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Select Main Deck Cards

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{B}{B}
Black Knight
Creature - Human Knight
First strike (This creature deals combat damage before creatures without first strike.)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
2 / 2
{B}{B}
Black Knight
Creature - Human Knight
First strike (This creature deals combat damage before creatures without first strike.)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
2 / 2
{B}{B}
Black Knight
Creature - Human Knight
First strike (This creature deals combat damage before creatures without first strike.)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
2 / 2
{B}{B}
Black Knight
Creature - Human Knight
First strike (This creature deals combat damage before creatures without first strike.)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
2 / 2
{B}
Carnophage
Creature - Zombie
At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
2 / 2
{B}
Carnophage
Creature - Zombie
At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
2 / 2
{B}
Carnophage
Creature - Zombie
At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
2 / 2
{B}
Carnophage
Creature - Zombie
At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
2 / 2
{1}
Cursed Scroll
Artifact
{3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target.
{1}
Cursed Scroll
Artifact
{3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target.
{1}
Cursed Scroll
Artifact
{3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target.
{1}
Cursed Scroll
Artifact
{3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target.
{B}
Dark Ritual
Instant
Add {B}{B}{B}.
{B}
Dark Ritual
Instant
Add {B}{B}{B}.
{B}
Dark Ritual
Instant
Add {B}{B}{B}.
{B}
Dark Ritual
Instant
Add {B}{B}{B}.
{1}{B}
Dauthi Horror
Creature - Dauthi Horror
Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Horror can't be blocked by white creatures.
2 / 1
{1}{B}
Dauthi Horror
Creature - Dauthi Horror
Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Horror can't be blocked by white creatures.
2 / 1
{1}{B}
Dauthi Horror
Creature - Dauthi Horror
Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Horror can't be blocked by white creatures.
2 / 1
{1}{B}
Dauthi Horror
Creature - Dauthi Horror
Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Horror can't be blocked by white creatures.
2 / 1
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{1}{B}
Flesh Reaver
Creature - Phyrexian Horror
Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.
4 / 4
{1}{B}
Flesh Reaver
Creature - Phyrexian Horror
Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.
4 / 4
{1}{B}
Flesh Reaver
Creature - Phyrexian Horror
Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.
4 / 4
{1}{B}
Flesh Reaver
Creature - Phyrexian Horror
Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.
4 / 4
{3}{B}{B}
Hatred
Instant
As an additional cost to cast this spell, pay X life.

Target creature gets +X/+0 until end of turn.
{3}{B}{B}
Hatred
Instant
As an additional cost to cast this spell, pay X life.

Target creature gets +X/+0 until end of turn.
{1}{B}{B}
Hypnotic Specter
Creature - Specter
Flying

Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
2 / 2
{1}{B}{B}
Hypnotic Specter
Creature - Specter
Flying

Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
2 / 2
{1}{B}{B}
Hypnotic Specter
Creature - Specter
Flying

Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
2 / 2
{1}{B}{B}
Hypnotic Specter
Creature - Specter
Flying

Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
2 / 2
{B}{B}
Knight of Stromgald
Creature - Human Knight
Protection from white

{B}: Knight of Stromgald gains first strike until end of turn.

{B}{B}: Knight of Stromgald gets +1/+0 until end of turn.
2 / 1
{B}{B}
Knight of Stromgald
Creature - Human Knight
Protection from white

{B}: Knight of Stromgald gains first strike until end of turn.

{B}{B}: Knight of Stromgald gets +1/+0 until end of turn.
2 / 1
{B}{B}
Knight of Stromgald
Creature - Human Knight
Protection from white

{B}: Knight of Stromgald gains first strike until end of turn.

{B}{B}: Knight of Stromgald gets +1/+0 until end of turn.
2 / 1
{B}{B}
Knight of Stromgald
Creature - Human Knight
Protection from white

{B}: Knight of Stromgald gains first strike until end of turn.

{B}{B}: Knight of Stromgald gets +1/+0 until end of turn.
2 / 1
--
Mishra's Factory
Land
{T}: Add {C}.

{1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
--
Mishra's Factory
Land
{T}: Add {C}.

{1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
--
Mishra's Factory
Land
{T}: Add {C}.

{1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
--
Mishra's Factory
Land
{T}: Add {C}.

