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Sets » [UST] Unstable (268 Cards)

268 Cards

Card Name Type Mana Rarity Nr.
Enchantment (3) UUncommon #65
 
, Exile a permanent you control with a League of Dastardly Doom watermark: Return a permanent card with a League of Dastardly Doom watermark from your graveyard to the battlefield.
Artifact - Contraption UUncommon #167
 
Whenever you crank Accessories to Murder, target creature gets +X/+0 until end of turn, where X is the number of creatures you control.
Host Creature - Cat (1) CCommon #1
 
(1/1) When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result.
Artifact Creature - Cyborg Rigger (4) UUncommon #2
 
(3/2) Flying · , Sacrifice another artifact: Aerial Toastmaster assembles a Contraption.
Creature - Human (2) CCommon #3a
 
(2/2) Sacrifice Amateur Auteur: Destroy target enchantment.
Creature - Human (2) CCommon #3b
 
(2/2) Sacrifice Amateur Auteur: Destroy target enchantment.
Creature - Human (2) CCommon #3c
 
(2/2) Sacrifice Amateur Auteur: Destroy target enchantment.
Creature - Human (2) CCommon #3d
 
(2/2) Sacrifice Amateur Auteur: Destroy target enchantment.
Artifact Host Creature - Angel (8) RRare #139
 
(4/4) Flying · When this creature enters the battlefield, you may destroy target nonland permanent.
Enchantment - Aura (6) RRare #26
 
Enchant your library · Enchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library. · If enchanted library would l…
Artifact - Contraption CCommon #168
 
Whenever you crank Applied Aeronautics, until end of turn, target creature gets +1/+0, gains flying, and becomes an artifact in addition to its other types.
Artifact - Contraption UUncommon #169
 
Whenever you crank Arms Depot, put two +1/+1 counters on target creature.
Enchantment (1) RRare #102
 
Hexproof · Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game.
Artifact - Contraption CCommon #170
 
Whenever you crank Auto-Key, until end of turn, target creature becomes an artifact in addition to its other types and gains ": You gain 3 life."
Legendary Creature - Human Villain (3) MMythic Rare #127
 
(3/3) Baron Von Count enters the battlefield with a doom counter on "5." · Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one nume…
Creature - Beast (6) CCommon #103a
 
(6/4) Trample
Creature - Beast (6) CCommon #103b
 
(6/4) Trample
Creature - Beast (6) CCommon #103c
 
(6/4) Trample
Creature - Beast (6) CCommon #103d
 
(6/4) Trample
Artifact - Contraption MMythic Rare #171
 
Whenever you crank Bee-Bee Gun, until end of turn, target creature gains ": This creature fights another target creature."
Sorcery (2) RRare #128
 
A person outside the game becomes your teammate.
Host Creature - Snake (4) CCommon #51
 
(1/2) When this creature enters the battlefield, roll a six-sided die. Target opponent loses life equal to the result.
Artifact Creature - Cyborg Beeble (1) CCommon #27
 
(1/1) Blurry · Whenever Blurry Beeble deals combat damage to a player, you may draw a card. If you do, discard a card.
Artifact - Contraption CCommon #172
 
Whenever you crank Boomflinger, roll two six-sided dice. Boomflinger deals damage to target player or planeswalker equal to the difference between those results.
Artifact Creature - Knight (4) UUncommon #140
 
(1/1) Whenever you cast a silver-bordered spell, put a +1/+1 counter on Border Guardian. · Whenever you cast a black-bordered spell, Border Guardian can't be blocked this turn. · Whenever you cast a white-bor…
Sorcery (6) CCommon #77
 
Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result.
Host Creature - Pangolin Beast (4) CCommon #78
 
(2/2) When this creature enters the battlefield, you may destroy target artifact.
Artifact - Contraption CCommon #173
 
Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn.
Artifact (4) UUncommon #141
 
As Buzzing Whack-a-Doodle enters the battlefield, you and an opponent each secretly choose Whack or Doodle. Then those choices are revealed. If the choices match, Buzzing Whack-a-Doodle has that abili…
Enchantment (3) RRare #4
 
, Remove a counter from a permanent you control: Create a 1/1 colorless Gnome artifact creature token. · , Sacrifice an artifact: Choose any kind of counter a printed card refers to, then p…
instant (4) CCommon #52
 
target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text.
Artifact Creature - Cyborg Rigger (4) CCommon #28
 
