deckstats.net

Sets » [SHM] Shadowmoor (302 Cards)

302 Cards

Card Name Type Mana Rarity Nr.
Sorcery (6) UUncommon #28
 
Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on…
Instant (4) CCommon #136
 
Put target attacking or blocking creature on top of its owner's library. · Conspire
Instant (1) CCommon #55
 
Target creature becomes black and gains fear until end of turn. · Draw a card.
Creature - Kithkin Cleric (1) CCommon #1
 
(1/1) Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.
Enchantment - Aura (4) UUncommon #2
 
Enchant creature · Enchanted creature gets +1/+1 for each Plains you control and has flying.
Creature - Elemental Warrior (6) CCommon #56
 
(4/3) Ashenmoor Cohort gets +1/+1 as long as you control another black creature.
Creature - Elemental Warrior (3) UUncommon #180
 
(4/4) Ashenmoor Gouger can't block.
Creature - Elemental Knight (4) RRare #181
 
(4/1) Other black creatures you control get +1/+1. · Other red creatures you control get +1/+1. · Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 li…
Creature - Kithkin Wizard (3) RRare #137
 
(2/2) Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.
Creature - Kithkin Soldier (3) CCommon #3
 
(2/2) First strike · Ballynock Cohort gets +1/+1 as long as you control another white creature.
Instant (1) CCommon #224
 
Target creature gets +2/+2 until end of turn. · Conspire
Creature - Kithkin Scout (4) CCommon #138
 
(3/3) Barrenton Cragtreads can't be blocked by red creatures.
Creature - Kithkin Cleric (5) CCommon #4
 
(0/4) : Prevent the next 1 damage that would be dealt to any target this turn. · Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.
Sorcery (6) UUncommon #57
 
Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library.
Enchantment - Aura (5) UUncommon #29
 
Enchant creature · You control enchanted creature. · At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
Artifact Creature - Scarecrow (5) CCommon #246
 
(3/3) Blazethorn Scarecrow has haste as long as you control a red creature. · Blazethorn Scarecrow has wither as long as you control a green creature.
Artifact - Equipment (2) CCommon #247
 
Equipped creature gets +1/+0 and has wither. · Equip
Creature - Imp (4) CCommon #82
 
(0/1) Flying · : Blistering Dieflyn gets +1/+0 until end of turn.
Creature - Goblin Warrior (2) UUncommon #83
 
(1/1) Red creatures you control have first strike.
Enchantment - Aura (1) CCommon #84
 
Enchant creature · Enchanted creature attacks each combat if able.
Enchantment (3) UUncommon #58
 
Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
Creature - Goblin Knight (4) RRare #202
 
(3/4) Trample · Other red creatures you control get +1/+1. · Other green creatures you control get +1/+1.
Creature - Goblin Rogue (3) CCommon #85
 
(2/1) Plainswalk · , Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.
Creature - Goblin Warrior (3) UUncommon #203
 
(3/3) Haste · Wither
Enchantment (5) RRare #5
 
If you would gain life, you gain twice that much life instead.
Creature - Faerie Soldier (2) CCommon #30
 
(1/1) Flying · Briarberry Cohort gets +1/+1 as long as you control another blue creature.
Sorcery (4) CCommon #86
 
Burn Trail deals 3 damage to any target. · Conspire
Artifact (5) RRare #248
 
: Choose any number of target creatures. Each of those creatures gains persist until end of turn.
Creature - Shapeshifter (3) RRare #158
 
(1/2) Whenever a creature dies, you may pay . If you do, Cemetery Puca becomes a copy of that creature, except it has this ability.
Instant (1) CCommon #31
 
Target creature becomes blue until end of turn. Untap that creature. · Draw a card.
Artifact Creature - Scarecrow (2) CCommon #249
 
(3/3) Chainbreaker enters the battlefield with two -1/-1 counters on it. · , : Remove a -1/-1 counter from target creature.
Creature - Elemental Skeleton (3) CCommon #59
 
(1/1) Wither · : Regenerate Cinderbones.
Creature - Elemental Shaman (5) CCommon #60
 
(3/2) : Target player discards a card. Activate this ability only during your turn. · Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.
Instant (3) CCommon #32
 
Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.
Creature - Elemental Rogue (3) UUncommon #61
 
