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Select Main Deck Cards

{4}{B}{B}
Anurid Murkdiver
Creature - Zombie Frog Beast
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
4 / 3
{5}{B}{B}{B}
Army of the Damned
Sorcery
Create thirteen tapped 2/2 black Zombie creature tokens.

Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{1}{B}
Barrow Ghoul
Creature - Zombie
At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.
4 / 4
{2}{B}{B}
Barter in Blood
Sorcery
Each player sacrifices two creatures.
{2}{B}{B}
Cackling Fiend
Creature - Zombie
When Cackling Fiend enters the battlefield, each opponent discards a card.
2 / 1
{1}{B}{B}
Cemetery Reaper
Creature - Zombie
Other Zombie creatures you control get +1/+1.

{2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
2 / 2
{1}{B}{B}
Cemetery Reaper
Creature - Zombie
Other Zombie creatures you control get +1/+1.

{2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
2 / 2
{1}{B}{B}
Cemetery Reaper
Creature - Zombie
Other Zombie creatures you control get +1/+1.

{2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
2 / 2
{1}{B}{B}
Cemetery Reaper
Creature - Zombie
Other Zombie creatures you control get +1/+1.

{2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
2 / 2
{2}{B}
Cursed Minotaur
Creature - Zombie Minotaur
Menace (This creature can't be blocked except by two or more creatures.)
3 / 2
{1}{B}
Dreadhorde Invasion
Enchantment
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
{4}{B}{B}
Dripping Dead
Creature - Zombie
Dripping Dead can't block.

Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.
4 / 1
{1}{B}{B}
Ghoulraiser
Creature - Zombie
When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.
2 / 2
{4}{B}
Gluttonous Zombie
Creature - Zombie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
3 / 3
{4}{B}
Gluttonous Zombie
Creature - Zombie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
3 / 3
{B}
Graf Harvest
Enchantment
Zombies you control have menace. (They can't be blocked except by two or more creatures.)

{3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.
{1}{B}
Grave Strength
Sorcery
Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard.
{6}{B}
Gurmag Angler
Creature - Zombie Fish
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
5 / 5
{3}{B}
Infectious Horror
Creature - Zombie Horror
Whenever Infectious Horror attacks, each opponent loses 2 life.
2 / 2
{B}
Innocent Blood
Sorcery
Each player sacrifices a creature.
{2}{B}
Liliana's Elite
Creature - Zombie
Liliana's Elite gets +1/+1 for each creature card in your graveyard.
1 / 1
{2}{B}
Liliana's Elite
Creature - Zombie
Liliana's Elite gets +1/+1 for each creature card in your graveyard.
1 / 1
{3}{B}{B}
Liliana's Mastery
Enchantment
Zombies you control get +1/+1.

When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
{2}{B}
Lord of the Accursed
Creature - Zombie
Other Zombies you control get +1/+1.

{1}{B}, {T}: All Zombies gain menace until end of turn.
2 / 3
{B}
Maggot Carrier
Creature - Zombie
When Maggot Carrier enters the battlefield, each player loses 1 life.
1 / 1
{4}{B}{B}
Minotaur Abomination
Creature - Zombie Minotaur
4 / 6
{3}{B}
Rottenheart Ghoul
Creature - Zombie
When Rottenheart Ghoul dies, target player discards a card.
2 / 4
{3}{B}
Rotting Fensnake
Creature - Zombie Snake
5 / 1
{2}{B}
Sibsig Icebreakers
Creature - Zombie
When Sibsig Icebreakers enters the battlefield, each player discards a card.
2 / 3
{3}{B}
Sightless Ghoul
Creature - Zombie Soldier
Sightless Ghoul can't block.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
2 / 2
{2}{B}{B}
Skinrender
Creature - Phyrexian Zombie
When Skinrender enters the battlefield, put three -1/-1 counters on target creature.
3 / 3
{B}{B}
Smallpox
Sorcery
Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
{B}{B}
Smallpox
Sorcery
Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
{B}{B}
Smallpox
Sorcery
Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
{B}{B}
Smallpox
Sorcery
Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
{4}{B}{B}{B}
Sutured Ghoul
Creature - Zombie
Trample

As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard.

Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.
* / *
{6}{B}
Terrus Wurm
Creature - Zombie Wurm
Scavenge {6}{B} ({6}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
5 / 5
{2}{B}
Unbreathing Horde
Creature - Zombie
Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.

If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
0 / 0
{2}{B}
Unbreathing Horde
Creature - Zombie
Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.

If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
0 / 0
{B}{B}
Undead Augur
Creature - Zombie Wizard
Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life.
2 / 2
{3}{B}
Vengeful Dead
Creature - Zombie
Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.
3 / 2
{3}{B}
Vengeful Dead
Creature - Zombie
Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.
3 / 2
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Walking Dead
Creature - Zombie
{B}: Regenerate Walking Dead.
1 / 1
{1}{B}
Wight of Precinct Six
Creature - Zombie
Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.
1 / 1