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Sets » [RAV] Ravnica: City of Guilds (306 Cards)

306 Cards

Card Name Type Mana Rarity Nr.
Legendary Creature - Human Soldier (5) RRare #190
 
(3/3) Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.
Creature - Human Wizard (6) UUncommon #1
 
(3/3) When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attac…
Creature - Wurm (15) RRare #191
 
(9/14) Convoke · Trample
Creature - Human Barbarian (5) CCommon #114
 
(3/3) , Sacrifice Barbarian Riftcutter: Destroy target land.
Instant (2) UUncommon #2
 
Radiance -- Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.
Creature - Sphinx (5) UUncommon #38
 
(2/5) Flying · Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of their library into their graveyard.
Creature - Spirit (3) CCommon #3
 
(0/4) Defender · : Prevent the next 1 damage that would be dealt to any target this turn.
Creature - Bird (1) RRare #153
 
(0/1) Flying · : Add one mana of any color.
Creature - Archon (9) RRare #4
 
(5/6) Flying · Creatures can't attack you.
Enchantment (5) UUncommon #115
 
, Sacrifice Blockbuster: It deals 3 damage to each tapped creature and each player.
Enchantment (2) RRare #77
 
Noncreature spells you cast cost less to cast. · Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.
Enchantment (4) RRare #192
 
Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from their graveyard to the battlefield.
Artifact (3) RRare #254
 
, , Put a blood counter on Bloodletter Quill: Draw a card, then you lose 1 life for each blood counter on Bloodletter Quill. · : Remove a blood counter from Bloodletter Quill.
Instant (3) CCommon #5
 
Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If was spent to cast this spell, Boros Fury-Shield deals damage to that creature's controller equa…
Land CCommon #275
 
Boros Garrison enters the battlefield tapped. · When Boros Garrison enters the battlefield, return a land you control to its owner's hand. · : Add .
Creature - Human Wizard (2) UUncommon #242
 
(2/2) : Target creature gains haste until end of turn. · : Target creature gains first strike until end of turn.
Creature - Goblin Soldier (1) CCommon #243
 
(1/1) First strike
Artifact (2) CCommon #255
 
, : Add .
Creature - Human Soldier (2) UUncommon #193
 
(1/2) Double strike
Artifact (4) RRare #256
 
At the beginning of each opponent's upkeep, exile all cards from your hand face down. · At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a …
Sorcery (5) CCommon #78
 
Destroy target creature that isn't enchanted. It can't be regenerated. · Transmute
Creature - Elemental (5) CCommon #154
 
(4/4) Whenever an Aura becomes attached to Bramble Elemental, create two 1/1 green Saproling creature tokens.
Enchantment - Aura (4) RRare #116
 
Enchant creature you control · When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and …
Sorcery (4) RRare #194
 
Radiance -- Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
Creature - Human Cleric (1) CCommon #6
 
(1/1) , Sacrifice a creature: Prevent the next 1 damage that would be dealt to any target this turn.
Creature - Zombie Wolf (4) UUncommon #79
 
(2/2) Pay 1 life: Carrion Howler gets +2/-1 until end of turn.
Creature - Spirit (3) UUncommon #155
 
(2/5) Defender · When Carven Caryatid enters the battlefield, draw a card.
Creature - Centaur Warrior (3) CCommon #244
 
(3/1) When Centaur Safeguard dies, you may gain 3 life.
Creature - Sphinx (6) RRare #39
 
(5/5) Flying · : Cerulean Sphinx's owner shuffles it into their library.
Instant (8) UUncommon #7
 
Convoke · Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.
Instant (3) RRare #117
 
Char deals 4 damage to any target and 2 damage to you.
Instant (3) RRare #156
 
Convoke · Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.
Legendary Creature - Dryad (8) RRare #195
 
(3/8) Forestwalk · As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it.
Legendary Creature - Human Wizard (4) RRare #196
 
(2/3) Whenever you cast a blue spell, exile the top card of target player's library. · Whenever you cast a black spell, exile the top card of target player's library. · Your opponents can't cast spells with t…
Creature - Elf Druid Warrior (3) CCommon #157
 
(2/2) When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
Instant (5) UUncommon #118
 
Radiance -- Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.
Enchantment - Aura (2) CCommon #80
 
