When Aether Hub enters the battlefield, you get {E} (an energy counter).
{T}: Add {C}.
{T}, Pay {E}: Add one mana of any color.
--
Aether Hub
Land
When Aether Hub enters the battlefield, you get {E} (an energy counter).
{T}: Add {C}.
{T}, Pay {E}: Add one mana of any color.
{R}
Cartouche of Zeal
Enchantment - Aura Cartouche
Enchant creature you control
When Cartouche of Zeal enters the battlefield, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste.
{R}
Cartouche of Zeal
Enchantment - Aura Cartouche
Enchant creature you control
When Cartouche of Zeal enters the battlefield, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste.
{R}
Cartouche of Zeal
Enchantment - Aura Cartouche
Enchant creature you control
When Cartouche of Zeal enters the battlefield, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste.
{R}
Cartouche of Zeal
Enchantment - Aura Cartouche
Enchant creature you control
When Cartouche of Zeal enters the battlefield, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste.
--
Cinder Glade
Land - Mountain Forest
({T}: Add {R} or {G}.)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
--
Cinder Glade
Land - Mountain Forest
({T}: Add {R} or {G}.)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
--
Cinder Glade
Land - Mountain Forest
({T}: Add {R} or {G}.)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
--
Cinder Glade
Land - Mountain Forest
({T}: Add {R} or {G}.)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
{R}
Consuming Fervor
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."
{R}
Consuming Fervor
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."
{R}
Consuming Fervor
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."
{R}
Consuming Fervor
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Game Trail
Land
As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.
{T}: Add {R} or {G}.
--
Game Trail
Land
As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.
{T}: Add {R} or {G}.
{G}
Greenbelt Rampager
Creature - Elephant
When Greenbelt Rampager enters the battlefield, pay {E}{E} (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get {E}.
3 /
4
{G}
Greenbelt Rampager
Creature - Elephant
When Greenbelt Rampager enters the battlefield, pay {E}{E} (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get {E}.
3 /
4
{1}{R}
Harnessed Lightning
Instant
Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
{1}{R}
Harnessed Lightning
Instant
Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
{1}{R}
Harnessed Lightning
Instant
Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
{1}{R}
Harnessed Lightning
Instant
Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
{3}{R}
Hazoret the Fervent
Legendary Creature - God
Indestructible, haste
Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand.
{2}{R}, Discard a card: Hazoret deals 2 damage to each opponent.
5 /
4
{3}{R}
Hazoret the Fervent
Legendary Creature - God
Indestructible, haste
Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand.
{2}{R}, Discard a card: Hazoret deals 2 damage to each opponent.
5 /
4
{3}{R}
Hazoret the Fervent
Legendary Creature - God
Indestructible, haste
Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand.
{2}{R}, Discard a card: Hazoret deals 2 damage to each opponent.
5 /
4
{2}{R}
Hungry Flames
Instant
Hungry Flames deals 3 damage to target creature and 2 damage to target player or planeswalker.
{2}{R}
Hungry Flames
Instant
Hungry Flames deals 3 damage to target creature and 2 damage to target player or planeswalker.
{2}{R}{ // }{2}{R}
Insult // Injury
Sorcery // Sorcery
Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.
{2}{R}{ // }{2}{R}
Insult // Injury
Sorcery // Sorcery
Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.
{2}{R}
Lathnu Hellion
Creature - Hellion
Haste
When Lathnu Hellion enters the battlefield, you get {E}{E} (two energy counters).
At the beginning of your end step, sacrifice Lathnu Hellion unless you pay {E}{E}.
4 /
4
{2}{R}
Lathnu Hellion
Creature - Hellion
Haste
When Lathnu Hellion enters the battlefield, you get {E}{E} (two energy counters).
At the beginning of your end step, sacrifice Lathnu Hellion unless you pay {E}{E}.
4 /
4
{2}{R}
Lathnu Hellion
Creature - Hellion
Haste
When Lathnu Hellion enters the battlefield, you get {E}{E} (two energy counters).
At the beginning of your end step, sacrifice Lathnu Hellion unless you pay {E}{E}.
4 /
4
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{R}
Shock
Instant
Shock deals 2 damage to any target.
{R}
Shock
Instant
Shock deals 2 damage to any target.
{R}
Soul-Scar Mage
Creature - Human Wizard
Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
1 /
2
{R}
Soul-Scar Mage
Creature - Human Wizard
Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
1 /
2
{R}
Soul-Scar Mage
Creature - Human Wizard
Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
1 /
2
{R}
Soul-Scar Mage
Creature - Human Wizard
Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
1 /
2
{1}{G}
Sylvan Advocate
Creature - Elf Druid Ally
Vigilance
As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.
2 /
3
{1}{G}
Sylvan Advocate
Creature - Elf Druid Ally
Vigilance
As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.
2 /
3
{1}{G}
Sylvan Advocate
Creature - Elf Druid Ally
Vigilance
As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.
2 /
3
{1}{G}
Sylvan Advocate
Creature - Elf Druid Ally
Vigilance
As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.
2 /
3
{R}{G}
Voltaic Brawler
Creature - Human Warrior
When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters).
Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn.
3 /
2
{R}{G}
Voltaic Brawler
Creature - Human Warrior
When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters).
Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn.
3 /
2
{R}{G}
Voltaic Brawler
Creature - Human Warrior
When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters).
Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn.
3 /
2
{R}{G}
Voltaic Brawler
Creature - Human Warrior
When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters).
Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn.
3 /
2
--
Aether Hub
Land
When Aether Hub enters the battlefield, you get {E} (an energy counter).
{T}: Add {C}.
{T}, Pay {E}: Add one mana of any color.
--
Aether Hub
Land
When Aether Hub enters the battlefield, you get {E} (an energy counter).
{T}: Add {C}.
{T}, Pay {E}: Add one mana of any color.
{3}{G}{G}
Arborback Stomper
Creature - Beast
Trample
When Arborback Stomper enters the battlefield, you gain 5 life.
5 /
4
{3}{G}{G}
Arborback Stomper
Creature - Beast
Trample
When Arborback Stomper enters the battlefield, you gain 5 life.
5 /
4
{3}{R}{R}
Glorybringer
Creature - Dragon
Flying, haste
You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)
4 /
4
{3}{R}{R}
Glorybringer
Creature - Dragon
Flying, haste
You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)
4 /
4
{R}
Lightning Axe
Instant
As an additional cost to cast this spell, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature.
{R}
Lightning Axe
Instant
As an additional cost to cast this spell, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature.
{R}
Lightning Axe
Instant
As an additional cost to cast this spell, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature.
{R}
Lightning Axe
Instant
As an additional cost to cast this spell, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature.
{2}{G}
Manglehorn
Creature - Beast
When Manglehorn enters the battlefield, you may destroy target artifact.
Artifacts your opponents control enter the battlefield tapped.
2 /
2
{2}{G}
Manglehorn
Creature - Beast
When Manglehorn enters the battlefield, you may destroy target artifact.
Artifacts your opponents control enter the battlefield tapped.
2 /
2
{2}{G}
Manglehorn
Creature - Beast
When Manglehorn enters the battlefield, you may destroy target artifact.
Artifacts your opponents control enter the battlefield tapped.