon #62
 
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
Creature - Horror (6) RRare #32
 
(3/3) Flying · When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.
Sorcery (5) CCommon #85
 
Cascade · Return target permanent to its owner's hand.
Land CCommon #116
 
Dimir Aqueduct enters the battlefield tapped. · When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. · : Add .
Creature - Spirit (2) CCommon #86
 
(1/3) Dimir Infiltrator can't be blocked. · Transmute
Creature - Centaur Shaman (5) UUncommon #63
 
(3/4) , : Return target enchantment card from your graveyard to your hand.
Creature - Spider (6) RRare #87
 
(5/6) Reach · Whenever an opponent casts a spell, create a 1/1 green Insect creature token.
Creature - Human Druid (2) UUncommon #64
 
(2/2) At the beginning of each upkeep, if Dreampod Druid is enchanted, create a 1/1 green Saproling creature token.
Creature - Elemental (5) RRare #88
 
(4/4) Trample, lifelink · Spells you cast that target Elderwood Scion cost less to cast. · Spells your opponents cast that target Elderwood Scion cost more to cast.
Artifact Creature - Sphinx (7) RRare #89
 
(5/4) Flying · When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top. · Cascade
Creature - Wurm (6) UUncommon #90
 
(5/5) Cascade
Sorcery (3) CCommon #41
 
Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's converted mana cost to that permanent or player. Put t…
Artifact Creature - Minotaur Wizard (6) RRare #91
 
(3/6) : Return Etherium-Horn Sorcerer to its owner's hand. · Cascade
Land RRare #117
 
: Add one mana of any color that a land an opponent controls could produce.
Artifact (5) UUncommon #109
 
Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.
Enchantment - Aura (2) UUncommon #6
 
Enchant creature · Enchanted creature has lifelink. · : Attach Felidar Umbra to target creature you control. · Totem armor
Instant (2) CCommon #42
 
As an additional cost to cast this spell, sacrifice a creature. · Fiery Conclusion deals 5 damage to target creature.
Instant (6) CCommon #43
 
Fiery Fall deals 5 damage to target creature. · Basic landcycling
Enchantment (3) UUncommon #92
 
Creatures you control have haste. · Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
Artifact - Equipment (1) CCommon #110
 
Living weapon · Equipped creature gets +1/+1. · Equip
Instant (2) CCommon #44
 
As an additional cost to cast this spell, sacrifice a creature. · Fling deals damage equal to the sacrificed creature's power to any target.
Basic Land - Forest LLand #151
Basic Land - Forest LLand #152
Basic Land - Forest LLand #153
Basic Land - Forest LLand #154
Basic Land - Forest LLand #155
Basic Land - Forest LLand #156
Artifact (2) CCommon #111
 
: Add . · : Roll the planar die. Activate this ability only any time you could cast a sorcery.
Creature - Elemental (5) UUncommon #93
 
(8/8)
Enchantment (3) UUncommon #7
 
Creatures can't attack you unless their controller pays for each creature they control that's attacking you.
Creature - Faerie Knight (4) RRare #94
 
(2/3) Flying · Other blue creatures you control get +1/+1. · Other black creatures you control get +1/+1.
Creature - Ooze (3) UUncommon #65
 
(2/2) Flash · Devour 1
Land UUncommon #118
 
Graypelt Refuge enters the battlefield tapped. · When Graypelt Refuge enters the battlefield, you gain 1 life. · : Add or .
Land CCommon #119
 
Gruul Turf enters the battlefield tapped. · When Gruul Turf enters the battlefield, return a land you control to its owner's hand. · : Add .
Creature - Jellyfish (3) UUncommon #17
 
(1/3) Defender, flying · Prevent all combat damage that would be dealt to Guard Gomazoa.
Sorcery (6) RRare #45
 
Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.
Creature - Dragon (4) UUncommon #95
 
(2/2) Devour 1 · Hellkite Hatchling has flying and trample if it devoured a creature.
Legendary Creature - Human Ninja (5) RRare #18
 
(3/4) Ninjutsu · Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your librar…
Creature - Lizard (3) CCommon #46
 
(3/1) Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player or planeswalker.
Enchantment - Aura (1) CCommon #8
 
Enchant creature · Enchanted creature gets +1/+1 and has first strike. · Totem armor
Creature - Angel Illusion (3) UUncommon #19
 
(4/4) Cast this spell only if you've cast another spell this turn. · Flying
Enchantment - Aura (6) RRare #96
 
Enchant creature · Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so. · Totem armor
Legendary Creature - Rat Ninja (6) RRare #33
 