Enchant creature · Enchanted creature gets -4/-1.
Artifact (3) RRare #257
 
Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.
Instant (4) UUncommon #197
 
Return target permanent to its owner's hand. Its controller loses 3 life. · Transmute
Creature - Boar Beast (6) CCommon #119
 
(4/4) Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.
Sorcery (3) CCommon #40
 
Target player draws three cards. Then that player discards two cards unless they discard a land card.
Enchantment (4) RRare #8
 
At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection,…
Creature - Human Soldier (6) CCommon #9
 
(3/3) Convoke · Flying
Creature - Human Soldier (5) UUncommon #10
 
(2/4) Convoke · When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.
Enchantment - Aura (4) CCommon #11
 
Convoke · Enchant creature · Enchanted creature gets +0/+2 for each other creature you control.
Instant (3) UUncommon #198
 
Search your library for up to three creature cards and reveal them. Shuffle your library, then put those cards on top of it in any order.
Sorcery (3) CCommon #199
 
Choose one -- · • Target player draws two cards. · • Target player discards two cards.
Instant (3) CCommon #41
 
Counter target spell unless its controller pays .
Enchantment (3) RRare #42
 
You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
Creature - Bird (2) CCommon #12
 
(1/2) Flying, vigilance
Artifact (2) RRare #258
 
Play with the top card of your library revealed. · As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1. · : Put the top ca…
Artifact (2) UUncommon #259
 
, : Tap target creature, then return Cyclopean Snare to its owner's hand.
Creature - Human Wizard (2) RRare #81
 
(2/1) At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
Enchantment (2) UUncommon #200
 
Sacrifice a Forest: You gain 3 life.
Instant (1) UUncommon #82
 
Target creature gets -1/-1 until end of turn. · Dredge 3
Instant (3) UUncommon #13
 
Convoke · Exile target attacking or blocking creature.
Land CCommon #276
 
Dimir Aqueduct enters the battlefield tapped. · When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. · : Add .
Creature - Spirit (3) RRare #201
 
(2/2) Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.
Creature - Shapeshifter (3) RRare #202
 
(0/2) : Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card, except it has this ability.
Creature - Human Wizard (2) UUncommon #245
 
(2/2) : Target player draws a card. Activate this ability only any time you could cast a sorcery. · : Target player discards a card. Activate this ability only any time you could cast a sorcery.
Creature - Skeleton (4) CCommon #83
 
(2/3) Fear · Sacrifice a creature: Regenerate Dimir House Guard. · Transmute
Creature - Spirit (2) CCommon #203
 
(1/3) Dimir Infiltrator can't be blocked. · Transmute
Sorcery (3) UUncommon #84
 
Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. · Transmute
Artifact (2) CCommon #260
 
, : Add .
Instant (1) CCommon #85
 
Destroy target creature with converted mana cost X.
Creature - Griffin (5) UUncommon #14
 
(3/2) Flying · , Sacrifice Divebomber Griffin: It deals 3 damage to target attacking or blocking creature.
Instant (1) CCommon #43
 
Target creature gets -3/-0 until end of turn. · Transmute
Instant (4) CCommon #120
 
Dogpile deals damage to any target equal to the number of attacking creatures you control.
Enchantment (5) RRare #158
 
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. · If an effect would put one or more counters on a permanent you control, it puts tw…
Creature - Centaur Shaman (5) UUncommon #159
 
(3/4) , : Return target enchantment card from your graveyard to your hand.
Creature - Drake (2) CCommon #44
 
(2/1) Flying · When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand.
Enchantment - Aura (5) RRare #45
 
Enchant permanent · You can't choose an untapped permanent as this spell's target as you cast it. · You control enchanted permanent.
Creature - Spirit (3) CCommon #46
 
(0/5) Defender · Flying · Transmute
Creature - Camel Beast (5) CCommon #15
 
(1/5) Whenever Dromad Purebred is dealt damage, you gain 1 life.
Creature - Beast (6) UUncommon #204
 
(4/3) , Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
Instant (6) CCommon #160
 
You gain 1 life for each creature on the battlefield. If was spent to cast this spell, untap all creatures you control.
Land UUncommon #277
 
: Add . · , : Target player puts the top card of their library into their graveyard.
Creature - Elf Druid (1) CCommon #161
 
