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Sets » [SCG] Scourge (143 Cards)

143 Cards

Card Name Type Mana Rarity Nr.
Instant (5) CCommon #109
 
Target creature gets +X/+X until end of turn, where X is the highest converted mana cost among permanents you control.
Creature - Wall (4) RRare #1
 
(4/4) Defender · Flying · When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender.
Enchantment - Aura (3) UUncommon #110
 
Enchant creature · Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.
Creature - Elf (5) RRare #111
 
(2/2) Forests you control are 1/1 green Elf creatures that are still lands. · , Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
Creature - Ooze (7) RRare #112
 
(*/*) Ancient Ooze's power and toughness are each equal to the total converted mana cost of other creatures you control.
Creature - Human Wizard (4) UUncommon #28
 
(2/3) Whenever a permanent is turned face up, you may draw a card.
Artifact (2) UUncommon #140
 
, , Sacrifice Ark of Blight: Destroy target land.
Instant (3) CCommon #2
 
Target creature gets +1/+2 until end of turn. · Storm
Creature - Bird Soldier (2) CCommon #3
 
(1/1) Flying · Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer.
Creature - Bird Soldier (4) CCommon #4
 
(2/3) Flying · Morph · When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.
Legendary Creature - Zombie Dragon (7) RRare #136
 
(4/4) Flying · When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. · : Dragon creatures get +1/+1 until end of turn.
Creature - Zombie (4) UUncommon #55
 
(3/3) Bladewing's Thrall has flying as long as you control a Dragon. · When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield.
Creature - Beast (5) CCommon #82
 
(4/2) Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to any target.
Instant (2) UUncommon #29
 
Target player puts the top three cards of their library into their graveyard. · Storm
Sorcery (4) CCommon #113
 
Destroy target artifact or enchantment. · Cycling
Sorcery (7) RRare #56
 
Any number of target players each discard a number of cards equal to the highest converted mana cost among permanents you control.
Creature - Zombie Wizard (2) UUncommon #57
 
(1/1) , : Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate this ability only any time you could cast a sorcery.
Enchantment (5) RRare #58
 
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. · At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
Instant (3) UUncommon #83
 
Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Creature - Zombie (1) CCommon #59
 
(1/1) Carrion Feeder can't block. · Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
Creature - Cat Beast (6) CCommon #84
 
(4/4) : Chartooth Cougar gets +1/+0 until end of turn. · Mountaincycling
Instant (2) UUncommon #60
 
As an additional cost to cast this spell, exile X creature cards from your graveyard. · Target creature gets -X/-X until end of turn.
Sorcery (4) UUncommon #114
 
Claws of Wirewood deals 3 damage to each creature with flying and each player. · Cycling
Enchantment - Aura (5) CCommon #61
 
Enchant creature · Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.
Creature - Bird Soldier (2) CCommon #30
 
(1/1) Flying, protection from green
Creature - Ooze (2) RRare #62
 
(1/1) : Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo.
Creature - Human Cleric (2) CCommon #5
 
(1/1) Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.
Creature - Human Soldier (4) UUncommon #6
 
(1/1) Soldier spells you cast cost less to cast. · Soldier creatures you control get +1/+2.
Creature - Elemental (4) RRare #7
 
(3/3) Flying · Prevent all damage that would be dealt to Dawn Elemental.
Enchantment (7) RRare #31
 
When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. · When Day of the Dragons leaves the battlefield, sacr…
Creature - Bird (3) CCommon #63
 
(2/1) Flying · When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.
Sorcery (10) RRare #85
 
Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands. · Cycling · When you cycle Decree of Annihilation, destroy all lan…
Sorcery (4) RRare #8
 
Create X 4/4 white Angel creature tokens with flying. · Cycling · When you cycle Decree of Justice, you may pay . If you do, create X 1/1 white Soldier creature tokens.
Sorcery (8) RRare #64
 
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. · Cycling · When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
Instant (9) RRare #115
 
Put four +1/+1 counters on each creature you control. · Cycling · When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature.
Enchantment (8) RRare #32
 
Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it. · Cycling {…
Sorcery (7) RRare #9
 
Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
Instant (2) CCommon #33
 
Counter target spell if its converted mana cost is less than or equal to the highest converted mana cost among permanents you control.
Instant (1) CCommon #116
 
Until end of turn, lands you control gain ": Add one mana of any color."
Enchantment - Aura (2) CCommon #86
 
Enchant creature · Enchanted creature has haste. · : Enchanted creature gets +1/+0 until end of turn. · When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dra…
Enchantment - Aura (2) CCommon #117
 
Enchant creature · Enchanted creature gets +1/+1 and has trample. · When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the b…
Creature - Dragon Wizard (7) RRare #87
 
(5/5) Flying · Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards.
Enchantment - Aura (2) CCommon #10
 
Enchant creature · Enchanted creature gets +1/+2 and has vigilance. · When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Scales from your graveyard to th…
Enchantment - Aura (2) CCommon #65
 
Enchant creature · Enchanted creature gets +1/+0 and has fear. · When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Shadow from your graveyard to the ba…
Creature - Dragon (10) RRare #88
 
(6/6) Flying, trample · Double strike · At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay . · : Dragon Tyrant gets +1/+0 until end of turn.
Enchantment - Aura (2) CCommon #34
 
Enchant creature · Enchanted creature has flying. · Cycling · When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Wings from your graveyard to the …
Creature - Human Barbarian Shaman (3) UUncommon #89
 
(2/2) Dragon spells you cast cost less to cast.
Creature - Bird Soldier (5) UUncommon #11
 
(3/3) Flying, protection from Dragons
Sorcery (9) RRare #90
 
Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library. · Storm
Creature - Human Cleric (3) UUncommon #137
 
(2/2) Cleric spells you cast cost less to cast. This effect reduces only the amount of colored mana you pay.
Creature - Elf Mutant (6) UUncommon #118
 
(4/5) : Add . · Forestcycling
Instant (1) UUncommon #91
 
Target creature gets +X/+0 until end of turn.
Creature - Dragon Spirit (7) RRare #12
 
(5/5) Flying · : Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep. · Plainscycling
Creature - Human Cleric (2) RRare #13
 
(1/2) All morph costs cost more.
Enchantment - Aura (5) UUncommon #92
 
Enchant creature · Whenever enchanted creature attacks, it deals 2 damage to any target.
Enchantment (3) RRare #35
 
Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.
Enchantment - Aura (1) UUncommon #66
 
Enchant creature · When enchanted creature is turned face up, destroy it. It can't be regenerated.
Creature - Elf (3) CCommon #119
 
(1/1) When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.
Sorcery (5) RRare #67
 
Target player loses life equal to the damage already dealt to that player this turn.
Enchantment (4) RRare #14
 
If damage would be dealt to you, put that many depletion counters on Force Bubble instead. · When there are four or more depletion counters on Force Bubble, sacrifice it. · At the beginning of each end …
Creature - Elemental (4) RRare #120
 
(0/3) Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. · At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatur…
Enchantment (7) RRare #93
 
At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target. · At the beginning of each end step, your life total becomes 5. · Creatures without flying can't attack you.
Creature - Human Soldier (1) CCommon #15
 
(1/1) Morph · When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.
Enchantment - Aura (3) CCommon #36
 
Enchant creature · Enchanted creature doesn't untap during its controller's untap step. · When enchanted creature is dealt damage, destroy it.
Instant (2) UUncommon #16
 
You gain shroud until end of turn. · Cycling
Creature - Goblin Warrior (2) CCommon #94
 
(2/2) Goblin Brigand attacks each combat if able.
Creature - Goblin Mutant (4) UUncommon #95
 
(5/5) Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.
Sorcery (1) CCommon #96
 
Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
Creature - Goblin Warrior (3) UUncommon #97
 
(2/2) Goblin spells you cast cost less to cast. · Goblins you control have haste.
Enchantment (6) RRare #98
 
Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random.
Enchantment - Aura (1) CCommon #17
 
Enchant creature · Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.
Instant (4) CCommon #37
 
Counter target spell unless its controller pays . · Storm
Instant (7) UUncommon #121
 
Create a 4/4 green Beast creature token. · Storm
Legendary Creature - Avatar (6) RRare #138
 
(5/5) Haste · At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it. · Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until e…
Creature - Human Cleric (5) UUncommon #18
 
(2/5) Morph · When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.
Creature - Elf (4) CCommon #122
 
(2/2) Creature spells you cast with converted mana cost 6 or greater cost less to cast.
Creature - Beast (3) UUncommon #123
 
(2/2) Beast spells you cast cost less to cast. · : Regenerate target Beast.
Creature - Beast (5) UUncommon #124
 
(3/3) Whenever you cast a creature spell with converted mana cost 6 or greater, put three +1/+1 counters on Kurgadon.
Enchantment (4) RRare #68
 
Whenever a creature enters the battlefield, destroy it. · : Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability.
Enchantment - Aura (2) CCommon #69
 
Enchant creature · At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.
Instant (3) UUncommon #38
 
Search your library for a card, shuffle your library, then put that card third from the top.
Creature - Bird (4) CCommon #39
 
(2/2) Flying · Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
Instant (2) UUncommon #40
 
Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Sorcery (6) RRare #41
 
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. · Storm
Creature - Beast (5) RRare #42
 
(3/3) : Turn Mischievous Quanar face down. · Morph · When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.
Sorcery (3) CCommon #99
 
Target player sacrifices a permanent.
Creature - Illusion (3) UUncommon #43
 
(1/3) Creature spells you cast that share a creature type with Mistform Warchief cost less to cast. · : Mistform Warchief becomes the creature type of your choice until end of turn.
Creature - Zombie Mutant (6) RRare #70
 
(5/3) Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.
Creature - Human Cleric Soldier (6) CCommon #19
 
(3/6) Vigilance · Plainscycling
Enchantment - Aura (1) UUncommon #125
 
Enchant creature · Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
Enchantment (5) RRare #44
 
When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. · If you would draw a card, you may…
Enchantment - Aura (3) UUncommon #45
 
Enchant creature · : Untap enchanted creature. · : Enchanted creature gains flying until end of turn. · : Enchanted creature gains shroud until end of turn. · : Enchanted creature gets +1/-1 …
Enchantment (4) RRare #126
 
Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
Artifact Creature - Shapeshifter (3) UUncommon #141
 
(2/2) Morph · When Proteus Machine is turned face up, it becomes the creature type of your choice.
Creature - Zombie Dinosaur Beast (6) UUncommon #71
 
(4/4) Morph--Discard a Zombie card.
Enchantment (2) UUncommon #100
 
Whenever a player casts a spell with converted mana cost 3 or less, Pyrostatic Pillar deals 2 damage to that player.
Instant (1) UUncommon #20
 
Rain of Blades deals 1 damage to each attacking creature.
Creature - Human Wizard (3) CCommon #46
 
(1/4) Morph--Return a Bird you control to its owner's hand.
Creature - Human Wizard Mutant (3) RRare #47
 
(1/1) Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of their library. · Morph
Instant (3) CCommon #72
 
Return target creature card from your graveyard to your hand. · Storm
Instant (4) CCommon #21
 
Choose one -- · • You gain 6 life. · • Prevent the next 6 damage that would be dealt to target creature this turn.
Instant (1) UUncommon #22
 
Any number of target players each gain life equal to the highest converted mana cost among permanents you control.
Creature - Human Wizard (3) UUncommon #48
 
(2/1) Morph · When Riptide Survivor is turned face up, discard two cards, then draw three cards.
Creature - Goblin (3) CCommon #101
 
(3/3) You can't cast this spell if you've played a land this turn. · You can't play lands if you've cast Rock Jockey this turn.
Creature - Elemental (6) RRare #127
 
