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Sets » [RTR] Return to Ravnica (274 Cards)

274 Cards

Card Name Type Mana Rarity Nr.
Instant (2) RRare #141
 
This spell can't be countered. · Destroy target nonland permanent with converted mana cost 3 or less.
Instant (3) CCommon #113
 
Destroy target creature with flying. You gain 2 life.
Creature - Angel (7) MMythic Rare #1
 
(5/6) Flying · When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. · When Angel of Serenity leaves the b…
Instant (3) CCommon #85
 
Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Creature - Beast (4) UUncommon #29
 
(1/3) , : Target creature gets -2/-0 until end of turn.
Creature - Archon (7) RRare #142
 
(4/5) Flying · Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control.
Creature - Spider (7) UUncommon #114
 
(5/5) Reach, trample
Creature - Wurm (6) MMythic Rare #143
 
(5/5) Trample · When Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample.
Creature - Giant Soldier (4) CCommon #2
 
(2/5) Armory Guard has vigilance as long as you control a Gate.
Enchantment - Aura (3) UUncommon #3
 
Enchant creature · Enchanted creature can't attack or block, and its activated abilities can't be activated.
Creature - Human Warrior (2) RRare #86
 
(2/2) First strike, haste · Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.
Sorcery (6) UUncommon #57
 
Destroy target creature. Its controller discards a card.
Instant (3) CCommon #144
 
Target creature gets +4/-4 until end of turn.
Instant (3) CCommon #4
 
Destroy target creature that dealt damage this turn.
Creature - Human Druid (3) CCommon #115
 
(0/3) Defender · : Add X mana in any combination of colors, where X is the number of creatures with defender you control.
Creature - Elk (7) CCommon #116
 
(6/7)
Creature - Human Advisor (5) RRare #210
 
(3/5) At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game. · Whenever a source deals damage to…
Creature - Human Soldier (2) CCommon #5
 
(2/1) When Azorius Arrester enters the battlefield, detain target creature an opponent controls.
Instant (2) UUncommon #145
 
Choose one -- · • Creatures you control gain lifelink until end of turn. · • Draw a card. · • Put target attacking or blocking creature on top of its owner's library.
Land - Gate CCommon #237
 
Azorius Guildgate enters the battlefield tapped. · : Add or .
Creature - Human Wizard (4) UUncommon #6
 
(2/2) When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control.
Artifact (3) UUncommon #225
 
: Add or . · : Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
Creature - Beast (5) CCommon #87
 
(4/3) When Batterhorn enters the battlefield, you may destroy target artifact.
Creature - Beast (5) UUncommon #7
 
(2/5) Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.
Creature - Lizard (1) CCommon #88
 
(1/1) : Bellows Lizard gets +1/+0 until end of turn.
Creature - Weird (1) UUncommon #211
 
(1/1) Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it.
Land - Swamp Mountain RRare #238
 
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Creature - Giant (4) UUncommon #89
 
(4/3) Trample · Unleash
Instant (1) UUncommon #30
 
Tap target creature you don't control. · Overload
Creature - Beast (2) UUncommon #117
 
(3/1) Vigilance
Sorcery (2) UUncommon #146
 
Create a 3/3 green Centaur creature token.
Instant (3) CCommon #31
 
Counter target spell.
Creature - Nightmare Horse (6) RRare #147
 
(5/4) First strike, haste · Unleash
Creature - Slug (5) CCommon #58
 
(2/6)
Creature - Centaur Cleric (3) CCommon #148
 
(3/3) When Centaur Healer enters the battlefield, you gain 3 life.
Creature - Elf Scout (1) CCommon #118
 
(0/1) , Sacrifice Centaur's Herald: Create a 3/3 green Centaur creature token.
Creature - Imp (6) RRare #90
 
(6/5) Flying · Unleash · Chaos Imps has trample as long as it has a +1/+1 counter on it.
Instant (2) CCommon #149
 
Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able. · Overload
Instant (4) CCommon #119
 
Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
Artifact (3) RRare #226
 
Lands you control have ": Add one mana of any color." · : Add one mana of any color.
Enchantment - Aura (2) CCommon #32
 
Enchant land · Whenever enchanted land becomes tapped, its controller puts the top three cards of their library into their graveyard.
Artifact - Equipment (1) UUncommon #227
 
Equipped creature gets +1/+0 for each of its colors. · Equip
Creature - Elemental (4) CCommon #91
 
(5/2)
Artifact (1) UUncommon #228
 
: Target player puts the top card of their library into their graveyard. · , , Sacrifice Codex Shredder: Return target card from your graveyard to your hand.
Enchantment (6) RRare #150
 
Creatures you control get +3/+3.
Instant (3) CCommon #151
 
Put a +1/+1 counter on target creature. · Put a +1/+1 counter on target creature.
Creature - Pegasus (2) CCommon #8
 
(1/3) Flying
Enchantment (6) RRare #33
 
At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.
Creature - Fungus (4) RRare #152
 
(4/4) If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
Instant (3) RRare #153
 
This spell can't be countered. · Counter target spell you don't control. · Overload
Sorcery (6) CCommon #154
 
Create a 3/3 green Centaur creature token, then populate.
Instant (1) CCommon #59
 
Exile target card from a graveyard. · Draw a card.
Creature - Vedalken (2) CCommon #34
 
(2/1) Whenever Crosstown Courier deals combat damage to a player, that player puts that many cards from the top of their library into their graveyard.
Creature - Horror (3) RRare #212
 
Trample · Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.
Instant (2) RRare #35
 
Return target nonland permanent you don't control to its owner's hand. · Overload
Creature - Imp (2) CCommon #60
 
(1/1) Flying · Lifelink
Creature - Spirit (4) UUncommon #61
 
(2/2) Flying · When Dark Revenant dies, put it on top of its owner's library.
Creature - Zombie (3) CCommon #62
 
(2/3) Unleash
Creature - Insect (4) RRare #120
 
(5/5) Scavenge
Enchantment (6) RRare #121
 
Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.
Creature - Elf Shaman (1) RRare #213
 
(1/2) : Exile target land card from a graveyard. Add one mana of any color. · , : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. · , : Exile target creature …
Creature - Demon (4) RRare #63
 
(6/6) Flying · At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
Sorcery (5) CCommon #64
 
Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Enchantment (3) RRare #155
 
When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. · When Detention Sphere le…
Enchantment - Aura (1) CCommon #65
 
Enchant creature · Enchanted creature gets +2/+1 and has ": This creature gains trample until end of turn."
Instant (1) CCommon #36
 
Counter target instant spell.
Creature - Homunculus (2) CCommon #37
 
(0/4) Defender · , : Target player puts the top X cards of their library into their graveyard, where X is the number of creatures with defender you control.
Instant (1) CCommon #38
 
Target creature you don't control gets -4/-0 until end of turn. · Overload
Creature - Rat (1) CCommon #66
 
(1/1) When Drainpipe Vermin dies, you may pay . If you do, target player discards a card.
Instant (2) CCommon #156
 
Return target creature to its owner's hand. You gain 2 life.
Sorcery (2) RRare #157
 
Destroy target creature or planeswalker.
Creature - Plant Zombie (3) UUncommon #158
 
(3/3) Haste · Scavenge
Creature - Insect (2) CCommon #122
 
(2/2) Scavenge
Instant (2) CCommon #123
 
Prevent all combat damage that would be dealt to you this turn. Populate.
Creature - Dryad Soldier (1) UUncommon #214
 
(2/1) If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
Instant (1) CCommon #92
 
Target creature you control gets +2/+0 until end of turn. · Overload
Instant (1) CCommon #93
 
Electrickery deals 1 damage to target creature you don't control. · Overload
Sorcery (2) MMythic Rare #159
 