(1/1) : Add . Elves of Deep Shadow deals 1 damage to you.
Creature - Elf Warrior (1) CCommon #162
 
(1/1) , Sacrifice a creature: Destroy target creature with flying.
Sorcery (4) RRare #86
 
Each player returns all creature cards from their graveyard to their hand.
Creature - Spirit (6) UUncommon #47
 
(2/3) , : Target creature can't be blocked this turn. · Transmute
Creature - Avatar (8) RRare #121
 
(7/7) Damage that would be dealt by Excruciator can't be prevented.
Enchantment (7) RRare #48
 
Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without pay…
Enchantment - Aura (4) CCommon #16
 
Enchant permanent · When Faith's Fetters enters the battlefield, you gain 4 life. · Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilitie…
Sorcery (2) CCommon #163
 
Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
Instant (1) UUncommon #17
 
Prevent the next X damage that would be dealt to you this turn. · Draw a card.
Instant (2) CCommon #122
 
As an additional cost to cast this spell, sacrifice a creature. · Fiery Conclusion deals 5 damage to target creature.
Creature - Angel (6) RRare #205
 
(4/3) Flying, first strike · At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. · : Return Firemane Angel from your graveyard to…
Enchantment - Aura (2) CCommon #164
 
Enchant creature · When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens. · Enchanted creature has trample.
Sorcery (4) RRare #123
 
Until end of turn, permanents you control gain ": This permanent deals 1 damage to any target."
Creature - Elemental Berserker (4) UUncommon #206
 
(2/2) When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.
Instant (6) UUncommon #124
 
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If was spent to cast this spell, the creature gains "Whenever this creature deals comba…
Enchantment - Aura (2) RRare #18
 
Enchant creature · : Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, ret…
Enchantment - Aura (4) CCommon #49
 
Enchant creature · When Flight of Fancy enters the battlefield, draw two cards. · Enchanted creature has flying.
Sorcery (6) UUncommon #50
 
Draw a card for each Island you control.
Enchantment - Aura (5) RRare #51
 
Enchant creature · At the beginning of your upkeep, create a token that's a copy of enchanted creature.
Basic Land - Forest LLand #303
Basic Land - Forest LLand #304
Basic Land - Forest LLand #305
Basic Land - Forest LLand #306
Creature - Goblin Berserker (1) UUncommon #125
 
(1/1) Whenever Frenzied Goblin attacks, you may pay . If you do, target creature can't block this turn.
Enchantment - Aura (3) CCommon #126
 
Enchant creature · When Galvanic Arc enters the battlefield, it deals 3 damage to any target. · Enchanted creature has first strike.
Creature - Hound (3) CCommon #19
 
(1/1) Creatures you control have vigilance as long as Gate Hound is enchanted.
Instant (1) CCommon #165
 
Convoke · Target creature gets +2/+2 until end of turn.
Instant (4) CCommon #246
 
Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.
Creature - Spirit (7) RRare #20
 
(4/5) If a source would deal damage to a permanent or player, it deals half that damage, rounded down, to that permanent or player instead.
Enchantment (4) RRare #207
 
Tap an untapped creature you control: Tap target artifact or creature.
Artifact Creature - Golem (5) UUncommon #261
 
(6/2)
Creature - Insect Horror (6) RRare #247
 
(6/6) Trample · At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
Sorcery (2) RRare #208
 
Target player puts the top ten cards of their library into their graveyard.
Creature - Goblin Berserker (4) CCommon #127
 
(1/1) Haste · Goblin Fire Fiend must be blocked if able. · : Goblin Fire Fiend gets +1/+0 until end of turn.
Creature - Goblin Warrior (3) CCommon #128
 
(2/2) Mountainwalk
Creature - Lizard (3) CCommon #166
 
(2/3) When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life. · Dredge 2
Enchantment (3) UUncommon #209
 
Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.
Creature - Troll Skeleton (5) RRare #167
 
Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. · , Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. · …
Creature - Elf Shaman (2) UUncommon #248
 
(2/2) , Sacrifice a creature: Return target creature card from your graveyard to your hand. · : Put a +1/+1 counter on target creature.
Land CCommon #278
 