(1/3) Black creatures you control have wither.
Sorcery (6) UUncommon #62
 
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Instant (5) RRare #33
 
Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles their library.
Creature - Treefolk Warrior (5) CCommon #109
 
(4/4) Crabapple Cohort gets +1/+1 as long as you control another green creature.
Creature - Giant Shaman (4) RRare #87
 
(5/4) When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or pl…
Instant (1) CCommon #88
 
Target creature becomes red and gains haste until end of turn. · Draw a card.
Creature - Elemental (4) UUncommon #63
 
(*/*) Fear · Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.
Creature - Elemental Shaman (5) CCommon #182
 
(3/3) When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature.
Enchantment - Aura (2) CCommon #139
 
Enchant creature · At the beginning of each upkeep, tap enchanted creature.
Creature - Merfolk Wizard (1) UUncommon #34
 
(1/1) Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays .
Sorcery (1) UUncommon #225
 
You gain X life if was spent to cast this spell and X life if was spent to cast this spell.
Creature - Giant Warrior (4) RRare #89
 
(7/7) Deep-Slumber Titan enters the battlefield tapped. · Deep-Slumber Titan doesn't untap during your untap step. · Whenever Deep-Slumber Titan is dealt damage, untap it.
Creature - Merfolk Rogue (6) UUncommon #35
 
(2/2) Blue creatures you control can't be blocked.
Creature - Spirit Avatar (5) RRare #183
 
(5/4) When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield. · Flying, haste
Creature - Spirit Avatar (5) RRare #204
 
(6/6) Trample · Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.
Creature - Elf Druid (2) CCommon #110
 
(0/2) : Add . · Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
Sorcery (8) RRare #184
 
Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.
Enchantment (5) RRare #159
 
Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. · Whenever a black creature enters the battlefield under your control, you may have target pl…
Sorcery (2) CCommon #64
 
Return target creature card from a graveyard to its owner's hand. · Conspire
Instant (5) RRare #111
 
You may put a green creature card from your hand onto the battlefield.
Instant (1) UUncommon #160
 
Draw cards equal to the number of cards target opponent discarded this turn.
Creature - Elf (4) UUncommon #112
 
(*/*) Hexproof · Drove of Elves's power and toughness are each equal to the number of green permanents you control.
Creature - Merfolk Wizard (1) CCommon #36
 
(1/1) Whenever a player casts a blue spell, you may pay . If you do, target player puts the top two cards of their library into their graveyard.
Creature - Ouphe (3) RRare #65
 
(4/3) Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it. · When Dusk Urchins dies, draw a card for each -1/-1 counter on it.
Enchantment - Aura (4) RRare #90
 
Enchant creature · Enchanted creature has ": Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."
Artifact (2) CCommon #250
 
When Elsewhere Flask enters the battlefield, draw a card. · Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.
Creature - Elf Shaman (1) CCommon #226
 
(1/1) , , Sacrifice Elvish Hexhunter: Destroy target enchantment.
Sorcery (4) CCommon #91
 
Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.
Creature - Elemental Warrior Shaman (2) CCommon #185
 
(1/1) Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn. · Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.
Enchantment (5) RRare #140
 
All permanents are enchantments in addition to their other types.
Enchantment (3) RRare #186
 
Players can't gain life. · Damage can't be prevented. · All damage is dealt as though its source had wither.
Creature - Faerie Rogue (3) CCommon #66
 
(2/2) Flying · Discard Faerie Macabre: Exile up to two target cards from graveyards.
Creature - Faerie (4) UUncommon #37
 
(*/*) Flying · Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.
Creature - Elf Druid (3) CCommon #113
 
(1/1) When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Instant (2) CCommon #161
 
Move all counters from target creature onto another target creature.
Land RRare #271
 
: Add . · , : Add , , or .
Sorcery (3) UUncommon #205
 
Firespout deals 3 damage to each creature without flying if was spent to cast this spell and 3 damage to each creature with flying if was spent to cast this spell.
Enchantment - Aura (2) CCommon #187
 
Enchant creature · As long as enchanted creature is black, it gets +1/+1 and has wither. · As long as enchanted creature is red, it gets +1/+1 and has first strike.
Instant (6) UUncommon #92
 
