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{3}{W}
Anointed Procession
Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
{3}{W}
Anointed Procession
Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
{3}{W}
Anointed Procession
Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
{3}{W}
Anointed Procession
Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
{1}{W}
Anointer Priest
Creature - Human Cleric
Whenever a creature token enters the battlefield under your control, you gain 1 life.

Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
1 / 3
{1}{W}
Anointer Priest
Creature - Human Cleric
Whenever a creature token enters the battlefield under your control, you gain 1 life.

Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
1 / 3
{1}{W}
Anointer Priest
Creature - Human Cleric
Whenever a creature token enters the battlefield under your control, you gain 1 life.

Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
1 / 3
{1}{W}
Anointer Priest
Creature - Human Cleric
Whenever a creature token enters the battlefield under your control, you gain 1 life.

Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
1 / 3
{3}{W}
Cast Out
Enchantment
Flash

When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.

Cycling {W} ({W}, Discard this card: Draw a card.)
{3}{W}
Cast Out
Enchantment
Flash

When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.

Cycling {W} ({W}, Discard this card: Draw a card.)
{3}{W}
Cast Out
Enchantment
Flash

When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.

Cycling {W} ({W}, Discard this card: Draw a card.)
--
Concealed Courtyard
Land
Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {W} or {B}.
--
Concealed Courtyard
Land
Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {W} or {B}.
--
Concealed Courtyard
Land
Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {W} or {B}.
--
Concealed Courtyard
Land
Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {W} or {B}.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{3}{W}{W}
Fumigate
Sorcery
Destroy all creatures. You gain 1 life for each creature destroyed this way.
{3}{W}{W}
Fumigate
Sorcery
Destroy all creatures. You gain 1 life for each creature destroyed this way.
{3}{W}{W}
Fumigate
Sorcery
Destroy all creatures. You gain 1 life for each creature destroyed this way.
{W}{B}
Hidden Stockpile
Enchantment
Revolt -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

{1}, Sacrifice a creature: Scry 1.
{W}{B}
Hidden Stockpile
Enchantment
Revolt -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

{1}, Sacrifice a creature: Scry 1.
{W}{B}
Hidden Stockpile
Enchantment
Revolt -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

{1}, Sacrifice a creature: Scry 1.
{W}{B}
Hidden Stockpile
Enchantment
Revolt -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

{1}, Sacrifice a creature: Scry 1.
--
Ifnir Deadlands
Land - Desert
{T}: Add {C}.

{T}, Pay 1 life: Add {B}.

{2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.
--
Ifnir Deadlands
Land - Desert
{T}: Add {C}.

{T}, Pay 1 life: Add {B}.

{2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.
{W}
Legion's Landing
Legendary Enchantment
When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

When you attack with three or more creatures, transform Legion's Landing.
--
Adanto, the First Fort
Legendary Land

(Transforms from Legion's Landing.)

{T}: Add {W}.

{2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.
{W}
Legion's Landing
Legendary Enchantment
When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

When you attack with three or more creatures, transform Legion's Landing.
--
Adanto, the First Fort
Legendary Land

(Transforms from Legion's Landing.)

{T}: Add {W}.

{2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.
{W}
Legion's Landing
Legendary Enchantment
When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

When you attack with three or more creatures, transform Legion's Landing.
--
Adanto, the First Fort
Legendary Land

(Transforms from Legion's Landing.)

{T}: Add {W}.

{2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.
{W}
Legion's Landing
Legendary Enchantment
When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

When you attack with three or more creatures, transform Legion's Landing.
--
Adanto, the First Fort
Legendary Land

(Transforms from Legion's Landing.)

{T}: Add {W}.

{2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}
Renegade Map
Artifact
Renegade Map enters the battlefield tapped.

{T}, Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{1}
Renegade Map
Artifact
Renegade Map enters the battlefield tapped.

{T}, Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{1}
Renegade Map
Artifact
Renegade Map enters the battlefield tapped.

{T}, Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{W}
Sacred Cat
Creature - Cat
Lifelink

Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
1 / 1
{W}
Sacred Cat
Creature - Cat
Lifelink

Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
1 / 1
--
Shefet Dunes
Land - Desert
{T}: Add {C}.

{T}, Pay 1 life: Add {W}.

{2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.
--
Shefet Dunes
Land - Desert
{T}: Add {C}.

{T}, Pay 1 life: Add {W}.

{2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.
--
Shefet Dunes
Land - Desert
{T}: Add {C}.

{T}, Pay 1 life: Add {W}.

{2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.
--
Shefet Dunes
Land - Desert
{T}: Add {C}.

{T}, Pay 1 life: Add {W}.

{2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.
{2}{W}{ // }{2}{B}
Start // Finish
Instant // Sorcery
Create two 1/1 white Warrior creature tokens with vigilance.



Aftermath (Cast this spell only from your graveyard. Then exile it.)

As an additional cost to cast Finish, sacrifice a creature.

Destroy target creature.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}
Treasure Map
Artifact
{1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
--
Treasure Cove
Land

(Transforms from Treasure Map.)

{T}: Add {C}.

{T}, Sacrifice a Treasure: Draw a card.
{2}
Treasure Map
Artifact
{1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
--
Treasure Cove
Land

(Transforms from Treasure Map.)

{T}: Add {C}.

{T}, Sacrifice a Treasure: Draw a card.
{4}{B}{G}
Vraska, Relic Seeker
Legendary Planeswalker - Vraska
+2: Create a 2/2 black Pirate creature token with menace.

-3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

-10: Target player's life total becomes 1.
L: 6
{4}{B}{G}
Vraska, Relic Seeker
Legendary Planeswalker - Vraska
+2: Create a 2/2 black Pirate creature token with menace.

-3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

-10: Target player's life total becomes 1.
L: 6
{4}{B}{G}
Vraska, Relic Seeker
Legendary Planeswalker - Vraska
+2: Create a 2/2 black Pirate creature token with menace.

-3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

-10: Target player's life total becomes 1.
L: 6

{4}{G}{W}
Ajani Unyielding
Legendary Planeswalker - Ajani
+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order.

-2: Exile target creature. Its controller gains life equal to its power.

-9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.
L: 4
{3}{W}{W}
Angel of Sanctions
Creature - Angel
Flying

When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.

Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)
3 / 4
{3}{W}{W}
Angel of Sanctions
Creature - Angel
Flying

When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.

Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)
3 / 4
{1}{B}
Arguel's Blood Fast
Legendary Enchantment
{1}{B}, Pay 2 life: Draw a card.

At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
--
Temple of Aclazotz
Legendary Land

(Transforms from Arguel's Blood Fast.)

{T}: Add {B}.

{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{3}{W}{W}
Fumigate
Sorcery
Destroy all creatures. You gain 1 life for each creature destroyed this way.
{3}{W}
Ixalan's Binding
Enchantment
When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield.

Your opponents can't cast spells with the same name as the exiled card.
{1}{B}
Moment of Craving
Instant
Target creature gets -2/-2 until end of turn. You gain 2 life.
{1}{B}
Moment of Craving
Instant
Target creature gets -2/-2 until end of turn. You gain 2 life.
{2}{W}{W}
Settle the Wreckage
Instant
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
{2}{W}{W}
Settle the Wreckage
Instant
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
{2}{W}{W}
Settle the Wreckage
Instant
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.