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Sets » [TMP] Tempest (350 Cards)

350 Cards

Card Name Type Mana Rarity Nr.
Sorcery (2) UUncommon #107
 
As an additional cost to cast this spell, discard X cards. · Look at target opponent's hand and choose X cards from it. That player discards those cards.
Creature - Human Soldier Scout (2) CCommon #1
 
(1/1) First strike · : Target creature gains first strike until end of turn.
Sorcery (4) CCommon #160
 
Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
Artifact (2) RRare #276
 
Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.
Enchantment (4) RRare #213
 
Any player may cast creature spells with converted mana cost 3 or less without paying their mana costs and as though they had flash.
Enchantment (3) UUncommon #161
 
At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts they control.
Land UUncommon #315
 
: Add . Ancient Tomb deals 2 damage to you.
Creature - Angel (4) UUncommon #2
 
(2/2) Flying · Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.
Instant (1) CCommon #3
 
Buyback · Prevent the next 3 damage that would be dealt to target creature this turn.
Creature - Ape (4) UUncommon #214
 
(5/4) Whenever Apes of Rath attacks, it doesn't untap during its controller's next untap step.
Sorcery (5) RRare #162
 
Exile all permanents. You discard your hand.
Creature - Sliver (3) UUncommon #4
 
(2/2) All Sliver creatures have ": This creature gets +0/+1 until end of turn."
Creature - Pegasus (2) CCommon #5
 
(1/2) Flying
Creature - Atog (2) RRare #6
 
(1/2) Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.
Creature - Angel (5) RRare #7
 
(3/3) Flying · When Avenging Angel dies, you may put it on top of its owner's library.
Creature - Sliver (3) UUncommon #163
 
(2/2) All Sliver creatures have ": This creature gets +1/+0 until end of turn."
Creature - Insect (2) CCommon #215
 
(1/1) Flying; swampwalk
Creature - Spirit (5) RRare #108
 
(3/3) Flying · Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.
Creature - Serpent (8) RRare #54
 
(7/6) Islandwalk
Instant (2) CCommon #164
 
Cast this spell only before the combat damage step. · Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
Creature - Thrull (1) CCommon #109
 
(1/1) Sacrifice Blood Pet: Add .
Instant (4) UUncommon #165
 
Destroy all Islands.
Artifact (6) RRare #277
 
As Booby Trap enters the battlefield, choose an opponent and a card name other than a basic land card name. · The chosen player reveals each card they draw. · When the chosen player draws a card with th…
Artifact Creature - Gnome (3) UUncommon #278
 
(1/3) Sacrifice Bottle Gnomes: You gain 3 life.
Creature - Human Archer Minion (4) RRare #110
 
(2/2) : Put a bounty counter on target nonblack creature. · : Destroy target creature with a bounty counter on it.
Enchantment (3) CCommon #216
 
Return Broken Fall to its owner's hand: Regenerate target creature.
Land RRare #316
 
Caldera Lake enters the battlefield tapped. · : Add . · : Add or . Caldera Lake deals 1 damage to you.
Creature - Spider (2) CCommon #217
 
(1/3) Reach
Creature - Drake (4) RRare #166
 
(1/2) Flying · , Discard a card at random: Canyon Drake gets +2/+0 until end of turn.
Creature - Cat (2) CCommon #167
 
(2/1) Mountainwalk
Instant (3) CCommon #55
 
Buyback · Return target permanent to its owner's hand.
Creature - Skeleton (2) RRare #111
 
(1/1) : Exile Carrionette and target creature unless that creature's controller pays . Activate this ability only if Carrionette is in your graveyard.
Creature - Ooze (4) RRare #168
 
Chaotic Goo enters the battlefield with three +1/+1 counters on it. · At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip…
Creature - Rhino (5) UUncommon #218
 
(4/4) Charging Rhino can't be blocked by more than one creature.
Enchantment (2) UUncommon #56
 
Red spells cost more to cast.
Enchantment (3) UUncommon #219
 
Islands don't untap during their controllers' untap steps.
Land UUncommon #317
 
: Add . · : Add or . Cinder Marsh doesn't untap during your next untap step.
Enchantment (2) CCommon #8
 
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Enchantment (2) CCommon #9
 
: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Enchantment (2) CCommon #10
 
: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Enchantment (2) CCommon #11
 