(1/1) Flying · When Chipper Chopper enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Chipper Chopper and it assembles a Contraption.
Enchantment (4) UUncommon #104
 
Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token.
Artifact Creature - Cyborg Knight (5) CCommon #5
 
(3/3) Flying · When Chivalrous Chevalier enters the battlefield, return a creature you control to its owner's hand unless you compliment an opponent.
Sorcery (2) UUncommon #105
 
Search your library for a host card or a card with augment, reveal it, put it into your hand, then shuffle your library.
Artifact (4) UUncommon #142
 
, : Move the CRANK! counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions.
Creature - Human Spy (5) RRare #29
 
(2/2) When Clocknapper enters the battlefield, choose beginning phase, precombat main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn.
Artifact Creature - Gnome Rigger (1) UUncommon #143
 
(1/1) Flying · : Reassemble target Contraption you control.
Host Creature - Lizard (2) CCommon #79
 
(1/3) When this creature enters the battlefield, you may discard a card. If you do, draw a card.
Artifact (4) UUncommon #144
 
, Sacrifice Contraption Cannon: It deals damage to any target equal to the number of Contraptions you control.
Host Creature - Octopus Rigger (3) CCommon #30
 
(1/3) When this creature enters the battlefield, this creature assembles a Contraption.
Enchantment (6) RRare #129
 
At the beginning of each opponent's upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can't, destroy each permanent they control that is…
Sorcery (3) UUncommon #31
 
Create a 1/2 blue Bird creature token with flying named Storm Crow. · Storm
Artifact Creature - Killbot (2) CCommon #145a
 
(2/1)
Artifact - Contraption RRare #174
 
Whenever you crank Deadly Poison Sampler, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls."
Creature - Human Spy (3) CCommon #32
 
(2/1) Defective Detective can't be blocked. · When Defective Detective enters the battlefield, a person outside the game looks at target opponent's hand and chooses a card from it. That player reveals that c…
Artifact Creature - Killbot (2) CCommon #145b
 
(2/1)
Artifact Creature - Killbot (2) CCommon #145c
 
(2/1)
Artifact - Contraption CCommon #175
 
Whenever you crank Dictation Quillograph, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card."
Host Creature - Rat (2) CCommon #53
 
(1/1) When this creature enters the battlefield, target opponent discards a card.
Artifact - Contraption UUncommon #176
 
Whenever you crank Dispatch Dispensary, create a 2/2 black Rogue creature token with menace.
Artifact - Contraption CCommon #177
 
Whenever you crank Division Table, target player loses 2 life.
Artifact Creature - Cyborg Angel (6) MMythic Rare #6
 
(4/4) Flying · Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle your library. · Do-It-Yourself Seraph has the text box of each card exiled with …
Artifact - Contraption UUncommon #178
 
Whenever you crank Dogsnail Engine, target player gains life equal to the greatest power among creatures you control.
Legendary Creature (4) MMythic Rare #130
 
(4/4) Dr. Julius Jumblemorph is every creature type . · Whenever a host enters the battlefield under your control, you may search your library and/or graveyard for a card with augment and combine it with tha…
Creature - Deer Bird Ape Druid (3) UUncommon #106
 
(2/2) : Add for each Crossbreed Labs watermark among permanents you control.
Artifact - Contraption RRare #179
 
Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double that damage instead.
Artifact - Contraption RRare #180
 
Whenever you crank Duplication Device, until end of turn, target creature becomes a copy of any creature on the battlefield, except it's an artifact in addition to its other types.
Host Creature - Beaver (3) CCommon #107
 
(3/2) When this creature enters the battlefield, you may untap target permanent.
Creature - Squirrel Noble Advisor (6) RRare #108
 
(4/4) Squirrellink · Creature tokens you control are Squirrels in addition to their other creature types. · Other Squirrels you control get +1/+1.
Artifact Creature - Killbot (2) CCommon #145d
 
(2/1)
Artifact UUncommon #146
 
During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield. · : Return Entirely Normal Armchair to its owner's hand. Only any opponent may activate this abilit…
Artifact (5) RRare #147a
 
, : Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.…
Artifact (5) RRare #147b
 
, : Draw a card. Activate this ability only if you have no cards in hand. · , : You gain 10 life. · , , Sacrifice Everythingamajig: You may put a silver-bordered permanent card from yo…
Artifact (5) RRare #147c
 
: Flip a coin. If you win the flip, add . Activate this ability only any time you could cast an instant. · , : Target player discards a card. Activate this ability only during your turn.…
Artifact (6) RRare #147d
 
