deckstats.net

Sets » [WTH] Weatherlight (167 Cards)

167 Cards

Card Name Type Mana Rarity Nr.
Enchantment - Aura (4) UUncommon #30
 
Enchant creature · When Abduction enters the battlefield, untap enchanted creature. · You control enchanted creature. · When enchanted creature dies, return that card to the battlefield under its owner's…
Instant (2) RRare #1
 
Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. · Draw a card.
Instant (1) CCommon #31
 
As an additional cost to cast this spell, sacrifice a blue permanent. · Counter target spell.
Creature - Elemental (6) RRare #117
 
(9/9) Cumulative upkeep--Put a -1/-1 counter on Aboroth.
Creature - Horror (2) CCommon #59
 
(1/1) When Abyssal Gatekeeper dies, each player sacrifices a creature.
Enchantment (4) UUncommon #88
 
Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it.
Sorcery (4) UUncommon #60
 
Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
Creature - Dragon (6) RRare #2
 
(4/4) Flying · When Alabaster Dragon dies, shuffle it into its owner's library.
Enchantment (1) CCommon #3
 
, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.
Enchantment (2) RRare #32
 
Cumulative upkeep · When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any or…
Enchantment (2) CCommon #4
 
Whenever a creature is put into your graveyard from the battlefield, you may sacrifice Angelic Renewal. If you do, return that card to the battlefield.
Enchantment - Aura (1) CCommon #33
 
Enchant creature · Enchanted creature doesn't untap during its controller's untap step. · At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If …
Creature - Wolf (5) UUncommon #118
 
(4/5) Cumulative upkeep · When Arctic Wolves enters the battlefield, draw a card.
Creature - Human Soldier (5) CCommon #5
 
(2/5) Vigilance
Instant (1) UUncommon #6
 
Return target artifact or enchantment card from your graveyard to your hand.
Sorcery (4) UUncommon #34
 
Return target artifact card from your graveyard to the battlefield.
Enchantment (3) UUncommon #7
 
Artifact and enchantment spells your opponents cast cost more to cast. · Sacrifice Aura of Silence: Destroy target artifact or enchantment.
Creature - Jellyfish (4) RRare #35
 
(2/2) Flying · : Avizoa gets +2/+2 until end of turn. You skip your next untap step. Activate this ability only once each turn.
Creature - Elemental (4) UUncommon #119
 
(4/3) When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library.
Creature - Zombie (2) CCommon #61
 
(4/4) At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.
Creature - Human Soldier (3) CCommon #8
 
(1/3) Banding
Creature - Human Knight (3) CCommon #9
 
(2/2) Flash · First strike
Creature - Human Cleric (1) CCommon #10
 
(1/1) , : Prevent all combat damage that would be dealt by target blocked creature this turn.
Enchantment - Aura (2) CCommon #89
 
Enchant creature · Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn. · Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.
Creature - Cyclops (3) CCommon #90
 
(3/3) Bloodrock Cyclops attacks each combat if able.
Instant (1) CCommon #120
 
You gain life equal to the number of creature cards in your graveyard.
Creature - Elemental Spirit (3) CCommon #91
 
(2/1) When Bogardan Firefiend dies, it deals 2 damage to target creature.
Instant (3) CCommon #92
 
Target creature attacks this turn if able. · Draw a card.
Creature - Zombie (3) RRare #62
 
(2/2) Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat dama…
Artifact (3) RRare #147
 
, : Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard this turn, exile it instead.
Enchantment - Aura (1) CCommon #121
 
Enchant creature · Enchanted creature gets +1/+1. · Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.
Artifact (4) RRare #146
 
Prevent all damage that would be dealt to creatures.
Sorcery (3) UUncommon #63
 
Search your library for up to three creature cards, put them into your graveyard, then shuffle your library.
Enchantment (4) RRare #122
 
: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.
Artifact (3) UUncommon #148
 