Golgari Rot Farm enters the battlefield tapped. · When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. · : Add .
Creature - Zombie Wurm (5) CCommon #210
 
(5/4) , Sacrifice a creature: Target player loses 1 life.
Artifact (2) CCommon #262
 
, : Add .
Creature - Human Warrior (2) UUncommon #87
 
(1/1) When Golgari Thug dies, put target creature card from your graveyard on top of your library. · Dredge 4
Creature - Spider (8) UUncommon #168
 
(7/6) Reach
Creature - Insect (5) RRare #211
 
(4/4) , Sacrifice Grave-Shell Scarab: Draw a card. · Dredge 1
Creature - Crocodile (1) CCommon #52
 
(1/1) Islandwalk
Creature - Elemental (5) UUncommon #129
 
(3/4) : Greater Forgeling gets +3/-3 until end of turn.
Creature - Plant Hound (4) CCommon #169
 
(3/3) Dredge 3
Artifact - Equipment (3) UUncommon #263
 
Flash · As Grifter's Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature. · Equipped creature gets +1/+1. · …
Creature - Leviathan (9) RRare #53
 
(9/9) Defender · When Grozoth enters the battlefield, you may search your library for any number of cards that have converted mana cost 9, reveal them, and put them into your hand. If you do, shuffle your l…
Creature - Elemental (8) CCommon #212
 
(4/7) Convoke · Vigilance
Enchantment (3) UUncommon #54
 
Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.
Creature - Giant Warrior (6) RRare #130
 
(5/4) : Hammerfist Giant deals 4 damage to each creature without flying and each player.
Creature - Zombie Giant (6) RRare #88
 
(6/5) , : Destroy target land. If that land was nonbasic, untap Helldozer.
Sorcery (6) RRare #89
 
Destroy six target creatures.
Sorcery (7) RRare #21
 
Convoke · Destroy all nontoken creatures.
Creature - Dragon (5) RRare #131
 
(6/6) Flying, haste · When Hunted Dragon enters the battlefield, target opponent creates three 2/2 white Knight creature tokens with first strike.
Creature - Horror (2) RRare #90
 
(7/7) Trample · When Hunted Horror enters the battlefield, target opponent creates two 3/3 green Centaur creature tokens with protection from black.
Creature - Lammasu (4) RRare #22
 
(5/5) Flying · When Hunted Lammasu enters the battlefield, target opponent creates a 4/4 black Horror creature token.
Creature - Spirit (3) RRare #55
 
(4/6) Hunted Phantasm can't be blocked. · When Hunted Phantasm enters the battlefield, target opponent creates five 1/1 red Goblin creature tokens.
Creature - Troll Warrior (4) RRare #170
 
(8/4) When Hunted Troll enters the battlefield, target opponent creates four 1/1 blue Faerie creature tokens with flying. · : Regenerate Hunted Troll.
Sorcery (3) CCommon #132
 
Radiance -- Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."
Creature - Ogre Warrior (4) UUncommon #133
 
(4/3) Prevent all damage that Indentured Oaf would deal to red creatures.
Instant (4) CCommon #56
 
Counter target spell. If was spent to cast this spell, that spell's controller puts the top X cards of their library into their graveyard, where X is the spell's converted mana cost.
Creature - Zombie (3) CCommon #91
 
(1/1) When Infectious Host dies, target player loses 2 life.
Enchantment - Aura (2) UUncommon #134
 
Enchant creature · Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."
Basic Land - Island LLand #291
Basic Land - Island LLand #292
Basic Land - Island LLand #293
Basic Land - Island LLand #294
Creature - Dryad Shaman (3) UUncommon #171
 
(1/2) : Target creature gains forestwalk until end of turn.
Artifact Creature - Golem (4) UUncommon #264
 
(0/6) Defender · : Put target card from a graveyard on the bottom of its owner's library.
Creature - Spirit (4) UUncommon #92
 
(2/2) Flying · When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn.
Instant (2) CCommon #93
 
Target creature gets -3/-3 until end of turn.
Artifact Creature - Hound (6) UUncommon #265
 
(3/3) Put a card from your hand on top of your library: Return Leashling to its owner's hand.
Instant (2) CCommon #23
 
Radiance -- Destroy target enchantment and each other enchantment that shares a color with it.
Sorcery (2) RRare #172
 