(6/5) Morph · When Root Elemental is turned face up, you may put a creature card from your hand onto the battlefield.
Sorcery (5) CCommon #49
 
Draw cards equal to the highest converted mana cost among permanents you control.
Instant (3) CCommon #102
 
Scattershot deals 1 damage to target creature. · Storm
Creature - Human Wizard (8) CCommon #50
 
(1/1) Morph
Creature - Bird Soldier (6) CCommon #51
 
(3/4) Flying · Islandcycling
Creature - Goblin (5) RRare #103
 
(2/2) When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. · , Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.
Creature - Human Knight (2) UUncommon #23
 
(2/2) First strike, protection from red
Creature - Goblin (4) UUncommon #104
 
(3/1) Morph--Sacrifice two Mountains. · When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.
Sorcery (2) CCommon #73
 
As an additional cost to cast this spell, sacrifice a creature. · Draw two cards.
Legendary Creature - Sliver Mutant (5) RRare #139
 
(7/7) : Search your library for a Sliver card, reveal that card, and put it into your hand. Then shuffle your library. · : Gain control of target Sliver.
Creature - Vampire (5) RRare #74
 
(3/4) Flying · Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control. · Morph
Instant (1) CCommon #105
 
Spark Spray deals 1 damage to any target. · Cycling
Instant (3) CCommon #128
 
Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. · Storm
Artifact (2) RRare #142
 
Players can't cycle cards.
Instant (1) RRare #52
 
Counter target activated or triggered ability.
Enchantment (3) RRare #106
 
At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. · If a player would gain life, that player gains no life instead.
Land UUncommon #143
 
: Add . Activate this ability only if you control five or more lands.
Sorcery (5) CCommon #53
 
Return target permanent to its owner's hand. · Storm
Sorcery (4) UUncommon #75
 
Target player loses 2 life and you gain 2 life. · Storm
Creature - Elemental (7) UUncommon #54
 
(3/4) Flying · : Tap all creatures with toughness 2 or less. · : All other creatures lose flying until end of turn.
Creature - Beast (8) CCommon #129
 
(7/4) Trample · Morph
Sorcery (5) CCommon #107
 
Torrent of Fire deals damage to any target equal to the highest converted mana cost among permanents you control.
Creature - Human Soldier (4) RRare #24
 
(1/3) , : Put a trap counter on target land you control. · Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.
Creature - Elf Scout (1) CCommon #130
 
(1/1) Treetop Scout can't be blocked except by creatures with flying.
Creature - Zombie Mutant (6) CCommon #76
 
(5/3) : Regenerate Twisted Abomination. · Swampcycling
Sorcery (3) CCommon #77
 
Target player discards two cards. · Cycling
Enchantment - Aura (2) CCommon #108
 
Enchant nonbasic land · When enchanted land becomes tapped, destroy it.
Creature - Zombie (4) UUncommon #78
 
(1/1) Zombie spells you cast cost less to cast. · Zombie creatures you control get +2/+1.
Enchantment (3) UUncommon #79
 
Pay 3 life: Put a +1/+1 counter on target creature.
Enchantment (4) RRare #131
 
Players don't lose unspent mana as steps and phases end.
Creature - Zombie (4) CCommon #80
 
(3/2) Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.
Instant (3) UUncommon #25
 
Target player sacrifices an attacking creature. · Storm
Instant (2) CCommon #26
 
Exile target enchantment. · Cycling
Creature - Elf Mutant (7) CCommon #132
 
(6/6) Forestcycling
Creature - Insect (1) UUncommon #133
 
(1/1) Return an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn.
Creature - Elf (6) CCommon #134
 
(3/3) Morph · When Woodcloaker is turned face up, target creature gains trample until end of turn.
Creature - Insect (1) RRare #135
 
(0/1) Flying · Whenever Xantid Swarm attacks, defending player can't cast spells this turn.
Creature - Human Cleric (3) CCommon #27
 
(2/2) : The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.
Creature - Zombie (5) CCommon #81
 
(3/4) Morph--Pay 5 life.
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