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Sets » [W17] Welcome Deck 2017 (30 Cards)

30 Cards

Card Name Type Mana Rarity Nr.
Creature - Elemental (5) UUncommon #7
 
(4/4) Flying
Creature - Bat (4) CCommon #15
 
(2/2) Flying · When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.
Sorcery (6) CCommon #16
 
Destroy target creature. Its controller loses 2 life and you gain 2 life.
Creature - Merfolk (2) CCommon #8
 
(2/1)
Instant (4) CCommon #1
 
Destroy target attacking or blocking creature.
Sorcery (3) CCommon #9
 
Return target creature to its owner's hand. · Draw a card.
Creature - Vampire (2) CCommon #21
 
(2/2)
Creature - Beast (7) RRare #24
 
(7/7) Trample · Play with the top card of your library revealed. · You may cast the top card of your library if it's a creature card.
Creature - Human Soldier (2) CCommon #2
 
(2/2)
Instant (4) CCommon #10
 
Target player draws two cards.
Creature - Nightmare Horse (6) RRare #17
 
(*/*) Flying · Nightmare's power and toughness are each equal to the number of Swamps you control.
Enchantment - Aura (3) CCommon #25
 
Enchant creature · Enchanted creature gets +3/+3.
Sorcery (2) CCommon #26
 
Target creature you control deals damage equal to its power to target creature you don't control.
Sorcery (1) CCommon #18
 
Return target creature card from your graveyard to your hand.
Creature - Lizard (3) CCommon #27
 
(2/2) : Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.
Creature - Vampire (5) UUncommon #19
 
(4/4) Flying · Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Creature - Angel (5) UUncommon #3
 
(4/4) Flying, vigilance
Creature - Dragon (6) RRare #22
 
(5/5) Flying · : Shivan Dragon gets +1/+0 until end of turn.
Enchantment - Aura (4) CCommon #11
 
Enchant creature · When Sleep Paralysis enters the battlefield, tap enchanted creature. · Enchanted creature doesn't untap during its controller's untap step.
Creature - Sphinx (6) RRare #12
 
(6/6) Flying · : Draw a card, then put a +1/+1 counter on Sphinx of Magosi.
Creature - Cat (4) CCommon #28
 
(3/3) Stalking Tiger can't be blocked by more than one creature.
Creature - Rhino (5) CCommon #29
 
(4/4) Trample
Creature - Human Soldier (3) CCommon #4
 
(1/4) Vigilance
Creature - Human Rogue (3) CCommon #13
 
(2/2) Whenever Stealer of Secrets deals combat damage to a player, draw a card.
Creature - Pegasus (2) UUncommon #5
 
(2/1) Flying
Creature - Giant (5) CCommon #23
 
(4/3) Haste
Enchantment - Aura (4) CCommon #14
 
Enchant creature · Enchanted creature gets +2/+0 and can't be blocked.
Enchantment - Aura (3) CCommon #20
 
Enchant creature · Enchanted creature gets +2/+1 and has menace.
Creature - Angel (6) RRare #6
 
(4/4) Flying · Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn.
Sorcery (3) UUncommon #30
 
Destroy target creature with flying.
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