Return up to three target land cards from your graveyard to your hand. · Dredge 3
Enchantment (3) RRare #24
 
Prevent all damage that would be dealt to creatures you control by sources you control.
Instant (2) UUncommon #213
 
Lightning Helix deals 3 damage to any target and you gain 3 life.
Creature - Human Rogue (2) UUncommon #57
 
(1/2) : Each player draws a card, then discards a card.
Creature - Elephant Soldier (4) RRare #25
 
(2/3) Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Creature - Elephant Cleric (4) RRare #214
 
(4/4) When Loxodon Hierarch enters the battlefield, you gain 4 life. · , Sacrifice Loxodon Hierarch: Regenerate each creature you control.
Creature - Human Rogue (2) CCommon #249
 
(1/2) , : Look at the top card of target player's library. You may put that card into that player's graveyard.
Enchantment - Aura (1) UUncommon #58
 
Enchant creature · At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands.
Instant (4) RRare #250
 
Cast this spell only before attackers are declared. · You choose which creatures attack this turn. · You choose which creatures block this turn and how those creatures block.
Creature - Ogre Rogue (4) UUncommon #94
 
(3/2) When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.
Creature - Horror (8) RRare #215
 
(6/6) Trample · Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a nonland card in it without paying that card's mana cost.
Enchantment (5) RRare #135
 
Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
Instant (4) UUncommon #59
 
Each player shuffles their graveyard into their library.
Enchantment - Aura (3) UUncommon #173
 
Enchant creature · Enchanted creature gets +3/+3. · Dredge 2
Creature - Elemental (4) RRare #136
 
(*/*) As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the batt…
Instant (5) RRare #95
 
Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.
Creature - Vampire (4) UUncommon #216
 
(4/4) Flying · At the beginning of your upkeep, you lose 1 life.
Creature - Insect (4) CCommon #96
 
(4/1) : All creatures able to block Mortipede this turn do so.
Basic Land - Mountain LLand #299
Basic Land - Mountain LLand #300
Basic Land - Mountain LLand #301
Basic Land - Mountain LLand #302
Instant (2) CCommon #60
 
Counter target instant or sorcery spell. · Transmute
Enchantment - Aura (4) CCommon #97
 
Enchant creature · Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Creature - Ooze (3) RRare #98
 
(1/1) At the beginning of your upkeep, put a +1/+1 counter on Necroplasm. · At the beginning of your end step, destroy each creature with converted mana cost equal to the number of +1/+1 counters on Necropla…
Creature - Horror (6) UUncommon #99
 
(2/4) When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature they control. · Transmute
Creature - Human Soldier (3) CCommon #26
 
(2/1) First strike, vigilance
Sorcery (4) UUncommon #100
 
Target player reveals their hand. You choose a card from it. That player discards that card. · Dredge 2
Creature - Elf Shaman (4) UUncommon #174
 
(2/4) Tap four untapped creatures you control: Destroy target artifact or enchantment.
Artifact Creature - Gargoyle (9) RRare #266
 
(4/5) Flying · Whenever the first noncreature spell of a turn is cast, counter that spell.
Creature - Giant Soldier (6) UUncommon #27
 
(3/4) Vigilance · Other creatures you control get +0/+2 and have vigilance.
Creature - Minotaur Soldier (4) CCommon #137
 
(4/1) : Prevent the next 1 damage that would be dealt to Ordruun Commando this turn.
Land - Swamp Forest RRare #279
 
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Sorcery (7) UUncommon #175
 
Convoke · Creatures you control get +3/+3 until end of turn.
Artifact - Equipment (5) RRare #267
 
All damage that would be dealt to you is dealt to equipped creature instead. · Equip
Instant (2) CCommon #61
 
Return target creature you control and target creature you don't control to their owners' hands.
Artifact - Equipment (1) UUncommon #268
 
Equipped creature has defender, flying, and first strike. · Equip
Enchantment (5) UUncommon #176
 
, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library.
Instant (3) CCommon #217
 
Counter target spell unless its controller discards their hand. · Transmute
Creature - Plant Hydra (5) RRare #218
 
(1/1) If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead.
Artifact (3) RRare #269
 
