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--
Academy Ruins
Legendary Land
{T}: Add {C}.

{1}{U}, {T}: Put target artifact card from your graveyard on top of your library.
--
Ancient Den
Artifact Land
{T}: Add {W}.
--
Ancient Tomb
Land
{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{1}{W}{W}
Aura of Silence
Enchantment
Artifact and enchantment spells your opponents cast cost {2} more to cast.

Sacrifice Aura of Silence: Destroy target artifact or enchantment.
{4}{W}{W}
Austere Command
Sorcery
Choose two --

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with mana value 3 or less.

• Destroy all creatures with mana value 4 or greater.
--
Azorius Chancery
Land
Azorius Chancery enters the battlefield tapped.

When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.

{T}: Add {W}{U}.
{12}
Blightsteel Colossus
Artifact Creature - Phyrexian Golem
Trample, infect, indestructible

If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.
11 / 11
--
Bloodstained Mire
Land
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
{W}{U}{B}{R}
Breya, Etherium Shaper
Legendary Artifact Creature - Human
When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying.

{2}, Sacrifice two artifacts: Choose one --

• Breya deals 3 damage to target player or planeswalker.

• Target creature gets -4/-4 until end of turn.

• You gain 5 life.
4 / 4
{3}
Burnished Hart
Artifact Creature - Elk
{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
2 / 2
{3}
Chromatic Lantern
Artifact
Lands you control have "{T}: Add one mana of any color."

{T}: Add one mana of any color.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{3}
Commander's Sphere
Artifact
{T}: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.
{3}{R}
Daretti, Scrap Savant
Legendary Planeswalker - Daretti
+2: Discard up to two cards, then draw that many cards.

-2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.

-10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."

Daretti, Scrap Savant can be your commander.
L: 3
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
{9}
Darksteel Forge
Artifact
Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)
{3}
Darksteel Ingot
Artifact
Indestructible

{T}: Add one mana of any color.
{6}{U}{U}
Dig Through Time
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
{W}
Dispatch
Instant
Tap target creature.

Metalcraft -- If you control three or more artifacts, exile that creature.
--
Emergence Zone
Land
{T}: Add {C}.

{1}, {T}, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash.
{2}{U}
Emry, Lurker of the Loch
Legendary Creature - Merfolk Wizard
This spell costs {1} less to cast for each artifact you control.

When Emry, Lurker of the Loch enters the battlefield, mill four cards.

{T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
1 / 2
{X}
Engineered Explosives
Artifact
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

{2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives.
{W}{U}{B}
Esper Charm
Instant
Choose one --

• Destroy target enchantment.

• Draw two cards.

• Target player discards two cards.
{1}{U}
Etherium Sculptor
Artifact Creature - Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
1 / 2
{1}{W}
Ethersworn Canonist
Artifact Creature - Human Cleric
Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.
2 / 2
{2}{U}
Fabricate
Sorcery
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
{2}
Fellwar Stone
Artifact
{T}: Add one mana of any color that a land an opponent controls could produce.
--
Flooded Strand
Land
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
--
Glimmervoid
Land
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.

{T}: Add one mana of any color.
{R}
Goblin Welder
Creature - Goblin Artificer
{T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
1 / 1
{1}{U}{U}
Grand Architect
Creature - Vedalken Artificer
Other blue creatures you control get +1/+1.

{U}: Target artifact creature becomes blue until end of turn.

Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
1 / 3
--
Great Furnace
Artifact Land
{T}: Add {R}.
--
Hallowed Fountain
Land - Plains Island
({T}: Add {W} or {U}.)

As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
--
Inventors' Fair
Legendary Land
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.

{T}: Add {C}.

{4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{4}
Krark-Clan Ironworks
Artifact
Sacrifice an artifact: Add {C}{C}.
{2}
Lightning Greaves
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip {0}
{4}
Lodestone Golem
Artifact Creature - Golem
Nonartifact spells cost {1} more to cast.
5 / 3
--
Luxury Suite
Land
Luxury Suite enters the battlefield tapped unless you have two or more opponents.

{T}: Add {B} or {R}.
{4}{W}{U}{B}
Magister Sphinx
Artifact Creature - Sphinx
Flying

When Magister Sphinx enters the battlefield, target player's life total becomes 10.
5 / 5
{3}{U}
Master Transmuter
Artifact Creature - Human Artificer
{U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.
1 / 2
{2}{U}
Master of Etherium
Artifact Creature - Vedalken Wizard
Master of Etherium's power and toughness are each equal to the number of artifacts you control.

Other artifact creatures you control get +1/+1.
* / *
{2}{U}{U}
Mechanized Production
Enchantment - Aura
Enchant artifact you control

At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
--
Mishra's Factory
Land
{T}: Add {C}.

{1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
--
Morphic Pool
Land
Morphic Pool enters the battlefield tapped unless you have two or more opponents.

{T}: Add {U} or {B}.
{1}{W}{B}
Mortify
Instant
Destroy target creature or enchantment.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Myriad Landscape
Land
Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{2}{W}
Oblivion Ring
Enchantment
When Oblivion Ring enters the battlefield, exile another target nonland permanent.

When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.
{3}{U}
One with the Machine
Sorcery
Draw cards equal to the highest mana value among artifacts you control.
{3}{U}
Padeem, Consul of Innovation
Legendary Creature - Vedalken Artificer
Artifacts you control have hexproof.

At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card.
1 / 4
{W}
Path to Exile
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{3}{U/P}
Phyrexian Metamorph
Artifact Creature - Phyrexian Shapeshifter
({U/P} can be paid with either {U} or 2 life.)

