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Viewing revision 73. There is a more recent version of this deck.
Power Level: 7
EARLY GAME:
Ramp; Tuvasa the Sunlit + card draw.
Solemnity + Dark Depths: Instantly create Marit Lage.
Academy Rector --> Omniscience/Eldrazi Conscription
Try to cast Enduring Ideal as soon as possible.
LATE GAME:
Enduring Ideal --> Paradox Haze: Lets you fetch 2 enchantments per turn.
--> Enchanted Evening + Opalescence/Starfield of Nyx: All lands die, every new land put in play also dies instantly. You don't need lands anymore, your opponents do though.
--> Solemnity + Decree of Silence: Your opponents are locked, they can't cast spells anymore. Funny Win-Con.
--> Enchanted Evening + Sphere of Safety: Makes it REALLY hard to attack you.
Enchanted Evening + Aura Thief: Nets you every permanent on the battlefield if Aura Thief dies.
Marit Lage (Indestructible) + Privileged Position + Pariah: Makes it very hard to kill you in general as long as your opponents don't have an exile-wipe (e. g. Merciless Eviction).
Replenish, Bruna, Light of Alabaster, Hall of Heliod's Generosity and Starfield of Nyx return important enchantments from your graveyard to the battlefield/library.
NOTE: Once you've cast Enduring Ideal, Sigil of the Empty Throne and Shark Typhoon will stop working, as copying the spell each upkeep and fetching an enchantment won't count as 'casting'. If in need for creatures, fetch Opalescence/Starfield of Nyx instead.
Deck has been tested for a while now and works surprisingly well.
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