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The whole point is to dash in using Impact Tremors to deal damage, then choose Dragons on Outpost Siege so when they return to hand it deals damage again. With the dash cost reduction i can dash each for one mana, therefore if i have one Impact Tremors and one Outpost Siege, I can dash in 4 or 5 creatures dealing 4 or 5 damage (with multiple Impact Tremors comes more damage) and then when they return to hand, Outpost Siege will deal 4 or 5 damage again (or more with multiple Outpost Sieges.) There are 2 downfall to this that I have considered: 1. Back to Nature and other destroy enchantments will take out all Impact Tremors and Outpost Sieges and 2. My field will be pretty much open to attacks (added goblin token production to help this.)
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» | Revision 2 | April 22, 2015 | Draqon | |||
Revision 1 | April 9, 2015 | Draqon |