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Sets » [POR] Portal (222 Cards)

222 Cards

Card Name Type Mana Rarity Nr.
Creature - Dragon (6) RRare #1
 
(4/4) Flying · When Alabaster Dragon dies, shuffle it into its owner's library.
Sorcery (3) RRare #157
 
All creatures able to block target creature this turn do so.
Creature - Snake (4) UUncommon #158
 
(3/3) Swampwalk
Creature - Snake (4) UUncommon #158†
 
(3/3) Swampwalk
Sorcery (5) RRare #40
 
Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
Sorcery (3) CCommon #2
 
Target creature gets +3/+3 and gains flying until end of turn.
Creature - Angel (7) RRare #3
 
(5/5) Flying, vigilance
Creature - Human Soldier (5) UUncommon #4
 
(2/5) Vigilance
Sorcery (4) RRare #5
 
Destroy all lands.
Creature - Pegasus (2) CCommon #6
 
(1/2) Flying
Creature - Vampire (5) UUncommon #79
 
(4/3) Flying
Instant (2) UUncommon #80
 
Cast this spell only during the declare attackers step and only if you've been attacked this step. · Destroy target nonblack attacking creature.
Sorcery (5) RRare #41
 
If target opponent has more cards in hand than you, draw cards equal to the difference.
Sorcery (3) UUncommon #42
 
Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
Sorcery (4) UUncommon #159
 
Bee Sting deals 2 damage to any target.
Sorcery (1) UUncommon #118
 
Blaze deals X damage to any target.
Sorcery (1) UUncommon #118†
 
Blaze deals X damage to any target.
Instant (2) RRare #7
 
You gain 3 life for each creature attacking you.
Sorcery (3) RRare #8
 
Tap all nonwhite creatures.
Creature - Imp (2) CCommon #81
 
(1/1) Flying
Creature - Zombie (3) CCommon #82
 
(2/2) Swampwalk
Creature - Wraith (4) UUncommon #83
 
(3/3) Swampwalk
Sorcery (4) UUncommon #119
 
Destroy all Islands.
Creature - Human Soldier (3) CCommon #9
 
(1/4)
Sorcery (4) CCommon #10
 
Return target creature card from your graveyard to the battlefield.
Creature - Hippo (4) UUncommon #160
 
(3/3) Islandwalk
Sorcery (1) CCommon #120
 
Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature.
Creature - Human Wizard (3) RRare #43
 
(1/1) : Capricious Sorcerer deals 1 damage to any target. Activate this ability only during your turn, before attackers are declared.
Creature - Human Rogue (5) UUncommon #84
 
(3/3) Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.
Creature - Human Knight (3) UUncommon #11
 
(2/2) Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.
Creature - Rhino (5) RRare #161
 
(4/4) Charging Rhino can't be blocked by more than one creature.
Sorcery (1) CCommon #44
 
Target creature gains flying until end of turn. · Draw a card.
Creature - Illusion Dragon (6) RRare #45
 
(5/4) Flying · Cloud Dragon can block only creatures with flying.
Creature - Human Pirate (1) CCommon #46
 
(1/1) Flying · Cloud Pirates can block only creatures with flying.
Creature - Spirit (3) UUncommon #47
 
(3/1) Flying · Cloud Spirit can block only creatures with flying.
Instant (3) UUncommon #48
 
Cast this spell only during the declare attackers step and only if you've been attacked this step. · Return one or two target attacking creatures to their owner's hand.
Creature - Fish (2) CCommon #49
 
(2/1)
Creature - Giant (3) CCommon #121
 
(4/1) Craven Giant can't block.
Creature - Human Knight (2) CCommon #85
 
(2/2) Craven Knight can't block.
Sorcery (3) RRare #86
 
Draw four cards. You lose half your life, rounded up.
Sorcery (5) RRare #50
 
Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard and the rest on top of their library in any order.
Sorcery (3) RRare #87
 
Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
Instant (2) UUncommon #162
 
Cast this spell only during the declare attackers step and only if you've been attacked this step. · Prevent all damage that would be dealt to you this turn by attacking creatures.
Creature - Serpent (6) UUncommon #51
 
(5/5) Deep-Sea Serpent can't attack unless defending player controls an Island.
Instant (2) UUncommon #12
 
Cast this spell only during the declare attackers step and only if you've been attacked this step. · Target creature gets +1/+3 until end of turn. Untap that creature.
Sorcery (3) CCommon #53
 
Return target sorcery card from your graveyard to your hand.
Creature - Drake (4) UUncommon #122
 
(2/2) Flying
Sorcery (7) RRare #123
 
Destroy all creatures and lands.
Creature - Elf Soldier (1) CCommon #13
 
(1/2)
Creature - Djinn (7) RRare #52
 
(5/6) Flying
Sorcery (4) RRare #88
 
Black creatures you control can't be blocked this turn except by black creatures.
Creature - Horror (6) RRare #89
 
(6/5) Flying · When Dread Reaper enters the battlefield, you lose 5 life.
Sorcery (2) UUncommon #90
 
Dry Spell deals 1 damage to each creature and each player.
Sorcery (1) RRare #124
 
Earthquake deals X damage to each creature without flying and each player.
Creature - Dragon (7) RRare #91
 
(5/4) Flying · When Ebon Dragon enters the battlefield, you may have target opponent discard a card.
Creature - Cat Warrior (3) CCommon #163
 
(2/3) Forestwalk
Creature - Cat Warrior (3) CCommon #163†
 
(2/3) Forestwalk
Sorcery (4) CCommon #164
 
Return target card from your graveyard to your hand.
Creature - Elf (3) CCommon #165
 
(4/1)
Creature - Insect (3) RRare #92
 
(1/1) When Endless Cockroaches dies, return it to its owner's hand.
Sorcery (3) RRare #54
 
Creatures and lands target opponent controls don't untap during their next untap step.
Sorcery (1) CCommon #14
 
Target player skips all combat phases of their next turn.
Creature - Nightstalker (3) CCommon #93
 
(2/1) Flying
Sorcery (4) RRare #94
 
As an additional cost to cast this spell, sacrifice a creature. · Final Strike deals damage to target opponent or planeswalker equal to the sacrificed creature's power.
Creature - Dragon (9) RRare #125
 
(6/6) Flying · When Fire Dragon enters the battlefield, it deals damage to target creature equal to the number of Mountains you control.
Creature - Imp (3) UUncommon #126
 
(2/1) When Fire Imp enters the battlefield, it deals 2 damage to target creature.
Creature - Snake (5) CCommon #127
 
(3/1) When Fire Snake dies, destroy target land.
Sorcery (7) RRare #128
 
Fire Tempest deals 6 damage to each creature and each player.
Sorcery (4) UUncommon #129
 
Destroy all Plains.
Creature - Human Monk (2) CCommon #15
 
(1/1) Fleet-Footed Monk can't be blocked by creatures with power 2 or greater.
Sorcery (3) UUncommon #55
 
Each player discards any number of cards, then draws that many cards. · Draw a card.
Creature - Human Soldier (4) CCommon #16
 
(2/4)
Basic Land - Forest LLand #212
Basic Land - Forest LLand #213
Basic Land - Forest LLand #214
Basic Land - Forest LLand #215
Sorcery (4) RRare #130
 
Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.
Sorcery (1) CCommon #166
 
You gain 1 life for each Forest on the battlefield.
Creature - Octopus (4) CCommon #56
 
(3/3)
Creature - Spider (4) CCommon #167
 
(2/4) Reach
Sorcery (2) RRare #17
 
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.
Creature - Goblin (2) CCommon #131
 
(2/1)
Creature - Ape Warrior (3) CCommon #168
 
(3/2)
Creature - Zombie (4) UUncommon #95
 
(2/2) When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Creature - Bear (2) CCommon #169
 