Flame Javelin deals 4 damage to any target.
Enchantment (5) UUncommon #114
 
Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.
Sorcery (6) UUncommon #38
 
Draw a card for each Island you control.
Basic Land - Forest LLand #298
Basic Land - Forest LLand #299
Basic Land - Forest LLand #300
Basic Land - Forest LLand #301
Sorcery (1) UUncommon #206
 
Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.
Creature - Treefolk Shaman (6) CCommon #115
 
(3/6) : Foxfire Oak gets +3/+0 until end of turn.
Instant (5) RRare #227
 
Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.
Creature - Elemental Shaman (3) RRare #188
 
(2/2) Sacrifice Fulminator Mage: Destroy target nonbasic land.
Creature - Giant Warrior (5) RRare #93
 
(3/3) When Furystoke Giant enters the battlefield, other creatures you control gain ": This creature deals 2 damage to any target" until end of turn. · Persist
Creature - Spirit Avatar (5) RRare #162
 
(4/4) Ghastlord of Fugue can't be blocked. · Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card.
Sorcery (3) CCommon #39
 
Draw two cards, then discard a card. · Conspire
Sorcery (3) CCommon #207
 
Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step. · Conspire
Creature - Faerie Wizard (5) UUncommon #141
 
(2/4) Flash · Flying · When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller.
Sorcery (2) CCommon #116
 
Destroy target artifact or enchantment. · Conspire
Creature - Faerie Knight (4) RRare #163
 
(2/3) Flying · Other blue creatures you control get +1/+1. · Other black creatures you control get +1/+1.
Sorcery (5) CCommon #67
 
Destroy target creature. If that creature was green or white, its controller discards a card.
Creature - Spider (3) UUncommon #117
 
(3/3) Reach · Gloomwidow can block only creatures with flying.
Instant (4) CCommon #118
 
Destroy target creature with flying. If that creature was blue or black, create a 1/2 green Spider creature token with reach.
Artifact (4) UUncommon #251
 
, : Put a -1/-1 counter on target creature.
Creature - Spirit Avatar (5) RRare #142
 
(4/4) Flying · Other creatures have base power and toughness 1/1.
Creature - Insect (1) CCommon #6
 
(0/1) Flying · Whenever Goldenglow Moth blocks, you may gain 4 life.
Creature - Merfolk Soldier (5) CCommon #164
 
(3/3) Persist
Creature - Merfolk Rogue Warrior (3) CCommon #165
 
(2/1) Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn. · Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn.
Land RRare #272
 
: Add . · , : Add , , or .
Enchantment (2) RRare #7
 
Other enchantments you control have shroud. · Enchanted creatures you control have shroud.
Creature - Horror (6) UUncommon #189
 
(8/8) Grief Tyrant enters the battlefield with four -1/-1 counters on it. · When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.
Artifact Creature - Scarecrow (7) RRare #252
 
(4/4) Grim Poppet enters the battlefield with three -1/-1 counters on it. · Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature.
Instant (1) UUncommon #208
 
Counter target blue instant spell.
Artifact Creature - Scarecrow (1) UUncommon #253
 
(1/1) Sacrifice Heap Doll: Exile target card from a graveyard.
Creature - Elemental (4) RRare #228
 
(2/2) At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. · Persist
Enchantment - Aura (4) CCommon #166
 
Enchant creature · As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." · As long as enchanted creature is black, it gets +1/+1…
Creature - Demon Hound (7) RRare #68
 
(7/6) At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life. · At the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life.
Creature - Merfolk Wizard (4) UUncommon #69
 
(2/2) Whenever Hollowsage becomes untapped, you may have target player discard a card.
Creature - Goblin (4) UUncommon #94
 
(*/*) Menace · Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.
Sorcery (7) UUncommon #119
 
Create a 2/2 green Wolf creature token for each Forest you control.
Creature - Goblin Warrior (3) CCommon #120
 
(1/1) Trample · Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.
Artifact (5) UUncommon #254
 
, , Reveal two cards from your hand that share a color: Draw a card.
Enchantment (4) RRare #209
 
: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the be…
Sorcery (5) UUncommon #70
 
Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
Creature - Giant Warrior (6) CCommon #95
 
(3/3) Wither · Inescapable Brute must be blocked if able.
Creature - Merfolk Rogue (2) UUncommon #167
 
