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Sets » [RQS] Rivals Quick Start Set (65 Cards)

65 Cards

Card Name Type Mana Rarity Nr.
Instant (2) CCommon #1
 
Choose one -- · • Target player gains X life. · • Prevent the next X damage that would be dealt to any target this turn.
Artifact Creature - Construct (2) CCommon #47
 
(1/1) At the beginning of combat on your turn, Battering Ram gains banding until end of combat. · Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.
Creature - Imp (2) CCommon #15
 
(1/1) Flying
Creature - Wraith (4) UUncommon #16
 
(3/3) Swampwalk
Enchantment (2) CCommon #2
 
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Enchantment (2) CCommon #3
 
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Artifact Creature - Beast (6) RRare #48
 
(0/4) Clockwork Beast enters the battlefield with seven +1/+0 counters on it. · At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. · , : Put up to X +1…
Enchantment - Aura (4) UUncommon #17
 
Enchant land · At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.
Instant (1) CCommon #18
 
Add .
Sorcery (1) UUncommon #29
 
Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.
Sorcery (1) CCommon #30
 
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Creature - Boar (5) CCommon #38
 
(4/4)
Creature - Elf (5) UUncommon #39
 
(3/3) Elven Riders can't be blocked except by Walls and/or creatures with flying.
Creature - Elf Archer (2) RRare #40
 
(2/1) First strike
Enchantment (3) UUncommon #8
 
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay ."
Enchantment - Aura (3) UUncommon #9
 
Enchant enchantment · At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.
Sorcery (1) CCommon #31
 
This spell costs more to cast for each target beyond the first. · Fireball deals X damage divided evenly, rounded down, among any number of targets.
Basic Land - Forest LLand #63
Basic Land - Forest LLand #64
Basic Land - Forest LLand #65
Artifact (1) UUncommon #49
 
: Look at target player's hand.
Creature - Bear (2) CCommon #41
 
(2/2)
Instant (1) CCommon #4
 
Choose one -- · • Target player gains 3 life. · • Prevent the next 3 damage that would be dealt to any target this turn.
Creature - Giant (4) CCommon #32
 
(3/3)
Creature - Orc (2) CCommon #33
 
(2/2) Ironclaw Orcs can't block creatures with power 2 or greater.
Basic Land - Island LLand #55
Basic Land - Island LLand #56
Artifact (4) RRare #50
 
, : Draw a card.
Creature - Spirit Minion (3) CCommon #19
 
(2/1) Swampwalk
Creature - Merfolk (1) CCommon #10
 
(1/1)
Creature - Pegasus (2) CCommon #5
 
(1/1) Flying; banding
Creature - Goblin (1) CCommon #34
 
(1/1)
Basic Land - Mountain LLand #60
Basic Land - Mountain LLand #61
Basic Land - Mountain LLand #62
Creature - Zombie (4) CCommon #20
 
(2/2) Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.
Creature - Orc Warrior (3) UUncommon #35
 
(1/3) : Orcish Artillery deals 2 damage to any target and 3 damage to you.
Enchantment (4) UUncommon #36
 
Attacking creatures you control get +1/+0.
Creature - Unicorn (3) CCommon #6
 
(2/2)
Basic Land - Plains LLand #52
Basic Land - Plains LLand #53
Basic Land - Plains LLand #54
Instant (1) CCommon #11
 
Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Sorcery (5) UUncommon #37
 
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
Sorcery (1) CCommon #21
 
Return target creature card from your graveyard to your hand.
Instant (3) RRare #7
 
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Artifact (4) UUncommon #51
 
, : Rod of Ruin deals 1 damage to any target.
Creature - Zombie (3) CCommon #22
 
(2/2)
Creature - Faerie (1) CCommon #42
 
(1/1) Flying
Creature - Human Wizard (3) RRare #23
 
(1/1) : Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn.
Basic Land - Swamp LLand #57
Basic Land - Swamp LLand #58
Basic Land - Swamp LLand #59
Instant (2) CCommon #24
 
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Instant (1) CCommon #12
 
You may tap or untap target artifact, creature, or land.
Instant (1) CCommon #13
 
Return target creature to its owner's hand.
Sorcery (3) UUncommon #43
 
Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
Creature - Bat (1) CCommon #25
 
(0/1) Flying · : Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
Creature - Skeleton Wall (3) UUncommon #26
 
(1/4) Defender · : Regenerate Wall of Bone.
Creature - Elephant (4) CCommon #44
 
(3/3) Trample
Enchantment - Aura (2) RRare #27
 
Enchant artifact · At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.
Enchantment - Aura (1) CCommon #28
 
Enchant creature · Enchanted creature gets -2/-1.
Creature - Human Monk (2) UUncommon #45
 
(1/1) Protection from black · At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
Sorcery (1) UUncommon #46
 
Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.
Creature - Bird (2) CCommon #14
 
(1/1) Flying, vigilance
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