(2/2)
Sorcery (3) CCommon #96
 
Destroy target nonblack creature.
Sorcery (3) CCommon #96†
 
Destroy target nonblack creature.
Instant (3) RRare #18
 
Cast this spell only during the declare attackers step and only if you've been attacked this step. · This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to i…
Creature - Giant (4) CCommon #132
 
(3/4)
Creature - Giant (4) CCommon #133
 
(3/3)
Creature - Turtle (3) CCommon #57
 
(1/4)
Sorcery (3) CCommon #97
 
Target creature gets +4/+0 until end of turn.
Creature - Cyclops (5) UUncommon #134
 
(5/5) Hulking Cyclops can't block.
Creature - Goblin (2) CCommon #135
 
(2/2) Hulking Goblin can't block.
Sorcery (1) RRare #170
 
Hurricane deals X damage to each creature with flying and each player.
Creature - Human Rogue (2) UUncommon #58
 
(1/1) Flying · When Ingenious Thief enters the battlefield, look at target player's hand.
Basic Land - Island LLand #200
Basic Land - Island LLand #201
Basic Land - Island LLand #202
Basic Land - Island LLand #203
Creature - Cat (1) CCommon #171
 
(2/1) Jungle Lion can't block.
Creature - Elf Archer (3) CCommon #19
 
(2/2) Reach
Creature - Human Assassin (3) RRare #98
 
(1/1) : Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared.
Creature - Human Knight (2) CCommon #20
 
(2/2)
Sorcery (2) RRare #136
 
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Sorcery (5) CCommon #137
 
Lava Axe deals 5 damage to target player or planeswalker.
Sorcery (5) UUncommon #138
 
Destroy target creature or land.
Creature - Lizard Warrior (4) CCommon #139
 
(4/2)
Creature - Jellyfish (3) UUncommon #59
 
(2/2) When Man-o'-War enters the battlefield, return target creature to its owner's hand.
Creature - Human Mercenary Knight (3) RRare #99
 
(4/4) When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card.
Creature - Merfolk (1) CCommon #60
 
(1/1)
Sorcery (2) CCommon #100
 
Target opponent discards a card at random.
Sorcery (3) CCommon #101
 
Target player discards two cards.
Creature - Minotaur Warrior (3) CCommon #140
 
(2/3)
Sorcery (1) CCommon #172
 
Untap all creatures you control.
Sorcery (2) CCommon #173
 
Target creature gets +4/+4 until end of turn.
Sorcery (2) CCommon #173†
 
Target creature gets +4/+4 until end of turn.
Creature - Faerie (2) UUncommon #174
 
(1/1) Flying
Basic Land - Mountain LLand #208
Basic Land - Mountain LLand #209
Basic Land - Mountain LLand #210
Basic Land - Mountain LLand #211
Creature - Goat (1) UUncommon #141
 
(1/1) Mountainwalk
Creature - Rat (1) CCommon #102
 
(1/1)
Instant (3) UUncommon #61
 
Counter target creature or sorcery spell.
Sorcery (4) RRare #175
 
As an additional cost to cast this spell, sacrifice a green creature. · Search your library for a green creature card and put it onto the battlefield. Then shuffle your library.
Sorcery (5) UUncommon #176
 
Target player gains 8 life.
Sorcery (3) RRare #177
 
Green creatures you control gain forestwalk until end of turn.
Sorcery (2) CCommon #178
 
Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Sorcery (3) UUncommon #103
 
Destroy all green creatures.
Sorcery (3) UUncommon #179
 
Needle Storm deals 4 damage to each creature with flying.
Creature - Frog (3) UUncommon #104
 
(1/1) When Noxious Toad dies, each opponent discards a card.
Sorcery (2) CCommon #62
 
Look at the top three cards of your library, then put them back in any order. You may shuffle your library. · Draw a card.
Creature - Bird (2) CCommon #63
 