(2/1) Inkfathom Infiltrator can't block and can't be blocked.
Creature - Merfolk Wizard (2) UUncommon #168
 
(1/1) Fear · : Each unblocked creature has base power and toughness 4/1 until end of turn.
Instant (2) CCommon #8
 
Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.
Creature - Goblin Shaman (1) CCommon #96
 
(1/1) Whenever a player casts a red spell, you may pay . If you do, target creature can't block this turn.
Basic Land - Island LLand #286
Basic Land - Island LLand #287
Basic Land - Island LLand #288
Basic Land - Island LLand #289
Creature - Kraken (7) RRare #40
 
(4/8) Shroud · Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it.
Sorcery (6) UUncommon #97
 
Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.
Creature - Spider (2) CCommon #121
 
(1/3) Reach · Wither
Creature - Kithkin Soldier (4) CCommon #41
 
(2/2) Flying · Whenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn.
Creature - Ouphe (3) UUncommon #229
 
(3/2) When Kitchen Finks enters the battlefield, you gain 2 life. · Persist
Creature - Kithkin (4) UUncommon #9
 
(*/*) Vigilance · Kithkin Rabble's power and toughness are each equal to the number of white permanents you control.
Creature - Kithkin Soldier (2) CCommon #10
 
(1/1) , : Target blocking creature gets +2/+2 until end of turn.
Creature - Faerie Rogue (4) RRare #42
 
(1/4) Flying · , : Target opponent exiles the top card of their library. Until end of turn, you may play that card.
Creature - Dragon (7) RRare #98
 
(7/5) Flying · When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.
Enchantment (3) RRare #99
 
, Discard a card with converted mana cost X: Knollspine Invocation deals X damage to any target.
Creature - Elemental Knight (5) UUncommon #190
 
(3/3) Flying · Wither · Creatures your opponents control with counters on them can't attack or block.
Instant (2) CCommon #11
 
Exile target creature with power 2 or less. Its controller gains 4 life.
Creature - Merfolk Soldier (3) UUncommon #43
 
(3/3) Leech Bonder enters the battlefield with two -1/-1 counters on it. · , : Move a counter from target creature onto a second target creature.
Land - Swamp UUncommon #273
 
Leechridden Swamp enters the battlefield tapped. · , : Each opponent loses 1 life. Activate this ability only if you control two or more black permanents.
Creature - Giant Warrior (7) CCommon #210
 
(7/6)
Creature - Spirit (4) CCommon #71
 
(1/1) : Loch Korrigan gets +1/+1 until end of turn.
Artifact Creature - Scarecrow (4) UUncommon #255
 
(2/2) Wither · When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.
Artifact Creature - Scarecrow (3) UUncommon #256
 
(4/4) As Lurebound Scarecrow enters the battlefield, choose a color. · When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.
Land - Mountain UUncommon #274
 
Madblind Mountain enters the battlefield tapped. · , : Shuffle your library. Activate this ability only if you control two or more red permanents.
Enchantment (6) RRare #122
 
If you tap a permanent for mana, it produces twice as much of that mana instead.
Creature - Elemental Shaman (1) CCommon #191
 
(1/1) : Add or . Activate this ability no more than three times each turn.
Instant (2) CCommon #211
 
Add two mana in any combination of colors. · Draw a card.
Sorcery (7) RRare #12
 
Destroy all nonwhite creatures.
Creature - Elf Cleric (2) CCommon #230
 
(2/1) When Medicine Runner enters the battlefield, you may remove a counter from target permanent.
Instant (4) RRare #169
 
You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
Sorcery (1) CCommon #170
 
Target player puts the top four cards of their library into their graveyard. · Conspire
Instant (3) UUncommon #231
 
Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.
Creature - Merfolk Wizard (4) UUncommon #171
 
(2/2) , : Target creature gets -2/-0 until end of turn.
Creature - Merfolk Soldier (5) CCommon #44
 
(3/3) , : Merrow Wavebreakers gains flying until end of turn.
Creature - Spirit (6) RRare #72
 
(5/5) Wither · At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.
Sorcery (2) CCommon #13
 
Return target artifact or enchantment card from a graveyard to its owner's hand. · Conspire
Instant (4) RRare #143
 
