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Select Main Deck Cards

{2}{R}
Arc Lightning
Sorcery
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
{1}{R}
Blood Lust
Instant
If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
{2}{R}
Caldera Kavu
Creature - Kavu
{1}{B}: Caldera Kavu gets +1/+1 until end of turn.

{G}: Caldera Kavu becomes the color of your choice until end of turn.
2 / 2
{B}
Carnophage
Creature - Zombie
At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
2 / 2
{B}
Carrion Feeder
Creature - Zombie
Carrion Feeder can't block.

Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
1 / 1
{R}
Cinder Wall
Creature - Wall
Defender

When Cinder Wall blocks, destroy it at end of combat.
3 / 3
{R}
Crown of Flames
Enchantment - Aura
Enchant creature

{R}: Enchanted creature gets +1/+0 until end of turn.

{R}: Return Crown of Flames to its owner's hand.
{1}{B}
Dauthi Horror
Creature - Dauthi Horror
Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Horror can't be blocked by white creatures.
2 / 1
{B}{B}
Dauthi Slayer
Creature - Dauthi Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Slayer attacks each combat if able.
2 / 2
{1}{B}
Diabolic Edict
Instant
Target player sacrifices a creature.
{B}
Festering Goblin
Creature - Zombie Goblin
When Festering Goblin dies, target creature gets -1/-1 until end of turn.
1 / 1
{R}
Firebolt
Sorcery
Firebolt deals 2 damage to any target.

Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{1}{R}
Flame Rift
Sorcery
Flame Rift deals 4 damage to each player.
{B}{B}
Foul Imp
Creature - Imp
Flying

When Foul Imp enters the battlefield, you lose 2 life.
2 / 2
{1}{B}
Frightcrawler
Creature - Horror
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Threshold -- As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.
1 / 1
{R}
Goblin Patrol
Creature - Goblin
Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
2 / 1
{X}{B}
Howl from Beyond
Instant
Target creature gets +X/+0 until end of turn.
{1}{R}
Incinerate
Instant
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
{R}
Inflame
Instant
Inflame deals 2 damage to each creature dealt damage this turn.
{X}{R}
Kaervek's Torch
Sorcery
As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to cast.

Kaervek's Torch deals X damage to any target.
{1}{B}{R}
Lava Zombie
Creature - Zombie
When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand.

{2}: Lava Zombie gets +1/+0 until end of turn.
4 / 3
{B}
Maggot Carrier
Creature - Zombie
When Maggot Carrier enters the battlefield, each player loses 1 life.
1 / 1
{R}
Mogg Fanatic
Creature - Goblin
Sacrifice Mogg Fanatic: It deals 1 damage to any target.
1 / 1
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{B}
Nightscape Familiar
Creature - Zombie
Blue spells and red spells you cast cost {1} less to cast.

{1}{B}: Regenerate Nightscape Familiar.
1 / 1
{2}{B}
Phyrexian Ghoul
Creature - Phyrexian Zombie
Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.
2 / 2
{2}{B}
Phyrexian Rager
Creature - Phyrexian Horror
When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.
2 / 2
{1}{B}
Restless Dead
Creature - Skeleton
{B}: Regenerate Restless Dead.
1 / 1
{B}{R}
Shivan Zombie
Creature - Phyrexian Barbarian Zombie
Protection from white
2 / 2
{R}
Shock
Instant
Shock deals 2 damage to any target.
{2}{R}
Sizzle
Sorcery
Sizzle deals 3 damage to each opponent.
{X}{2}{B}
Soul Burn
Sorcery
Spend only black and/or red mana on X.

Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
--
Sulfurous Springs
Land
{T}: Add {C}.

{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.
--
Sulfurous Springs
Land
{T}: Add {C}.

{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.
--
Sulfurous Springs
Land
{T}: Add {C}.

{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.
--
Sulfurous Springs
Land
{T}: Add {C}.

{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{B}{R}
Terminate
Instant
Destroy target creature. It can't be regenerated.
{1}{B}
Terror
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
{R}
Thunderscape Apprentice
Creature - Human Wizard
{B}, {T}: Target player loses 1 life.

{G}, {T}: Target creature gets +1/+1 until end of turn.
1 / 1
{2}{R}
Trumpet Blast
Instant
Attacking creatures get +2/+0 until end of turn.
{5}{B}
Twisted Abomination
Creature - Zombie Mutant
{B}: Regenerate Twisted Abomination. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
5 / 3
{B}
Urborg Skeleton
Creature - Skeleton
Kicker {3} (You may pay an additional {3} as you cast this spell.)

{B}: Regenerate Urborg Skeleton.

If Urborg Skeleton was kicked, it enters the battlefield with a +1/+1 counter on it.
0 / 1
{1}{R}
Volcanic Hammer
Sorcery
Volcanic Hammer deals 3 damage to any target.