: Add one mana of any color. · , : Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, dr…
Artifact (5) RRare #147e
 
Sacrifice a land: You gain 2 life. · Sacrifice a creature: Add . · , Discard a card: Search your library for a card that shares a complete word in its name with the name of the discarded card, …
Artifact (8) RRare #147f
 
, : Scry 2. · , , Pay 1 life: Create a 0/1 white Goat creature token. · , , Sacrifice Everythingamajig: Choose target player. At the beginning of the next end step, exchange life total…
Creature - Zombie (2) CCommon #54a
 
(3/3) Last strike
Creature - Zombie (2) CCommon #54b
 
(3/3) Last strike
Creature - Zombie (2) CCommon #54c
 
(3/3) Last strike
Creature - Zombie (2) CCommon #54d
 
(3/3) Last strike
Artifact - Contraption MMythic Rare #181
 
Whenever you crank Faerie Aerie, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this creature deals combat damage to a player, draw a card." Exile them at the beginni…
Host Creature - Dinosaur (5) CCommon #81
 
(2/1) When this creature enters the battlefield, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls.
Sorcery (6) CCommon #55
 
Destroy target creature, then assemble a Contraption.
Instant (4) UUncommon #109
 
Destroy target artifact or enchantment. Assemble a Contraption.
Sorcery (6) UUncommon #33
 
Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card.
Basic Land - Forest LLand #216
Creature - Elemental (5) UUncommon #82a
 
(2/4) Frenzy 2 · Garbage Elemental can't be blocked by wordy creatures.
Creature - Elemental Rigger (5) UUncommon #82b
 
(3/1) When Garbage Elemental enters the battlefield, it assembles a Contraption. · Undying
Creature - Elemental (5) UUncommon #82c
 
(3/2) Battle cry · When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
Creature - Elemental (5) UUncommon #82d
 
(3/3) Cascade · When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent or planeswalker.
Creature - Elemental (5) UUncommon #82e
 
(4/3) Unleash · Each creature you control with any kind of counter on it has art menace.
Creature - Elemental (5) UUncommon #82f
 
(6/5) Last strike · Battalion -- Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn.
Artifact - Contraption UUncommon #182
 
Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn.
Artifact - Contraption RRare #183
 
Whenever you crank Gift Horse, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
Instant (1) UUncommon #7
 
You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in a silver-bordered game who high-fives you gains 1 life.
Artifact Host Creature - Construct (4) CCommon #148
 
(2/2) When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token.
Artifact - Contraption UUncommon #184
 
Whenever you crank Gnomeball Machine, create two 1/1 colorless Gnome artifact creature tokens.
Enchantment (1) CCommon #8
 
When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield. · At the beginning of the upkeep of the exiled card's owner, that player roll…
Creature - Goblin Hatificer (3) UUncommon #83
 
(2/2) Menace · Other creatures you control wearing hats in their art have menace.
Artifact - Contraption RRare #185
 
Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn.
Creature - Human Spy (6) RRare #34
 
(*/*) All graveyards are also your graveyards. · Graveyard Busybody's power and toughness are each equal to the number of cards with flavor text in your graveyards.
Creature - Goblin Warrior (2) CCommon #110
 
(2/2) : Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result. · Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn.
Legendary Creature - Zombie Villain (5) RRare #132
 
(4/4) Combined, enchanted, and equipped creatures you control have menace. · , : Put two target creature cards from graveyards onto the battlefield combined into one creature under your control.
Artifact - Contraption RRare #186
 
Whenever you crank Guest List, target creature gets -X/-X until end of turn, where X is the number of creature cards in its controller's graveyard.
Creature - Cat UUncommon #9
 
(+1/+2) Whenever you're dealt damage, · Augment
Creature - Orc Warrior UUncommon #84
 
(+3/+1) Trample · At the beginning of each end step, if an opponent was dealt damage this turn, · Augment
Creature - Shark UUncommon #35
 
(+3/+3) At the beginning of your upkeep, · Augment
Creature - Squirrel UUncommon #111
 
(-1/-0) Whenever a nontoken creature enters the battlefield, · Augment
Sorcery (4) CCommon #85
 
Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result.
Creature - Goblin Warrior (4) UUncommon #86
 
As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result. · Whenever you roll a die, remove all +1/+…
Enchantment (5) UUncommon #87
 
Whenever you cast a spell with a Goblin Explosioneers watermark, Hammerfest Boomtacular deals 2 damage to any target.
Artifact (3) RRare #149
 