Each other creature becomes a copy of target nonlegendary creature until end of turn.
Creature - Kithkin Rogue (2) UUncommon #14
 
(1/1) Lifelink, protection from converted mana cost 3 or greater
Creature - Kithkin Wizard (2) UUncommon #144
 
(1/1) : Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Land - Plains UUncommon #275
 
Mistveil Plains enters the battlefield tapped. · , : Put target card from your graveyard on the bottom of your library. Activate this ability only if you control two or more white permanents.
Land - Island UUncommon #276
 
Moonring Island enters the battlefield tapped. · , : Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents.
Creature - Elemental (6) CCommon #212
 
(6/4) Morselhoarder enters the battlefield with two -1/-1 counters on it. · Remove a -1/-1 counter from Morselhoarder: Add one mana of any color.
Creature - Troll (7) RRare #123
 
(5/5) If Mossbridge Troll would be destroyed, regenerate it. · Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until…
Basic Land - Mountain LLand #294
Basic Land - Mountain LLand #295
Basic Land - Mountain LLand #296
Basic Land - Mountain LLand #297
Creature - Goblin Warrior (2) CCommon #100
 
(1/1) Haste · Mudbrawler Cohort gets +1/+1 as long as you control another red creature.
Creature - Goblin Warrior (4) CCommon #213
 
(3/3) Mudbrawler Raiders can't be blocked by blue creatures.
Creature - Goblin Assassin (4) UUncommon #192
 
(2/2) When Murderous Redcap enters the battlefield, it deals damage equal to its power to any target. · Persist
Land RRare #277
 
: Add . · , : Add , , or .
Instant (1) CCommon #15
 
Target creature becomes white until end of turn. Tap that creature. · Draw a card.
Creature - Elf Shaman (1) CCommon #124
 
(1/1) Whenever a player casts a green spell, you may pay . If you do, target creature gets +1/+1 until end of turn.
Creature - Treefolk Warrior (5) CCommon #232
 
(3/6)
Creature - Faerie Soldier (1) CCommon #173
 
(2/1) Defender, flying · Wither
Legendary Creature - Faerie Wizard (6) RRare #172
 
(5/5) Flying · : Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token wi…
Creature - Elf Cleric (3) RRare #233
 
(2/2) , : You gain X life.
Creature - Kithkin Cleric (3) RRare #16
 
(1/4) , : Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
Creature - Spirit Avatar (5) RRare #234
 
(5/5) Protection from blue, from black, and from red
Artifact Creature - Scarecrow (2) RRare #257
 
(1/3) As Painter's Servant enters the battlefield, choose a color. · All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
Creature - Spirit Giant (7) UUncommon #17
 
(4/4) , : Target creature gains protection from the color of its controller's choice until end of turn.
Creature - Kithkin Soldier (3) CCommon #45
 
(2/2) : Parapet Watchers gets +0/+1 until end of turn.
Artifact Creature - Scarecrow (2) CCommon #258
 
(1/1) Flying · , : Add one mana of any color.
Sorcery (7) RRare #73
 
Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.
Basic Land - Plains LLand #282
Basic Land - Plains LLand #283
Basic Land - Plains LLand #284
Basic Land - Plains LLand #285
Creature - Elemental (3) UUncommon #145
 
(4/4) Flash · Defender, flying
Sorcery (4) CCommon #193
 
Destroy target land. Poison the Well deals 2 damage to that land's controller.
Enchantment (5) RRare #74
 
Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life.
Enchantment - Aura (2) CCommon #101
 
Enchant creature · Enchanted creature has ": This creature deals 1 damage to any target."
Enchantment - Aura (3) CCommon #125
 
Enchant creature · Enchanted creature has ": Create a 1/1 green Elf Warrior creature token."
Enchantment (2) RRare #126
 
Lands you control are every basic land type in addition to their other types.
Creature - Merfolk Wizard (3) CCommon #46
 
(2/1) Flash · When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.
Enchantment - Aura (3) UUncommon #18
 
Enchant creature · Enchanted creature can't attack or block, and its activated abilities can't be activated. · Whenever a creature enters the battlefield under an opponent's control, you may attach Pris…
Enchantment (4) RRare #47
 
At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser converted mana cost.
Instant (2) CCommon #102
 
Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature.
Creature - Faerie Wizard (5) RRare #75
 
(3/2) Flying · When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end s…
Creature - Merfolk Wizard (2) UUncommon #146
 
(2/2) , : Look at the top card of your library. You may exile that card.
Instant (4) CCommon #48
 
Counter target spell. You may shuffle up to one target card from your graveyard into your library.
Creature - Elemental Warrior (2) UUncommon #103
 
(1/1) Haste · : Pyre Charger gets +1/+0 until end of turn.
Enchantment (6) RRare #104
 
Creatures you control have double strike.
Enchantment (3) UUncommon #127
 
Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.
Artifact Creature - Scarecrow (6) CCommon #259
 
(5/3) Rattleblaze Scarecrow has persist as long as you control a black creature. · Rattleblaze Scarecrow has haste as long as you control a red creature.
Creature - Elf Knight (4) CCommon #235
 
(3/3) Raven's Run Dragoon can't be blocked by black creatures.
Legendary Artifact Creature - Scarecrow (10) RRare #260
 
(6/6) Other Scarecrow creatures you control get +1/+1. · Whenever another Scarecrow enters the battlefield under your control, destroy target permanent.
Land RRare #278
 
: Add one mana of any type that a land you control could produce.
Land RRare #278★
 
: Add one mana of any type that a land you control could produce.
Instant (2) UUncommon #236
 
Regenerate target permanent.
Instant (4) UUncommon #147
 
Create two 1/1 white Kithkin Soldier creature tokens if was spent to cast this spell. Counter up to one target creature spell if was spent to cast this spell.
Creature - Kithkin Cleric (5) UUncommon #19
 
(2/2) White creatures you control have ": You gain 1 life."
Artifact (2) UUncommon #261
 
, , Tap an untapped creature you control: Target creature gets +1/+1 until end of turn.
Legendary Creature - Elf Warrior (1) RRare #237
 
(1/1) , : Create a 1/1 green and white Elf Warrior creature token. · , : For each creature token you control, create a token that's a copy of that creature.
Sorcery (2) CCommon #76
 
As an additional cost to cast this spell, sacrifice a creature. · Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the …
Creature - Beast (5) RRare #49
 
(3/3) Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card. · Whenever a player casts a spell from a graveyard, draw a card. · Persist
Sorcery (4) UUncommon #174
 
If was spent to cast this spell, return up to one target creature to its owner's hand. If was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, the…
Legendary Creature - Giant Shaman (4) RRare #214
 
(4/4) : Add . Spend this mana only on costs that contain .
Creature - Giant Warrior (6) UUncommon #128
 
(5/4) Green creatures you control have trample.
Creature - Elf Knight (4) CCommon #20
 
(2/2) Flying · : Rune-Cervin Rider gets +1/+1 until end of turn.
Enchantment (2) RRare #21
 
As Runed Halo enters the battlefield, choose a card name. · You have protection from the chosen name.
Enchantment - Aura (5) CCommon #215
 
Enchant creature · As long as enchanted creature is red, it gets +1/+1 and has double strike. · As long as enchanted creature is green, it gets +1/+1 and has trample.
Creature - Goblin Warrior (2) CCommon #105
 
(1/2) First strike · Wither
Creature - Elf Warrior Shaman (4) CCommon #238
 
(2/4) Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn. · Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn.
Creature - Elf Scout (2) CCommon #239
 
(2/2) Persist
Creature - Elf Warrior (2) CCommon #22
 
(2/2) , : Safehold Sentry gets +0/+2 until end of turn.
Sorcery (1) CCommon #240
 
Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.
Land - Forest UUncommon #279
 
Sapseep Forest enters the battlefield tapped. · , : You gain 1 life. Activate this ability only if you control two or more green permanents.
Sorcery (3) RRare #50
 
Take an extra turn after this one. Skip the untap step of that turn.
Instant (1) CCommon #194
 
Put a -1/-1 counter on target creature.
Sorcery (2) CCommon #175
 
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control. · Draw two cards.
Artifact Creature - Scarecrow (4) CCommon #262
 
(3/2) : Scrapbasket becomes all colors until end of turn.
Artifact Creature - Scarecrow (3) CCommon #263
 
