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{6}{G}{G}
Ancient Brontodon
Creature - Dinosaur
9 / 9
{1}{G}{W}
Atzocan Seer
Creature - Human Druid
{T}: Add one mana of any color.

Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand.
2 / 3
{5}{G}{W}
Belligerent Brontodon
Creature - Dinosaur
Each creature you control assigns combat damage equal to its toughness rather than its power.
4 / 6
{5}{W}
Bellowing Aegisaur
Creature - Dinosaur
Enrage -- Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.
3 / 5
{3}{R}
Bonded Horncrest
Creature - Dinosaur
Bonded Horncrest can't attack or block alone.
5 / 5
{3}{R}{R}{R}
Burning Sun's Avatar
Creature - Dinosaur Avatar
When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.
6 / 6
{3}{G}
Champion of Rhonas
Creature - Jackal Warrior
You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)
3 / 3
{4}{R}
Charging Monstrosaur
Creature - Dinosaur
Trample, haste
5 / 5
{3}{R}{R}
Charging Tuskodon
Creature - Dinosaur
Trample

If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead.
4 / 4
{3}{G}
Circuitous Route
Sorcery
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
{4}{G}{G}
Colossal Dreadmaw
Creature - Dinosaur
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
6 / 6
{G}
Commune with Dinosaurs
Sorcery
Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{2}{G}
Deathgorge Scavenger
Creature - Dinosaur
Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.
3 / 2
{2}{R}{G}
Decimate
Sorcery
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
{2}{R}
Dinosaur Stampede
Instant
Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.
{G}{W}
Dromoka's Command
Instant
Choose two --

• Prevent all damage target instant or sorcery spell would deal this turn.

• Target player sacrifices an enchantment.

• Put a +1/+1 counter on target creature.

• Target creature you control fights target creature you don't control.
{2}{G}
Elemental Bond
Enchantment
Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.
{4}{R}{R}
Etali, Primal Storm
Legendary Creature - Elder Dinosaur
Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
6 / 6
{3}{R}
Forerunner of the Empire
Creature - Human Soldier
When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top.

Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature.
1 / 3
{10}{G}{G}
Ghalta, Primal Hunger
Legendary Creature - Elder Dinosaur
This spell costs {X} less to cast, where X is the total power of creatures you control.

Trample
12 / 12
{G}{G}{G}{G}{G}
Gigantosaurus
Creature - Dinosaur
10 / 10
{5}{R}{G}{W}
Gishath, Sun's Avatar
Legendary Creature - Dinosaur Avatar
Vigilance, trample, haste

Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
7 / 6
{3}{G}
Goreclaw, Terror of Qal Sisma
Legendary Creature - Bear
Creature spells you cast with power 4 or greater cost {2} less to cast.

Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
4 / 3
{5}{W}{W}
Goring Ceratops
Creature - Dinosaur
Double strike

Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.
3 / 3
{2}{G}
Grow from the Ashes
Sorcery
Kicker {2} (You may pay an additional {2} as you cast this spell.)

Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.
{1}{G}
Heroic Intervention
Instant
Permanents you control gain hexproof and indestructible until end of turn.
{3}{R}{W}
Huatli, Warrior Poet
Legendary Planeswalker - Huatli
+2: You gain life equal to the greatest power among creatures you control.

0: Create a 3/3 green Dinosaur creature token with trample.

-X: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn.
L: 3
{3}{G}{W}
Join Shields
Instant
Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
{W}
Kinjalli's Caller
Creature - Human Cleric
Dinosaur spells you cast cost {1} less to cast.
0 / 3
{2}{W}
Kinjalli's Sunwing
Creature - Dinosaur
Flying

Creatures your opponents control enter the battlefield tapped.
2 / 3
{3}{G}
Knight of the Stampede
Creature - Human Knight
Dinosaur spells you cast cost {2} less to cast.
2 / 4
{3}{W}
Majestic Heliopterus
Creature - Dinosaur
Flying

Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.
2 / 2
{4}{G}
Majestic Myriarch
Creature - Chimera
Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.

At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
* / *
{R}{G}{W}
Naya Charm
Instant
Choose one --

• Naya Charm deals 3 damage to target creature.

• Return target card from a graveyard to its owner's hand.

• Tap all creatures target player controls.
{1}{R}
Otepec Huntmaster
Creature - Human Shaman
Dinosaur spells you cast cost {1} less to cast.

{T}: Target Dinosaur gains haste until end of turn.
1 / 2
{6}{G}{G}
Polyraptor
Creature - Dinosaur
Enrage -- Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.
5 / 5
{2}{R}{R}
Pyrohemia
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.

{R}: Pyrohemia deals 1 damage to each creature and each player.
{2}{R}{G}
Raging Regisaur
Creature - Dinosaur
Whenever Raging Regisaur attacks, it deals 1 damage to any target.
4 / 4
{3}{R}{G}
Raging Swordtooth
Creature - Dinosaur
Trample

When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature.
5 / 5
{2}{G}
Ranging Raptors
Creature - Dinosaur
Enrage -- Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
2 / 3
{3}{R}{G}
Regisaur Alpha
Creature - Dinosaur
Other Dinosaurs you control have haste.