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Enchantment (2) CCommon #12
 
: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.
Enchantment (2) CCommon #13
 
: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Creature - Human Cleric (2) CCommon #14
 
(1/1) : Prevent the next 1 damage that would be dealt to any target this turn.
Creature - Sliver (2) CCommon #112
 
(1/1) All Slivers have ": Regenerate this permanent."
Creature - Bird (4) CCommon #15
 
(2/2) Flying · When Cloudchaser Eagle enters the battlefield, destroy target enchantment.
Sorcery (3) CCommon #113
 
Target opponent reveals their hand. You choose a card from it. That player discards that card.
Creature - Zombie Wizard (3) RRare #114
 
(1/1) You may choose not to untap Coffin Queen during your untap step. · , : Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or …
Artifact Creature - Snake (3) CCommon #279
 
(2/1) First strike
Artifact (4) RRare #280
 
: Exile target creature you control. · Sacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.
Legendary Creature - Human Warrior (6) RRare #115
 
(7/5) Fear · When Commander Greven il-Vec enters the battlefield, sacrifice a creature.
Instant (3) RRare #116
 
Buyback · Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Instant (2) CCommon #57
 
Counter target spell.
Creature - Elephant (4) RRare #220
 
(3/3) : Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at the beginning of the next end step. Activate this ability only once each turn.
Enchantment - Aura (1) CCommon #169
 
Enchant creature · : Enchanted creature gets +1/+0 until end of turn. · : Return Crown of Flames to its owner's hand.
Artifact (1) RRare #281
 
, : Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target.
Instant (3) CCommon #117
 
Destroy target nonblack creature. It can't be regenerated.
Instant (1) CCommon #118
 
Add .
Creature - Shade Spirit (4) CCommon #119
 
(1/1) : Regenerate Darkling Stalker. · : Darkling Stalker gets +1/+1 until end of turn.
Enchantment (3) UUncommon #120
 
: Target creature gains shadow until end of turn.
Creature - Dauthi Zombie (2) UUncommon #121
 
(1/1) Shadow · Whenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul.
Creature - Dauthi Horror (2) CCommon #122
 
(2/1) Shadow · Dauthi Horror can't be blocked by white creatures.
Creature - Dauthi Minion (3) CCommon #123
 
(3/1) Shadow
Creature - Dauthi Knight Mercenary (3) UUncommon #124
 
(2/1) Shadow · : Dauthi Mercenary gets +1/+0 until end of turn.
Creature - Dauthi Minion (4) UUncommon #125
 
(2/1) Shadow · Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
Creature - Dauthi Soldier (2) CCommon #126
 
(2/2) Shadow · Dauthi Slayer attacks each combat if able.
Sorcery (4) RRare #170
 
Tap target creature. It deals damage equal to its power to another target creature.
Enchantment (5) RRare #127
 
Whenever a creature is dealt damage, destroy it. It can't be regenerated.
Instant (2) CCommon #128
 
Target player sacrifices a creature.
Creature - Wurm (5) RRare #221
 
(3/4) Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.
Instant (2) CCommon #16
 
Destroy target artifact or enchantment.
Instant (4) UUncommon #58
 
Counter target spell. · Draw a card.
Sorcery (2) CCommon #129
 
Buyback · Return target creature card from your graveyard to your hand.
Creature - Shapeshifter (2) RRare #266
 
Flying · As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. · : Dr…
Enchantment (1) UUncommon #130
 
White creatures get -1/-1.
Sorcery (3) CCommon #59
 
Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
Sorcery (5) RRare #131
 
Destroy X target nonblack creatures. Draw X cards.
Enchantment (5) RRare #60
 
When Duplicity enters the battlefield, exile the top five cards of your library face down. · At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other …
Enchantment (2) RRare #222
 
Tap an untapped creature you control: Untap target basic land.
Artifact (4) RRare #282
 
, : An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end st…
Legendary Creature - Elf Warrior (2) RRare #224
 
(2/2) Other Elf creatures have forestwalk. · Other Elves have shroud.
Enchantment (1) RRare #223
 
At the beginning of each player's precombat main phase, that player adds .
Creature - Human Soldier (3) CCommon #17
 
(2/2) Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.
Creature - Dog (4) RRare #225
 
(2/2) Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.
Instant (1) CCommon #226
 