(2/2) : Add one mana of any color. · : Target creature becomes the color or colors of your choice until end of turn.
Creature - Goblin Warrior (5) CCommon #216
 
(5/2) Trample · Persist
Creature - Goblin Warrior (1) CCommon #217
 
(1/1) Wither
Creature - Elf Shaman (1) UUncommon #241
 
(1/1) : Target creature gets +3/+3 until end of turn. Untap that creature.
Enchantment - Aura (3) CCommon #242
 
Enchant creature · As long as enchanted creature is green, it gets +1/+1 and has indestructible. · As long as enchanted creature is white, it gets +1/+1 and has flying.
Creature - Elemental Warrior (2) CCommon #77
 
(2/1) Wither
Creature - Faerie Rogue (3) CCommon #148
 
(1/3) Flying · , : Tap target creature.
Enchantment - Aura (3) CCommon #51
 
Enchant creature · Enchanted creature doesn't untap during its controller's untap step. · Enchanted creature has ", Put a -1/-1 counter on this creature: Untap this creature."
Creature - Giant Rogue (4) UUncommon #106
 
(4/4) Wither · Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn.
Instant (2) CCommon #107
 
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
Creature - Elemental Shaman (1) CCommon #78
 
(1/1) Whenever a player casts a black spell, you may pay . If you do, target player loses 1 life.
Creature - Kithkin Wizard (2) CCommon #149
 
(2/1) When Somnomancer enters the battlefield, you may tap target creature.
Creature - Elemental Shaman (2) CCommon #195
 
(1/1) Haste · : Target black or red creature gains haste until end of turn.
Creature - Elemental Rogue (4) CCommon #196
 
(3/3) Sootwalkers can't be blocked by white creatures.
Creature - Elemental (3) RRare #129
 
(2/2) Trample · Whenever Spawnwrithe deals combat damage to a player, create a token that's a copy of Spawnwrithe.
Sorcery (6) UUncommon #23
 
Create three 1/1 white Spirit creature tokens with flying.
Instant (2) CCommon #52
 
Counter target spell unless its controller pays for each blue permanent you control.
Creature - Elemental Shaman (2) UUncommon #197
 
(2/1) : Each player loses 1 life.
Enchantment (4) RRare #198
 
At the beginning of each player's draw step, that player draws an additional card. · Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.
Sorcery (4) CCommon #79
 
Choose one -- · • Target player discards two cards. · • Target player reveals their hand. You choose a card from it. That player discards that card.
Enchantment - Aura (3) CCommon #150
 
Enchant creature · As long as enchanted creature is white, it gets +1/+1 and has lifelink. · As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.
Instant (1) CCommon #24
 
Destroy all Auras and Equipment attached to target creature.
Land RRare #280
 
: Add . · , : Add , , or .
Basic Land - Swamp LLand #290
Basic Land - Swamp LLand #291
Basic Land - Swamp LLand #292
Basic Land - Swamp LLand #293
Creature - Bird Spirit (4) RRare #151
 
(4/3) Flying · If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way.
Legendary Creature - Merfolk Rogue (2) RRare #176
 
(1/3) At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card.
Artifact Creature - Scarecrow (3) UUncommon #264
 
(2/1) Flying · Tatterkite can't have counters put on it.
Creature - Goblin Warrior Shaman (3) CCommon #218
 
(2/3) Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn. · Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn.
Creature - Goblin Warrior (1) UUncommon #219
 
(2/1) Tattermunge Maniac attacks each combat if able.
Creature - Goblin Shaman (2) UUncommon #220
 
(2/1) : Each blocked creature gets +1/+0 and gains trample until end of turn.
Creature - Kithkin Soldier Wizard (3) CCommon #152
 
(2/2) Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn. · Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.
Creature - Kithkin Knight (4) RRare #153
 
(1/3) Flash · Other white creatures you control get +1/+1. · Other blue creatures you control get +1/+1.
Artifact Creature - Scarecrow (6) CCommon #265
 
(4/4) Thornwatch Scarecrow has wither as long as you control a green creature. · Thornwatch Scarecrow has vigilance as long as you control a white creature.
Enchantment (7) RRare #53
 
If you would draw a card, draw two cards instead.
Instant (6) UUncommon #154
 
Tap all creatures your opponents control and untap all creatures you control.
Sorcery (2) CCommon #130
 