, : Create a 2/2 colorless Homunculus creature token. It must be represented by a unique hand and two fingers at all times, or it ceases to exist.
Creature - Human Villain (1) RRare #56
 
(1/1) As Hangman enters the battlefield, secretly note a word with six to eight letters. · : Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they g…
Artifact - Contraption MMythic Rare #187
 
Whenever you crank Hard Hat Area, roll two six-sided dice. Hard Hat Area assembles a number of Contraptions equal to the difference between those results.
Enchantment - Aura (4) CCommon #57
 
Enchant creature · Enchanted creature gets +2/+1 and has menace. · Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life.
Artifact - Contraption CCommon #188
 
Whenever you crank Head Banger, target creature must be blocked this turn if able.
Creature - Zombie (3) CCommon #58
 
(2/1) Hoisted Hireling has flying as long as it's being held above the battlefield.
Sorcery (6) RRare #133
 
You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle your library.
Creature - Bird CCommon #10
 
(+2/+3) Flying · Whenever you attack with two or more creatures, · Augment
Creature - Hydra Hound (2) RRare #112
 
As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results. · Reach, trample
Artifact - Contraption RRare #189
 
Whenever you crank Hypnotic Swirly Disc, target player puts the top X cards of their library into their graveyard, where X is the number of creatures you control.
Sorcery (2) RRare #36
 
Assemble X Contraptions.
Enchantment (2) RRare #113a
 
As Ineffable Blessing enters the battlefield, choose Flavorful or Bland. · • Flavorful -- Whenever a creature with flavor text enters the battlefield under your control, draw a card. · • Bland -- Whenev…
Enchantment (2) RRare #113b
 
As Ineffable Blessing enters the battlefield, choose an artist. · Whenever a creature with art by the chosen artist enters the battlefield under your control, draw a card.
Enchantment (2) RRare #113c
 
As Ineffable Blessing enters the battlefield, choose white-bordered or silver-bordered. · Whenever a creature with the chosen border enters the battlefield under your control, draw a card.
Enchantment (2) RRare #113d
 
As Ineffable Blessing enters the battlefield, choose a rarity. · Whenever a creature with the chosen rarity enters the battlefield under your control, draw a card.
Enchantment (2) RRare #113e
 
As Ineffable Blessing enters the battlefield, choose odd or even. · Whenever a creature with a collector number of the chosen value enters the battlefield under your control, draw a card.
Enchantment (2) RRare #113f
 
As Ineffable Blessing enters the battlefield, choose a number. · Whenever a creature with exactly the chosen number of words in its name enters the battlefield under your control, draw a card.
Creature - Elemental (7) MMythic Rare #88
 
(∞/5)
Artifact - Contraption CCommon #190
 
Whenever you crank Inflation Station, target creature gets +3/+3 until end of turn.
Creature - Brainiac (2) UUncommon #59
 
(1/1) At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac…
Artifact - Contraption UUncommon #191
 
Whenever you crank Insufferable Syphon, target player discards a card.
Basic Land - Island LLand #213
Creature - Elemental Horror (6) CCommon #89
 
(5/4) When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If they won't, It That Gets Left Hanging gains haste until end of turn.
Artifact Creature - Cyborg Knight (2) RRare #11
 
(1/1) Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn.
Artifact - Contraption UUncommon #192
 
Whenever you crank Jamming Device, creatures target player controls get -1/-1 until end of turn.
Creature - Goblin Rigger (4) CCommon #114
 
(3/3) When Joyride Rigger enters the battlefield, it assembles a Contraption.
Instant (2) CCommon #90
 
Just Desserts deals π damage to target creature. (π is the ratio of a circle's circumference to its diameter. )
Artifact Creature - Cyborg Artificer (2) UUncommon #37
 
(1/3) Spells you cast that refer to artifacts or Contraptions in their rules text cost less to cast.
Legendary Artifact (5) RRare #150
 
, , Sacrifice Kindslaver: A person outside the game controls target player during that player's next turn. Neither player may advise that person until the end of that turn.
Artifact Creature - Cyborg Knight (2) UUncommon #12a
 
(2/2) First strike, protection from black borders
Artifact Creature - Cyborg Knight (2) UUncommon #12b
 
(2/2) First strike, protection from even collector numbers
Artifact Creature - Cyborg Knight (2) UUncommon #12c
 
(2/2) First strike, protection from loose lips
Artifact Creature - Cyborg Knight (2) UUncommon #12d
 
