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To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
Sen Triplets Grouphug!? How does that work? Well, I'll tell you.
The goal of this deck is get everyone drawing cards early so we get a good group-hug feel going. Then, everyone will have a full hand, and we can use Sen Triplets to play all their good stuff. The hard part of making this deck was balancing the group-hug aspect with the "But also let me play with your hand this turn" feel-bad type stuff. There are a lot of ways to protect ourselves in this deck just in case they catch onto our scheme or they realize they don't need our card draw anymore. This deck doesn't really have much win cons, because our win cons will be our opponents' win cons! Also because "Control" win cons are kinda boring and not fun to win with. Looking at you Approach of the Second Sun. We also have some clone type effects just in case they get to play their creatures before we do. Overall, should be a really fun, cool, and interactive deck!
2-sided (coin flip) | |
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6-sided (d6) | |
20-sided (d20) | |
Sides: |
Double-click to open card details.
Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
Please add some cards to the deck to see card suggestions.
Score | Card Name | Type | Mana | Rarity | Salt |
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