You gain 1 life for each tapped artifact, creature, and land you control.
Enchantment - Aura (3) CCommon #177
 
Flash · Enchant creature · Enchanted creature gets -3/-0.
Sorcery (5) UUncommon #199
 
Return up to one target creature card from your graveyard to the battlefield if was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if was…
Enchantment - Aura (1) CCommon #80
 
Enchant creature · : Put a -1/-1 counter on enchanted creature.
Sorcery (6) UUncommon #131
 
Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able."
Sorcery (5) CCommon #200
 
Tap target untapped creature. It deals damage equal to its power to its controller. · Conspire
Artifact (2) UUncommon #266
 
, : Tap target creature.
Instant (2) CCommon #155
 
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Creature - Angel (6) RRare #25
 
(5/5) Flying, vigilance · When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. · Persist
Sorcery (5) RRare #201
 
Target player discards their hand unless they pay 7 life.
Artifact - Equipment (3) UUncommon #267
 
Equipped creature has ", : This creature gets +2/+2 until end of turn." · Equip
Creature - Giant Shaman (6) RRare #221
 
(5/5) , Sacrifice a Mountain: Valleymaker deals 3 damage to target creature. · , Sacrifice a Forest: Choose a player. That player adds .
Creature - Goblin Shaman (2) RRare #222
 
(2/2) This spell can't be countered. · : Target spell can't be countered.
Instant (1) CCommon #132
 
Target creature becomes green and gets +1/+0 until end of turn. · Draw a card.
Creature - Merfolk Rogue (4) CCommon #178
 
(3/3) Wanderbrine Rootcutters can't be blocked by green creatures.
Creature - Faerie Soldier (3) UUncommon #179
 
(3/2) Flying
Artifact Creature - Scarecrow (4) CCommon #268
 
(2/4) Watchwing Scarecrow has vigilance as long as you control a white creature. · Watchwing Scarecrow has flying as long as you control a blue creature.
Enchantment - Aura (2) RRare #243
 
Enchant player · If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.
Creature - Elemental (5) CCommon #54
 
(6/4) Whimwader can't attack unless defending player controls a blue permanent.
Artifact Creature - Scarecrow (5) UUncommon #269
 
(6/6) Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat.
Sorcery (4) UUncommon #108
 
Choose three target nonenchantment permanents. Destroy one of them at random.
Creature - Elf Warrior (4) CCommon #133
 
(3/3) Wither
Creature - Elf Knight (3) UUncommon #244
 
(3/4) Vigilance
Creature - Elf Knight (4) RRare #245
 
(4/4) Other green creatures you control get +1/+1. · Other white creatures you control get +1/+1. · If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefiel…
Creature - Bird (7) RRare #26
 
(5/7) Flying · Attacking creatures you control have lifelink.
Artifact Creature - Scarecrow (3) CCommon #270
 
(2/2) Wingrattle Scarecrow has flying as long as you control a blue creature. · Wingrattle Scarecrow has persist as long as you control a black creature.
Creature - Wurm (6) RRare #134
 
(9/9) Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. · Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from…
Creature - Elemental (6) CCommon #27
 
(3/5) , : Remove a -1/-1 counter from target creature. If you do, you gain 2 life.
Land RRare #281
 
: Add . · , : Add , , or .
Creature - Treefolk Shaman (8) RRare #135
 
(6/6) Trample · When Woodfall Primus enters the battlefield, destroy target noncreature permanent. · Persist
Sorcery (8) RRare #156
 
Return all permanents to their owners' hands. Each player chooses up to seven cards in their hand, then shuffles the rest into their library. Each player loses all unspent mana.
Legendary Creature - Goblin Shaman (6) RRare #223
 
(3/3) When Wort, the Raidmother enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens. · Each red or green instant or sorcery spell you cast has conspire.
Enchantment (6) RRare #81
 
At the beginning of each end step, each opponent loses life equal to the life they lost this turn.
Creature - Kithkin Soldier (1) CCommon #157
 
(1/1) Flash
If you spot a mistake here, please contact us.

loading

Please wait, loading...

An error with your login session occured:

unknown

You can do this in a different tab to avoid losing the data you entered here. Once you are done, click the Refresh Session button and then try again.

If the problem persists, please contact us.