Exile the top X cards of your library. For each instant and sorcery card with converted mana cost X or less among them, you may cast that card without paying its mana cost. Then put all cards exiled t…
Instant (4) CCommon #160
 
Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller.
Enchantment - Aura (1) CCommon #9
 
Enchant creature · Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Instant (6) CCommon #94
 
Explosive Impact deals 5 damage to any target.
Instant (4) CCommon #10
 
Create a 1/1 white Bird creature token with flying, then populate.
Creature - Faerie Rogue (1) UUncommon #39
 
(2/1) Flying · When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.
Instant (5) UUncommon #161
 
Counter target spell. You gain 5 life.
Creature - Human Soldier (2) UUncommon #11
 
(1/1) Double strike
Instant (7) RRare #162
 
Search your library for an instant card with converted mana cost 3, reveal it, and put it into your hand. Then repeat this process for instant cards with converted mana costs 2 and 1. Then shuffle you…
Basic Land - Forest LLand #270
Basic Land - Forest LLand #271
Basic Land - Forest LLand #272
Basic Land - Forest LLand #273
Basic Land - Forest LLand #274
Creature - Weird (2) CCommon #215
 
(1/4) : Frostburn Weird gets +1/-1 until end of turn.
Creature - Plant (2) CCommon #124
 
(0/2) Defender · When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle your library.
Instant (1) CCommon #125
 
Target creature gets +3/+3 until end of turn.
Creature - Ooze (5) UUncommon #126
 
(3/3) , Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze.
Creature - Goblin Wizard (2) CCommon #163
 
(2/2) Instant and sorcery spells you cast cost less to cast.
Sorcery (5) UUncommon #95
 
Create four 1/1 red Goblin creature tokens.
Instant (2) UUncommon #164
 
Choose one -- · • All creatures get -1/-1 until end of turn. · • Destroy target enchantment. · • Regenerate each creature you control.
Creature - Elf Rogue (4) UUncommon #127
 
(2/2) All creatures able to block Golgari Decoy do so. · Scavenge
Land - Gate CCommon #239
 
Golgari Guildgate enters the battlefield tapped. · : Add or .
Artifact (3) UUncommon #229
 
: Add or . · : Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn.
Creature - Insect (5) CCommon #216
 
(5/4)
Creature - Human Warrior (2) CCommon #96
 
(2/1) Unleash
Enchantment (7) RRare #67
 
Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombi…
Creature - Skeleton Warrior (2) CCommon #68
 
(1/1) Unleash · : Regenerate Grim Roustabout.
Instant (2) CCommon #165
 
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
Land RRare #240
 
: Add . · , , Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Create an 8/8 green and white Elemental creature token with vigilance.
Enchantment (4) RRare #217
 
At the beginning of your upkeep, populate.
Enchantment (6) RRare #97
 
At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. Yo…
Creature - Goblin Shaman (3) UUncommon #98
 
(2/2) Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Land - Plains Island RRare #241
 
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Enchantment (6) RRare #166
 
Players can't gain life. · At the beginning of each player's upkeep, that player loses half their life, rounded up.
Creature - Ogre Warrior (3) UUncommon #167
 
(3/2) Unleash · , Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player or planeswalker.
Instant (2) UUncommon #168
 
Target player gains 7 life.
Sorcery (8) CCommon #128
 
Create a 4/4 green Rhino creature token with trample, then populate.
Creature - Illusion Wall (3) UUncommon #40
 
(0/6) Defender, flying
Creature - Human Knight (4) CCommon #169
 
(2/4) Flash · Vigilance
Creature - Dragon (5) RRare #170
 
(4/4) Flying, haste · You may cast sorcery spells as though they had flash.
Sorcery (2) CCommon #41
 
Detain target creature an opponent controls. · Draw a card.
Instant (4) CCommon #42
 
Target player draws two cards.
Basic Land - Island LLand #255
Basic Land - Island LLand #256
Basic Land - Island LLand #257
Basic Land - Island LLand #258
Basic Land - Island LLand #259
Creature - Vedalken Knight (6) CCommon #43
 