(1/1) Flying · When Owl Familiar enters the battlefield, draw a card, then discard a card.
Creature - Cat Warrior (5) CCommon #180
 
(6/3)
Sorcery (4) CCommon #21
 
Destroy target creature. Its owner gains 4 life.
Sorcery (1) UUncommon #64
 
Search your library for a sorcery card and reveal that card. Shuffle your library, then put the card on top of it.
Creature - Illusion Warrior (3) RRare #65
 
(2/2) Phantom Warrior can't be blocked.
Creature - Human Barbarian (4) RRare #142
 
(5/5) When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random.
Basic Land - Plains LLand #196
Basic Land - Plains LLand #197
Basic Land - Plains LLand #198
Basic Land - Plains LLand #199
Creature - Plant Elemental (2) UUncommon #181
 
(3/4) When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest.
Creature - Elemental (5) RRare #182
 
(8/8) When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests.
Sorcery (1) RRare #66
 
Each player draws X cards.
Sorcery (2) RRare #143
 
Pyroclasm deals 2 damage to each creature.
Creature - Snake (3) CCommon #105
 
(3/2)
Creature - Cat (3) CCommon #144
 
(2/2) Haste
Creature - Goblin Berserker (1) CCommon #145
 
(1/1) Haste
Creature - Goblin Berserker (1) CCommon #145†
 
(1/1) Haste
Creature - Minotaur Berserker (4) CCommon #146
 
(3/3) Haste
Sorcery (6) UUncommon #147
 
Destroy two target lands.
Sorcery (3) UUncommon #106
 
Destroy target land.
Sorcery (1) CCommon #107
 
Return target creature card from your graveyard to your hand.
Creature - Treefolk (5) CCommon #183
 
(3/6)
Creature - Unicorn (3) CCommon #22
 
(2/3)
Sorcery (2) UUncommon #23
 
You gain 2 life for each Mountain target opponent controls.
Creature - Treefolk (4) CCommon #184
 
(3/4)
Creature - Human Knight (4) CCommon #24
 
(3/2) Sacred Knight can't be blocked by black and/or red creatures.
Sorcery (2) CCommon #25
 
You gain 4 life.
Sorcery (1) CCommon #148
 
Scorching Spear deals 1 damage to any target.
Instant (1) UUncommon #149
 
Cast this spell only during the declare attackers step and only if you've been attacked this step. · Scorching Winds deals 1 damage to each attacking creature.
Creature - Human Soldier (4) UUncommon #26
 
(2/2) Whenever Seasoned Marshal attacks, you may tap target creature.
Creature - Snake Assassin (5) RRare #108
 
(2/2) When Serpent Assassin enters the battlefield, you may destroy target nonblack creature.
Creature - Snake Warrior (3) CCommon #109
 
(3/3) When Serpent Warrior enters the battlefield, you lose 3 life.
Creature - Crocodile Skeleton (4) CCommon #110
 
(5/1)
Creature - Snake Skeleton (2) CCommon #111
 
(2/1)
Creature - Drake (4) CCommon #67
 
(3/2) Flying
Sorcery (1) CCommon #68
 
Look at target opponent's hand. · Draw a card.
Sorcery (5) CCommon #112
 
Soul Shred deals 3 damage to target nonblack creature. You gain 3 life.
Creature - Wurm (5) CCommon #185
 
(5/4)
Creature - Spirit (5) RRare #27
 
(3/4) When Spiritual Guardian enters the battlefield, you gain 4 life.
Sorcery (2) CCommon #150
 
Spitting Earth deals damage to target creature equal to the number of Mountains you control.
Creature - Griffin (4) CCommon #28
 
(2/3) Flying
Creature - Cat (4) CCommon #186
 
(3/3) Stalking Tiger can't be blocked by more than one creature.
Sorcery (2) UUncommon #29
 
