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KAALIA OF THE VAST
As simple as it gets: Swarm the battlefield with devastating high CMC creatures and abuse their abilities. This deck can kill opponents easily if they can't keep your creatures at bay.
Rules Notes:
When playing Kaalia of the Vast, remember following rule: Putting a creature onto battlefield tapped and attacking with Kaalia doesn't trigger an attack-trigger on that creature if it has one (like 'can only attack alone' or 'when this creature attacks...'). These triggers are only checked on the 'Declare Attackers' step.
Archfiend of Despair and Scourge of the Skyclaves combo-kill your opponents. Cast Scourge with its kicker cost an then cheat in archfiend.
Check out Reconnaissance in-depth, it allows you to deal damage with attacking creatures and untap them at the end of the combat step.
Whenever you pay life with Vilis, Broker of Blood, you also draw that many cards; it's not limited to receiving damage. He gives a brutal card advantage this way the instant he hits the battlefield.
Also, if you put Master of Cruelties on the battlefield tapped and attacking a player without blockers, that opponents life total becomes 1 before Kaalia deals damage herself. The result is a dead opponent :)
This deck can be REALLY hard hitting, but is susceptible to Removal strategies and not very versatile in general. Power Level might be a shaky, but realistic 8.
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Funny sidenote, I've seen a turn two kill recently with a slightly different version of this deck with Gemstone Caverns, Jeweled Lotus, Master of Cruelties and a basic land in your starting hand:
Game starts: You put gemstone caverns on the battlefield.
1st turn: Land plus Jeweled Lotus, cast Kaalia.
2nd turn: Attack a defenseless opponent with Kaalia, cheat in Master of Cruelties. One opponent less :P
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2-seitig (Münzwurf) | |
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6-seitig (d6) | |
20-seitig (d20) | |
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Weitere Wahrscheinlichkeiten |
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Punkte | Kartenname | Typ | Mana | Seltenheit | Salt |
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