At the beginning of your upkeep, put a plague counter on Plague Boiler. · : Put a plague counter on Plague Boiler or remove a plague counter from it. · When Plague Boiler has three or more plag…
Basic Land - Plains LLand #287
Basic Land - Plains LLand #288
Basic Land - Plains LLand #289
Basic Land - Plains LLand #290
Enchantment - Aura (6) UUncommon #219
 
Enchant creature · Enchanted creature has flying. · Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
Creature - Spirit (6) RRare #177
 
(4/5) Whenever you cast a creature spell, you may draw a card.
Enchantment (5) RRare #251
 
Other permanents you control have hexproof.
Sorcery (2) UUncommon #220
 
Target player puts the top X cards of their library into their graveyard and you gain X life.
Instant (3) UUncommon #221
 
Destroy target artifact or creature. It can't be regenerated.
Instant (2) CCommon #62
 
Target creature becomes the color or colors of your choice until end of turn. · Draw a card.
Sorcery (2) CCommon #138
 
Rain of Embers deals 1 damage to each creature and each player.
Instant (3) CCommon #222
 
Radiance -- Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.
Legendary Creature - Angel (8) RRare #223
 
(6/3) Flying, vigilance, haste · : The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.
Sorcery (6) RRare #224
 
Each player chooses three permanents they control, then sacrifices the rest.
Sorcery (3) UUncommon #178
 
Return target card from your graveyard to your hand.
Instant (2) UUncommon #63
 
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. · Draw a card.
Instant (2) UUncommon #139
 
Change the target of target activated ability with a single target. · Draw a card.
Sorcery (5) UUncommon #101
 
Ribbons of Night deals 4 damage to target creature and you gain 4 life. If was spent to cast this spell, draw a card.
Sorcery (4) UUncommon #179
 
Destroy target land. If was spent to cast this spell, all creatures get -1/-1 until end of turn.
Creature - Zombie (2) CCommon #102
 
(2/1) : Roofstalker Wight gains flying until end of turn.
Creature - Elemental Warrior (6) UUncommon #180
 
(3/3) Convoke · Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.
Creature - Cat (3) CCommon #140
 
(2/1) Sabertooth Alley Cat attacks each combat if able. · : Creatures without defender can't block Sabertooth Alley Cat this turn.
Land - Mountain Plains RRare #280
 
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Creature - Human Wizard (3) CCommon #103
 
(3/1) When Sadistic Augermage dies, each player puts a card from their hand on top of their library.
Creature - Spirit (4) UUncommon #28
 
(1/3) Tap three untapped creatures you control: Tap target creature.
Legendary Creature - Elf Shaman (4) RRare #225
 
(2/2) Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. · Whenever you sacrifice a green creature, you may gain 2 life.
Instant (5) CCommon #181
 
Convoke · Create three 1/1 green Saproling creature tokens.
Creature - Avatar (3) RRare #182
 
(*/*) Scion of the Wild's power and toughness are each equal to the number of creatures you control.
Creature - Griffin (4) CCommon #29
 
(2/2) Flying · : Target creature can't block Screeching Griffin this turn.
Enchantment (3) RRare #226
 
Whenever you gain life, you may pay . If you do, Searing Meditation deals 2 damage to any target.
Instant (4) UUncommon #30
 
Destroy target artifact or enchantment. If was spent to cast this spell, create two 1/1 green Saproling creature tokens.
Instant (2) CCommon #227
 
Target creature gets +1/+1 until end of turn. · Target creature gets +1/+1 until end of turn. · Target creature gets +1/+1 until end of turn.
Sorcery (4) CCommon #141
 
Destroy target land. Add .
Creature - Elf Shaman (2) CCommon #228
 
(1/2) , , Tap an untapped creature you control: Create a 1/1 green Saproling creature token.
Creature - Elf Wizard (2) UUncommon #252
 
(2/2) : Create a 1/1 green Saproling creature token. · : Creatures you control get +1/+1 until end of turn.
Creature - Elf Archer (5) UUncommon #229
 
(2/5) Reach · Selesnya Sagittars can block an additional creature each combat.
Land CCommon #281
 
Selesnya Sanctuary enters the battlefield tapped. · When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. · : Add .
Artifact (2) CCommon #270
 
