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R/G Hostile Hour (Standard)

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-Gift of Paradise is potentially better as a spell that actually grabs a basic, because that feeds Thaumatic Compass land count. However, 3 life is a lot, and it fixes your mana better than generic ramp (RR is common in deck)

-Compass is great, I tend not to jam it on T2 unless I need to activate it T3 for a land. It catches Abrade a lot. Try to run them down on cards first, or play it the turn it will flip when they’re tapped down.

-Fight with Fire wins a ton of games. I played this deck in PPTQ circuit for a couple months before DOM, FwF is a huge addition. Nothing else really made an impact for me.

-Hardest thing to master about the deck is which cards you pitch to Cathartic Reunion. I tend to discard payoff (5cmc+ spells) before anything else. If I’m vs UW, I’ll do my best to play around Syncopate but it becomes a lot better to just play Draw-Go with them.

-Resolved PW are very difficult to beat for you, which is why I keep 3 Glorybringer + 2 Spyglass in the SB. Also Nissa makes a Hasty 5/5, nothing to shake a finger at.

-Vs decks capable of killing it, don’t animate Hostile Desert to attack. It’s main job is keeping Whirler and Scrapheap at bay, and it’s secondary job is pressuring PWers. Very few games are won by attacking with Hostile Desert.

-Sandwurm Convergence hands-down beats the BR deck. They have no way to beat it outside of Karn and Chandra, so prioritize finding and sticking it postboard. Also they struggle with Carnage Tyrant G1 but they have Doomfall postboard, so try keeping 2 mana up for Hostile or a couple zombies in play.

-Arch of Orazca will run away with games once it’s online, grab it with your first Hour of Promise alongside Scavenger Grounds or another Desert (grab 2 generic Desert instead if it gets you 2 Zombies)

-Scavenger Grounds can sacrifice any of your ~9 Deserts, for a repeated barrage of GY exile

-Prioritize Sheltered Thicket plays over Desert plays, because they turn on your Checklands

-Don’t side out all copies of Hour of Devastation vs UW, not only do they play History of Benalia but it also wipes up cleanly all their PWers.

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This deck does not appear to be legal in Standard (Season from Sep 2021).

Problems: Not legal in this format: Arch of Orazca, Carnage Tyrant, Cathartic Reunion, Desert of the Fervent, Desert of the Indomitable, Fight with Fire, Gift of Paradise, Hostile Desert, Hour of Devastation, Hour of Promise, Magma Spray, Pirate's Pillage, Rootbound Crag, Scavenger Grounds, Shefet Monitor, Sheltered Thicket, Struggle // Survive, Sweltering Suns, Thaumatic Compass // Spires of Orazca, Arborback Stomper, Carnage Tyrant, Chandra, Torch of Defiance, Glorybringer, Nissa, Vital Force, Sandwurm Convergence.

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