(5/4) Ninjutsu · Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. · : …
Creature - Merfolk Wizard (2) UUncommon #97
 
(1/1) Fear · : Each unblocked creature has base power and toughness 4/1 until end of turn.
Basic Land - Island LLand #137
Basic Land - Island LLand #138
Basic Land - Island LLand #139
Basic Land - Island LLand #140
Basic Land - Island LLand #141
Land UUncommon #120
 
Jwar Isle Refuge enters the battlefield tapped. · When Jwar Isle Refuge enters the battlefield, you gain 1 life. · : Add or .
Creature - Bird Skeleton (4) UUncommon #98
 
(0/1) Flying · : Regenerate Kathari Remnant. · Cascade
Land UUncommon #121
 
Kazandu Refuge enters the battlefield tapped. · When Kazandu Refuge enters the battlefield, you gain 1 life. · : Add or .
Land CCommon #122
 
Khalni Garden enters the battlefield tapped. · When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token. · : Add .
Creature - Kor Wizard (2) RRare #9
 
(0/2) Kor Spiritdancer gets +2/+2 for each Aura attached to it. · Whenever you cast an Aura spell, you may draw a card.
Legendary Creature - Archon (6) MMythic Rare #99
 
(6/6) Flying, vigilance · Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent.
Land UUncommon #123
 
Krosan Verge enters the battlefield tapped. · : Add . · , , Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffl…
Sorcery (5) RRare #100
 
Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each F…
Creature - Specter (3) CCommon #34
 
(2/1) Flying · When Liliana's Specter enters the battlefield, each opponent discards a card.
Creature - Treefolk (4) UUncommon #66
 
(1/1) Hexproof · Whenever a creature dies, put a +1/+1 counter on Lumberknot.
Legendary Creature - Elemental (8) MMythic Rare #101
 
(7/5) Creatures you control have haste. · Cascade, cascade
Enchantment - Aura (5) UUncommon #10
 
Enchant creature · Enchanted creature gets +3/+3 and has vigilance. · Totem armor
Sorcery (3) UUncommon #47
 
Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn.
Sorcery (5) RRare #48
 
For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
Creature - Human Ninja (3) CCommon #20
 
(1/1) Ninjutsu · Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.
Creature - Ooze (5) RRare #67
 
(4/4) When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens."
Basic Land - Mountain LLand #147
Basic Land - Mountain LLand #148
Basic Land - Mountain LLand #149
Basic Land - Mountain LLand #150
Creature - Goblin Warrior (3) CCommon #49
 
(1/1) When Mudbutton Torchrunner dies, it deals 3 damage to any target.
Creature - Fungus (5) RRare #68
 
(4/4) Devour 2 · At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.
Creature - Eldrazi Drone (2) CCommon #69
 
(2/2) When Nest Invader enters the battlefield, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add ."
Creature - Human Ninja (4) CCommon #21
 
(2/2) Ninjutsu · Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
Creature - Noggle Rogue (3) UUncommon #102
 
(2/1) When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random.
Creature - Insect Druid (3) CCommon #70
 
(2/3) : Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment.
Creature - Rat Ninja (5) CCommon #35
 
(3/2) Ninjutsu · Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards.
Creature - Giant Druid (4) CCommon #71
 
(2/4) When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Sorcery (5) UUncommon #72
 
Creatures you control get +3/+3 and gain trample until end of turn.
Creature - Spider (4) CCommon #73
 
(2/4) Reach · When Penumbra Spider dies, create a 2/4 black Spider creature token with reach.
Creature - Drake (5) UUncommon #22
 
(2/3) Flying · When Peregrine Drake enters the battlefield, untap up to five lands.
Basic Land - Plains LLand #132
Basic Land - Plains LLand #133
Basic Land - Plains LLand #134
Basic Land - Plains LLand #135
Basic Land - Plains LLand #136
Enchantment - Aura (6) UUncommon #103
 
Enchant creature · Enchanted creature has flying. · Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
Enchantment - Aura (4) RRare #74
 
Enchant creature · Enchanted creature has ": This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."
Creature - Dragon (6) RRare #50
 
(4/4) Flying · Devour 2 · Whenever Preyseizer Dragon attacks, it deals damage to any target equal to the number of +1/+1 counters on Preyseizer Dragon.
Creature - Elemental Shapeshifter (4) CCommon #23
 
(*/*) As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.
Enchantment - Aura (2) CCommon #75
 