{1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
{B}{B}
Nantuko Shade
Creature - Insect Shade
{B}: Nantuko Shade gets +1/+1 until end of turn.
2 / 1
{B}{B}
Nantuko Shade
Creature - Insect Shade
{B}: Nantuko Shade gets +1/+1 until end of turn.
2 / 1
{B}{B}
Nantuko Shade
Creature - Insect Shade
{B}: Nantuko Shade gets +1/+1 until end of turn.
2 / 1
{B}{B}
Nantuko Shade
Creature - Insect Shade
{B}: Nantuko Shade gets +1/+1 until end of turn.
2 / 1
{1}{B}{B}
Phyrexian Arena
Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life.
{1}{B}{B}
Phyrexian Arena
Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life.
{3}
Phyrexian War Beast
Artifact Creature - Phyrexian Beast
When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.
3 / 4
{3}
Phyrexian War Beast
Artifact Creature - Phyrexian Beast
When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.
3 / 4
{3}
Phyrexian War Beast
Artifact Creature - Phyrexian Beast
When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.
3 / 4
{3}
Phyrexian War Beast
Artifact Creature - Phyrexian Beast
When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.
3 / 4
{B}
Sarcomancy
Enchantment
When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.

At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.
{B}
Sarcomancy
Enchantment
When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.

At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.
{B}
Sarcomancy
Enchantment
When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.

At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.
{B}
Sarcomancy
Enchantment
When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.

At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.
{1}{B}
Smother
Instant
Destroy target creature with mana value 3 or less. It can't be regenerated.
{1}{B}
Smother
Instant
Destroy target creature with mana value 3 or less. It can't be regenerated.
{1}{B}
Smother
Instant
Destroy target creature with mana value 3 or less. It can't be regenerated.
{1}{B}
Smother
Instant
Destroy target creature with mana value 3 or less. It can't be regenerated.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{B}
Unholy Strength
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+1.
{B}
Unholy Strength
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+1.
{B}
Unholy Strength
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+1.
{B}
Unholy Strength
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+1.
{B}{B}
Withered Wretch
Creature - Zombie Cleric
{1}: Exile target card from a graveyard.
2 / 2
{B}{B}
Withered Wretch
Creature - Zombie Cleric
{1}: Exile target card from a graveyard.
2 / 2
{B}{B}
Withered Wretch
Creature - Zombie Cleric
{1}: Exile target card from a graveyard.
2 / 2
{B}{B}
Withered Wretch
Creature - Zombie Cleric
{1}: Exile target card from a graveyard.
2 / 2

{1}{B}
Bad Moon
Enchantment
Black creatures get +1/+1.
{1}{B}
Bad Moon
Enchantment
Black creatures get +1/+1.
{1}{B}
Bad Moon
Enchantment
Black creatures get +1/+1.
{1}{B}
Bad Moon
Enchantment
Black creatures get +1/+1.
{3}
Chimeric Idol
Artifact
{0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.
{3}
Chimeric Idol
Artifact
{0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.
{3}
Chimeric Idol
Artifact
{0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.
{3}
Chimeric Idol
Artifact
{0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.
{3}{B}{B}
Contagion
Instant
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.

Distribute two -2/-1 counters among one or two target creatures.
{1}{B}
Diabolic Edict
Instant
Target player sacrifices a creature.
{1}{B}{B}
Dystopia
Enchantment
Cumulative upkeep--Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of each player's upkeep, that player sacrifices a green or white permanent.
{1}{B}{B}
Dystopia
Enchantment
Cumulative upkeep--Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of each player's upkeep, that player sacrifices a green or white permanent.
{2}{B}
Engineered Plague
Enchantment
As Engineered Plague enters the battlefield, choose a creature type.

All creatures of the chosen type get -1/-1.
{4}
Nevinyrral's Disk
Artifact
Nevinyrral's Disk enters the battlefield tapped.

{1}, {T}: Destroy all artifacts, creatures, and enchantments.
{2}{B}
Perish
Sorcery
Destroy all green creatures. They can't be regenerated.
{2}{B}
Phyrexian Negator
Creature - Phyrexian Horror
Trample

Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents.
5 / 5
{B}
Planar Void
Enchantment
Whenever another card is put into a graveyard from anywhere, exile that card.
{B}
Planar Void
Enchantment
Whenever another card is put into a graveyard from anywhere, exile that card.
{4}{B}{B}
Spinning Darkness
Instant
You may exile the top three black cards of your graveyard rather than pay this spell's mana cost.

Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.