Buyback · Target creature gets +2/+2 until end of turn.
Artifact (2) RRare #283
 
Green spells you cast cost less to cast.
Artifact (4) RRare #284
 
, : Draw two cards, then discard a card.
Enchantment - Aura (1) CCommon #132
 
Enchant creature · Endless Scream enters the battlefield with X scream counters on it. · Enchanted creature gets +1/+0 for each scream counter on Endless Scream.
Artifact Creature - Juggernaut (4) RRare #285
 
(2/2) , : Put a +1/+1 counter on Energizer.
Enchantment - Aura (2) CCommon #133
 
Enchant creature · Enchanted creature gets -2/-2.
Creature - Licid (2) UUncommon #171
 
(1/1) , : Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect. · Enchanted creature has haste.
Instant (1) RRare #61
 
X can't be 0. · Target spell's controller exiles it with X delay counters on it. · At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card …
Creature - Shapeshifter (5) RRare #62
 
(3/4) As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.
Artifact (2) UUncommon #286
 
, : Put an elixir counter on Essence Bottle. · , Remove all elixir counters from Essence Bottle: You gain 2 life for each elixir counter removed this way.
Sorcery (4) CCommon #134
 
Buyback · Evincar's Justice deals 2 damage to each creature and each player.
Artifact (2) UUncommon #287
 
, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn.
Sorcery (5) RRare #135
 
Destroy all creatures of the creature type of your choice.
Enchantment (2) RRare #136
 
: Put a -1/-1 counter on target creature.
Enchantment (4) RRare #18
 
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
Creature - Drake (4) UUncommon #63
 
(2/4) Flying
Creature - Insect (4) UUncommon #172
 
(1/1) Flying · : Firefly gets +1/+0 until end of turn.
Creature - Human Wizard (2) CCommon #173
 
(1/1) : Fireslinger deals 1 damage to any target and 1 damage to you.
Creature - Drake (4) UUncommon #227
 
(2/3) Flying · Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.
Enchantment - Aura (1) UUncommon #19
 
Enchant creature · As Flickering Ward enters the battlefield, choose a color. · Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. · : Return Flickeri…
Creature - Giant (4) CCommon #174
 
(3/3) : Flowstone Giant gets +2/-2 until end of turn.
Creature - Salamander (5) UUncommon #175
 
(3/4) : Flowstone Salamander deals 1 damage to target creature blocking it.
Artifact Creature - Shapeshifter (6) RRare #288
 
(4/4) , Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample.
Creature - Drake (5) RRare #176
 
(3/3) Flying · : Flowstone Wyvern gets +2/-2 until end of turn.
Artifact (4) RRare #289
 
, : Draw a card. Activate this ability only if you have no cards in hand.
Basic Land - Forest LLand #347
Basic Land - Forest LLand #348
Basic Land - Forest LLand #349
Basic Land - Forest LLand #350
Enchantment - Aura (1) CCommon #228
 
Enchant creature · When Frog Tongue enters the battlefield, draw a card. · Enchanted creature has reach.
Creature - Human Druid (4) RRare #229
 
(3/2) Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card.
Enchantment (4) RRare #177
 
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Creature - Squid Beast (3) UUncommon #64
 
(1/3) Flying · Fylamarid can't be blocked by blue creatures. · : Target creature becomes blue until end of turn.
Instant (2) UUncommon #20
 
Target blocking creature gets +4/+4 until end of turn. · Draw a card.
Enchantment - Aura (3) CCommon #65
 
Enchant creature · Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Enchantment (1) RRare #21
 
: Creatures you control get +1/+1 until end of turn.
Land UUncommon #318
 
: Add . · : Return Ghost Town to its owner's hand. Activate this ability only if it's not your turn.
Creature - Crab (5) CCommon #66
 
(3/3) : Giant Crab gains shroud until end of turn.
Enchantment - Aura (2) CCommon #178
 
Enchant creature · Enchanted creature gets +2/+2.
Enchantment (2) UUncommon #179
 
Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.
Creature - Zombie (4) CCommon #137
 
(2/2) When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Artifact (1) RRare #290
 
, : Target player mills two cards. If two cards that share a color were milled this way, repeat this process.
Enchantment (3) RRare #180
 
During combat, players can't cast instant spells or activate abilities that aren't mana abilities.
Enchantment (3) RRare #22
 