Enchant artifact or enchantment · At the beginning of your upkeep, choose one -- · • Destroy enchanted permanent. · • You gain 2 life.
Artifact - Equipment (3) RRare #112
 
Equipped creature has deathtouch. · Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. · Equip
Enchantment - Aura (1) CCommon #76
 
Enchant creature · Enchanted creature gets +2/+0 and has trample. · When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
Sorcery (4) UUncommon #51
 
Choose two target creatures that share no creature types. Those creatures fight each other.
Land CCommon #124
 
Rupture Spire enters the battlefield tapped. · When Rupture Spire enters the battlefield, sacrifice it unless you pay . · : Add one mana of any color.
Artifact - Equipment (1) UUncommon #113
 
Equipped creature gets +1/+1. · Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. · Equip
Creature - Human Ninja (4) RRare #24
 
Ninjutsu · You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types.
Sorcery (2) CCommon #25
 
Draw two cards, then shuffle a card from your hand into your library.
Land CCommon #125
 
Selesnya Sanctuary enters the battlefield tapped. · When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. · : Add .
Artifact Creature - Human Rogue (3) UUncommon #104
 
(2/2) Cascade
Land CCommon #126
 
: Add . · , : Add one mana of any color.
Enchantment (5) RRare #11
 
Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
Creature - Demon Ninja (7) RRare #105
 
(6/5) Ninjutsu · Whenever Silent-Blade Oni deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.
Creature - Elf Rogue (2) CCommon #77
 
(1/1) Hexproof · Silhana Ledgewalker can't be blocked except by creatures with flying.
Land UUncommon #127
 
: Add . · , : Target creature gets +1/+1 and gains trample until end of turn.
Creature - Rat Ninja (2) CCommon #36
 
(2/1) Ninjutsu · Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.
Enchantment - Aura (3) CCommon #78
 
Enchant creature · Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." · Totem armor
Enchantment - Aura (2) UUncommon #12
 
Enchant creature · Enchanted creature gets +1/+1 and has protection from creatures.
Enchantment (5) RRare #26
 
At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand.
Basic Land - Swamp LLand #142
Basic Land - Swamp LLand #143
Basic Land - Swamp LLand #144
Basic Land - Swamp LLand #145
Basic Land - Swamp LLand #146
Land UUncommon #128
 
: Add . · : Add or . Activate this ability only if you control a Swamp.
Land CCommon #129
 
, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Creature - Viashino Warrior (4) CCommon #52
 
(2/2) Devour 2 · : Thorn-Thrash Viashino gains trample until end of turn.
Artifact Creature - Golem (5) UUncommon #114
 
(3/3) As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.
Sorcery (5) RRare #13
 
Search your library for up to three Aura cards with different names, reveal them, and put them into your hand. Then shuffle your library.
Creature - Rat Ninja (5) UUncommon #37
 
(2/2) Ninjutsu · Whenever Throat Slitter deals combat damage to a player, destroy target nonblack creature that player controls.
Legendary Creature - Hellion (5) MMythic Rare #106
 
Devour X, where X is the number of creatures devoured this way
Creature - Viashino Warrior (3) UUncommon #53
 
(1/1) Devour 3
Creature - Spirit (1) CCommon #38
 
(1/1) Tormented Soul can't block and can't be blocked.
Creature - Fungus (1) CCommon #79
 
(1/1) When Tukatongue Thallid dies, create a 1/1 green Saproling creature token.
Legendary Creature - Human Wizard (6) MMythic Rare #107
 
(4/4) Intimidate · Other creatures you control have intimidate. · Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.
Creature - Elf Scout (2) CCommon #80
 
(2/1) When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Land UUncommon #130
 
: Add . · , : Create a 1/1 green Saproling creature token.
Land UUncommon #131
 
Vivid Creek enters the battlefield tapped with two charge counters on it. · : Add . · , Remove a charge counter from Vivid Creek: Add one mana of any color.
Creature - Human Ninja (3) UUncommon #27
 
(1/2) Ninjutsu · Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand. · : Return target Ninja you control to its owner's hand. Activate this ability only d…
Creature - Plant Wall (2) UUncommon #81
 
(0/4) Defender · When Wall of Blossoms enters the battlefield, draw a card.
Creature - Wall (3) UUncommon #28
 
(0/7) Defender · Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
Enchantment (6) RRare #54
 
Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.
Creature - Merfolk Warrior (3) RRare #29
 
(2/2) When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. · , Sacrifice Whirlpool Warrior: Each player shuffles the cards from the…
Artifact - Equipment (3) UUncommon #115
 
Equipped creature can't be blocked and has shroud. · Equip
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