(3/3) Flying · When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls.
Legendary Creature - Sphinx (6) MMythic Rare #171
 
(6/4) Flying · Whenever a creature attacks you or a planeswalker you control, you may draw a card.
Instant (2) UUncommon #172
 
Choose one -- · • Counter target noncreature spell unless its controller pays . · • Izzet Charm deals 2 damage to target creature. · • Draw two cards, then discard two cards.
Land - Gate CCommon #242
 
Izzet Guildgate enters the battlefield tapped. · : Add or .
Artifact (3) UUncommon #230
 
: Add or . · : Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature. · Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If …
Creature - Human Wizard (3) UUncommon #173
 
(0/3) Flash · Haste · : Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.
Legendary Planeswalker - Jace (4) MMythic Rare #44
 
(Loyalty: 4) +1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. · -2: Reveal the top three cards of your library. An opponent separates those cards into two…
Sorcery (4) RRare #175
 
Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library.
Legendary Creature - Zombie Elf (4) MMythic Rare #174
 
(2/2) Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard. · , Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power. · Sacrifice a Sw…
Creature - Bird (1) UUncommon #218
 
(1/1) Flying · Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays .
Creature - Spirit (2) CCommon #12
 
(2/2) Sacrifice Keening Apparition: Destroy target enchantment.
Enchantment - Aura (5) CCommon #13
 
Enchant creature · When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. · Enchanted creature gets +2/+2 and has vigilance.
Creature - Elf Shaman (2) UUncommon #176
 
(2/2) : Target creature gets +1/+1 and gains intimidate until end of turn. · , Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creatu…
Creature - Lizard (4) CCommon #129
 
(3/3) Trample · Scavenge
Instant (4) CCommon #69
 
As an additional cost to cast this spell, sacrifice a creature. · Destroy target creature. Its controller loses 2 life.
Creature - Goblin Warrior (3) CCommon #99
 
(0/4) Defender · : Lobber Crew deals 1 damage to each opponent. · Whenever you cast a multicolored spell, untap Lobber Crew.
Creature - Zombie Troll (2) RRare #177
 
(2/1) Trample · Discard a creature card: Put a +1/+1 counter on Lotleth Troll. · : Regenerate Lotleth Troll.
Creature - Elephant Soldier (3) RRare #178
 
(4/4) This spell can't be countered. · If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.
Creature - Human Knight (3) UUncommon #179
 
(3/1) Flying · When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls.
Enchantment (1) RRare #130
 
Mana Bloom enters the battlefield with X charge counters on it. · Remove a charge counter from Mana Bloom: Add one mana of any color. Activate this ability only once each turn. · At the beginning of you…
Enchantment (4) RRare #14
 
At the beginning of your upkeep, detain target creature an opponent controls.
Creature - Human Wizard (5) RRare #180
 
(2/3) , : Draw two cards. · , , Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's converted mana cost.
Sorcery (3) CCommon #70
 
Target player discards two cards.
Creature - Minotaur Berserker (7) UUncommon #100
 
(6/2) First strike, haste
Sorcery (2) RRare #101
 
Mizzium Mortars deals 4 damage to target creature you don't control. · Overload
Instant (1) CCommon #45
 
Target creature you control gets +0/+1 and gains hexproof until end of turn. · Overload
Basic Land - Mountain LLand #265
Basic Land - Mountain LLand #266
Basic Land - Mountain LLand #267
Basic Land - Mountain LLand #268
Basic Land - Mountain LLand #269
Creature - Vampire (6) MMythic Rare #71
 
(6/5) Flying · Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
Creature - Human Wizard (2) UUncommon #181
 
(2/2) : Target creature gains flying until end of turn. · : Detain target nonland permanent an opponent controls.
Legendary Creature - Dragon Wizard (6) MMythic Rare #183
 
(5/5) Flying · Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card. · : Niv-Mizzet, Dracogenius deals 1 damage to any target.
Creature - Human Wizard (2) UUncommon #182
 
