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Sets » [OPC2] Planechase 2012 Planes (40 Cards)

40 Cards

Card Name Type Mana Rarity Nr.
Plane - Zendikar CCommon #9
 
Players may cast enchantment spells as though they had flash. · Whenever you roll {CHAOS}, destroy target creature that isn't enchanted.
Plane - Kephalai CCommon #10
 
When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it. · When Aretopolis has ten or m…
Plane - Kolbahan CCommon #11
 
No more than one creature can attack each combat. · No more than one creature can block each combat. · Whenever you roll {CHAOS}, Astral Arena deals 2 damage to each creature.
Plane - Equilor CCommon #12
 
Whenever a creature enters the battlefield, it gains double strike and haste until end of turn. · Whenever you roll {CHAOS}, exile target nontoken creature you control, then return it to the battlefiel…
Phenomenon CCommon #1
 
When you encounter Chaotic Aether, each blank roll of the planar die is a CHAOS roll until a player planeswalks away from a plane.
Plane - Belenon CCommon #13
 
If a creature you control would untap during your untap step, put two +1/+1 counters on it instead. · Whenever you roll {CHAOS}, untap each creature you control.
Plane - New Phyrexia CCommon #14
 
When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, they lose 3 life. · W…
Plane - Innistrad CCommon #15
 
All creatures have vigilance. · Whenever you roll {CHAOS}, creatures you control gain indestructible until end of turn.
Plane - Lorwyn CCommon #16
 
At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls. · Whenever you roll {CHAOS}, gain co…
Plane - Ravnica CCommon #17
 
Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control. · Whenever you roll {CHAOS}, each player exiles all…
Plane - Fabacin CCommon #18
 
When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the…
Plane - Zendikar CCommon #19
 
Creatures with power 7 or greater can't attack or block. · Whenever you roll {CHAOS}, create a 7/7 colorless Eldrazi creature token with annihilator 1.
Phenomenon CCommon #2
 
When you encounter Interplanar Tunnel, reveal cards from the top of your planar deck until you reveal five plane cards. Put a plane card from among them on top of your planar deck, then put the rest o…
Plane - Alara CCommon #20
 
Whenever a player casts a black, red, or green creature spell, it gains devour 5. · Whenever you roll {CHAOS}, create two 1/1 red Goblin creature tokens.
Plane - Innistrad CCommon #21
 
Prevent all combat damage that would be dealt by non-Werewolf creatures. · Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its othe…
Plane - Mongseng CCommon #22
 
Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginnin…
Plane - Ravnica CCommon #23
 
When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a charge counter on Kilnspire District, then add for each charge counter on it. · Whenever you roll {…
Plane - Azgol CCommon #24
 
At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk. · Whenever you roll {CHAOS}, any number of target players each create a 2/2 black Zombie creature token.
Phenomenon CCommon #3
 
When you encounter Morphic Tide, each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, l…
Plane - Regatha CCommon #25
 
At the beginning of your end step, put a pressure counter on Mount Keralia. · When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creatur…
Phenomenon CCommon #4
 
When you encounter Mutual Epiphany, each player draws four cards.
Plane - Innistrad CCommon #26
 
At the beginning of your end step, put the top seven cards of your library into your graveyard. Then return a card at random from your graveyard to your hand. · Whenever you roll {CHAOS}, return target…
Plane - New Phyrexia CCommon #27
 
When you planeswalk away from Norn's Dominion, destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. · Whenever you roll {CHAOS}, you may put a…
Plane - Shandalar CCommon #28
 
All creatures are black and have deathtouch. · Whenever you roll {CHAOS}, creatures you control get +1/+0 and gain first strike until end of turn.
Plane - Kamigawa CCommon #29
 
Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. · Whenever you roll {C…
Plane - Ravnica CCommon #30
 
When you planeswalk away from Orzhova, each player returns all creature cards from their graveyard to the battlefield. · Whenever you roll {CHAOS}, for each opponent, exile up to one target creature ca…
Phenomenon CCommon #5
 
When you encounter Planewide Disaster, destroy all creatures.
Plane - Ravnica CCommon #31
 
If you cast a spell this turn, you can't attack with creatures. · If you attacked with creatures this turn, you can't cast spells. · Whenever you roll {CHAOS}, you gain life equal to the number of cards…
Plane - Mirrodin CCommon #32
 
When you planeswalk to Quicksilver Sea or at the beginning of your upkeep, scry 4. · Whenever you roll {CHAOS}, reveal the top card of your library. You may play it without paying its mana cost.
Phenomenon CCommon #6
 
When you encounter Reality Shaping, starting with you, each player may put a permanent card from their hand onto the battlefield.
Plane - Ravnica CCommon #33
 
If an effect would create one or more tokens, it creates twice that many of those tokens instead. · If an effect would put one or more counters on a permanent, it puts twice that many of those counters…
Phenomenon CCommon #7
 
When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on …
Plane - Innistrad CCommon #34
 
Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it. · Whenever you roll {CHAOS}, each creature you control gains ": This creature deals 1…
Plane - Kamigawa CCommon #35
 
Whenever a creature leaves the battlefield, its controller draws a card. · Whenever you roll {CHAOS}, return target creature you control to its owner's hand.
Plane - Dominaria CCommon #36
 
Any time you could cast a sorcery, you may exile a nonland card from your hand with X time counters on it, where X is its converted mana cost. If the exiled card doesn't have suspend, it gains suspend…
Plane - Kyneth CCommon #40
 
Creatures with flying get +2/+0. · Creatures without flying get -2/-0. · Whenever you roll {CHAOS}, target creature gains flying until end of turn.
Phenomenon CCommon #8
 
When you encounter Time Distortion, reverse the game's turn order.
Plane - Vryn CCommon #37
 
Instant and sorcery spells have rebound. · Whenever you roll {CHAOS}, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle your library.
Plane - Ergamon CCommon #38
 
All lands have ": Add one mana of any color." · Whenever you roll {CHAOS}, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom …
Plane - Belenon CCommon #39
 
Players play with the top card of their libraries revealed. · You may play the top card of any player's library. · Whenever you roll {CHAOS}, each player puts the top card of their library into their gr…
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