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Sets » [WC02] World Championship Decks 2002 (152 Cards)

152 Cards

Card Name Type Mana Rarity Nr.
Card CCommon #0
Creature - Frog Beast (3) RRare #bk137
 
(3/4) Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step.
Creature - Bird (1) RRare #bk231
 
(0/1) Flying · : Add one mana of any color.
Creature - Bird (1) RRare #shh231
 
(0/1) Flying · : Add one mana of any color.
Sorcery (1) UUncommon #rl26
 
Draw four cards, then choose X cards in your hand and discard the rest.
Card CCommon #bk0a
 
Pro Tour™ veteran Brian Kibler piloted his green-white-red "Red Zone 2K2" deck to an impressive finish at this year's Worlds. This deck quickly tried to put its many creatures into the "red zone," the…
Card CCommon #bk0b
Land RRare #bk326
 
: Add . · : Add or . Brushland deals 1 damage to you.
Sorcery (3) RRare #bk231a
 
Create a 3/3 green Elephant creature token. · Flashback
Sorcery (1) CCommon #rl70
 
Draw two cards, then discard two cards.
Card CCommon #cr0a
 
Carlos Romão played the same style of deck that many people at this year's World Championships chose to play: blue-black Psychatog. He simply played his version better than everyone else playing their…
Card CCommon #cr0b
Land UUncommon #cr317
 
: Add . Cephalid Coliseum deals 1 damage to you. · Threshold -- , , Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate this ability only if se…
Sorcery (2) UUncommon #cr57
 
Target player sacrifices a creature. · Flashback
Instant (3) UUncommon #cr33
 
Counter target spell unless its controller pays for each card in your graveyard. · Madness
Instant (3) UUncommon #shh33
 
Counter target spell unless its controller pays for each card in your graveyard. · Madness
Land RRare #bk327
 
Whenever City of Brass becomes tapped, it deals 1 damage to you. · : Add one mana of any color.
Land RRare #bk327sb
 
Whenever City of Brass becomes tapped, it deals 1 damage to you. · : Add one mana of any color.
Instant (1) CCommon #cr124sb
 
Exile target card from a graveyard. · Flashback
Enchantment (2) UUncommon #rl235sb
 
Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.
Instant (2) CCommon #cr67
 
Counter target spell.
Instant (3) RRare #cr37
 
You may choose an instant card you own from outside the game, reveal that card, and put it into your hand. Exile Cunning Wish.
Land RRare #cr319
 
, : Add .
Sorcery (4) CCommon #cr36
 
Target player draws two cards. · Flashback--, Pay 3 life.
Sorcery (4) CCommon #shh36
 
Target player draws two cards. · Flashback--, Pay 3 life.
Instant (1) UUncommon #rl51sb
 
Counter target instant or sorcery spell unless its controller pays . · Draw a card.
Sorcery (1) CCommon #cr131sb
 
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Instant (4) UUncommon #cr57a
 
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Instant (4) UUncommon #cr57sb
 
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Instant // Instant // (4) UUncommon #bk128
 
Fire deals 2 damage divided as you choose among one or two targets. · // · Tap target permanent. · Draw a card.
Instant // Instant // (4) UUncommon #shh128
 
Fire deals 2 damage divided as you choose among one or two targets. · // · Tap target permanent. · Draw a card.
Creature - Kavu (4) UUncommon #bk60
 
(4/2) When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.
Creature - Kavu (4) UUncommon #shh60
 
(4/2) When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.
Creature - Kavu (4) UUncommon #shh60sb
 
(4/2) When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.
Basic Land - Forest LLand #bk328
Basic Land - Forest LLand #bk329
Basic Land - Forest LLand #bk330
Basic Land - Forest LLand #bk331
Basic Land - Forest LLand #bk347
Basic Land - Forest LLand #bk348
Basic Land - Forest LLand #bk349
Basic Land - Forest LLand #rl328
Basic Land - Forest LLand #rl329
Basic Land - Forest LLand #rl330
Basic Land - Forest LLand #rl331
Basic Land - Forest LLand #rl347
Basic Land - Forest LLand #rl348
Basic Land - Forest LLand #rl349
Basic Land - Forest LLand #rl350
Basic Land - Forest LLand #shh328
Basic Land - Forest LLand #shh329
Basic Land - Forest LLand #shh330
Basic Land - Forest LLand #shh331
Basic Land - Forest LLand #shh347
Basic Land - Forest LLand #shh348
Basic Land - Forest LLand #shh349
Basic Land - Forest LLand #shh350
Instant (2) UUncommon #cr26sb
 