(2/2) : Draw a card, then discard a card. · : Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Creature - Elemental (1) RRare #219
 
(1/2) Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental.
Creature - Elf (3) UUncommon #131
 
(1/2) As long as it's not your turn, tapped creatures you control have hexproof.
Creature - Ogre Rogue (4) CCommon #72
 
(4/4) Defender · Ogre Jailbreaker can attack as though it didn't have defender as long as you control a Gate.
Land - Swamp Forest RRare #243
 
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Creature - Rat (2) RRare #73
 
(*/*) Pack Rat's power and toughness are each equal to the number of Rats you control. · , Discard a card: Create a token that's a copy of Pack Rat.
Creature - Giant Soldier (6) RRare #15
 
(2/7) All damage that would be dealt to you and other permanents you control is dealt to Palisade Giant instead.
Enchantment - Aura (3) CCommon #46
 
Enchant creature · Enchanted creature doesn't untap during its controller's untap step.
Creature - Insect Shade (4) CCommon #74
 
(0/4) : Perilous Shadow gets +2/+2 until end of turn.
Creature - Spirit Soldier (4) UUncommon #16
 
(2/3) Creature tokens you control get +1/+1.
Artifact (1) RRare #231
 
As Pithing Needle enters the battlefield, choose a card name. · Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Basic Land - Plains LLand #250
Basic Land - Plains LLand #251
Basic Land - Plains LLand #252
Basic Land - Plains LLand #253
Basic Land - Plains LLand #254
Creature - Human Soldier (2) RRare #17
 
(2/2) First strike · Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token.
Instant (5) UUncommon #47
 
Shuffle all cards from your graveyard into your library. Target player puts that many cards from the top of their library into their graveyard.
Enchantment - Aura (2) CCommon #102
 
Enchant creature · Enchanted creature gets +2/+2 and has ": This creature gains flying until end of turn."
Enchantment (5) UUncommon #103
 
Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to any target.
Enchantment - Aura (1) UUncommon #104
 
Enchant land · Enchanted land has ": Target creature gains haste until end of turn."
Creature - Devil (1) UUncommon #220
 
(1/1) Unleash
Instant (2) UUncommon #184
 
Choose one -- · • Exile all cards from target player's graveyard. · • Destroy target artifact. · • Each creature deals 1 damage to its controller.
Land - Gate CCommon #244
 
Rakdos Guildgate enters the battlefield tapped. · : Add or .
Artifact (3) UUncommon #232
 
: Add or . · : Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.
Creature - Elemental Hound (5) UUncommon #185
 
(3/3) Lifelink, haste
Creature - Skeleton Warrior (6) UUncommon #186
 
(3/1) First strike · Whenever Rakdos Ringleader deals combat damage to a player, that player discards a card at random. · : Regenerate Rakdos Ringleader.
Creature - Human Berserker (2) CCommon #221
 
(2/1) Haste
Sorcery (2) MMythic Rare #188
 
Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.
Legendary Creature - Demon (4) MMythic Rare #187
 
(6/6) You can't cast this spell unless an opponent lost life this turn. · Flying, trample · Creature spells you cast cost less to cast for each 1 life your opponents have lost this turn.
Enchantment (2) RRare #18
 
When Rest in Peace enters the battlefield, exile all cards from all graveyards. · If a card or token would be put into a graveyard from anywhere, exile it instead.
Enchantment - Aura (5) RRare #189
 
Enchant creature · Enchanted creature gets +1/+1 for each card in its controller's hand. · At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.
Creature - Elemental (7) UUncommon #190
 
(8/8) Vigilance
Sorcery (6) UUncommon #191
 
Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.
Creature - Human Shaman (2) UUncommon #192
 
(2/2) : Target blocking creature gets -1/-1 until end of turn. · : Target player who lost life this turn loses 1 life.
Land UUncommon #245
 
: Add . · , : Target creature can't be blocked this turn.
Instant (3) CCommon #19
 