You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
0 / 0
{2}{B}{B}
Phyrexian Scriptures
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I -- Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types.

II -- Destroy all nonartifact creatures.

III -- Exile all opponents' graveyards.
{1}
Pithing Needle
Artifact
As Pithing Needle enters the battlefield, choose a card name.

Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{8}
Platinum Emperion
Artifact Creature - Golem
Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)
8 / 8
{U}
Ponder
Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle.

Draw a card.
{2}{B}
Read the Bones
Sorcery
Scry 2, then draw two cards. You lose 2 life.
{1}
Relic of Progenitus
Artifact
{T}: Target player exiles a card from their graveyard.

{1}, Exile Relic of Progenitus: Exile all graveyards. Draw a card.
{3}{W}{W}
Scourglass
Artifact
{T}, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Activate only during your upkeep.
--
Sea of Clouds
Land
Sea of Clouds enters the battlefield tapped unless you have two or more opponents.

{T}: Add {W} or {U}.
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
{3}{W}{U}{B}
Sharuum the Hegemon
Legendary Artifact Creature - Sphinx
Flying

When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.
5 / 5
{3}
Shimmer Myr
Artifact Creature - Myr
Flash

You may cast artifact spells as though they had flash.
2 / 2
{3}{W}
Smothering Tithe
Enchantment
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{7}
Spine of Ish Sah
Artifact
When Spine of Ish Sah enters the battlefield, destroy target permanent.

When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.
--
Spire of Industry
Land
{T}: Add {C}.

{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
--
Steam Vents
Land - Island Mountain
({T}: Add {U} or {R}.)

As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{6}
Steel Hellkite
Artifact Creature - Dragon
Flying

{2}: Steel Hellkite gets +1/+0 until end of turn.

{X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn.
5 / 5
{2}{U}{R}
Storm the Vault
Legendary Enchantment
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.
--
Vault of Catlacan
Legendary Land

(Transforms from Storm the Vault.)

{T}: Add one mana of any color.

{T}: Add {U} for each artifact you control.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}
Sword of the Meek
Artifact - Equipment
Equipped creature gets +1/+2.

Equip {2}

Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.
{W}
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
{1}{W}{W}
Tempered Steel
Enchantment
Artifact creatures you control get +2/+2.
{3}{U}{U}
Tezzeret the Seeker
Legendary Planeswalker - Tezzeret
+1: Untap up to two target artifacts.

-X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.

-5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
L: 4
{4}{U}{B}
Tezzeret, Master of the Bridge
Legendary Planeswalker - Tezzeret
Creature and planeswalker spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)

+2: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life.

-3: Return target artifact card from your graveyard to your hand.

-8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.
L: 5
{2}{U}
Thirst for Knowledge
Instant
Draw three cards. Then discard two cards unless you discard an artifact card.
{6}
Thopter Assembly
Artifact Creature - Thopter
Flying

At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.
5 / 5
{2}{R}
Thopter Engineer
Creature - Human Artificer
When Thopter Engineer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.

Artifact creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
1 / 3
{W/B}{U}
Thopter Foundry
Artifact
{1}, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.
{U}{B}
Time Sieve
Artifact
{T}, Sacrifice five artifacts: Take an extra turn after this one.
{7}{U}
Treasure Cruise
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Draw three cards.
{2}{U}
Treasure Mage
Creature - Human Wizard
When Treasure Mage enters the battlefield, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
2 / 2
{2}{U}
Tribute Mage
Creature - Human Wizard
When Tribute Mage enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.
2 / 2
{2}{U}
Trinket Mage
Creature - Human Wizard
When Trinket Mage enters the battlefield, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
2 / 2
--
Vault of Whispers
Artifact Land
{T}: Add {B}.
--
Watery Grave
Land - Island Swamp
({T}: Add {U} or {B}.)

As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

{2}{U}{U}
Bident of Thassa
Legendary Enchantment Artifact
Whenever a creature you control deals combat damage to a player, you may draw a card.

{1}{U}, {T}: Creatures your opponents control attack this turn if able.
{1}{U}
Cyclonic Rift
Instant
Return target nonland permanent you don't control to its owner's hand.

Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
{W}{U}{B}
Dromar's Charm
Instant
Choose one --

• You gain 5 life.

• Counter target spell.

• Target creature gets -2/-2 until end of turn.
{0}
Everflowing Chalice
Artifact
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)

Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.

{T}: Add {C} for each charge counter on Everflowing Chalice.
{7}
Myr Battlesphere
Artifact Creature - Myr Construct
When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.

Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
4 / 7
--
Mystic Monastery
Land
Mystic Monastery enters the battlefield tapped.

{T}: Add {U}, {R}, or {W}.
--
Polluted Delta
Land
{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
--
Prairie Stream
Land - Plains Island
({T}: Add {W} or {U}.)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
{2}{W}{U}{B}
Sen Triplets
Legendary Artifact Creature - Human Wizard
At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.
3 / 3
{4}
Solemn Simulacrum
Artifact Creature - Golem
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

When Solemn Simulacrum dies, you may draw a card.
2 / 2
{6}
Soul of New Phyrexia
Artifact Creature - Phyrexian Avatar
Trample

{5}: Permanents you control gain indestructible until end of turn.

{5}, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.
6 / 6
{3}{U}{B}
Sphinx Summoner
Artifact Creature - Sphinx
Flying

When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, put it into your hand, then shuffle.
3 / 3
{2}{U}{U}
Thopter Spy Network
Enchantment
At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.

Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
{4}
Thran Dynamo
Artifact
{T}: Add {C}{C}{C}.
{1}
Wayfarer's Bauble
Artifact
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.