You gain 3 life for each black creature target opponent controls.
Creature - Angel (5) UUncommon #30
 
(3/4) Flying
Sorcery (2) CCommon #31
 
Creatures you control get +0/+3 until end of turn.
Creature - Human Soldier (3) RRare #32
 
(2/2) : Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.
Sorcery (3) CCommon #151
 
Destroy target land.
Creature - Bird (2) CCommon #69
 
(1/2) Flying
Sorcery (2) RRare #187
 
You may play up to three additional lands this turn.
Basic Land - Swamp LLand #204
Basic Land - Swamp LLand #205
Basic Land - Swamp LLand #206
Basic Land - Swamp LLand #207
Sorcery (1) RRare #188
 
Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.
Sorcery (3) CCommon #70
 
Return target creature to its owner's hand. · Draw a card.
Sorcery (1) RRare #71
 
During target player's next turn, creatures that player controls attack you if able.
Sorcery (2) RRare #33
 
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Sorcery (3) UUncommon #72
 
Draw a card for each tapped creature target opponent controls.
Creature - Leviathan (9) RRare #73
 
(9/9) Whenever Thing from the Deep attacks, sacrifice it unless you sacrifice an Island.
Creature - Wurm (3) RRare #189
 
(4/4) When Thundering Wurm enters the battlefield, sacrifice it unless you discard a land card.
Creature - Elemental Horse (6) RRare #152
 
(5/5) Haste · When Thundermare enters the battlefield, tap all other creatures.
Sorcery (2) CCommon #74
 
Tap up to three target creatures without flying.
Sorcery (3) CCommon #75
 
Put target creature on top of its owner's library.
Sorcery (4) CCommon #76
 
Draw two cards.
Instant (2) RRare #190
 
Cast this spell only during the declare attackers step and only if you've been attacked this step. · Creatures you control gain reach until end of turn.
Creature - Beast (4) CCommon #113
 
(3/2) When Undying Beast dies, put it on top of its owner's library.
Sorcery (3) UUncommon #191
 
Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
Sorcery (3) UUncommon #34
 
White creatures get +2/+0 until end of turn.
Sorcery (7) UUncommon #114
 
Vampiric Feast deals 4 damage to any target and you gain 4 life.
Sorcery (3) CCommon #115
 
Vampiric Touch deals 2 damage to target opponent or planeswalker and you gain 2 life.
Creature - Human Monk Cleric (3) UUncommon #35
 
(2/2) When Venerable Monk enters the battlefield, you gain 2 life.
Sorcery (4) UUncommon #36
 
Destroy target tapped creature.
Sorcery (3) UUncommon #116
 
Destroy all white creatures.
Creature - Dragon (6) RRare #153
 
(4/4) Flying · Haste
Sorcery (2) CCommon #154
 
Volcanic Hammer deals 3 damage to any target.
Creature - Wall (3) UUncommon #155
 
(0/7) Defender
Creature - Wall (4) UUncommon #37
 
(3/5) Defender · Flying
Sorcery (3) CCommon #38
 
Creatures you control get +1/+1 until end of turn.
Sorcery (3) CCommon #38†
 
Creatures you control get +1/+1 until end of turn.
Creature - Wurm (7) UUncommon #192
 
(8/5)
Sorcery (3) RRare #117
 
Destroy two target nonblack creatures. You lose 5 life.
Creature - Dryad (1) CCommon #193
 
(1/1) Forestwalk
Creature - Drake (3) CCommon #77
 
(2/2) Flying
Sorcery (1) RRare #156
 
Each player shuffles the cards from their hand into their library, then draws that many cards.
Sorcery (3) UUncommon #194
 
Destroy target land.
Sorcery (3) UUncommon #78
 
Target opponent reveals their hand. You draw a card for each Forest and green card in it.
Creature - Elf Scout (3) RRare #195
 
(1/1) When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Sorcery (4) RRare #39
 
Destroy all creatures. They can't be regenerated.
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