Populate. Creatures you control gain indestructible until end of turn.
Creature - Rhino (5) CCommon #132
 
(3/4) Hexproof
Creature - Bird (4) CCommon #48
 
(2/2) Flying · When Runewing dies, draw a card.
Instant (2) UUncommon #133
 
Target creature gets +2/+2 until end of turn. Untap that creature.
Enchantment (5) RRare #49
 
When Search the City enters the battlefield, exile the top five cards of your library. · Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that…
Sorcery (2) CCommon #193
 
Target player reveals their hand. You gain life equal to the number of cards in that player's hand.
Enchantment - Aura (3) UUncommon #20
 
Enchant land · When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance. · Enchanted land has ": Prevent the next 1 damage that would be dealt to you thi…
Sorcery (4) UUncommon #134
 
Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle your library.
Instant (2) UUncommon #194
 
Choose one -- · • Target creature gets +2/+2 and gains trample until end of turn. · • Exile target creature with power 5 or greater. · • Create a 2/2 white Knight creature token with vigilance.
Land - Gate CCommon #246
 
Selesnya Guildgate enters the battlefield tapped. · : Add or .
Artifact (3) UUncommon #233
 
: Add or . · : Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn.
Creature - Elephant Soldier (3) CCommon #21
 
(3/2) : Regenerate Selesnya Sentry.
Creature - Human (3) CCommon #22
 
(1/2) When Seller of Songbirds enters the battlefield, create a 1/1 white Bird creature token with flying.
Creature - Zombie (3) CCommon #75
 
(2/1) Swampwalk · Scavenge
Enchantment (1) UUncommon #76
 
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.
Sorcery (5) CCommon #195
 
Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.
Creature - Drake (6) UUncommon #50
 
(3/4) Flash · Flying
Creature - Bird (4) UUncommon #196
 
(3/3) Flying · Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.
Sorcery (4) RRare #197
 
This spell can't be countered. · Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles their…
Sorcery (1) UUncommon #135
 
Create an X/X green Ooze creature token.
Creature - Plant Zombie (1) UUncommon #222
 
(1/1) Scavenge
Creature - Scorpion (4) CCommon #198
 
(2/2) Deathtouch · Scavenge
Creature - Horror (4) UUncommon #77
 
(4/2) When Slum Reaper enters the battlefield, each player sacrifices a creature.
Enchantment - Aura (2) UUncommon #23
 
Enchant nonland permanent · At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay , where X is its converted mana cost.
Creature - Spirit (4) UUncommon #51
 
(2/1) Soulsworn Spirit can't be blocked. · When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls.
Creature - Horror (5) CCommon #199
 
(5/3) Unleash
Enchantment (5) UUncommon #24
 
Creatures can't attack you or a planeswalker you control unless their controller pays for each of those creatures, where X is the number of enchantments you control.
Creature - Sphinx (6) RRare #52
 
(5/6) Flying · Discard two nonland cards with the same name: Draw four cards.
Instant (3) MMythic Rare #200
 
You gain X life and draw X cards.
Creature - Human Warrior (3) CCommon #105
 
(2/2) First strike · Unleash
Enchantment - Aura (3) CCommon #78
 
Enchant creature · Enchanted creature gets -2/-2. · At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
Creature - Human Rogue (3) CCommon #53
 
(2/2) Whenever Stealer of Secrets deals combat damage to a player, draw a card.
Land - Island Mountain RRare #247
 
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Creature - Crocodile (3) CCommon #136
 
(3/2) : Stonefare Crocodile gains lifelink until end of turn.
Instant (1) UUncommon #106
 
Street Spasm deals X damage to target creature without flying you don't control. · Overload
Artifact Creature - Construct (6) UUncommon #234
 
(4/6) Whenever Street Sweeper attacks, destroy all Auras attached to target land.
Instant (2) CCommon #223
 
Destroy target artifact or enchantment, then populate.
Creature - Griffin (3) CCommon #25
 