(2/2) First strike, protection from odd collector numbers
Artifact Creature - Cyborg Knight (2) UUncommon #12e
 
(2/2) First strike, protection from two-word names
Artifact Creature - Cyborg Knight (2) UUncommon #12f
 
(2/2) First strike, protection from watermarks
Artifact Creature - Cyborg Knight (3) UUncommon #13
 
(*/*) Vigilance · Knight of the Widget's power and toughness are each equal to the number of Order of the Widget watermarks among permanents you control.
Legendary Artifact (2) UUncommon #151
 
If you would roll a die, instead roll two of those dice and ignore one of those results.
Artifact Host Creature - Hound (5) UUncommon #152
 
(3/3) When this creature enters the battlefield, return target host card or card with augment from your graveyard to your hand.
Artifact - Contraption CCommon #193
 
Whenever you crank Lackey Recycler, put target creature card from your graveyard on top of your library.
Artifact - Equipment (2) UUncommon #153
 
Equipped creature has ": This creature deals 1 damage to target player or planeswalker. Roll a six-sided die. On a 5 or higher, untap it." · Equip
Artifact (3) CCommon #154
 
: Roll a six-sided die. On a 3 or lower, target player adds . Otherwise, that player adds one mana of any color they choose.
Enchantment - Aura (3) CCommon #38
 
Enchant creature · As Magic Word enters the battlefield, choose a word. · Whisper the chosen word: Tap enchanted creature.
Artifact - Contraption CCommon #194
 
Whenever you crank Mandatory Friendship Shackles, target creature gets -1/-1 until end of turn.
Legendary Creature - Human Villain (6) RRare #138
 
(5/5) : Switch a Killbot or Mary O'Kill in your hand with one on the battlefield.
Creature - Troll Ninja (3) RRare #60
 
(1/1) Haste · Reveal Masterful Ninja from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn. · : Masterful Ninja gets +1/+1 until end of turn.
Host Creature - Human Fish (5) CCommon #39
 
(3/3) When this creature enters the battlefield, you may draw a card.
Sorcery (4) UUncommon #14
 
As an additional cost to cast this spell, sacrifice X Contraptions. · Assemble X plus one Contraptions.
Artifact Creature - Construct (7) RRare #155
 
(3/3) Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named Modular Monstrosity today that's been printed on a creature card. If you do, Modular M…
Creature - Monkey UUncommon #115
 
(+2/+2) Whenever a nontoken creature you control dies, · Augment
Instant (1) UUncommon #40
 
Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.
Host Creature - Kangaroo (5) CCommon #116
 
(1/1) When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result.
Basic Land - Mountain LLand #215
Creature - Hydra CCommon #117
 
(+4/+4) At the beginning of each end step, if you rolled a die this turn, · Augment
Artifact - Contraption UUncommon #195
 
Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. U…
Creature - Ninja UUncommon #61
 
(+1/+0) You may activate Ninja's augment ability any time you could cast an instant. · Whenever this creature deals combat damage to a player, · Augment
Creature - Elemental (2) CCommon #41a
 
(2/1) Flying · Novellamental can block only creatures with flying.
Creature - Elemental (2) CCommon #41b
 
(2/1) Flying · Novellamental can block only creatures with flying.
Creature - Elemental (2) CCommon #41c
 
(2/1) Flying · Novellamental can block only creatures with flying.
Creature - Elemental (2) CCommon #41d
 
(2/1) Flying · Novellamental can block only creatures with flying.
Host Creature - Jellyfish (4) CCommon #42
 
(2/3) When this creature enters the battlefield, roll a six-sided die. Target player puts the top X cards of their library into their graveyard, where X is the result.
Artifact - Contraption RRare #196
 
Whenever you crank Oaken Power Suit, target creature gets +X/+X until end of turn, where X is the greatest power among creatures you control.
Sorcery (5) RRare #15
 
Choose one -- · • Destroy each creature with an odd number of words in its name. · • Destroy each creature with an even number of words in its name.
Legendary Creature - Goblin Warrior (2) MMythic Rare #134
 
(3/3) When Ol' Buzzbark enters the battlefield, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creatu…
Artifact Creature - Cyborg Soldier (2) CCommon #16
 
(2/1) , : Tap target creature without reminder text.
Creature - Vampyre (5) UUncommon #62
 
(3/3) Flying · Old-Fashioned Vampire gets +2/+2 and has deathtouch as long as it's dark outdoors.
Artifact - Contraption UUncommon #197
 