: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying. · : Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature and loses flying.
Instant (1) CCommon #123
 
Cast this spell only during the declare blockers step. · X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures.
Creature - Giant (4) UUncommon #93
 
(5/3) At the beginning of your upkeep, Cinder Giant deals 2 damage to each other creature you control.
Creature - Wall (1) CCommon #94
 
(3/3) Defender · When Cinder Wall blocks, destroy it at end of combat.
Creature - Bird (1) UUncommon #64
 
(3/2) Flying · You may discard Circling Vultures any time you could cast an instant. · At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard.
Creature - Djinn (6) UUncommon #36
 
(5/4) Flying · Cloud Djinn can block only creatures with flying.
Enchantment - Aura (2) CCommon #65
 
Enchant creature · Enchanted creature gets +1/-1. · Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.
Sorcery (5) UUncommon #95
 
Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.
Instant (3) RRare #11
 
Regenerate target creature. You gain control of that creature if it regenerates this way.
Enchantment (3) RRare #124
 
Creatures can't be the targets of spells.
Instant (1) UUncommon #96
 
Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it wou…
Artifact (4) UUncommon #149
 
Whenever a creature dies, Dingus Staff deals 2 damage to that creature's controller.
Instant (1) CCommon #37
 
Counter target instant or sorcery spell unless its controller pays . · Draw a card.
Sorcery (3) RRare #66
 
Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
Enchantment (3) UUncommon #125
 
: Target creature loses flying until end of turn. · Sacrifice Downdraft: It deals 2 damage to each creature with flying.
Creature - Bird (2) CCommon #12
 
(1/1) Flying, protection from black
Creature - Dwarf Berserker (2) CCommon #97
 
(1/1) Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.
Creature - Dwarf Shaman (3) RRare #98
 
(1/2) : Switch target creature's power and toughness until end of turn.
Enchantment - Aura (3) CCommon #13
 
Enchant creature · Enchanted creature gets +1/+1 for each card in your hand.
Creature - Illusion (2) RRare #38
 
(2/2) Phasing · When Ertai's Familiar phases out or leaves the battlefield, put the top three cards of your library into your graveyard. · : Until your next upkeep, Ertai's Familiar can't phase out.
Creature - Wurm (3) UUncommon #126
 
(4/4) When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card.
Enchantment (3) UUncommon #127
 
Each creature you control can't be blocked by more than one creature.
Instant (1) CCommon #67
 
Destroy target creature that was dealt damage this turn. It can't be regenerated.
Enchantment (3) RRare #99
 
Creatures you control have haste.
Enchantment (5) UUncommon #68
 
At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player. · , Sacrifice Festering Evil: It deals 3 damage to each creature and each player.
Enchantment - Aura (2) CCommon #100
 
Enchant creature you control · Enchanted creature has ": This creature deals 1 damage to any target." · Sacrifice Fire Whip: Fire Whip deals 1 damage to any target.
Instant (1) RRare #101
 
As an additional cost to cast this spell, discard X cards. · Firestorm deals X damage to each of X targets.
Sorcery (2) CCommon #102
 
Target creature gets +3/+3 and gains first strike until end of turn.
Creature - Djinn (2) CCommon #69
 
(2/2) Flying · At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.
Sorcery (3) CCommon #39
 
Each player discards any number of cards, then draws that many cards. · Draw a card.
Creature - Elemental (3) CCommon #40
 
(4/4) Flying · When Fog Elemental attacks or blocks, sacrifice it at end of combat.
Creature - Human Soldier (4) UUncommon #14
 
(2/4) Foriysian Brigade can block an additional creature each combat.
Creature - Fungus Elemental (4) RRare #128
 
(3/3) , Sacrifice a Forest: Put a +2/+2 counter on Fungus Elemental. Activate this ability only if Fungus Elemental entered the battlefield this turn.
Sorcery (2) UUncommon #129
 