All artifacts have shroud.
Instant (3) UUncommon #230
 
As an additional cost to cast this spell, sacrifice a land. · Search your library for up to two basic land cards, put them onto the battlefield, then shuffle your library.
Enchantment (2) UUncommon #181
 
Whenever an opponent casts a white spell, they lose 2 life.
Creature - Sliver (2) CCommon #182
 
(1/1) All Sliver creatures have haste.
Creature - Dryad (2) CCommon #231
 
(2/1) Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow.
Creature - Giant (5) RRare #232
 
(4/4) , Sacrifice a Forest: Heartwood Giant deals 2 damage to target player or planeswalker.
Creature - Treefolk (4) UUncommon #233
 
(3/4) Forestwalk
Artifact (4) RRare #291
 
You may choose not to untap Helm of Possession during your untap step. · , , Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Posses…
Enchantment - Aura (2) CCommon #23
 
Enchant creature · Enchanted creature gets +1/+5.
Creature - Sliver (3) UUncommon #234
 
(2/2) All Sliver creatures have trample.
Creature - Turtle (3) CCommon #67
 
(1/4)
Enchantment (4) RRare #24
 
All creatures lose all abilities and have base power and toughness 1/1.
Instant (2) UUncommon #138
 
Buyback · Target creature attacks this turn if able.
Enchantment (3) UUncommon #68
 
Whenever an opponent casts a green spell, you draw a card.
Instant (2) UUncommon #69
 
Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. · Draw a card.
Instant (3) RRare #70
 
Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library.
Instant (2) UUncommon #25
 
Buyback · The next time a source of your choice would deal damage to you this turn, prevent that damage.
Basic Land - Island LLand #335
Basic Land - Island LLand #336
Basic Land - Island LLand #337
Basic Land - Island LLand #338
Creature - Jackal (1) UUncommon #183
 
(2/1) Whenever Jackal Pup is dealt damage, it deals that much damage to you.
Artifact (2) RRare #292
 
Black spells you cast cost less to cast.
Artifact (2) RRare #293
 
At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. · Sacrifice a creature: Target opponent gains control of Jinxed Idol.
Creature - Rabbit Beast (4) RRare #139
 
(4/4) First strike · At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you.
Instant (2) CCommon #184
 
Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards.
Creature - Human Knight (3) UUncommon #26
 
(2/2) First strike · : Knight of Dawn gains protection from the color of your choice until end of turn.
Creature - Human Knight (3) UUncommon #140
 
(2/2) : Destroy target creature blocking Knight of Dusk.
Creature - Beast (2) UUncommon #235
 
Krakilin enters the battlefield with X +1/+1 counters on it. · : Regenerate Krakilin.
Creature - Licid (2) UUncommon #141
 
(1/1) , : Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect. · At the beginning of the upkeep of …
Enchantment (2) UUncommon #71
 
At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure. · Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure …
Sorcery (4) UUncommon #72
 
Exchange control of target artifact or creature and another target permanent that shares one of those types with it.
Enchantment (4) UUncommon #27
 
Black creatures can't attack or block.
Instant (4) CCommon #185
 
Lightning Blast deals 4 damage to any target.
Creature - Elemental (4) CCommon #186
 
(4/1) Haste
Sorcery (5) RRare #142
 
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Sorcery (4) UUncommon #267
 
Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and…
Artifact (0) CCommon #294
 
, Sacrifice Lotus Petal: Add one mana of any color.
Creature - Giant (4) CCommon #187
 
(4/3)
Creature - Imp (3) RRare #143
 
(1/1) Flying · : Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate this …
Creature - Elemental Dinosaur (5) RRare #188
 
Magmasaur enters the battlefield with five +1/+1 counters on it. · At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage …
Artifact (2) RRare #295
 
If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able. · Whenever a creature with a magnet counter on it attacks, all creatures with magnet counte…
Sorcery (2) RRare #73
 
Search your library for any number of land cards and exile them. Then shuffle your library.
Artifact Creature - Construct (2) CCommon #296
 
(1/1) : Add .
Creature - Merfolk (1) CCommon #74
 
(1/1) : Manta Riders gains flying until end of turn.
Creature - Giant (4) RRare #28
 
(3/3) Creatures with power 3 or greater don't untap during their controllers' untap steps.
Creature - Beast (4) CCommon #144
 
(3/2) Sacrifice a Swamp: Marsh Lurker gains fear until end of turn.
Creature - Human Soldier (2) CCommon #29
 