Counter target blue spell.
Instant (2) UUncommon #shh26sb
 
Counter target blue spell.
Creature - Incarnation (5) RRare #rl117
 
(4/4) At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.
Creature - Incarnation (5) RRare #bk117sb
 
(4/4) At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.
Instant (1) CCommon #cr139sb
 
Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
Sorcery (5) RRare #bk18sb
 
Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest.
Creature - Incarnation (5) RRare #bk11
 
(3/3) Flying · : Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate this ability only if Glory is in your graveyard.
Creature - Incarnation (5) RRare #bk11sb
 
(3/3) Flying · : Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate this ability only if Glory is in your graveyard.
Instant (3) UUncommon #cr79sb
 
Return all green permanents to their owners' hands.
Creature - Human Soldier (3) RRare #bk22sb
 
(1/1) : Destroy target creature with power 4 or greater.
Basic Land - Island LLand #cr332
Basic Land - Island LLand #cr333
Basic Land - Island LLand #cr334
Basic Land - Island LLand #cr335
Basic Land - Island LLand #cr336
Basic Land - Island LLand #cr337
Basic Land - Island LLand #cr338
Basic Land - Island LLand #rl332
Basic Land - Island LLand #rl333
Basic Land - Island LLand #rl334
Basic Land - Island LLand #rl335
Basic Land - Island LLand #rl336
Basic Land - Island LLand #rl337
Basic Land - Island LLand #rl338
Basic Land - Island LLand #cr335a
Basic Land - Island LLand #cr335b
Basic Land - Island LLand #cr337a
Basic Land - Island LLand #rl336a
Basic Land - Island LLand #rl337a
Basic Land - Island LLand #shh334
Basic Land - Island LLand #shh335
Basic Land - Island LLand #shh337
Basic Land - Island LLand #shh338
Basic Land - Island LLand #shh336a
Land RRare #bk336
 
: Add . · : Add or . Karplusan Forest deals 1 damage to you.
Land RRare #shh336
 
: Add . · : Add or . Karplusan Forest deals 1 damage to you.
Sorcery (2) RRare #bk124
 
You may choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Exile Living Wish.
Creature - Elf Druid (1) CCommon #bk253
 
(1/1) : Add .
Creature - Elf Druid (1) CCommon #shh253
 
(1/1) : Add .
Instant (3) RRare #cr86sb
 
Tap all lands target player controls and that player loses all unspent mana.
Instant (2) CCommon #cr88
 
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant (1) CCommon #rl46
 
Put the top two cards of your library into your graveyard. · Draw a card.
Creature - Merfolk Rogue (2) UUncommon #shh89
 
(1/1) : Draw a card, then discard a card.
Basic Land - Mountain LLand #bk343
Basic Land - Mountain LLand #bk346
Creature - Zombie (2) CCommon #cr48
 
(1/1) Blue spells and red spells you cast cost less to cast. · : Regenerate Nightscape Familiar.
Creature - Mongoose (1) UUncommon #rl258
 
(1/1) Shroud · Threshold -- Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.
Enchantment (4) RRare #shh92
 
Tap an untapped creature you control: Tap target artifact, creature, or land.
Creature - Centaur Spirit (4) UUncommon #bk127
 
Protection from black · Phantom Centaur enters the battlefield with three +1/+1 counters on it. · If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Ce…
Creature - Centaur Spirit (4) UUncommon #shh127
 
Protection from black · Phantom Centaur enters the battlefield with three +1/+1 counters on it. · If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Ce…
Creature - Centaur Spirit (4) UUncommon #rl127sb
 
Protection from black · Phantom Centaur enters the battlefield with three +1/+1 counters on it. · If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Ce…
Creature - Cat Beast Spirit (7) RRare #bk140sb
 
Trample · Phantom Nishoba enters the battlefield with seven +1/+1 counters on it. · Whenever Phantom Nishoba deals damage, you gain that much life. · If damage would be dealt to Phantom Nishoba, prevent …
Basic Land - Plains LLand #bk333
Basic Land - Plains LLand #bk341
Basic Land - Plains LLand #bk331a
Creature - Atog (3) UUncommon #cr292
 