Whenever you crank Optical Optimizer, until end of turn, target creature becomes an artifact in addition to its other types and gains ": Draw a card."
Host Creature - Horse (3) CCommon #17
 
(2/3) When this creature enters the battlefield, you may exile target non-Horse creature you control that wasn't put onto the battlefield with this ability this turn, then return it to the battlefield under…
Enchantment (6) RRare #63
 
Creature cards in graveyards can attack and block as though they were on the battlefield, can block or be blocked only by creature cards in graveyards, are Zombies in addition to their other types, an…
Creature - Human Ninja Rigger (4) UUncommon #64
 
(2/3) Menace · Whenever Overt Operative deals combat damage to a player, it assembles a Contraption.
Creature - Brainiac (3) CCommon #91
 
(0/3) At the beginning of your upkeep, roll a six-sided die. Painiac gets +X/+0 until end of turn, where X is the result.
Creature - Goblin Berserker (5) UUncommon #92
 
(3/3) Haste · You can attack with Party Crasher once each combat during each opponent's turn.
Artifact - Contraption MMythic Rare #198
 
Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the battlefield under your control.
Legendary Creature - Human Spy (3) MMythic Rare #135
 
(2/3) Phoebe, Head of S.N.E.A.K. can't be blocked by creatures with flavor text. · : Phoebe permanently steals target creature's text box.
Basic Land - Plains LLand #212
Artifact - Equipment (1) UUncommon #156
 
Equipped creature gets +2/+1 and has protection from die rolls. · Equip
Artifact - Contraption CCommon #199
 
Whenever you crank Quick-Stick Lick Trick, target creature gets +1/+1 and gains lifelink until end of turn.
Artifact - Contraption MMythic Rare #200
 
Whenever you crank Rapid Prototyper, create an X/X colorless Construct artifact creature token, where X is the number of artifacts you control.
Sorcery (2) CCommon #118
 
Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.
Artifact - Contraption RRare #201
 
Whenever you crank Record Store, look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your libra…
Artifact - Contraption RRare #202
 
Whenever you crank Refibrillator, return target creature card from your graveyard to your hand.
Creature - Rhino UUncommon #18
 
(+1/+4) Whenever this creature blocks, · Augment
Artifact Creature - Cyborg Rigger (3) CCommon #19
 
(2/2) When Riveting Rigger enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Riveting Rigger and it assembles a Contraption.
Artifact Creature - Construct UUncommon #157
 
(+1/+1) At the beginning of each end step, if an artifact entered the battlefield under your control this turn, · Augment
Artifact Creature - Cyborg Advisor (5) RRare #20
 
(1/1) State-based actions don't apply to you or other permanents you control.
Creature - Human Spy (2) UUncommon #43
 
(2/1) , : Look at the top card of target player's library. If it has an Agents of S.N.E.A.K. watermark, you may reveal it and put it into your hand. Otherwise, put it on the top or bottom of its ow…
Instant (3) CCommon #21
 
A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature.
Artifact - Contraption CCommon #203
 
Whenever you crank Sap Sucker, add . Until end of turn, you don't lose this mana as steps and phases end.
Land CCommon #165a
 
: Add . · : Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base.
Land CCommon #165b
 
: Add . · : Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base.
Land CCommon #165c
 
: Add . · : Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base.
Land CCommon #165d
 
: Add . · : Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base.
Land CCommon #165e
 
: Add . · : Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base.
Sorcery (2) CCommon #119
 
Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle your library.
Creature - Wurm RRare #120
 
(+3/+3) Whenever a land enters the battlefield under your control, · Augment
Host Creature - Camel (4) CCommon #22
 
(3/3) When this creature enters the battlefield, creatures you control get +1/+1 until end of turn.
Creature - Turtle and/or Elephant (3) UUncommon #121
 
(?/?) : Choose one. You may activate this ability while Shellephant is in any zone. · • Shellephant has base power and toughness 1/4. · • Shellephant has base power and toughness 3/3.
Sorcery (1) UUncommon #23
 
Target player in a silver-bordered game you can see from your seat gains control of target creature you control until your next turn. At the beginning of your next upkeep, put two +1/+1 counters on th…
Creature - Zombie Head (6) UUncommon #66
 
(4/1) Flying · When Skull Saucer enters the battlefield, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table.
Creature - Insect Wrestler (7) UUncommon #122
 
(6/6) Just a second · Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet. · When Slaying Mantis enters the battlefield, it fights each creature an opponent controls …
Creature - Human Spy (3) UUncommon #67a
 