(1/2) , : Tap target creature.
Creature - Beast (5) RRare #75
 
(3/3) Flying · : Mawcor deals 1 damage to any target.
Land UUncommon #319
 
: Add . · : Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Instant (3) RRare #76
 
Draw four cards. You skip your next turn.
Artifact Creature - Sliver (1) CCommon #297
 
(1/1)
Creature - Sliver (3) UUncommon #145
 
(2/2) All Slivers have ", Sacrifice this permanent: Target player discards a card at random. Activate this ability only any time you could cast a sorcery."
Creature - Minion (6) RRare #146
 
(*/*) Trample · As Minion of the Wastes enters the battlefield, pay any amount of life. · Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield.
Enchantment (1) RRare #236
 
At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
Creature - Sliver (3) UUncommon #77
 
(2/2) All Slivers have ", Sacrifice this permanent: Draw a card."
Artifact (2) UUncommon #298
 
: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.
Creature - Goblin (1) CCommon #189
 
(2/2) Mogg Conscripts can't attack unless you've cast a creature spell this turn.
Creature - Goblin (1) CCommon #190
 
(1/1) Sacrifice Mogg Fanatic: It deals 1 damage to any target.
Land UUncommon #320
 
: Add . · : Add or . Mogg Hollows doesn't untap during your next untap step.
Creature - Goblin (1) CCommon #191
 
(1/1) Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
Creature - Goblin (2) UUncommon #192
 
(3/3) Mogg Squad gets -1/-1 for each other creature on the battlefield.
Creature - Dog (4) RRare #237
 
(4/1) When Mongrel Pack dies during combat, create four 1/1 green Dog creature tokens.
Basic Land - Mountain LLand #343
Basic Land - Mountain LLand #344
Basic Land - Mountain LLand #345
Basic Land - Mountain LLand #346
Creature - Human Soldier Archer (4) CCommon #30
 
(2/3) Reach · : Mounted Archers can block an additional creature this turn.
Creature - Sliver (2) CCommon #238
 
(1/1) All Sliver creatures get +1/+1.
Sorcery (5) CCommon #239
 
Target player gains 8 life.
Enchantment (5) RRare #240
 
All lands are 2/2 creatures that are still lands.
Sorcery (3) UUncommon #241
 
Needle Storm deals 4 damage to each creature with flying.
Enchantment (4) RRare #193
 
Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. · Whenever a creature blocks a creature with lesser power, destroy the attacking creature.
Creature - Licid (2) UUncommon #242
 
(1/1) , : Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect. · : Regenerate enchanted creatur…
Creature - Human Soldier (3) UUncommon #194
 
(2/2) : Opportunist deals 1 damage to target creature that was dealt damage this turn.
Creature - Human Wizard (2) RRare #31
 
(1/1) : Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn'…
Legendary Creature - Human Cleric (3) RRare #33
 
(1/3) : Prevent the next 3 damage that would be dealt to any target this turn.
Enchantment (3) UUncommon #32
 
Whenever one or more creatures attack you, you gain 1 life for each attacking creature.
Sorcery (5) UUncommon #243
 
Creatures you control get +3/+3 and gain trample until end of turn.
Enchantment - Aura (2) CCommon #34
 
Enchant creature · Enchanted creature can't attack or block.
Creature - Beast (3) RRare #195
 
(*/3) As Pallimud enters the battlefield, choose an opponent. · Pallimud's power is equal to the number of tapped lands the chosen player controls.
Artifact Creature - Gnome (3) UUncommon #299
 
(2/1) Discard a card: Regenerate Patchwork Gnomes.
Artifact (2) RRare #300
 
White spells you cast cost less to cast.
Enchantment (4) RRare #35
 
, Discard a card: Create a 1/1 white Pegasus creature token with flying.
Sorcery (3) UUncommon #147
 
Destroy all green creatures. They can't be regenerated.
Artifact (3) RRare #301
 
, : Target opponent chooses one of the top two cards of your graveyard. Exile that card and put the other one into your hand.
Artifact Creature - Golem (6) UUncommon #302
 
(5/4)
Artifact (2) UUncommon #303
 
, , Choose flying, first strike, trample, or shadow: Until end of turn, target creature with the chosen ability loses it and another target creature gains it.
Creature - Insect (3) CCommon #244
 