(1/2) Discard a card: Psychatog gets +1/+1 until end of turn. · Exile two cards from your graveyard: Psychatog gets +1/+1 until end of turn.
Sorcery (2) UUncommon #shh49sb
 
Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles their library.
Card CCommon #rl0a
 
A native of Toulouse, France, Raphael Levy posted an impressive 5-1 record during the Standard portion of this year's Worlds playing a blue-green deck he named "Le Wonder Goose." This deck used lots o…
Card CCommon #rl0b
Instant (2) CCommon #rl20sb
 
Destroy target enchantment. · Flashback
Instant (2) CCommon #shh20sb
 
Destroy target enchantment. · Flashback
Instant (3) CCommon #cr264sb
 
Return target permanent to its owner's hand. Then that player discards a card.
Instant (2) UUncommon #bk33sb
 
Destroy target creature with power 4 or greater. It can't be regenerated.
Instant (3) CCommon #cr70
 
Return target creature to its owner's hand. · Draw a card.
Instant (3) CCommon #rl70sb
 
Return target creature to its owner's hand. · Draw a card.
Sorcery (7) UUncommon #rl266
 
Create a 6/6 green Wurm creature token. · Flashback
Sorcery (7) UUncommon #shh266sb
 
Create a 6/6 green Wurm creature token. · Flashback
Instant (3) CCommon #rl30
 
Kicker--Sacrifice a land. · Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.
Instant (3) CCommon #rl30sb
 
Kicker--Sacrifice a land. · Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.
Land UUncommon #cr326
 
Salt Marsh enters the battlefield tapped. · : Add or .
Creature - Centaur Druid Scout Archer (2) UUncommon #rl138
 
(2/1) Reach · Threshold -- Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.
Land RRare #shh142
 
: Add . · : Add or . Shivan Reef deals 1 damage to you.
Card CCommon #shh0a
 
Malaysian National Champion Sim Han How raised some eyebrows by posting a 6-0 record with his blue-green-red "Squirrel Opposition" deck. This deck tried to get out lots of Squirrel tokens with Squirre…
Card CCommon #shh0b
Instant (2) UUncommon #bk272sb
 
Simoon deals 1 damage to each creature target opponent controls.
Instant (2) UUncommon #shh272sb
 
Simoon deals 1 damage to each creature target opponent controls.
Instant (3) UUncommon #cr55sb
 
Destroy target green creature. It can't be regenerated. · Draw a card.
Enchantment - Aura (3) UUncommon #shh274
 
Enchant land · Enchanted land has ": Create a 1/1 green Squirrel creature token."
Basic Land - Swamp LLand #cr340
Basic Land - Swamp LLand #cr341
Basic Land - Swamp LLand #cr342
Creature - Human Wizard (1) RRare #bk133sb
 
(1/1) Sacrifice a land: Target creature you control gains shroud until end of turn.
Instant (2) RRare #cr78sb
 
Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. · Draw two cards.
Creature - Elf Wizard (3) UUncommon #bk94sb
 
(2/2) Kicker and/or · When Thornscape Battlemage enters the battlefield, if it was kicked with its kicker, it deals 2 damage to any target. · When Thornscape Battlemage enters the battlefield, if…
Creature - Human Wizard (3) UUncommon #bk75sb
 
(2/2) Kicker and/or · When Thunderscape Battlemage enters the battlefield, if it was kicked with its kicker, target player discards two cards. · When Thunderscape Battlemage enters the batt…
Land RRare #cr350
 
: Add . · : Add or . Underground River deals 1 damage to you.
Sorcery (6) RRare #cr113
 
Return all permanents to their owners' hands.
Instant // Instant // (2) UUncommon #bk296
 
Target creature gets +2/+2 until end of turn. · // · Destroy target enchantment.
Creature - Human Bear Druid (2) CCommon #rl282
 
(1/1) : Add . · Threshold -- Werebear gets +3/+3 as long as seven or more cards are in your graveyard.
Creature - Hound (2) CCommon #bk283
 
(2/2) Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
Creature - Hound (2) CCommon #rl283
 
(2/2) Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
Creature - Hound (2) CCommon #shh283
 
(2/2) Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
Creature - Incarnation (4) UUncommon #rl54
 
(2/2) Flying · As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
Land RRare #rl143
 
: Add . · : Add or . Yavimaya Coast deals 1 damage to you.
Land RRare #shh143
 
: Add . · : Add or . Yavimaya Coast deals 1 damage to you.
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