(2/2) Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card.
Creature - Human Spy (3) UUncommon #67b
 
(2/2) Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art.
Creature - Human Spy (3) UUncommon #67c
 
(2/2) Whenever Sly Spy deals combat damage to a player, that player loses a finger until Sly Spy leaves the battlefield.
Creature - Human Spy (3) UUncommon #67d
 
(2/2) Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing right in its art.
Creature - Human Spy (3) UUncommon #67e
 
(2/2) Whenever Sly Spy deals combat damage to a player, that player reveals the top card of their library. Put that card into your hand and you lose life equal to its converted mana cost.
Creature - Human Spy (3) UUncommon #67f
 
(2/2) Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result.
Creature - Squirrel Advisor (1) CCommon #68
 
(1/1) You may tap Snickering Squirrel to increase the result of a die any player rolled by 1.
Artifact Creature - Cyborg Knight (1) UUncommon #44
 
(1/1) : Uninstall all results from Socketed Sprocketer, then roll a six-sided die. Install the result on Socketed Sprocketer. · You may uninstall a result from Socketed Sprocketer to use it for a die you…
Instant (4) CCommon #45
 
Counter target spell, then assemble a Contraption.
Legendary Creature - Human Gamer (4) RRare #69
 
(1/1) : Choose a card you own from outside the game that has been banned or restricted in a Constructed format, reveal that card, and put it into your hand.
Artifact (4) RRare #158
 
When Split Screen enters the battlefield, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it. · Play with your libraries' top …
Creature - Eye Spy (4) UUncommon #46
 
(1/3) Flying · Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library.
Creature - Raccoon Lizard Bird (1) CCommon #123
 
(1/1) When Squirrel Dealer enters the battlefield, ask a person outside the game "Do you like Squirrels?" If they do, create a 1/1 green Squirrel creature token.
Enchantment (3) UUncommon #70
 
Increase the result of each die you roll by 2.
Artifact (3) UUncommon #159
 
As Staff of the Letter Magus enters the battlefield, choose a consonant other than N, R, S, or T. · Whenever a player casts a spell, you gain 1 life for each time the chosen letter appears in that spel…
Artifact (3) UUncommon #160
 
As Stamp of Approval enters the battlefield, choose a watermark. · Creatures you control with the chosen watermark get +1/+1.
Creature - Human Rigger (3) CCommon #71
 
(1/1) Deathtouch · When Steady-Handed Mook enters the battlefield, it assembles a Contraption.
Artifact Creature - Construct UUncommon #161
 
(+0/+4) : · Augment
Creature - Goblin Rigger (4) RRare #93
 
(3/3) Other Riggers you control get +1/+0 and have haste. · If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.
Creature - Goblin Rigger (5) RRare #94
 
(3/3) When Steamflogger of the Month enters the battlefield, it assembles a Contraption for each Contraption you control.
Creature - Goblin Rigger (3) UUncommon #124
 
(1/1) Whenever another Goblin enters the battlefield under your control, you may pay . If you do, Steamflogger Service Rep assembles a Contraption.
Creature - Goblin Rigger (2) UUncommon #95
 
(2/1) , : Steamflogger Temp assembles a Contraption.
Instant (6) UUncommon #96
 
Roll a six-sided die. Assemble a number of Contraptions equal to the result.
Artifact Creature - Squirrel (2) UUncommon #162
 
(1/1) Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result. · : Roll a six-sided die.
Host Creature - Scorpion (5) CCommon #72
 
(3/2) When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.
Sorcery (1) CCommon #73
 
A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card.
Instant (1) CCommon #24
 
Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn.
Sorcery (8) MMythic Rare #74
 
Open a sealed Magic booster pack, reveal the cards, and put all creature cards revealed this way onto the battlefield under your control. They're Zombies in addition to their other types.
Artifact - Contraption UUncommon #204
 
Whenever you crank Sundering Fork, destroy target artifact.
Instant (3) UUncommon #97
 
Trample · Super-Duper Death Ray deals 4 damage to target creature.
Creature - Human Spy Rigger (5) UUncommon #47
 
(3/4) Whenever Suspicious Nanny deals combat damage to a player, it reassembles target Contraption that player controls.
Basic Land - Swamp LLand #214
Artifact - Equipment (3) MMythic Rare #163
 
Equipped creature gets +2/+2 and has protection from Rogues and from Clerics. · Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll …
Creature - Minotaur Warrior (2) CCommon #98a
 