(3/1) Shroud
Land RRare #321
 
Pine Barrens enters the battlefield tapped. · : Add . · : Add or . Pine Barrens deals 1 damage to you.
Creature - Imp (1) CCommon #148
 
(0/1) Flying · : Pit Imp gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
Basic Land - Plains LLand #331
Basic Land - Plains LLand #332
Basic Land - Plains LLand #333
Basic Land - Plains LLand #334
Instant (1) CCommon #78
 
Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Enchantment (5) RRare #79
 
At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library.
Enchantment (3) UUncommon #80
 
Creatures can't attack you unless their controller pays for each creature they control that's attacking you.
Artifact (3) UUncommon #304
 
, : You may tap or untap target creature.
Creature - Licid (2) UUncommon #36
 
(1/1) , : Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect. · Enchanted creature has first …
Sorcery (3) UUncommon #149
 
Destroy target land.
Sorcery (2) CCommon #245
 
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Creature - Human Soldier Archer (3) UUncommon #268
 
(2/2) First strike · : Regenerate Ranger en-Vec.
Creature - Dragon (4) RRare #196
 
(5/5) Flying · When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains.
Creature - Rat (2) CCommon #150
 
(2/1) : Destroy target artifact, creature, or land you control.
Instant (2) CCommon #246
 
Target creature loses shadow until end of turn. · Draw a card.
Sorcery (1) UUncommon #151
 
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.
Instant (2) UUncommon #247
 
Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.
Instant (3) UUncommon #152
 
Destroy two target nonblack creatures. You lose 5 life.
Enchantment (6) RRare #248
 
Skip your draw step. · Whenever you play a card, draw a card. · Your maximum hand size is two.
Land RRare #322
 
: Add one mana of any type that a land you control could produce.
Creature - Human Soldier (5) UUncommon #197
 
(3/3) First strike · Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.
Sorcery (3) UUncommon #37
 
Target creature deals damage to itself equal to its power.
Instant (2) CCommon #249
 
Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
Sorcery (2) CCommon #198
 
Rolling Thunder deals X damage divided as you choose among any number of targets.
Enchantment (1) RRare #250
 
Artifacts and lands enter the battlefield tapped.
Creature - Wurm (7) CCommon #251
 
(6/6) Trample
Creature - Lizard (3) CCommon #252
 
(2/2) : Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.
Land UUncommon #323
 
: Add . · : Add or . Rootwater Depths doesn't untap during your next untap step.
Creature - Merfolk (1) UUncommon #81
 
(1/1) , Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.
Creature - Merfolk (3) CCommon #82
 
(1/1) : Rootwater Hunter deals 1 damage to any target.
Creature - Merfolk (4) RRare #83
 
(2/3) : Gain control of target creature for as long as that creature is enchanted.
Creature - Merfolk Shaman (3) RRare #84
 
(2/2) You may cast Aura spells with enchant creature as though they had flash.
Artifact (2) RRare #305
 
Red spells you cast cost less to cast.
Creature - Human Cleric (1) RRare #38
 
(1/1) , Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.
Enchantment - Aura (1) CCommon #153
 
Enchant creature · Whenever a creature dies, put a +1/+1 counter on enchanted creature.
Enchantment (5) RRare #39
 
: Prevent all combat damage that would be dealt by target creature this turn.
Land RRare #324
 
Salt Flats enters the battlefield tapped. · : Add . · : Add or . Salt Flats deals 1 damage to you.
Creature - Human Soldier Warrior (4) CCommon #199
 
(1/3) First strike · : Sandstone Warrior gets +1/+0 until end of turn.
Artifact (2) RRare #306
 
Blue spells you cast cost less to cast.
Enchantment (1) RRare #154
 
When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token. · At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.
Land RRare #325
 
Scabland enters the battlefield tapped. · : Add . · : Add or . Scabland deals 1 damage to you.
Artifact (2) RRare #307
 
At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent or planeswalker.
Sorcery (1) RRare #200
 
As an additional cost to cast this spell, discard X land cards. · Destroy X target lands.
Creature - Beast (5) UUncommon #253
 
(3/4) This spell can't be countered. · Protection from blue
Creature - Harpy Beast (4) UUncommon #155
 
(2/2) Flying · : Regenerate Screeching Harpy.
Artifact (2) RRare #308
 
, : Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any …
Creature - Serpent (6) CCommon #85
 