Target player shuffles up to three target cards from their graveyard into their library. · Draw a card. · When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into y…
Legendary Creature - Horror (5) RRare #70
 
(5/5) Trample · Cumulative upkeep--Pay 1 life.
Land UUncommon #164
 
Gemstone Mine enters the battlefield with three mining counters on it. · , Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sa…
Sorcery (4) UUncommon #15
 
You gain 2 life for each card in your hand.
Enchantment (2) RRare #103
 
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb. · Remove five fuse counters f…
Creature - Goblin (4) UUncommon #104
 
(2/2) Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land.
Creature - Goblin Rogue (1) CCommon #105
 
(1/1) Whenever Goblin Vandal attacks and isn't blocked, you may pay . If you do, destroy target artifact defending player controls and Goblin Vandal assigns no combat damage this turn.
Instant (2) CCommon #16
 
Target creature gets +1/+0 and gains first strike until end of turn. · Draw a card.
Creature - Wurm (2) CCommon #130
 
(3/2) When Harvest Wurm enters the battlefield, sacrifice it unless you return a basic land card from your graveyard to your hand.
Sorcery (3) CCommon #71
 
As an additional cost to cast this spell, exile X creature cards from your graveyard. · Haunting Misery deals X damage to target player or planeswalker.
Enchantment (4) RRare #106
 
Cumulative upkeep · When a player doesn't pay Heart of Bogardan's cumulative upkeep, Heart of Bogardan deals X damage to target player or planeswalker and each creature that player or that planesw…
Enchantment (3) RRare #107
 
At end of combat, destroy each creature that blocked or was blocked this turn.
Creature - Human Soldier (4) CCommon #17
 
(2/3) : Heavy Ballista deals 2 damage to target attacking or blocking creature.
Creature - Horror (3) UUncommon #72
 
(4/4) When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.
Creature - Minotaur Shaman (3) UUncommon #108
 
(2/3) When Hurloon Shaman dies, each player sacrifices a land.
Enchantment (3) RRare #73
 
, Sacrifice a nontoken permanent: Draw a card.
Enchantment (3) RRare #18
 
Cumulative upkeep--Pay 2 life. · Prevent all damage that would be dealt to creatures you control.
Artifact (2) UUncommon #150
 
, : Target creature gains flanking until end of turn.
Artifact Creature - Construct (3) CCommon #151
 
(3/2) Whenever Jangling Automaton attacks, untap all creatures defending player controls.
Enchantment - Aura (1) CCommon #19
 
Enchant creature · Enchanted creature can't be blocked by creatures with power 3 or greater. · Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this…
Creature - Hound (4) UUncommon #109
 
(4/4) Haste · When Lava Hounds enters the battlefield, it deals 4 damage to you.
Instant (5) CCommon #110
 
Lava Storm deals 2 damage to each attacking creature or Lava Storm deals 2 damage to each blocking creature.
Creature - Spirit (4) RRare #131
 
(3/4) When Liege of the Hollows dies, each player may pay any amount of mana. Then each player creates a number of 1/1 green Squirrel creature tokens equal to the amount of mana they paid this way.
Creature - Elemental (5) UUncommon #132
 
(4/4) Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.
Creature - Elf Druid (2) CCommon #133
 
(1/2) , Sacrifice Llanowar Druid: Untap all Forests.
Creature - Elf (3) CCommon #134
 
(2/3) When Llanowar Sentinel enters the battlefield, you may pay . If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle your library.
Land RRare #165
 
If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. · : Add three mana o…
Enchantment - Aura (1) CCommon #41
 
Enchant creature · Enchanted creature has "Cumulative upkeep ."
Artifact (3) RRare #152
 
Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.
Creature - Fish (3) CCommon #42
 
(3/3) Manta Ray can't attack unless defending player controls an Island. · Manta Ray can't be blocked except by blue creatures. · When you control no Islands, sacrifice Manta Ray.
Legendary Creature - Human Warrior (6) RRare #111
 