, : Add .
Creature - Human Mercenary (2) CCommon #142
 
(2/2) When Sell-Sword Brute dies, it deals 2 damage to you.
Creature - Spirit (5) CCommon #104
 
(3/3) Swampwalk · Sacrifice Sewerdreg: Exile target card from a graveyard.
Instant (2) RRare #253
 
Players can't search libraries this turn. · Draw a card.
Creature - Plant Zombie (3) CCommon #230
 
(3/1) Sacrifice Shambling Shell: Put a +1/+1 counter on target creature. · Dredge 3
Instant (2) CCommon #105
 
Exile up to four target cards from a single graveyard. · Transmute
Creature - Wurm (7) CCommon #183
 
(5/5) Convoke · Trample
Sorcery (6) RRare #106
 
Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. Exile Sins o…
Legendary Creature - Gorgon (8) RRare #231
 
(7/5) : Target creature blocks Sisters of Stone Death this turn if able. · : Exile target creature blocking or blocked by Sisters of Stone Death. · : Put a creature card exiled with Sisters of …
Creature - Human Knight (3) CCommon #232
 
(2/2) Flying, haste
Instant (3) CCommon #143
 
Destroy target artifact. · Draw a card.
Creature - Drake (4) CCommon #64
 
(3/2) Flying
Creature - Human Wizard (2) CCommon #144
 
(1/1) When Sparkmage Apprentice enters the battlefield, it deals 1 damage to any target.
Creature - Human Wizard (3) RRare #65
 
(1/1) When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.
Artifact (3) UUncommon #271
 
: Choose a player. That player adds one mana of any color they choose.
Enchantment - Aura (5) CCommon #66
 
Enchant creature · Enchanted creature doesn't untap during its controller's untap step. · : Attach Stasis Cell to target creature.
Creature - Imp (3) CCommon #107
 
(1/2) Flying · Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. · Dredge 5
Creature - Human Druid (4) CCommon #184
 
(1/1) Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. · : Untap target land.
Creature - Human Shaman (3) UUncommon #145
 
(1/1) At the beginning of each player's end step, that player sacrifices an untapped land.
Enchantment - Aura (4) CCommon #108
 
Enchant creature · When Strands of Undeath enters the battlefield, target player discards two cards. · : Regenerate enchanted creature.
Instant (3) CCommon #185
 
Convoke · Destroy target artifact or enchantment.
Artifact - Equipment (3) RRare #272
 
Equipped creature gets +4/+0. · , Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and cast that card without paying its mana cost. Then …
Creature - Giant Soldier (4) UUncommon #233
 
(2/4) Whenever Sunhome Enforcer deals combat damage, you gain that much life. · : Sunhome Enforcer gets +1/+0 until end of turn.
Land UUncommon #282
 
: Add . · , : Target creature gains double strike until end of turn.
Enchantment (2) UUncommon #31
 
Activated abilities cost more to activate unless they're mana abilities.
Instant (1) CCommon #146
 
Radiance -- Target creature and each other creature that shares a color with it gain haste until end of turn.
Creature - Faerie Rogue (2) CCommon #67
 
(1/1) Flying · When Surveilling Sprite dies, you may draw a card.
Land UUncommon #283
 
: Add . · : Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creat…
Basic Land - Swamp LLand #295
Basic Land - Swamp LLand #296
Basic Land - Swamp LLand #297
Basic Land - Swamp LLand #298
Legendary Creature - Vampire (7) RRare #234
 
(5/5) Flying · If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of their library into their gr…
Creature - Zombie Drake (5) CCommon #68
 
(2/2) Flying · : Regenerate Tattered Drake.
Instant (2) UUncommon #69
 
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Land - Forest Plains RRare #284
 
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Creature - Human Wizard (3) CCommon #70
 
(2/2) : Choose a basic land type. Each land you control becomes that type until end of turn.
Artifact (1) CCommon #273
 
Terrarion enters the battlefield tapped. · , , Sacrifice Terrarion: Add two mana in any combination of colors. · When Terrarion is put into a graveyard from the battlefield, draw a card.
Creature - Human Wizard (1) CCommon #109
 
(1/1) , Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them.
Sorcery (5) RRare #32
 
Search your library for up to three Aura cards with different names, reveal them, and put them into your hand. Then shuffle your library.
Creature - Human Soldier (2) CCommon #235
 