(6/6) Sea Monster can't attack unless defending player controls an Island.
Instant (1) UUncommon #201
 
Buyback · Searing Touch deals 1 damage to any target.
Creature - Elf (2) CCommon #254
 
(2/1) : Untap target creature.
Creature - Wurm (5) UUncommon #269
 
(5/5) Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it.
Legendary Creature - Angel (5) RRare #270
 
(3/3) Flying · Pay 2 life: Return Selenia, Dark Angel to its owner's hand.
Instant (2) UUncommon #40
 
Destroy target enchantment. You gain life equal to its converted mana cost.
Creature - Minion (3) CCommon #156
 
(3/3) When Servant of Volrath leaves the battlefield, sacrifice a creature.
Instant (1) CCommon #86
 
Target creature gains shadow until end of turn. · Draw a card.
Sorcery (1) UUncommon #202
 
Shadowstorm deals 2 damage to each creature with shadow.
Instant (2) CCommon #203
 
Destroy target artifact.
Enchantment - Aura (1) CCommon #87
 
Enchant creature · Enchanted creature has flying. · : Return Shimmering Wings to its owner's hand.
Creature - Insect (2) RRare #204
 
(1/1) Whenever Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
Creature - Spirit (3) UUncommon #271
 
(2/2) Flying, first strike
Creature - Bird (2) UUncommon #88
 
(2/2) Cast this spell only if you've cast another spell this turn. · Flying
Creature - Elf Druid (2) CCommon #255
 
(1/1) : Add . · : Add or .
Land RRare #326
 
Skyshroud Forest enters the battlefield tapped. · : Add . · : Add or . Skyshroud Forest deals 1 damage to you.
Creature - Elf (1) CCommon #256
 
(1/1) : You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery.
Creature - Troll Giant (4) CCommon #257
 
(3/3) : Regenerate Skyshroud Troll.
Creature - Vampire (5) UUncommon #157
 
(3/3) Flying · Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.
Creature - Soltari Knight (3) UUncommon #41
 
(2/1) Shadow · : Soltari Crusader gets +1/+0 until end of turn.
Creature - Soltari Soldier (2) RRare #42
 
(2/1) : Soltari Emissary gains shadow until end of turn.
Creature - Soltari Soldier (1) CCommon #43
 
(1/1) Shadow
Creature - Soltari Soldier (4) RRare #272
 
(3/2) Shadow · : The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.
Creature - Soltari Knight (3) CCommon #44
 
(2/2) Shadow · Soltari Lancer has first strike as long as it's attacking.
Creature - Soltari Monk Cleric (2) UUncommon #45
 
(2/1) Protection from black · Shadow
Creature - Soltari Cleric (2) UUncommon #46
 
(2/1) Protection from red · Shadow
Creature - Soltari Soldier (2) CCommon #47
 
(1/1) Shadow · Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.
Creature - Spirit (4) UUncommon #158
 
(2/2) Pay 3 life: Put a +1/+1 counter on Souldrinker.
Instant (1) CCommon #89
 
Counter target spell with converted mana cost X.
Creature - Spike Drone (1) CCommon #258
 
Spike Drone enters the battlefield with a +1/+1 counter on it. · , Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature.
Enchantment - Aura (2) CCommon #159
 
Enchant creature · Enchanted creature gets +3/+3. · When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
Enchantment (4) RRare #48
 
At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token. · : Destroy target Reflection.
Instant (3) UUncommon #273
 
As an additional cost to cast this spell, sacrifice a creature. · Spontaneous Combustion deals 3 damage to each creature.
Artifact (1) CCommon #309
 
: Prevent the next 1 damage that would be dealt to target creature this turn.
Land UUncommon #327
 
: Add . · : Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land.
Legendary Creature - Human Rogue (3) RRare #205
 
(2/2) : Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath.
Artifact (3) RRare #310
 
As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps.
Creature - Human Soldier (5) UUncommon #49
 
(3/4) When Staunch Defenders enters the battlefield, you gain 4 life.
Enchantment - Aura (2) UUncommon #90
 
Enchant enchantment · You control enchanted enchantment.
Creature - Licid (2) UUncommon #91
 
(1/1) , : Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect. · Whenever enchanted creature bec…
Sorcery (3) CCommon #206
 
