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Sets » [PSOI] Shadows over Innistrad Promos (90 Cards)

90 Cards

Card Name Type Mana Rarity Nr.
Creature - Shapeshifter (4) RRare #241s
 
This spell can't be countered. · You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.
Enchantment (3) RRare #1s
 
Nontoken creatures you control get +1/+1 and have vigilance.
Creature - Angel (8) RRare #2
 
(6/6) Flying · Delirium -- Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.
Creature - Angel (8) RRare #2s
 
(6/6) Flying · Delirium -- Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.
Instant (3) RRare #242p
 
Exile target nonland permanent. You lose 3 life.
Instant (3) RRare #242s
 
Exile target nonland permanent. You lose 3 life.
Instant (3) RRare #242
 
Exile target nonland permanent. You lose 3 life.
Legendary Creature - Angel // Legendary Creature - Angel (5) MMythic Rare #5s
 
(4/4) Flash · Flying, vigilance · When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn. · When a non-Angel creature you control dies, transform Archangel Av…
Legendary Planeswalker - Arlinn // Legendary Planeswalker - Arlinn (4) MMythic Rare #243s
 
+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste. · 0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord. · // · +1: Creatures you control get +1/+1 a…
Creature - Vampire Wizard (2) RRare #99s
 
(3/1) At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. · Madness
Sorcery (2) RRare #145s
 
Madness · Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If this spell's madness cost was paid, it deals X damage divided as you choose among those permanen…
Sorcery (7) MMythic Rare #101s
 
Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library.
Artifact (2) RRare #252s
 
, : Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery spell with converted mana cost equal to the number of charge counters on Brain in a Jar from your hand without…
Sorcery (1) RRare #148s
 
Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.
Creature - Spirit Cleric (3) RRare #8s
 
(2/3) Flying · Whenever you cast a creature spell with converted mana cost 3 or less, investigate.
Land RRare #270s
 
As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. · : Add or .
Instant (5) RRare #53s
 
Counter target spell. · Investigate three times.
Artifact (2) RRare #253s
 
Corrupted Grafstone enters the battlefield tapped. · : Choose a color of a card in your graveyard. Add one mana of that color.
Enchantment (2) RRare #200s
 
Creatures you control have ": Add one mana of any color."
Creature - Human Druid (2) RRare #202s
 
(2/1) : Add or . · Delirium -- Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.
Sorcery (2) RRare #12s
 
Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.
Sorcery (6) MMythic Rare #13s
 
Exile all creatures. · Delirium -- Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.
Sorcery (6) RRare #151s
 
Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."
Creature - Zombie Giant (3) RRare #107s
 
(2/2) Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. · Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
Creature - Spirit Knight (7) RRare #15
 
(4/4) Flying · Whenever another Spirit enters the battlefield under your control, you gain 2 life. · : Create a 1/1 white Spirit creature token with flying.
Creature - Spirit Knight (7) RRare #15s
 
(4/4) Flying · Whenever another Spirit enters the battlefield under your control, you gain 2 life. · : Create a 1/1 white Spirit creature token with flying.
Land RRare #271s
 
: Add . · : Return Drownyard Temple from your graveyard to the battlefield tapped.
Instant (3) RRare #16p
 
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant (3) RRare #16s
 
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Creature - Vampire Wizard // Creature - Elemental (4) RRare #108
 
(4/4) , Discard a card: Transform Elusive Tormentor. · // · Hexproof, indestructible · Insidious Mist can't block and can't be blocked. · Whenever Insidious Mist attacks and isn't blocked, you may pay
Creature - Vampire Wizard // Creature - Elemental (4) RRare #108s
 
(4/4) , Discard a card: Transform Elusive Tormentor. · // · Hexproof, indestructible · Insidious Mist can't block and can't be blocked. · Whenever Insidious Mist attacks and isn't blocked, you may pay
Instant (4) RRare #58s
 
Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.
Instant (1) RRare #59s
 
Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
Sorcery (6) RRare #109s
 
Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its …
Creature - Vampire Berserker (1) RRare #155s
 
(2/1) Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost.
Enchantment (3) RRare #244s
 
At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player.
Creature - Angel (6) RRare #157
 
(4/4) Flying · Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller.
Creature - Angel (6) RRare #157s
 
(4/4) Flying · Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller.
Land RRare #272s
 
As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped. · : Add or .
Creature - Zombie Horror (4) RRare #63s
 
(3/3) Skulk · At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
Land RRare #274s
 
As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. · : Add or .
Sorcery (5) RRare #111s
 
Madness · Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life.
Land RRare #276s
 
As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. · : Add or .
Creature - Human Rogue Werewolf // Creature - Werewolf (3) RRare #159s
 
(3/2) Haste · At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. · // · Whenever a Werewolf enters the battlefield under your control, you may transform it. · At th…
Creature - Zombie Horror (5) MMythic Rare #65s
 
(7/7) Flying · Geralf's Masterpiece gets -1/-1 for each card in your hand. · , Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.
Creature - Angel (4) MMythic Rare #162s
 
(4/9) Flying, haste · If a source would deal damage to you, it deals double that damage to you instead. · If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castig…
Creature - Human Soldier // Creature - Human Cleric (2) RRare #21s
 
(2/2) At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain. · // · Westvale Cult Leader's power and toughness are each equal to the number of creatures you…
Enchantment (3) RRare #163s
 
Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard.
Creature - Vampire (5) UUncommon #166
 
(4/3) Haste · Madness
Creature - Ooze (3) RRare #212s
 
(3/3) Delirium -- Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.
Enchantment - Aura (3) RRare #246s
 
Enchant creature · Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."
Legendary Planeswalker - Jace (5) MMythic Rare #69s
 