(2/1) : Target creature can't attack or block this turn.
Creature - Elemental Minion (5) CCommon #71
 
(4/4) Defender · : Tidewater Minion loses defender until end of turn. · : Untap target permanent.
Legendary Creature - Elf Warrior (6) RRare #236
 
(3/4) Other green creatures you control get +1/+1. · Other white creatures you control get +1/+1. · : Create Voja, a legendary 2/2 green and white Wolf creature token.
Creature - Lizard (1) CCommon #147
 
(3/2) Defender · Sacrifice three lands: Torpid Moloch loses defender until end of turn.
Creature - Dryad Shaman (2) CCommon #186
 
(2/2) , Sacrifice Transluminant: Create a 1/1 white Spirit creature token with flying at the beginning of the next end step.
Creature - Human Archer (3) UUncommon #187
 
(2/3) : Trophy Hunter deals 1 damage to target creature with flying. · Whenever a creature with flying dealt damage by Trophy Hunter this turn dies, put a +1/+1 counter on Trophy Hunter.
Sorcery (6) RRare #72
 
Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard an…
Creature - Spirit (3) RRare #33
 
(1/1) Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover. · , Remove a +1/+1 counter from Twilight Drover: Create two 1/1 white Spirit creature tokens with flying.
Sorcery (6) UUncommon #237
 
Target player sacrifices a creature. You draw cards equal to that creature's power.
Creature - Shade (5) UUncommon #110
 
(1/1) Fear · : Undercity Shade gets +1/+1 until end of turn.
Creature - Beast (5) RRare #188
 
(3/3) : Target creature gets +1/+1 until end of turn.
Creature - Vedalken Wizard (6) CCommon #73
 
(2/2) When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library.
Creature - Vedalken Wizard (4) CCommon #74
 
(1/4) , : Target player puts the top two cards of their library into their graveyard.
Creature - Human Soldier (2) CCommon #34
 
(2/2) Other creatures you control get +0/+1.
Creature - Viashino Warrior (4) CCommon #148
 
(3/3) : Viashino Fangtail deals 1 damage to any target.
Creature - Viashino Warrior (2) CCommon #149
 
(1/2) : Viashino Slasher gets +1/-1 until end of turn.
Sorcery (4) UUncommon #111
 
Return target creature card from your graveyard to the battlefield. If was spent to cast this spell, that creature enters the battlefield with an additional +1/+1 counter on it.
Creature - Human Berserker (6) UUncommon #112
 
(5/5) When Vindictive Mob enters the battlefield, sacrifice a creature. · Vindictive Mob can't be blocked by Saprolings.
Creature - Plant (2) RRare #189
 
(1/1) Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.
Land UUncommon #285
 
: Add . · , : Create a 1/1 green Saproling creature token.
Creature - Human Soldier (1) CCommon #35
 
(1/1) : Regenerate Votary of the Conclave.
Artifact (1) UUncommon #274
 
, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
Creature - Plant Zombie (5) RRare #238
 
(3/3) Flying · Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.
Creature - Goblin Warrior (1) CCommon #151
 
(1/1) , Sacrifice War-Torch Goblin: It deals 2 damage to target blocking creature.
Sorcery (8) RRare #150
 
Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way o…
Creature - Wolf (2) UUncommon #239
 
(3/3)
Land - Island Swamp RRare #286
 
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Creature - Faerie Rogue (4) UUncommon #75
 
(1/3) Flying · Players play with the top card of their libraries revealed.
Creature - Demon (5) RRare #113
 
(4/4) Flying · At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon.
Creature - Human Cleric (4) UUncommon #36
 
(1/1) Radiance -- : Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.
Creature - Human Wizard (4) UUncommon #152
 
(1/2) Radiance -- : Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.
Instant (1) CCommon #37
 
Radiance -- Target creature and each other creature that shares a color with it get +1/+1 until end of turn.
Creature - Elemental Horror (6) RRare #240
 
(3/6) , : Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.
Creature - Plant Zombie (4) CCommon #241
 
(2/2) Exile a creature card from your graveyard: Regenerate Woodwraith Strangler.
Creature - Spirit (6) CCommon #76
 
(0/6) When Zephyr Spirit blocks, return it to its owner's hand.
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