(*/*) Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control.
Creature - Human Soldier (3) UUncommon #20
 
(2/2) First strike · : Tap target creature blocking Master of Arms.
Creature - Merfolk (2) CCommon #43
 
(1/2) When Merfolk Traders enters the battlefield, draw a card, then discard a card.
Artifact (2) CCommon #153
 
: Add . · , , Sacrifice Mind Stone: Draw a card.
Creature - Spirit (3) UUncommon #74
 
(1/1) Flying · Pay 1 life: Regenerate Mischievous Poltergeist.
Creature - Griffin (4) UUncommon #21
 
(2/2) Flying · When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield.
Legendary Creature - Horror (5) RRare #75
 
(5/4) Flying · Cumulative upkeep--Pay 1 life.
Creature - Ooze (1) RRare #135
 
(1+*/1+*) Cumulative upkeep · Mwonvuli Ooze's power and toughness are each equal to 1 plus twice the number of age counters on it.
Enchantment - Aura (2) CCommon #136
 
Enchant creature · , Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.
Sorcery (4) RRare #137
 
Each player draws a card for each creature card in their graveyard.
Creature - Atog (3) UUncommon #76
 
(1/2) Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.
Creature - Human Cleric (3) UUncommon #44
 
(2/2) When Noble Benefactor dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles it.
Artifact (2) RRare #154
 
Activated abilities of artifacts can't be activated.
Creature - Wraith (4) UUncommon #77
 
(2/2) Swampwalk · Whenever Odylic Wraith deals damage to a player, that player discards a card.
Creature - Snake (3) CCommon #45
 
(1/3) Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.
Creature - Orc (2) UUncommon #112
 
(1/1) , , Sacrifice Orcish Settlers: Destroy X target lands.
Sorcery (2) RRare #46
 
Exile all cards from your library. Then shuffle your graveyard into your library.
Creature - Human (3) RRare #22
 
(1/1) At the beginning of your upkeep, sacrifice Peacekeeper unless you pay . · Creatures can't attack.
Enchantment (4) RRare #47
 
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay ."
Creature - Illusion Warrior (3) UUncommon #48
 
(2/2) Phantom Warrior can't be blocked.
Enchantment - Aura (2) CCommon #49
 
Enchant creature · Enchanted creature has flying. · Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.
Artifact (1) UUncommon #155
 
: Exile the bottom card of target player's graveyard. · , Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card.
Enchantment (4) RRare #50
 
Cumulative upkeep--Draw a card. · At the beginning of your end step, sacrifice a land and discard your hand.
Creature - Rat (3) CCommon #78
 
(2/1) Fear
Creature - Treefolk (5) CCommon #138
 
(3/6)
Sorcery (3) UUncommon #51
 
Return target instant or sorcery card from your graveyard to your hand.
Creature - Unicorn (2) UUncommon #23
 
(2/3) Cumulative upkeep · When Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it.
Creature - Bird (1) UUncommon #113
 
(0/1) Roc Hatchling enters the battlefield with four shell counters on it. · At the beginning of your upkeep, remove a shell counter from Roc Hatchling. · As long as Roc Hatchling has no shell counters on it,…
Creature - Elephant (1) CCommon #139
 
(3/3) When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest.
Creature - Bird (2) CCommon #52
 
(1/1) Flying · When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.
Creature - Ogre (4) CCommon #114
 
(3/3) Whenever Sawtooth Ogre blocks or becomes blocked by a creature, Sawtooth Ogre deals 1 damage to that creature at end of combat.
Land RRare #166
 
If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard. · : Add {…
Enchantment (2) RRare #24
 
At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.
Enchantment (2) UUncommon #25
 
Creatures you control have vigilance.
Artifact Creature - Construct (3) UUncommon #156
 
(2/2) : Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.
Creature - Knight (4) CCommon #79
 