(2/3) Flying
Sorcery (4) RRare #201
 
This spell can't be countered. · Destroy all creatures.
Sorcery (5) CCommon #107
 
Destroy target land. Create a 1/1 red Goblin creature token.
Basic Land - Swamp LLand #260
Basic Land - Swamp LLand #261
Basic Land - Swamp LLand #262
Basic Land - Swamp LLand #263
Basic Land - Swamp LLand #264
Instant (1) CCommon #26
 
Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
Instant (1) UUncommon #54
 
Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Artifact (2) UUncommon #235
 
As Tablet of the Guilds enters the battlefield, choose two colors. · Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
Creature - Human Rogue (2) UUncommon #79
 
(2/2) , Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
Sorcery (2) UUncommon #202
 
Target creature you control gets +1/+0 until end of turn and can't be blocked this turn. · Overload
Land - Forest Plains RRare #248
 
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Creature - Beast (6) CCommon #108
 
(5/4) Haste
Creature - Zombie Wurm (7) CCommon #80
 
(5/5) Scavenge
Instant (5) UUncommon #203
 
Draw four cards, then discard two cards.
Creature - Human Assassin (2) UUncommon #81
 
(1/2) Deathtouch · Unleash
Creature - Drake (3) CCommon #55
 
(2/1) Flying · : Tower Drake gets +0/+1 until end of turn.
Creature - Beast (4) CCommon #137
 
(2/4) Reach
Creature - Cat (1) CCommon #27
 
(1/1) Lifelink
Sorcery (4) CCommon #109
 
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.
Land CCommon #249
 
Transguild Promenade enters the battlefield tapped. · When Transguild Promenade enters the battlefield, sacrifice it unless you pay . · : Add one mana of any color.
Sorcery (2) UUncommon #204
 
Return target card from your graveyard to your hand. Exile Treasured Find.
Creature - Troll (3) CCommon #205
 
(1/4) Defender · Reach · : Regenerate Trestle Troll.
Instant (6) CCommon #28
 
Exile target creature, then populate.
Legendary Creature - Dryad (4) MMythic Rare #206
 
(2/5) Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness. · , : Populate.
Instant (2) UUncommon #82
 
Destroy target monocolored creature.
Enchantment - Aura (3) RRare #83
 
Enchant land · Enchanted land has ", Pay 1 life: Draw a card."
Enchantment - Aura (1) CCommon #138
 
Enchant land · Enchanted land has "Untap this land during each other player's untap step."
Creature - Dragon (8) MMythic Rare #110
 
(6/6) Flying · Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
Sorcery (1) UUncommon #111
 
Destroy target artifact you don't control. · Overload
Creature - Spirit (3) CCommon #224
 
(2/2) Flying
Creature - Viashino Rogue (3) CCommon #112
 
(2/1) When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card.
Creature - Dryad Shaman (2) UUncommon #207
 
(2/2) : Create a 3/3 green Centaur creature token. · : Populate.
Creature - Human Wizard (5) CCommon #56
 
(1/4) When Voidwielder enters the battlefield, you may return target creature to its owner's hand.
Artifact Creature - Construct (4) RRare #236
 
(4/4) Trample · Volatile Rig attacks each combat if able. · Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig. · When Volatile Rig dies, flip a coin. If you lose …
Legendary Planeswalker - Vraska (5) MMythic Rare #208
 
(Loyalty: 5) +1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature. · -3: Destroy target nonland permanent. · -7: Create three 1/1 black Assassin creature toke…
Creature - Elemental (3) RRare #209
 
(*/*) Wayfaring Temple's power and toughness are each equal to the number of creatures you control. · Whenever Wayfaring Temple deals combat damage to a player, populate.
Creature - Human Shaman (3) RRare #139
 
(1/1) Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.
Creature - Wurm (11) MMythic Rare #140
 
(15/15) Trample · When Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample. · When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Insect (6) UUncommon #84
 
(3/3) Flying · Scavenge
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