Destroy target land.
Enchantment (1) UUncommon #259
 
: Tap target creature with flying.
Instant (2) CCommon #207
 
Target creature can't block this turn. · Draw a card.
Instant (4) UUncommon #208
 
Sudden Impact deals damage to target player equal to the number of cards in that player's hand.
Basic Land - Swamp LLand #339
Basic Land - Swamp LLand #340
Basic Land - Swamp LLand #341
Basic Land - Swamp LLand #342
Enchantment - Aura (1) UUncommon #209
 
Enchant creature · Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1.
Creature - Sliver (2) CCommon #50
 
(1/1) All Sliver creatures have first strike.
Artifact Creature - Thopter (4) UUncommon #311
 
(3/1) Tap an untapped creature you control: Telethopter gains flying until end of turn.
Creature - Thalakos Wizard (3) UUncommon #92
 
(1/1) Shadow · You may choose not to untap Thalakos Dreamsower during your untap step. · Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its …
Land UUncommon #328
 
: Add . · : Add or . Thalakos Lowlands doesn't untap during your next untap step.
Creature - Thalakos Illusion (3) CCommon #93
 
(2/1) Shadow · : Put Thalakos Mistfolk on top of its owner's library.
Creature - Thalakos Wizard (2) CCommon #94
 
(1/1) Shadow · When Thalakos Seer leaves the battlefield, draw a card.
Creature - Thalakos Soldier (2) CCommon #95
 
(1/2) Shadow
Artifact (2) RRare #312
 
At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent or planeswalker.
Sorcery (3) CCommon #96
 
Put target creature on top of its owner's library.
Sorcery (5) RRare #97
 
Target player takes an extra turn after this one.
Enchantment (4) RRare #210
 
Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.
Artifact (3) RRare #313
 
At the beginning of your upkeep, put a pain counter on Torture Chamber. · At the beginning of your end step, Torture Chamber deals damage to you equal to the number of pain counters on it. · , , R…
Creature - Spirit (4) RRare #98
 
(1/4) Flying · , Tap two untapped creatures you control: Return target permanent to its owner's hand.
Creature - Elephant (3) CCommon #260
 
(3/3)
Sorcery (3) CCommon #261
 
Destroy all enchantments.
Creature - Elephant (4) UUncommon #262
 
(3/3) : Target creature blocks Trumpeting Armodon this turn if able.
Instant (3) CCommon #99
 
You may tap or untap target artifact, creature, or land. · Draw a card.
Creature - Shapeshifter (4) RRare #100
 
(0/1) Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature, except it has this ability.
Land UUncommon #329
 
: Add . · : Add or . Vec Townships doesn't untap during your next untap step.
Creature - Elemental (8) RRare #263
 
(7/7) At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Instant (3) UUncommon #264
 
Destroy target artifact.
Legendary Creature - Human Warrior (4) RRare #274
 
(3/3) : Until end of turn, target creature has base power 1 or base toughness 1.
Enchantment - Aura (2) CCommon #101
 
Enchant creature · Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect u…
Creature - Wall (2) CCommon #211
 
(0/5) Defender · Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.
Enchantment (2) UUncommon #51
 
Whenever an opponent casts a red spell, you gain 2 life.
Land UUncommon #330
 
: Add . · , Sacrifice Wasteland: Destroy target nonbasic land.
Artifact Creature - Dog (3) UUncommon #314
 
(1/2) Watchdog blocks each combat if able. · As long as Watchdog is untapped, all creatures attacking you get -1/-0.
Instant (1) RRare #102
 
Buyback · Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Instant (1) UUncommon #103
 
Buyback · Draw a card.
Creature - Wurm (4) UUncommon #212
 
(5/4) When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.
Creature - Faerie (2) UUncommon #104
 
(1/1) Flying · : Target creature gains flying until end of turn.
Creature - Drake (3) CCommon #105
 
(2/2) Flying
Sorcery (5) RRare #52
 
Destroy all creatures that aren't enchanted. They can't be regenerated.
Creature - Sliver (2) CCommon #106
 
(1/1) All Sliver creatures have flying.
Sorcery (3) UUncommon #265
 
Destroy target land.
Creature - Human Druid (2) RRare #275
 
(1/1) : Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
Instant (1) UUncommon #53
 
Buyback · As an additional cost to cast this spell, sacrifice a creature. · You gain life equal to the sacrificed creature's toughness.
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