(3/3) Flanking
Sorcery (2) CCommon #80
 
Return X target creature cards from your graveyard to your hand. You lose X life.
Creature - Human Cleric (2) CCommon #26
 
(2/1) , Exile a creature card from your graveyard: You gain 1 life.
Creature - Human Knight (4) RRare #27
 
(3/3) , : Destroy target red permanent.
Instant (6) CCommon #81
 
You may exile the top three black cards of your graveyard rather than pay this spell's mana cost. · Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.
Artifact Creature - Golem (3) UUncommon #157
 
(3/4) You can't cast creature spells.
Enchantment (4) UUncommon #82
 
, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.
Artifact Creature - Golem (1) UUncommon #158
 
(2/3) When an opponent casts a creature spell, sacrifice Straw Golem.
Creature - Bear (4) CCommon #140
 
(2/2) When Striped Bears enters the battlefield, draw a card.
Creature - Human Cleric (2) UUncommon #141
 
(1/2) When Sylvan Hierophant dies, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand.
Sorcery (2) RRare #28
 
Each player sacrifices the creature they control with the highest converted mana cost unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest cost, t…
Enchantment (2) UUncommon #53
 
Whenever a creature you control attacks, it phases out at end of combat.
Sorcery (1) CCommon #83
 
As an additional cost to cast this spell, sacrifice a creature. · Target opponent discards two cards.
Artifact (3) UUncommon #159
 
: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types.
Artifact (4) RRare #160
 
, : Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards.
Instant (2) CCommon #115
 
Choose one -- · • Thunderbolt deals 3 damage to target player or planeswalker. · • Thunderbolt deals 4 damage to target creature with flying.
Creature - Elemental Horse (6) RRare #116
 
(5/5) Haste · When Thundermare enters the battlefield, tap all other creatures.
Creature - Drake (3) UUncommon #54
 
(3/3) Flying · When another creature enters the battlefield, return Timid Drake to its owner's hand.
Creature - Drake (3) CCommon #55
 
(2/4) Flying · Phasing
Creature - Human Wizard (2) RRare #56
 
(1/1) Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.
Creature - Serpent (7) RRare #57
 
(7/7) At the beginning of your upkeep, put the top seven cards of your library into your graveyard.
Artifact (2) UUncommon #161
 
: Tap target artifact you don't control.
Enchantment (2) RRare #142
 
: Destroy all other enchantments.
Creature - Efreet (4) CCommon #143
 
(5/4) Cumulative upkeep
Instant (2) RRare #84
 
Target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn.
Creature - Horror (4) RRare #85
 
(2/4) At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player.
Creature - Human Soldier Scout (1) UUncommon #144
 
(1/1) When Veteran Explorer dies, each player may search their library for up to two basic land cards and put them onto the battlefield. Then each player who searched their library this way shuffles it.
Instant (1) CCommon #145
 
Untap all creatures you control.
Creature - Merfolk Wizard (3) UUncommon #58
 
(2/2) , : Target creature phases out.
Creature - Human Soldier (2) UUncommon #29
 
(2/4) Banding · Cumulative upkeep
Enchantment (3) RRare #86
 
Cumulative upkeep · At the beginning of your draw step, destroy each creature with converted mana cost equal to the number of age counters on Wave of Terror. They can't be regenerated.
Artifact (3) RRare #162
 
: Draw a card. Any player may activate this ability but only during their draw step.
Land RRare #167
 
: Add . · , : You may cast creature spells this turn as though they had flash.
Artifact (8) RRare #163
 
: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample.
Creature - Zombie (3) CCommon #87
 
(3/1) Exile the top creature card of your graveyard: Regenerate Zombie Scavengers.
If you spot a mistake here, please contact us.

loading

Please wait, loading...

An error with your login session occured:

unknown

You can do this in a different tab to avoid losing the data you entered here. Once you are done, click the Refresh Session button and then try again.

If the problem persists, please contact us.