When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
4 / 4
{R}
Rile
Sorcery
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.

Draw a card.
{2}{G}{G}
Ripjaw Raptor
Creature - Dinosaur
Enrage -- Whenever Ripjaw Raptor is dealt damage, draw a card.
4 / 5
{4}{G}{G}
Rishkar's Expertise
Sorcery
Draw cards equal to the greatest power among creatures you control.

You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
{3}{R}{G}
Samut, Voice of Dissent
Legendary Creature - Human Warrior
Flash

Double strike, vigilance, haste

Other creatures you control have haste.

{W}, {T}: Untap another target creature.
3 / 4
{2}{R}{G}
Samut, the Tested
Legendary Planeswalker - Samut
+1: Up to one target creature gains double strike until end of turn.

-2: Samut, the Tested deals 2 damage divided as you choose among one or two targets.

-7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.
L: 4
{3}{R}
Sarkhan's Unsealing
Enchantment
Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target.

Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.
{2}{R}
Shake the Foundations
Instant
Shake the Foundations deals 1 damage to each creature without flying.

Draw a card.
{5}{R}{R}
Silverclad Ferocidons
Creature - Dinosaur
Enrage -- Whenever Silverclad Ferocidons is dealt damage, each opponent sacrifices a permanent.
8 / 5
{R}{W}
Sky Terror
Creature - Dinosaur
Flying, menace
2 / 2
{4}{G}
Snapping Sailback
Creature - Dinosaur
Flash

Enrage -- Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
4 / 4
{4}{R}{R}
Sun-Crowned Hunters
Creature - Dinosaur
Enrage -- Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent or planeswalker.
5 / 4
{5}{R}
Sunbird's Invocation
Enchantment
Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
{W}
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
{4}{W}
Temple Altisaur
Creature - Dinosaur
If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage.
3 / 4
{2}{G}{G}
Territorial Allosaurus
Creature - Dinosaur
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)

When Territorial Allosaurus enters the battlefield, if it was kicked, it fights another target creature.
5 / 5
{1}{G}{G}
Thrashing Brontodon
Creature - Dinosaur
{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.
3 / 4
{5}{G}{G}
Thundering Spineback
Creature - Dinosaur
Other Dinosaurs you control get +1/+1.

{5}{G}: Create a 3/3 green Dinosaur creature token with trample.
5 / 5
{R}{R}{G}{G}{G}{W}{W}
Titanic Ultimatum
Sorcery
Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.
{3}{W}{W}
Trapjaw Tyrant
Creature - Dinosaur
Enrage -- Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield.
5 / 5
{5}{G}{G}
Verdant Sun's Avatar
Creature - Dinosaur Avatar
Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
5 / 5
{5}{W}{W}{W}
Wakening Sun's Avatar
Creature - Dinosaur Avatar
When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures.
7 / 7
{5}{R}
Warstorm Surge
Enchantment
Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.
{2}{G}
Wayward Swordtooth
Creature - Dinosaur
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

You may play an additional land on each of your turns.

Wayward Swordtooth can't attack or block unless you have the city's blessing.
5 / 5
{6}{W}{W}
Zetalpa, Primal Dawn
Legendary Creature - Elder Dinosaur
Flying, double strike, vigilance, trample, indestructible
4 / 8

{2}{G}{G}
Beast Whisperer
Creature - Elf Druid
Whenever you cast a creature spell, draw a card.
2 / 3
{2}{G}
Colossal Majesty
Enchantment
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
{3}{G}
Elvish Piper
Creature - Elf Shaman
{G}, {T}: You may put a creature card from your hand onto the battlefield.
1 / 1
{4}{R}{G}{G}{W}
Godsire
Creature - Beast
Vigilance

{T}: Create an 8/8 Beast creature token that's red, green, and white.
8 / 8
{1}{R}{G}
Khenra Charioteer
Creature - Jackal Warrior
Trample

Other creatures you control have trample.
3 / 3
{2}{W}{W}
Kindred Boon
Enchantment
As Kindred Boon enters the battlefield, choose a creature type.

{1}{W}: Put a divinity counter on target creature you control of the chosen type.

Each creature you control with a divinity counter on it has indestructible.
{R}{G}{W}
Knotvine Mystic
Creature - Elf Druid
{1}, {T}: Add {R}{G}{W}.
2 / 2
{3}{W}
Odric, Lunarch Marshal
Legendary Creature - Human Soldier
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
3 / 3
{3}{W}
Shalai, Voice of Plenty
Legendary Creature - Angel
Flying

You, planeswalkers you control, and other creatures you control have hexproof.

{4}{G}{G}: Put a +1/+1 counter on each creature you control.
3 / 4