(2/1) Prowess
Creature - Minotaur Warrior (2) CCommon #98b
 
(2/1) Prowess
Creature - Minotaur Warrior (2) CCommon #98c
 
(2/1) Prowess
Creature - Minotaur Warrior (2) CCommon #98d
 
(2/1) Prowess
Artifact - Contraption UUncommon #205
 
Whenever you crank Targeting Rocket, target creature blocks this turn if able.
Creature - Cat Bird Scientist (2) UUncommon #25
 
(2/1) , Sacrifice Teacher's Pet: Search your library for a card with augment, combine it with target host you control, then shuffle your library.
Legendary Creature - Brainiac Villain (6) RRare #76
 
(4/4) , : Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result. · Tap three untapped Brainiacs you control: The next time you would roll a six-sided d…
Sorcery (5) RRare #80
 
Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals…
Legendary Artifact (2) MMythic Rare #131
 
The Grand Calcutron can be your commander. · When The Grand Calcutron enters the battlefield, each player's hand becomes a program . · Players can only play the first card of their program. · If a card w…
Creature - Goblin Mutant (5) RRare #99
 
(3/3) Triple strike
Artifact - Contraption UUncommon #206
 
Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results.
Instant (5) CCommon #48
 
Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result.
Artifact - Contraption CCommon #207
 
Whenever you crank Top-Secret Tunnel, target creature can't be blocked this turn.
Artifact - Contraption CCommon #208
 
Whenever you crank Tread Mill, until end of turn, target creature gets +1/+2, gains vigilance, and becomes an artifact in addition to its other types.
Artifact - Contraption UUncommon #209
 
Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn.
Artifact - Contraption CCommon #210
 
Whenever you crank Twiddlestick Charger, tap or untap target creature.
Legendary Planeswalker - Urza (5) MMythic Rare #136
 
(Loyalty: 4) +1: Head to AskUrza.com and click +1. · -1: Head to AskUrza.com and click -1. · -6: Head to AskUrza.com and click -6.
Instant (4) RRare #49a
 
Choose two -- · • Switch target creature's power and toughness until end of turn. · • Target creature can't be blocked this turn. · • Draw a card. If that card's art is by Wayne England, you may reveal i…
Instant (4) RRare #49b
 
Choose two -- · • Untap two target permanents. · • Tap each permanent target player controls with exactly one word in its name. · • Discard all the cards in your hand, then draw that many cards. · • Retur…
Instant (4) RRare #49c
 
Choose two -- · • Draw a card from an opponent's library. · • Copy target instant or sorcery spell. You may choose new targets for the copy. · • Until end of turn, target creature loses all abilities and…
Instant (4) RRare #49d
 
Choose two -- · • Return target permanent to its controller's hand. · • Draw two cards, then discard a card. · • Change the target of target spell with a single target. · • Turn over target nontoken creat…
Instant (4) RRare #49e
 
Choose two -- · • Counter target black-bordered spell. · • Return target creature to its owner's hand. · • Untap each permanent you control with a watermark. · • Roll two six-sided dice. Target player put…
Instant (4) RRare #49f
 
Choose two -- · • Scry 3. · • Create a 2/2 black Rogue creature token with menace. · • Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. · • Return all …
Artifact Host Creature - Construct (3) CCommon #164
 
(1/1) When this creature enters the battlefield, put a +1/+1 counter on target creature.
Artifact Creature - Wall (2) CCommon #50
 
(0/4) Defender · You may tap an untapped Wall you control to have any player reroll a die that player rolled.
Land RRare #166
 
: Add . Spend this mana only to cast spells with watermarks.
Artifact - Contraption UUncommon #211
 
Whenever you crank Widget Contraption, it assembles a Contraption.
Host Creature - Crocodile (2) CCommon #125
 
(1/1) When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Creature - Spider Monkey Scientist (3) CCommon #126
 
(2/2) Reach · Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject. · : Roll a six-sided die.
Sorcery (4) CCommon #100
 
Assemble two Contraptions.
Creature - Goblin Rigger (1) CCommon #101
 
(1/1) When Wrench-Rigger enters the battlefield, it assembles a Contraption.
Legendary Creature - Human Spy (2) RRare #137
 
(2/2) As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed. · , : Put X into target opponent…
Creature - Zombie UUncommon #75
 
(+2/+2) : Combine Zombified from your graveyard with target host. · , Exile a creature card from your graveyard: · Augment
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