(Loyalty: 5) +1: Scry 1, then draw a card. · -2: Return target creature to its owner's hand. · -8: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."
Creature - Vampire Knight (5) RRare #122
 
(3/3) Flying · , Discard a card: Put two +1/+1 counters on Markov Dreadknight.
Creature - Vampire Knight (5) RRare #122s
 
(3/3) Flying · , Discard a card: Put two +1/+1 counters on Markov Dreadknight.
Creature - Demon (4) MMythic Rare #124s
 
(4/5) Flying, trample · When Mindwrack Demon enters the battlefield, mill four cards. · Delirium -- At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in you…
Legendary Planeswalker - Nahiri (4) MMythic Rare #247s
 
(Loyalty: 4) +2: You may discard a card. If you do, draw a card. · -2: Exile target enchantment, tapped artifact, or tapped creature. · -8: Search your library for an artifact or creature card, put it onto the battl…
Creature - Drake (7) RRare #75
 
(5/5) Flying · When Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn. · , Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying un…
Creature - Drake (7) RRare #75s
 
(5/5) Flying · When Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn. · , Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying un…
Legendary Creature - Human Soldier (4) RRare #31s
 
(3/3) At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, he…
Legendary Creature - Vampire Knight (3) MMythic Rare #248s
 
(3/3) Flying · Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a…
Land RRare #278s
 
As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. · : Add or .
Creature - Zombie (3) RRare #249s
 
(3/3) Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning o…
Creature - Spirit (2) RRare #81s
 
(2/1) Flash · Flying · When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. · You may cast Spirit spells as though they had flash.
Creature - Vampire Berserker (2) UUncommon #175
 
(1/3) Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn.
Creature - Zombie (2) MMythic Rare #131s
 
(2/2) Menace · When Relentless Dead dies, you may pay . If you do, return it to its owner's hand. · When Relentless Dead dies, you may pay . If you do, return another target Zombie creature card with c…
Creature - Human Shaman Werewolf // Creature - Werewolf (5) RRare #225s
 
(*/*) Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand. · When Sage of Ancient Lore enters the battlefield, draw a card. · At the beginning of each upkeep, if no s…
Creature - Wolf Horror (2) RRare #179s
 
(2/2) First strike · Delirium -- Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard.
Sorcery (6) MMythic Rare #226s
 
Return any number of cards with different converted mana costs from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.
Instant (4) RRare #227s
 
For each token you control, create a token that's a copy of that permanent.
Legendary Creature - Angel (5) MMythic Rare #250s
 
(4/5) Flying · You and Humans you control have hexproof. · , Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token.
Creature - Wolf Warrior (3) RRare #228s
 
(2/2) Trample · Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.
Creature - Devil (3) RRare #181s
 
(3/2) Menace · At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equ…
Artifact - Equipment (3) RRare #264s
 
Equipped creature gets +4/+2. · Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. · Equip
Legendary Planeswalker - Sorin (6) MMythic Rare #251s
 
(Loyalty: 6) +1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its converted mana cost. · -X: Sorin, Grim Nemesis deals X damage to target creature or plane…
Creature - Wurm (4) RRare #230
 
(3/3) Trample · Delirium -- At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.
Creature - Wurm (4) RRare #230s
 
(3/3) Trample · Delirium -- At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.
Sorcery // Creature - Nightmare (4) MMythic Rare #88s
 
Target opponent mills thirteen cards. · : Put Startled Awake from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery. · // · Skulk · Wh…
Legendary Artifact (5) RRare #265s
 
At the beginning of your upkeep, investigate. · , Sacrifice three Clues: Search your library for a card and put that card into your hand. Then shuffle your library.
Legendary Artifact (5) RRare #265s†
 
At the beginning of your upkeep, investigate. · , Sacrifice three Clues: Search your library for a card and put that card into your hand. Then shuffle your library.
Creature - Human Soldier (2) RRare #43s
 
(1/1) When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control. · Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's…
Legendary Creature - Frog Horror (5) MMythic Rare #245s
 
(6/6) Deathtouch · At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. · You may play an additional land on each of your turns. · Whenever one or more land cards are put …
Creature - Horror // Creature - Kraken Horror (2) RRare #92s
 
(0/4) Defender · Thing in the Ice enters the battlefield with four ice counters on it. · Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice count…
Creature - Human Scout (3) RRare #233s
 
(3/2) Whenever a land enters the battlefield under your control, investigate. · Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
Instant (3) RRare #139s
 
Target player sacrifices a creature or planeswalker. · Delirium -- If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker.
Sorcery (1) RRare #234s
 
Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. · Delirium -- If there are four or more card types among cards in your graveyard, instead search …
Enchantment (4) RRare #141s
 
At the beginning of your upkeep, choose one -- · • Each player with exactly 13 life loses the game, then each player gains 1 life. · • Each player with exactly 13 life loses the game, then each player l…
Creature - Hydra (6) MMythic Rare #235s
 
(*/*) Reach · Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. · When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto t…
Sorcery (4) RRare #96s
 
Madness · Gain control of target creature if its toughness is 2 or less. If this spell's madness cost was paid, instead gain control of that creature if its toughness is X or less.
Land // Legendary Creature - Demon RRare #281s
 
: Add . · , , Pay 1 life: Create a 1/1 white and black Human Cleric creature token. · , , Sacrifice five creatures: Transform Westvale Abbey, then untap it. · // · Flying, lifelink, inde…
Creature - Elemental Wolf (5) MMythic Rare #192s
 
(5/5) Whenever Wolf of Devil's Breach attacks, you may pay and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's converte…
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